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Archived threads in /3/ - 3DCG - 27. page
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Which programs do you use to design game graphics and how to start? My goal is to make Starcraft-like graphics.

I worked with Gimp in past but it's more for picture manipulation than creating something.
11 replies and 5 images submitted. Click here to view.
What you want to do? If only create the sprites, the starcraft ones are 3D renders. If you just want pixel style sprites any photo editing software will do, gimp is a good choice.
gimp is a terrible choice for literally everything. If you do want to hand-paint/animate your sprites, try krita instead.

If you want to 3D model them, just start with blender, it'll probably do perfectly fine for all your needs.
The best thing to start with is a pencil and paper. Drawing is drawing. Art is art. You can't do pixel art until you can do art. The traditional mediums are the best to learn with. Start there.

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Hi Anons. Im learning MODO 901 and I have some questions. First question is: how to connect these verts? I want to divide this Ngon.
11 replies and 3 images submitted. Click here to view.
use the new tool they just added, called autodesk maya
C for edge slice, draw a line between the verts you want to connect.

Also you may want to check those edges, it looks like you have a couple overlapping. You can usually tell by the darker shading on them. To check that, just hit Tab and it will proxy sub divide the mesh and reveal any hidden edges.
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Here is OP

Here is small progress. This is my second day with MODO. I have to say that this is nice program, but it likes to crush sometimes.
Why you think that Maya is better?

Thank you. I found that CTRL+L is also nice.

My next question is: What is difference between filling hole with P and CTRL+B?

What about Gnomon, /3/?
I got the money.
18 replies and 3 images submitted. Click here to view.
If you can then do it. I live in the UK and what I would give to be able to go. You have the opportunity so I would take it. Employers love gnomon.
Gmomon loves employers too

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Hi /3/ So I made a rookie mistake the other day of not saving the TOOL in zbrush, but i saved the DOCUMENT. This means all i have is this shitty image of what once was my model, BUT - pic related you can see that when i put new geometry into the scene it interacts with the old model which i have supposedly lost. How can the model not be retrievable if zbrush is able to recognise where the old model and the new cross eachother? If anyone is able to give me a solution that actually WORKS in retrieving the model, even if its just in OBJ format, I will gift said person a game on steam.
14 replies and 1 images submitted. Click here to view.
I believe that the tool should still be in the tool palette if you loaded the document and it is in the socument. If not then that's not even a model but an assortment of 3d pixels.

The pain of starting over will help encode the lesson into your mind.
i thought it would be too but it isn't. How can that assortment of pixels not be retrievable though :( They are acting as a 3D model! it just doesn't make sense to me. yes i agree, and i appreciate your input. But i still refuse to believe theres no way of retrieving that as a model
Because zbrush isn't a 3d modelling program. It is a painting program that uses pixels with 3 spatial coordinates. This is one of those weird things about zbrush that makes it different because it is different, but zbrush nerds don't like to hear it.

What's happened is the 3d model was used like a custom brush stroke in photoshop to lay pixels with location and color information. Just like you couldn't extract the brush file from a stroke in photoshop you can't extract a 3d model from a 2.5d picture.

Hi there guys.

I'm looking for a affordable 3d modeler to make two mech pilots for a 6mm wargame. They are going to be printed in Shapeways in Extreme Detail.

Send me emails with your rates to karlosrolero@hotmail.com or write here though I dont know for how much I'll be here.

Pic semi-related
21 replies and 6 images submitted. Click here to view.
The only replies you're going to get are people who can't model at all quoting outrageous rates so you can't call their bluff.

The other would be me but my computers broken right now
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I'll do it for a bucket of KFC I'm just really hungry and unemployed, pic related is my portfolio.

>6mm wargame
>Extreme Detail
>3D printed

Just. Don't.

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I'm pretty new to 3DGC and i need some help to create a shape. does anyone know how to make this?
16 replies and 4 images submitted. Click here to view.
with your hand :)
Yeah, why do you ask?
just for revision from past papers. I have been trying to find how to do this shape for about 20 minutes. I can't seem to find out how to make that triangle shape though.

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Hi /3/,

I was wondering if someone here sells 3D stuff in sites like turbosquid, and makes a good living of it.

Hearded stories about people with 500 - 1000 models to sell online, making something like 3k dollars a month. Or even more.

Whats your opinion about it? Can you make a living selling 3D and working as a freelancer?
28 replies and 6 images submitted. Click here to view.

make hentai games or animate game characters getting fucked by 9 inch dicks and release it for $9 and someone then will distribute it across /gif/ and /h/ totalling a whole $9
That seens an amazing oportunity. Gotta give it a try lool
depends on your skill.

yo /3/ how the fuck do people render out video turntable in marmoset 2?
there is no option for .wmv or .mp4 or anything in the capture settings it just renders out like 600... i been trying to find out how its done but literally 0 tutorials or guides, its like people are pretending it doesn't exist tho there are 1000s of turntables done in marmoset out there
11 replies and 1 images submitted. Click here to view.
How did you even get into 3D and yet know nothing about video editing? Those are a sequence of images, just like a video is. So you know what you do? You use a program to encode them into a video stream. Adobe Premiere is a popular one for that if you don't mind pirating. Any compositing software should do it for you as well. And there are countless free programs that will encode an "image sequence" to video, but lots of them are shit.

NEVER ENCODE TO WMV, it's a fucking trash format. Only...
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thx for the tip dumbass.
but m question was how do people render out a video stright from marmoset like any other rendering software from 21st century...
having to make your own video image by image is a waste of time and extra labor for no reason... but i guess it'll have to do
>thx for the tip dumbass.
but m question was how do people render out a video stright from marmoset
And I answered your question, "dumbass", they don't, because Marmoset doesn't do that. If it did, I would have said "Go to this and this menu, blah blah blah".

It's very little labor and it's not like you're making marmoset videos on a daily basis. Any good video software will load THE WHOLE image sequence at once, and instantly make...
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Well I'm Barry. And what Have I done.
Barry Make 3D
NOW SAY it iS GOOD or die.
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BARRY also mad THIS !
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Barry Could find all pizza in CAPTCHA! Barry Know's his PIZZZA. MORE BARRY work SO Good YES it is.
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Going to ask this here since I can't find a single thing online that will help me. Im learning how to rig a model and everything has been working fine up until this point where I have to parent the mesh to the armature. I've tried doing it with automatic weights, empty vertex groups, painting the weights manually and so on. The mesh refuses to move with the armature no matter what even though I've definitely parented it to the armature. Can anyone tell me anything that might fix the problem?

Pls don't make fun of me I know I'm not winning any...
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16 replies and 3 images submitted. Click here to view.
try to have all the bones connected and enter pose mode before you are trying to move it
if you have maybe you should fix the connections between the parts
You should make the IK control bones after you parented the mesh to the armature, you don't want them to have weights.
You know that to parent you select the mesh first and then the armature, right? And the armature has to be outlined yellow not blue, because if it's in pose mode you're parenting to one bone.
Also, when you try parenting again, select just the mesh and press alt+p to clear any possible parents that might be there so that they don't affect the result.
Oh and you should use automatic weights.

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Hello my friends.

Whats the hardest stuff you find in 3D modeling?
And why?

For me its the hands and foot... using Dynamesh in ZBrush to model a hand/feet its soo damn hard. You need to move things, inflate, and see proportion, and then move more, and inflate to get to the shape, and when youre going to see the result, its like a fuking alien raptor hand instead of human hand....
27 replies and 5 images submitted. Click here to view.
face likeness
or realistic cloth
facial structure with decent topology
face, hands and feet

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Hi /3

We have to make a bike for an assignement (I don't think I'm the first to post one here) , but I have no sense of color.

Not asking to be spoonfed. Maybe just pointers in how to harmonize shape and color. Consider I'm at the level of a child grabbing wax crayons for the first time.
41 replies and 10 images submitted. Click here to view.
Well, if it looks like a mess if you look at it zoomed out, then it's not working. Your colors (and values) should break up the motorcycle in an interesting way that helps the design and/or form read. this is design 101 so I don't know where you'd start, start reading up on color theory and reading some design books or something. Concept art books like Skillfull Huntsman are good for this stuff too.

But basically: Your camouflage is adding noise that makes the design hard to read. Your accent colors...
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Its supposed to be floating right? Looks more like a snowmobile atm tbqh senpai. Were you trying to make it look kinda like a dragonfly? I like that, keep working and make it look more like a flying machine and less like a snowmobile.
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71 replies and 8 images submitted. Click here to view.
Max is being killed off and almost entirely only getting features that Maya got the year or years before. Pretty easy decision.
I mean its a good idea to merge the programs
>dragon vs snake
>having doubts

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Looking to buy a 3d printer. This one seems the best price, size and free gifts. Is it too good to be true? Can anyone with experience in buying 3d printers off aliexpress tell me if this is worth risking?

11 replies and 1 images submitted. Click here to view.
3d printing is a meme.
Yup. Its real ded.

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yo /3/ so is here a way to dynamesh tentacles without having them merge into each other like this? i tried turning on the "groups" option but thats not the result im looking for, i need to blend it in within the mesh

any ideas?
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Yeah, push them away from each other.
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Thought you said dynamesh testicles
Just a guess
Turn off dynamesh while pulling out the tentacles. Then turn it on to give them detail

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