what is your preferred method of retopology? I'm stuck in making my workflow. Currently, I use Topogun but it gets pretty old and the tools aren't anything to rave about. is Retopoflow any good? thinking of trying that next.
it's free download and use it the contours tool is fine the other things mehh
u can also use Surface Sketching inside blender, or download or use instant meshes and Sketch-Retopo there's and import export addon
Retopoflow is disgusting, if you can´t work with it, it's not your fault. It's just a bad plugin with a backwards interface. I don't know of any other tools in blender to do it. The best solution I've found is the quad draw tool in maya.