>>118619365 Because you have actual ownership that way, you humongous retard. If you're just gonna download the game you may as well not pay for it. I want to be able to use my games in 10 years from now on without asking for a stupid permission over the internet.
>>118619534 Online DRM are only recent, the reason they exist in the first place is because of accepting faggots like you. You fucking idiots ruined video games.
Well, at least I get to spend less money that way.
>>118619568 Unless there is some sort of online DRM, yes you DO. >b-but muh copyrights You let yourself get fooled by jewish semantics like the idiot you are. Not owning the trademarks and characters names and whatever doesn't make you copy of the game magically non-existent.
>>118619775 Are you retarded or something? It's like exactly what I'm saying. It doesn't even remotely mean that you can't use it whenever wherever you want. That's what ONLINE DRM are here for. Online DRM is the cancer that killed ownership. I don't care if I don't "own" Mario if I can PLAY Mario.
>>118619876 >It doesn't even remotely mean that you can't use it whenever wherever you want. It means that for example if you want to use a crack to get rid of disk-swapping you effectively lose the right to play the game. Sure, nobody's going to notice. But if we are going to be illegal we may just as well pirate the game and skip the CD.
>I don't care if I don't "own" Mario Then stop arguing over ownership.
>>118619952 You're one massive retard for trying to argue over semantics like that. You have a disk with a game on it, you use it to play and it just works. You can even sell it, and whoever uses it after buying it from you have it working as well, that's ownership, and no amount of that shitty nitpicking of yours will change that.
>You have a disk with a game on it, you use it to play and it just works. Or you have an account with a game registered. You use it to play the game and it just works. All you are missing is the right to sell the game.
Japanese actually PAY to go to Monster Hunter meetups and play LOCAL multiplayer with each other. There are strict rules against exchanging friend information with one another at these meets and playing with them online. You will get kicked out and blacklisted if they find you doing this.
Wanna play local multiplayer on Monster Hunter without one of these meets? Good luck, nobody will fucking play multiplayer outside of these public social meetups, even if you're just on the train or something and start up a multiplayer room. If you see someone with a multiplayer room open on the train and try joining, chances are you'll get kicked because they're playing with a friend they actually know and not you.
Pokemon is kind of an exception to this rule, for whatever reason. People battle and trade with randoms all the fucking time, and you'll get streetpasses like fucking wildstorm over there.
>>118620192 >Or you have an account with a game registered That's online DRM. For that you need an internet connection. So you're not just missing the right to resell, but.. here it comes: ownership. Since you see, you have to ask for permission just for installing, if not even just playing as well. Try to follow just a little.
>>118620422 Hes right. At no point do you ever own the contents of the game. The data is never yours. You're buying the right to use the data. The fact that you do so through a disc transfer is a semantic.
No one cares since I can just pirate it anyway and do whatever the hell I want but you are factually incorrect.
>>118620523 Says the guy who just repeated himself like three times with bullshit like you don't own "mario means you don't own the game because you can't sell it saying you own mario le xD"
>>118620561 >Hes right. At no point do you ever own the contents of the game. The data is never yours That was never denied. What is said is that as long as you can't use it without physical restrictions (like a required internet connection), you own the the damn thing, because you can do what the hell you want with it, including it's main function which is playing it. You can sell it to someone else and he'll have just the same abilities. That's ownership. The ownership over the data has absolutely no relevance in that equation since the only time it would matter was if you were to copy the data for use in your personal commercial project.
>>118619451 Not him, but you are clearly a manchild if you think boxed releases are a good thing. They prove nothing and are essentially a waste of space. They are obsolete, the only reason japs still get them is because their culture has problems keeping up with the technology, refusing to let go of the past. Just look at how fax machine is still used there.
>>118620760 No seriously, you should stop this shit. Here are facts for mister I can't get over my very own semantics.
1. I have cd 2. I use cd to play no hindrance so far. I own the game (hurr durr you don't own mario because u not nintendo). 3. I sell the game 4. I can't play the game, I transferred ownership alonside the cd. 5. can't play the game because I don't own it anymore.
>>118620896 Take for contrast this. 1. I have CD 2. I use CD to play 3. I lose CD 4. I continue playing the game because my right to play is still being acknowledged 5. I wipe my hard drive 6. No problem, just download legally and continue playing
Seems to me that I have more ownership over the actual game than you. You have the right to sell it (and you wouldn't if they had been able to think of a way to stop you sooner), but I can actually play the game independently of the CD. Regardless, neither of these two instances are actual, legal ownership. For all practical purposes, having it registered online is better because it's unlikely that giants like steam will stop working before your CD does, unless you put your CD into a safe because you don't actually want to play the game. In which case, why bother?
>>118621155 You haven't made an argument as to how thats superior to digital DRM in any way. Its all the same thing predicated on the same absolute legal truths. You're just getting worked up because "muh box".
>>118621159 >5. I wipe my hard drive >6. No problem, just download legally and continue playing >Seems to me that I have more ownership over the actual game than you. >For all practical purposes, having it registered online is better because it's unlikely that giants like steam will stop working before your CD does I almost spit my drink.
>>118621249 Well, I don't need an internet connection. I don't need to go ask for the permission to use it to anyone at anytime. But you're free to deny this. You're the one servile idiot here, I just warned you.
>>118621344 Actually I just pirate it and store it on an external because i'm better than you at something I apparently care far less about. I don't even have to pay the initial price for the thing.
Honestly, buyfags getting upset and throwing hissy fits about the hoops you have to jump through are hilarious.
DRM has always been restrictive and has always been present. You just want some hideous box with shitty screenshots on the back with quotes from some playtesters with some stupid code you have to enter for some reason thats beyond me.
>>118621679 >You're also relying on the host's health and will. We've been over this. You ignored it. >it's unlikely that giants like steam will stop working before your CD does, unless you put your CD into a safe because you don't actually want to play the game. >In which case, why bother?
>>118621679 >Having an internet connection isn't something stable. Shit like what Diablo 3 and SimVille are pushing is beyond the boundary of the acceptable, I will grant you that. But you will have little difficulty downloading a game.
>>118622172 >>steam will never die! Nice strawman. I never said that.
A little more than a decade ago, I bought Baldur's Gate 1. Then I bought it again, because one particular disk broke. And yet again, because this stupid disk was way overused for the game. (disk 3, I believe?) In total, I have purchased some 4 versions of BG1 over the course of just 2 years. Two of which illegally, admittedly, so maybe those sets was simply more prone to failure. How old is Steam now?
>>118622401 11 years. Of shitting over PC gaming. Valve single-handedly enabled online DRM and DLC abuses on PC. before half life 2 it was marginal at best, but valve had to take counter strike hostage to build itself an armour of cocksuckers. Where were you when it all started?
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