In a lot of animu they are the utmost of it's art.
In others they're there just for the sake of being there.
Personally I love them, they bring you into the world more than anything else.
Couple it with good sounds and you're golden.
Due to the nature of animation the characters are generally pretty void of detail, the backgrounds are the chance to recover that sense of realism.
They're also key in developing the mood. An anime without appropriate backgrounds will be seriously limited and most people won't even notice because it's such a subtle aspect that you don't even think about.
That's more like the architecture/layout. Background would refer to thinks like the sky/trees with the characters drawn on top.
Also, those production notes are really really cool.
what >>121483277 said.
Either the best part or the defining aspect of the art style.
For example, bakemonogatari backgrounds were brilliant, specifically the ones intended to portray intense heat.
Establishing shots or scenery porn backgrounds are getting better, but backgrounds with movement be it people, cars or wind are still lacking often omitting the vehicles or people that really should be there.
What's lacking is still fluidity in movement of characters and that sheer uncanny valley of human anatomy which is often shadeless and a weird single complexion across the body. Some studios must be hiring stylists considering some of the fashion pieces characters sometimes wear.
Movie quality fluid characters in every scene when? Still shots where nothing but the tiny mouth (not even the fucking jaw) moving of the character talking needs to go.
The "filters" look good imo.
Yeah, but it's different.
It's also minimalistic which I feel suits it pretty well.
The way they use colours is nice too.
Just overall they have got a system of background production that is solid and works well with what they needed in their anime.
The backgrounds themselves are pretty meh, but they're just used so well that they're made good.
In terms of background quality alone a lot of things trump shaft.
P.A Works backgrounds are top-tier.
Seriously I only get an obscure italian site and the picture isn't even there when I open it
your Google is probably used to you searching mangu and chinese cartoons
Most backgrounds are basically CG. Disney did it first with Tarzan, 2D assets arranged in 3D space.
It's cost-effective for main places because you don't need to draw new backgrounds for every cut but just take a new picture from whatever position you want.
>But the title is there.
well fug now I feel stupid
Pretty sure it's what they all do anyway. Isn't it also how most people are taught to draw first, using a real reference, pictures just make learning the sizing, scale, angles etc easier (also helps lessen the weird shit we have in QUALITY threads).
Landscape artists normally start looking at what they want to paint as is.
Well, if a certain anime studio has an entire french team dedicated to background design, I guess its pretty important.
I don't see Studio Eater credited for Uchouten Kazoku, rather it's Bamboo.
Watching NnA was like visiting an art gallery. It definitely increased my enjoyment and immersion.
If you're watching it, I hope you like Macross, because the show can also be called Macross0048 and will have no problems fitting into the Macross lore.
Very important if you want to give your anime some sense of identity.
Also, if any of you follow Thomas Romain on Twitter, he posted some drawings of the backgrounds he did for Aquarion Evol, and the artworks he done for M3's OP.
Satelight and their french artists.
I wouldn't rate it super important but I'd want it to be standard quality not some ugly shoddy piece of shit but not too over the top.
He also posted tons of his earlier works on his now-defunct google plus group.
Important in the sense that they provide context for the animation. Many people underestimate the importance of composition in a film, and backgrounds are indispensable to that. However, a well-composed background doesn't need to be over-rendered to be beautiful.
Some of these pics make me kinda wish I could travel there and explore.
I was enough to make me watch WIXOSS
Based Studio Pablo.
Those scenes inside the well were beautiful.
Backgrounds are nice.
Is this a Makoto Shinkai thread?
Dragonball had great backgrounds mate. Simplicity isn't a bad thing.
Each time I see these great background threads, I step outside my house and I'm confronted with dull grey sky with dark green grass and half dead trees, it's depressing.
And people wonder why I rarely leave my room.
Just because the trees have gone dormant for the winter doesn't mean they're half dead. Try going outside on a clear winter morning sometime. Everything looks twice a beautiful when the sun is low in the sky.
I know, I know, but still, it's a neat collection.
There's something about seeing background characters actually interacting with the background or one another, moving and doing shit like they're not decorations, that makes me appreciate backgrounds even more.
Wish it was easier to get that done without resorting to lazy shortcuts or awkward CG.
That isn't a screenshot.
Mushishi is still a beautiful show though. Makes you want to go into the outdoors and hike a trail or something.