Back to /reddit/ with your underdeveloped shit taste. You have no class and your manners are reeking of shit.
Reddit don't even know what Tsukihime is.
Fate/Shit faggots should be executed, you're the reason why Type-Moon is pure cancer right now.
Now you've seen another, along with any yukata that Shiki wears.
Will Takeuchi draw that shirt again?
It was in Carnival Phantasm so he has to.
Just finished it few days ago
How could arc was a main heroine if she is not relevant in more than half the story ?
It should be Akiha.
Takeuchi is on the right track and all heroines should be Sabers.
Read the Ciel good end. When Ciel says that she and Shiki have gotten intimate, Arc grabs Shiki and just kisses him in front of Ciel while they're in public and says:
>"See, it's easy. Ciel, you're pretty stupid to feel like you're insured by doing something anyone can do. What are you thinking, trying to go against me with just one act of love?"
Arc is slutty. She ascribes no significance to physical acts of love so she has no inhibitions regarding them. A mini-skirt fits her fine.
We had this concept for Ciel among the other heroines, and that's why I wanted 30 days. For her. She would appear in the first 3-4 days, then there would be a week of school life. I thought that would be fun for the player.
But then a certain event comes afterwards. I just wanted 30 days to express that "everyday life." On the contrary, that long 30-days span was like shackles for Arcueid.
In the end, we decided on 10 days, and it became what it is now, but Ciel really changed from our initial concept of her. Maybe it's too bad that we couldn't really express the importance of mundane everyday life. But yeah, 30 days...I remember when he first told me "We can't do 30 days," I was really irritated. I didn't want to do it any other way. That was in 1999, around Dec. 25. That caused some trouble. Around that time, I was working as a helper for a certain game company, sort of fixing up the scenarios for a certain game. And I would say stuff like: "This introduction is completely useless. Who would want to sit through this?" ... "Who would want to sit through 30 days?" That's when I realized. And I picked up the phone and said: "I'm sorry. I'll rewrite it. You were right."
>Nasu: We had to give the Kohaku scenario an ending, and I didn't have confidence in that. No matter what way I did it, it would end up tainting the ending in the Hisui scenario.
So I didn't want to write something like that. I spent painstaking hours thinking of a plot, and then showed it to Takeuchi without much confidence. I decided I couldn't be confident in it unless he gave me the OK. He was the meter that measured us all, so his OK was always the final word. Eventually, he called me back: "It's good. Write it." "Alright, I'm off to die now," I said (Laughs). It took about ten days to get the Kohaku scenario ready. I wrote one day's worth of game time in one day's worth of real time.
I couldn't take even a single day off...in the beginning it was fine, but as I reached the climax, I started to go numb. My mental state was really in the red zone. Before a really difficult scene, I decided to take a rest...and what do you know, I was working on it in my dream! (Laughs)
>Nasu: Vampires in the first half, and then Shiki appears in the second half...people have already played through that pattern. And the Kohaku route was designed basically with the assumption that players already kind of know how the story goes. So we had Shiki leave early on purpose.
There was one more thing we wanted to do -- put in dialog between the vampires. So we just went ahead and made it. At this point, Shiki's drugged and lost his reason. So they sort of talk to each other with no real idea of what's going on...he's kind of on a high, even though all the dangerous things about him are visible. It's like talking with the old Shiki, a conversation that hits you deep. That's what I was aiming for.
Nasu: I told Takeuchi, "I'll leave the erotic bits to you. You can think about the situations, the flow, everything." So Takeuchi would sketch something up and show me. "It's going to start like this, continue like this, and finish like this."
"Yes, sir!" I said, and just wrote what he told me to. Erotic parts are hard.
>Takeuchi: I think of them as a way to show and express the cute aspects of the characters. I think there are a lot of games that only depict them in a sexual nature. But I'm not interested in that. I think the scenes should be erotic, yet in character for each specific character, emphasizing their personalities. So I would think up a concept for each character and then show it to Nasu.
>Oh, yes. I spent a lot of time on my own thinking about Hisui.
>I didn't have any real plan. I just drew the first things that came to mind with Hisui. I really drew a lot, and I liked every idea. "I want to use this...and this, and this..." I said, when I handed them over to Nasu. There was no real coherence. And then this random finger licking scene comes out. "I don't care if we have to force it, let's use this. Please, just make something up," I said.
>Takeuchi: In Fate, everyone lives together due to mutual needs. In Mahou Tsukai no Yoru, the three characters don't live together out of necessity. As their values clash, they also begin to accept each other's values, and in doing so, their characters evolve. This chaotic but slowly evolving cohabitation is one of the biggest charms of the game.
>Living together like that is different from renting the same apartment together. Think suddenly dropping someone in, and they just start living together. You could say this fantasy grew out of this "cohabitation." Also, in Fate, Shirou's house is a traditional Japanese house, but in this game, the house is a Western-styled house, which is another difference in theme. If you want to give it another name, how about "joyful mansion cohabitation AVG." (laughs)
>Takeuchi: As everyone already knows, Tsukihime is the doujin game from when we first started. Since its release, the doujin group TYPE-MOON became a company, and works like Fate were released, so we've always been thinking when to commercialize Tsuhime. However, time constraints became more and more frequent, and we missed many opportunities to do a remake. The doujin group TYPE-MOON was formed in the summer of 1999, next year will be our 10th anniversary. This is a great time for a remake, or rather, if we miss this opportunity again, we won't get another chance. So we thought that we can't let this chance go no matter what.
>This remake will need to satisfy the needs of both players who played the original Tsukihime 10 years ago as well as those who just recently came into contact with it; this is a fine balance that is one of the biggest difficulties facing us. Not to say knowing where to begin is already something very scary. In the past we simply say to each other "so when are we going to remake Tsukihime?" Just presenting it in the same form as the original game would be an embarrassment to us. As a result, we're not facing a difficult battle (laughs). Production will officially begin after Mahou Tsukai no Yoru is finished, the reason we announced it so early is because announcing them together creates more impact, please understand (sweat).
>Takeuchi: The original doujin game is something that is very hard to come by nowadays, so we feel bad for not releasing a remake for those who have always wanted to try out this game. If one wants to know the content of the story, one can go read the manga Shingetsutan Tsukihime. The manga version is a pictorial representation of Nasu's work. The excellence of the Tsukihime manga has also become a great challenge that we need to surpass for the Tsukihime remake (laughs). We hope to create a game that can be enjoyed differently than the manga version.
She looks like a Hime from Tsuki no Sango and I like that.
>Takeuchi: Akiha's an A cup, HisuKoha are C cups. Ciel and Arc are E cups. But you know, Ciel's true best point is her ass. (LOL)
Not really her ass, more her entire posterior! It makes you say "Damn, look at what she's got down there."
Long skirt suits her more than that shit.
Type Moon is a scam company that publishes turds glorified with gallons of hype.
Nasu is so a writer so shitty that people's brain can't process his crap and take its shittyness as style, filling the blanks with fanwank
Takeuchi art worked like Zun art, with the exception he's obnoxious about it and doesn't have any redeeming feature. he's the original modern "generic anime style", that is like saying heàs the original knockoff of a vague idea and not a precise product
Which do you prefer, /a/?
I just want the intakes back.
I miss the intakes more than the dress.
On the whole though as far as I'm concerned there was really nothing wrong with Arc's design at all that warranted a redo, so as far as your question goes it's 4.
First time I've seen "literal" used correctly on /a/. Bravo.
At least it's not fucking ZR. So they showed 'some' restraint.
Something like this would be more comparable, in a lesser degree, to a brand changing their logo and getting rid of something iconic rather than a person changing their clothes. Usually when doing re designs they try to keep key elements. Not autism these are probably some similar complaints a company would hear if say, McDonalds got rid of their golden arches. People don't like when something they are familiar with changes.
Honestly, it's just the air intakes that I really miss. You could argue the mini-skirt, but I just want my air intakes
It's not that. Actually, I quite like Type-Moon's visual novels.
But they have already been discussed to death. Type-Moon threads always end up being stupid pointless arguments about the same topics, and they get old really quickly
That's the power of the Tohno Gland.
>thinking TM will ever touch tsuki again
Nigga please. We all know where their focus is.
Tsukihime is still popular with the hardcore TM fanbase and people did like older TM stuff like Kara No Kyoukai.
However the story would have to be reworked for an anime and Nasu would have to restructure parts to make them fit a linear progression as well as be more interesting.
I love Sakura and just want her to be happy
>It's literally one of the most entry level VNs you sperg.
It's absolutely NOT.
Following kids' logic Tsukihime is way too old VN and it looks like retro "outdated" project.
>I love Ciel. Senpai has always been best TM girl for me.
Nasu doesn't make proper sequels. If he does, it's a sequel in the Nasu-verse and only associating with past works through setting alone. That and those non-canon sequels.
Shit, man. A sensei route would be fucking amazing.
Sensei needs her route, Nasu what are you doing. We all know that Sensei needs to win with her Shounen H plan.
That's how life is, and who cares about Sacchin.
She was his first lay, but not his first love!
As nice as that might be, Nasu should focus on tightening up what's already there. Arc and Ciel share a route that should be split up more neatly and Kohaku's length is a joke. Between that and rewriting? Any attempt at a new route would make the whole game a mess again.
Not really, no. Aoko is pretty cold when she wants to be.
By disregarding Melty Blood continuity-wise or possibly having the Sion True End be Shiki somehow killing her memories of him so that she thinks the first time they've met is in MB and he has to act like it's their first time.
It's just teenaged Arc. Can't have a full grown woman in a vn, japanese can't handle.
>It's just teenaged Arc. Can't have a full grown woman in a vn, japanese can't handle.
Arc is not a teenager. And she's not a full grown woman either.
She's in her early 20 and is completely unfamiliar with a casual life. Her clothes and her actions were well managed by the old good Type-Moon but now Arc looks like a teenager idol who is actually fitting pretty damn well in our modern society.
>Shinjifags and Gilfags can be pretty bad too, you're right. I like homofags, but why do homofag fanbases tend to be so awful?
>Arcfags are probably tied with Nanayafags for absolute worst TM fanbase.
No one would actually take your dumb opinion serious.
>Arc autismcraft image
I'm curious what counts as "entry level'. Katawa Shoujo, for exampe ,is likely the first VN for many western fans but does it count? I admit the 1st VN I played was Phoenix Wright but that's rather loosely a VN.