talk me out of buying 16gbs of ram even though I won't be doing video editing
neither do i but i dont like closing chrome tabs
You'll be needing when ur done installing all the dumb applications u have
It's your own money (I assume).
I've been good with my 8GB in my build from mid-2012, and I doubt any more would make a difference.
Save some on the RAM, get a bigger SSD (unless you're already getting a 512GB).
What does the rest of your build look like?
Why not? It's only $50 more than getting 8 gigs. I just picked up a 240 gig ssd and 16 gigs of ddr3 1600 for $180. More ram is always better in my experience. The only question is if the cost prevents you from getting something else better. 16 gigs is cheap enough that there isn't much reason not to do it
I rarely use more than 8GB of memory.
One instance where I've used more than 8, Virtual machines, ram disks.....yeah that's about it.
>mah chrome processes
>After Effects uses all the available ram on your system
>mfw only 24GB
Now that I am here, what might be the weakest part of my build, /g/?
I know that feel.
>Fire up Photoshop
>After 20 minutes 90% of RAM has been eaten up.
>Tfw only 16GB of RAM.
Graphics work eats up RAM like crazy.
I'd like to see the specs on the machines they use at Disney or Pixar studios.
You don't have that much storage. Are you running out of room on your SSD? Upgrading to 256+ might not be a bad idea.
Your RAM is fine however it's single channel. Dual channel would be better.
>Year of our lord 2015
>Not having 16 gigs of ram minimum
Because not having
>4 gigs of ram for a ramdisk for normal programs
>1 gig for onboard graphics to use with GPU for graphical tasks (vsync and post processing)
>8 gigs for system and regular multitasking
>Rest is for gayman
>Limit RAM usage
>Photoshop slows down and fucks up when you open multiple files or a big file with tons of layers.
Better to just get 32GB when dealing with graphics stuff.
Not him but I was about to make a post asking who the fuck has 109MB images.
Then I stopped to think about one of the photographers I work with. He'll open twenty or so images at once, easily at ten megabytes a piece. I don't rightly know what camera he has as I'm about as inquisitive about his job as he is mine (read, not interested at all) so I don't rightly know the exact size, thankfully he's considerate enough to downscale images to around five megabytes a piece when he sends them. He'll easily bring his 32GB machine to it's knees.
And when it comes to drawing, the filesizes can be even bigger.
Photoshop files can get pretty damn huge.
I have some unfinished pictures and the size is just over 130MB each.
Most of my pictures are just 10-50MB though.
So yeah, it's no wonder that Photoshop eats up RAM like crazy when you have few of those open at the same time.
Then add to that the browser you possibly have open for any reference stuff and you can pretty much slap an extra GB or two to the memory usage.
I dunno, OP. 16 sounds kinda good.
I've only got Chrome and Spotify open right now.
GTA V pushes my RAM to like 90% use