Hi, I'm in an organisation and we're planning an event in the future. Since i'm the only one who can work with photoshop/illustratorv they asked me if I could make something. This is my first 'prototype'. I would love to have some feedback and tips!
>>251148 it just boring. (too much squares going on) the chained frame looks silly. the message is unclear (the only clue is "tour") the photography seems too small and doesn0t bring anything to the composition. the colorize effect doesn't help. maybe duotone will work better.
So I have this little animation that I'd like to do, but I'm not sure if it's even possible because of the way I want it.
So, if you look at the picture, those rectangles are actually an erased part of the white layer with a clipping mask, and the red galaxy picture is underneath it.
What I'd like to do is move the erased parts from off screen to on screen, but I want it to have a cool effect where it's actually just the erased part moving, so it's going to scroll (for lack of a better word) over the picture in the background and not... Comment too long. Click here to view the full text.
>>251114 any 3d software will do.on c4d here's how i will do it : just import the model (either from vectors or draw anything with splines) pull everything on a single extrude nurbs place the anchor point on the center keyframe a 360° rotation on a timeline with 60 or 90 frames (30 frames=1 second) apply material/textures and/or lights and maybe a camera then render as .png sequence with alpha channel (use anti-alliasing and +1K resolution) then on after effects import as animated sequence and change the framerate before... Comment too long. Click here to view the full text.
>Why don't you add Myriad Pro? >Because that is not a royalty free font, you have to pay $35 so I can use it. >Here, I downloaded it from the internet *sends 4 pirate files* >This is copyrighted material. >Then use this other *sends even more files* >Those files are not the right format, the template you bought only allows swf fonts. >Are you ok designer?
Also, past experience I've had with anything remotely connected to GD: >I know the basics of 3D rendering, modelling, texturing (and yes I use bmps when texturing) > have fooled around numerous times in PS
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