>>272033 I think 1 and 2 are your strongest logos, but they both emphasise either the science aspect or the adventure aspect. If the space suit already has a sience feel, go with 2. If it has a more adventurelike aesthetic, go with 1.
>>271940 >Your (if yours) BTP in the circle is weighted to the left, you should center that a bit better I would go with the coffee shop branding and restaurant mock-up (on inVison or something working that can be shared). While I love posters, they just aren't important to most people after college.
Just how effective is it to use "made up work" in your portfolio. By that I mean work you've created for fun. Logos and brand identities not made for real clients?
Been working as an in-house corporate designer for a few years and would like to switch over to do more "fun" design. Figured a design or marketing agency is what I should aim for. My work is a bit more corporate looking and I feel this might detract from agencies.
>>271872 Have you heard of Aaron Draplin of DDC? There's a video interview of him somewhere on the web and he's said that personal work/for fun projects are what he wants to see most from people in order to know what they love to do most.
>>270262 Depends on your motivations, other skills/employment/age, opportunity costs, etc...
>Get hustling, do some gigs that inspire you, and you'll see for yourself.
If you wanna start posting things for your portfolio other anon's can critique, but doing the above will help you much more because you'll refresh your skills, you'll create new things that are actually needed today, and you'll probably learn something new.
Hey /gd/ just working on some logo designs for personal projects and out of personal interest this is what ive come up with, just playing with my initials h and b looking for something simple. Critique is appreciated.
Dropbox has the worst UI and the most inefficient UX of all cloud hosting services out there, and it's ridiculous, considering the fact that they are in this business for such a long time. It is so unintuitive, so many crutial features that are missing; I could go on and make a list with everything that's wrong, but I'm just too lazy to do it. If you want to see good design practice that is first and foremost usable (since… you know, that's the mission of good design—not some cute and lovely illustrations) than check out Microsoft's OneDrive. That's... Comment too long. Click here to view the full text.
For those of you who are currently in Graphic Design for a profession, what are the pros and cons? I'm in the place now where I have to decide if I will pursue it or not. I have an interest in typography and making logos and creating ideas, but is it worth going after as a career?
>>271751 No. Go learn to do something that someone will actually pay you to do. GD is full of faggots who dont want to get their hands dirty. Its like becoming an actor, sure you can do it. But good luck making enough money to support yourself. If you have that itch to scratch you can always make making typeface your hobby. But learn something that will put money in your bank account so you can move out.
looking to complete my portfolio for product design. As inspiration I've taken these presentation sheets from fellow applicants who got accepted. I've got some renders renders in Rhino 3d ready but now I'm clueless as how to get them ready for annotation and presentation. I need arrows/icons etc. My thought was exporting the raytraced renders/wireframes in PNG and using an Adobe Illustrator/Gimp/PS app with Pages for the final layout.
I have no fucking clue about what's easiest to use. Bottom line should look like pic related... Comment too long. Click here to view the full text.
What programs did they use? I'm hackintosh master race and got Pixelmator for free, if that helps. I'm guessing I'll need to download the trial of Adobe Illustrator? Are there any non-cancerous alternatives out there?
Those are not from the same portfolio and look/function vastly different.
First, the most important thing, decide who you're making a portfolio for. Are you applying for jobs leaning more towards engineering, or 'design'? Are you interested in graphic design as a job or do you want to highlight your CAD skills? It's important that your portfolio shows what your portential employer is looking for, although it's never bad to have a gtaphically strong one.
Start by choosing your page width/height, single page or facing, print or digital etc. After... Comment too long. Click here to view the full text.
For an easy way of it find any dark photograph with similar colours of your choice and then just add a Gaussian Blur to it, over the top add a tiny bit of grain too it, that is if you don't want to do it from scratch. Use google search tools too find the right colour image
Play around with gradients (or use the paintbrush tool on a very low opacity with a feathered brush if you're lazy like me desu), then apply a dusty/chalkboardy texture over it and either overlay it or set it to soft light, then lower the opacity so it's not super bright. Erase it a little bit (very low opacity on a feathered brush) in other areas so it looks like the light is coming from one central point and isn't all over the board, and boom. Another way to achieve the smoke effect would be to fuck around with the Photoshop-generated clouds thing.
I... Comment too long. Click here to view the full text.
>>271680 the C having a bit of space between the A doesnt bother me much, but it does look awkward that the E is buried under both the L and the S. i would definitely consider at least layering the E above the S, but using different glyphs entirely is probably a good idea as well.
I'm doing an undergraduate thesis on web user interfaces and I would like to know if there are some more in-depth books about this field? I'd like to find some of the graphic design books like that too.
On the one part I am mentioning Gestalt principles, but it all seems like an article (desu it is because I can't find a better source and everything is the same anyway) because of the simplicity. Like, I have 5 sentences for each principle and don't know what to write about it anymore.
But I really want something more than just a collection of guidelines.
>>271494 Yeah, I actually write about UX too, well, it is kinda connected anyway. UX has more depth but in this chapter I am writing about a visual aspect of the interface and talking a lot about common gd theory. It just seems so basic, I'm not sure what to do.
I'm currently using these books:
About Face 3: The Essentials of Interaction Design Designing interfaces (O'Reilly) Simple and Usable - Gilles Colborne Universal Principles of Design - W. Lidwell, K. Holden, J Butler Don’t Make... Comment too long. Click here to view the full text.
Hey /gd/ im making a band and we are working on album art cover i allready started on it so i wondered if some of you could finish it, or maybe just remake it completely. anyways just try to work around this template. thanks
>tfw when the cities in my area all have absolutely terrible flag designs >one was voted one of the top places to live in America for multiple years, still can't get past a generic clipart flag with words everywhere
>know that none of them will ever change because they see absolutely nothing wrong with it
How do you not know about the Graphic Artists Guild's Handbook of Pricing and Ethical Guidelines? It's basically a book that has pages upon pages of price ranges for hordes of different job types, client company size, etc. They even release a new edition every few years to keep up with inflation and design market trends.
Granted, the prices are based on New York City, so you might have to do some calculations based on your area's standard of living (and possibly exchange rates, if you're not in the US.)
Unfortunately, I leave my copy at work,... Comment too long. Click here to view the full text.
>>271049 $500 consultation fee $500/ logo work( illustrations, process approval) $100/revision $500 full renders finalized HQ pdfs for print and implementation $1000 licensing or buying fees (copyrights, full ownership) 50% kill fee or work completed up to that point.
I always come out with atleast $1000 because of the consultation fee and process work(my time is covered)
I give no fucks but im professional and i let them know this simple pricing structure right off the bat so they dont waste my time... Comment too long. Click here to view the full text.
How do I connect with a graphic designer willing to do piecework on the cheap? I'm an organizer with a small, non-profit organization. We run a sort of community centre and union hall for buskers, hobos, panhandlers, scrappers, and others who make their living on the street. We fund everything out of our own pockets, so we're pretty much always broke. We have a little bit of money from a GoFundMe and are looking to get a logo made.
Our logo will be extremely simple; the idea is to make it something like the Alfred Hitchcock's logo (see pic) -- something... Comment too long. Click here to view the full text.
>>271611 And beyond that, I'll say that there are plenty of designers out there who have no problem designing for non-profits for reduced pricing or even free, especially if it's for a cause they identify with.
I am not one of those designers.
To appeal to designers like me, who won't put pen to paper without due compensation, offer them a wide degree of creative freedom instead. Let them design whatever they design, and use it. The next best thing to getting paid is getting a shiny new portfolio... Comment too long. Click here to view the full text.
It's been about 8 years since I graduated, and during my time there, I grew a simmering hatred for the fine art students (my degree, comic art ( _totally_ useful and worth _every_ cent), fell under auspices of design, as does illustration).
The one advantage I got from college was learning to take critique, and finding the appropriate way to defend my decisions even if majority of my classmates thought some aspect was shit.
Fine art students? Couldn't. This one asshole, for her figure drawing final, arranged a pile of confetti under a fake faucet, and... Comment too long. Click here to view the full text.
I study in Dortmund, Germany. Positives: -Good courses in typography (Swiss School) -Prinz courses are gold - Has a "lab" for experimental binding techniques - Lots of interdisciplinary projects - Lots Or excursions (Marocco, Mongolia, Estonia, Spain...) - Small classes - Lots oft student organized exebitions - No tuition - you have to be a 300 kilo retarded neckbeard not to get laid
Negatives: - No Gamedesign - Webdesign courses are rare - Very little industry cooperations - I cant get laid
I am currently living in the United states finishing up high school and I'm looking for good game design programs. Currently I plan on studying at Danish Royal Acadamy of Design and Architecture. Any pointers / anyone heard of this place?
>DC Entertainment revealed a new logo today, as the "new identity and logo for its iconic DC brand." The logo replaces the opening page logo they launched just ahead of the New 52 reboot in 2011.
>The logo doesn't feature the word "comics," mirroring Marvel's approach to creating a single logo to use across multiple media. This isn't the first DC logo to remove the "comics," though, so it's not exactly a sea change: the iconic "DC bullet," which was used from... Comment too long. Click here to view the full text.
why? what do you like about it? It has a cheap quality in my opinion. Like this is the kind of font that you see in Walmart, Kmart, or any company with a low income target market. It's not sophisticated. It belongs on bursts and banners, announcing "great deals" Just my opinion tho.
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