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Archived threads in /ic/ - Artwork/Critique - 105. page
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Here's my problem,

When I'm inking my drawings I don't understand where and how I am suposed to draw these big flat stylised shadows (Like they do in Comics)

Is there any tutorials out there to help me ?
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>>2646996
There is a way to become good at stylized western comic book shadows. It's called thousands of hours of practice. There ya go.
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>>2646996
What are you inking with? From what I recall, most old comic artsists used to ink with a sable brush.
Also this >>2647001
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>>2646996
It's the exact same concept as what fine artists do when blocking in shadows in their figure drawings with a directional light source. Just get good at understanding how light hits forms.

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What I love about comics the most is when the layout isn't restricted to rectangular boxes and is so immersive it makes your eyes glide across with ease as if you were watching a movie.
Is there an easy way to learn this magic? I know it has a lot to do with general composition and storyboarding, but is there something like a set of rules and algorithms to follow when you want to have a dynamic composition in your comic?

Lastly, if it's just about reading lots of comics, please flood me with some that are worthy of studying.
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>>2640562
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>>2640563
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>>2640564

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Share your DA, insta, Patreon, tumblr etc.
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http://jumbogumbo.tumblr.com

Nsfw
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http://elenamanetta.tumblr.com/
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I paint and draw stuff sometimes, but mostly bugs.

http://chromatinker.tumblr.com/
https://www.instagram.com/adam.chromatinker/

I used to draw from imagination a lot as a kid, but had no concept of colour theory or temperature relationships.
How can I draw a scene from imagination with a cohesive colour palette?
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Draw scenes from life first

You won't be able to imagine or paint what you can't understand
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>>2648962
thanks
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>>2648906
Read through the first couple chapters here so you have an understanding of the theory behind lighting:
http://www.huevaluechroma.com/

Then do studies from life, photos, or masters and try to really analyze and understand WHY each object appears the way it does.

Also don't forget that you can always use reference. Especially for something like a palette, you can use an indirect ref. If you are painting a forest scene from imagination, you can google image some forests and pull them up on the side...
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Is game art "real" art?
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nothing is real
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>>2648825
really makes u think...
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Is game art real "art"?

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Just seen on steams FB page, apparently they have a wide range of tutorials now for shmeckles. Any potential in this?

http://store.steampowered.com/news/23669/
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>>2648791
>looks like by that guy riven phoenix
>opens link and it's him

it's bad, skip it.
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>>2648793
What are you talking about? Riven Pheonix is a great teacher and /ic/ recommends him highly.
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>>2648791
>>2648794
Hi Riven.

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Im beginning my portfolio to get into art school. I have three years to do this. How did you go about creating a portfolio? Any links to good portfolios one can look at ? Also portfolio general thread.
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Draw from direct observation, or in case of a self portrait, using a mirror.

I bought a Foam Geometric Solids Set by Nasco from Amazon. That's a really good prop to have to practice drawing still life with.

Get a halogen lamp with adjustable arm and brightness to set up the lighting for the still life.

Search "risd bicycle" on google. Look up "portfolio critique" by Clara Lieu, adjunct professor at RISD.
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>>2648401
>How did you go about creating a portfolio?
The usual process, pick a spec, thumbnail, finalize. Do this until you have like 20 finished pieces or so.

>Any links to good portfolios one can look at ?
Any professional artist has a good portfolio. It's usually their own website.
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>>2648401

For what its worth, this was my application portfolio to otis and lcad. Not super great or anything but it did earn me almost half-off tuition merit scholarships for both schools.

http://sta.sh/21urd4zobgq0

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how legit is to code a software to make fractal or abstract art and sell it's paintings (basically big prints) for money to modern art people?
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>>2647855
About as legit as your mastery of the English language.
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>>2647855
Look up Pierre Brassau. What you're proposing wouldn't be any worse.
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>>2647871
Or any new
Code art is old and busted by now.

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In art, what is the the most aesthetic body?
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ur mom
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>>2646637
Small amounts of fat so that all of the major muscles are present and can be hinted at with broken up lines, but smaller more unsettling or unnoticeable muscles are gone because of the fat. Bodies with 0% fat are repulsive. Also when drawing men that "V thing" that leads to the crotch is damn near critical
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>>2646637
For men it's typically been the ideal that was laid out by the ancient Greeks such as the main figure in Laocoon or the Belvedere Torso.

For women the ideal tends to change a fair bit from culture to culture and throughout time.

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POST UR SHIT AND STUDY SOME SHIT NIGGERS.
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>>
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What does /ic/ think about The Structure of Man HD online course? I have been going through it from a recommendation in the beginner thread and I gotta say it's been helping me out. Thoughts?
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>>2648833
better than 99% of /b/
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>>2648833
Literal shit. Learn anatomy from someone who can actually draw.

Books: Vilppu, Hampton, Peck, Bammes, Bridgman, Vanderpoel.

Videos: Vilppu, Rey Bustos, New Masters Academy, Watts Online
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>>2648833
That figure is flat as fuck, and the head was drawn in 3 different perspectives at once, it's shit.

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How do i make it so that her wink looks more NATURAL?
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>>2648536
Go in front of a mirror and wink. See what moves in your face and what doesn't, what wrinkes appear, how that changes your facial expression. It's not just the eye you need to be worrying about.
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>>2648537
This.
Movement in the face causes it to change shape.
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>>2648536
also you wouldn't see her left ear from this angle. it looks like its coming out of her cheek.

ITT: We debunk popular /ic/ sayings

>normies are easily impressed by art
>even a shit artist can wow normies

Tell that to this poor fucker.

https://www.reddit.com/r/gaming/comments/4ju02z/i_dropped_out_of_university_to_pursue_my_passion/
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>>2645390
normies are easily impressed by *cute art

That pic is just some ugly old white male in a tuxedo. It doesn't do anything for the normie brain after a long day at the office.
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>>2645403
Yeah, I'm thinkin it might be the concept. Obviously he's no where near being a pro but he isn't complete shit either. I also think the normies got mad at him because he dropped out of college to pursue art, which most people look down on.
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>>2645403
>>2645514
Also that's an internet video game forum, hardly "normie" territory.

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Really nice! Some of the best I've seen on /ic/ in a while, in fact, you might be the best out of all of us. That means you don't need to improve in any way, shape, or form. You're already at the top of your game and the top of the world. Just make sure to never post your work outside of deviantart because other sites don't deserve you. Congratulations, dude, you're at a level that I only hope to dream of.
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>>2644884
It's nice. The values are epic. I gotta say man, I like it, I like it a lot.
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>>2644884
Black women, very empowering. We need more art and artists like you here for more diverse' works.

Got a blog by any chance? Ignore >>2644889
he is being sarcastic.

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Throw down some grime art.Love the style of it.
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>>2648705
this looks like anything on adult swim, how is it supposed to be defined as grime art... it just looks like a cartoon.

could you maybe provide a better example!?!
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>>2648708
I am new in these kind of stuff.Maybe some critics?
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>>2648708

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Every once and a while on Sunday's I will sit down a draw something. Where I am supplies are very limited so I use what I have around me. Using multiple markers and the back of a poster I drew the first image then downloaded a app called prisma and used the filters on my own drawing and the out come was pretty cool. Just curious what you guys think.
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I wanted to test out a more low-res style because I like the pixelated look, but I'm not very good at this and my anatomy is shit tier. Should I just give up?
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>>2643999
Read the sticky.

Nice trips though.
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>>2643999
style comes after fundamentals
>>
decided to finish it anyway eh

Have you ever known an artist that killed themselves?
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>>2633897
I don't follow kids
>>
Personally? No.

But I followed the guy who used to do 1930s nightmare theater before he killed himself.

His last comic was a joke about suicide, and was actually pretty funny.
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>>2633904
What was his name?

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>artists who don't improve at all for years
>artists who draw the same shit for years
>artists who always draw anime and nothing else
>artists who complain about how theyre not improving when theyre not even trying

REEEEEEEEEEEEE FUCKING DRAW SOMETHING NEW YOU RETARDS

ITS NOT ENOUGH TO DRAW EVERY DAY

YOU NEED TO TRY TO DRAW SOMETHING BETTER THAN THE LAST THING YOU DREW EVERY DAY
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for every begginer who legit wants to improve and git gud

http://drawabox.com

use that site as a guide and leave this board before its too late mmkay bye
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>>2637086
>YOU NEED TO TRY TO DRAW SOMETHING BETTER THAN THE LAST THING YOU DREW EVERY DAY

I might as well kill myself right now then because that's impossible
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>>2637088
what if you aren't a beginner though but still stuck

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Grand Prize
>You drew everyday for a long time, longer than anyone else. Congratulations. You are the best

Rules
>Update every day at: http://www.lavaflake.com/draw/
>The deadline for submissions is 23:59:59 GMT each day
>You should spend at least 30 minutes on each update
>Miss a day and you lose a token, FAQ is the first post.
>Miss another day within a month and you're eliminated.

Comment too long. Click here to view the full text.
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>>2645220
FAQ:
Something's broken, what do I do?

>The site is currently in the alpha phase of development and is being built around us as we compete so sometimes things go wrong. If you ever need any help send me a tweet @LavaFlake or shoot me an email lava@lavaflake.com.

What do we draw?

>Whatever you want. At this point there's no required topic so draw your heart out. Make sure you submit at least a half hour of work or you may get a low...
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This is a list of anons who regularly stream, this list will be updated as we move forward, if you wish to be included please post you name/stream profile.

>STREAMERS
https://picarto.tv/aimai
https://picarto.tv/CraniumOverLord
https://picarto.tv/dotesq
https://picarto.tv/JMGNfunbox
https://picarto.tv/magicoreo
https://picarto.tv/nakedoats
https://picarto.tv/N4F
https://picarto.tv/UltraBondageFairy
https://picarto.tv/VitaminNeko
https://picarto.tv/Choob
https://picarto.tv/susipari
https://piczel.tv/watch/HighOnDopamine
https://picarto.tv/namefag
https://picarto.tv/artscrub
https://picarto.tv/SubCryo


Streamers,...
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SAVE US LAVA

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Didn't see one for the past couple days, so I'll make one.

Also I have a question:
How does one improve their design sense? Is it just a matter of many iterations of a subject until you find something that works?
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>>2647086
DON'T LOSE YOUR WAY
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>>2647086
>https://www.youtube.com/watch?v=HjDDqnkH8v0

this might help you
>>
do you guys have any recommended resources online for buying art books?

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Well... What the fuck do I do now guys
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Anyone else have their drawing hand injured in such a way? Any way around it? Literally a nightmare come true
>>
It's not like you're going to make it anyway
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>>2648105
Just switch to braindrawing, at least for a while until your hand heals up. Don't get too stuck on it though before you use it as a crutch

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Is this a drawing or a photo and how do you know?
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I would redline but the file size is too small
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>>2647435
Read the sticky
8+ hours everyday
only way youre going to make it
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>>2647435
>9KB
Impossible to tell.

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To the pros who manage an insane level of productivity, day in and day out -

How do you do it?

I guess expecting myself to ahve that when Im just some amateur who is living as a 23 year old boomerang kid that still plays video games and shitposts is just unheard of, especially with the literal no-discipline and no-backbone that I have.

Do I just need to grow up first?
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Pot and depression
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>>2646812
Can't really speak for everyone, but I have a few more years than 23, and my take on the growing up thing is that it's bullshit. You don't really grow up any more than you make yourself. It's as simple as, and as fucking hard as: If you want to be different, then be different.

Want to have an insane level of productivity day in and day out? Then schedule your day. Shower, keep your place clean, exercise, take regular breaks in your drawing time, and limit the vidya and other stuff to when...
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>>2646823
Plus alcohol.

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tell myself im gonna practice all day
feel bad when not practicing
at the end of the day i havent done shit

What the fuck?
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Anon, you know the drill. Don't try to think about it, just fucking do it.
>>
Okay, that whole "reach for the stars and you might not get there, but..." thing is pretty bullshit when it comes to starting stuff.

If you tell yourself you're going to draw for 16 hours, are you going to start? Probably not. That's a huge task. Instead, just tell yourself. "I'm going to draw 1 figure." Chances are, once you've started, you'll want to keep going.

Alternatively, make rules for yourself. If you watch animu or TV series, make it a rule that you can only watch an episode once you've done some sort...
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You're telling yourself the wrong thing. Take it one step at a time. Say 5 minutes then 10 then 20 then an hour until you've reached the end of the day. Stamina is a thing and so is focus, so you'll need to build it day to day and know you won't be able to draw for long periods of time if you're not used to the routine.

Tell us something more than "because I want to".

Were you moved by a painting as a kid? Do you want to make cartoons? Are you into drawing porn?
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I got stories. So many stories I want to tell. And I've been told I'm a half decent writer. But I think my expository prose is lacking and who reads books anymore anyways.

So I turned to drawing in the hopes that I could make a comic. I drew stick figure comics as a kid, even made a couple.

After watching lots of fantasy and sci-fi cartoons, comics, manga, anime, video games, all that shit, I want to make something of my own.

This was something I drew years ago. Used to be my most developed concept.
>>
>>2627782

Always wanted to create my own world visually, whether by a game or comic. Mainly inspiration came from manga and japanese artist so their a major influence, however I also like the fluidity of a lot of western and European artist aswell.
>>
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escapism, I used to be addicted to immersive RPGs but nothing is stronger than the world you create yourself.

Besides, you know that intense feeling you get when you see something amazingly beautiful made by another person? It's like you have to pass it on somehow. Inspiration, I guess. I feel that a lot, and my worst weeks/months are the ones when I can't find that feeling no matter how hard I look.

what are some good youtube/twitch/livestream artists to follow ?
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>>2645984
>>
KNKL, he does pretty good tutorials.
>>
aintsmart

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How the fuck do you distinguish fake pictures from real photos? This is fake btw
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bigger picture
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Guy who made that painting also made these:
http://kyle-lambert.deviantart.com/gallery/?offset=0
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>>2647457
What the fuck is the point? Just take a photo or something.

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I'm looking to make a comic of some sort. The "some sort" is where I'm confused. Since I'm new to comic making, what is the best way to branch it out to the world? It's not going to be an ongoing one, it will have an endpoint. I don't know whether I should make the whole thing and release it as a graphic novel or release it in chapters like a comic. I don't really like the idea of a web-comic because I would have deadlines and I like the idea of having the actual tangible comic in your hand, but again I don't know too much about how...
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nothing wrong with web comic, you can set your own deadlines
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>>2647155
If you have a good idea/story/style, go ahead, but if you want it published at some point (like team up with a publisher), they'll almost always reject you when you tell them it's already published online for free.
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>>2647155
If you have never done a comic before, you probably shouldn't bother worrying about the distribution method just yet. I guarantee you, the first comic you make will be utter shit. So rather get that out of the way by doing a bunch of short stories and get used to sequential story telling before diving into something you plan on having published.

For those who have gone to art school and had a low GPA when applying: how did you get in?
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Have a really strong portfolio
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>>2646619
Art schools look at your high school GPA?
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