Grand Prize >You drew everyday for a long time, longer than anyone else. Congratulations. You are the best
Rules >Update every day at: http://www.lavaflake.com/draw/ >The deadline for submissions is 23:59:59 GMT each day >You should spend at least 30 minutes on each update >Miss a day and you lose a token, FAQ is the first post. >Miss another day within a month and you're eliminated. Comment too long. Click here to view the full text.
>The site is currently in the alpha phase of development and is being built around us as we compete so sometimes things go wrong. If you ever need any help send me a tweet @LavaFlake or shoot me an email email@example.com.
What do we draw?
>Whatever you want. At this point there's no required topic so draw your heart out. Make sure you submit at least a half hour of work or you may get a low... Comment too long. Click here to view the full text.
First, last and only time here. I posted my shit in an "OC thread" but I realized it is for deviantartish stuff.
Sorry for not making a dank JOKE to break the ice because I dont understand your ultracool insidejokes.
I started creating things two months ago and I now give up because I have become bored.
So I will post about 5 images and then leave, they are truly yours, I couldnt care less about art anymore. It is yours, use it, copy me, ignore it, print it, burn it, it is now yours and you are free to even draw penises on it
How does one handle inking when working digitally? Inking was used back in the day to deal with pencil lines not showing up and was a bit of an art form in and of itself, but does it have a place when drawing digitally or is there a better, more productive and streamlined method to approach clean line art?
Also, if anyone knows any good books/videos to achieve decent line weights and more comic like shadows, I'd appreciate the recommendations.
>>2639892 Don't know much about digital inking, (I'm a traditional inker) but I came across this post from Krudman (fanboys comic) where he breaks it down into explainable steps. Hope it helps you out anon
Because we should not have to make new threads or post in draw threads with our fundamental exercises. Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make your mom proud.
AVOID asking unrelated questions, there is a question thread for that.
RESIZE YOUR IMAGES TO ~1000 PIXELS:
#1) >screenshot the image and post that instead (also images shouldn't come out accidentally sideways with this method)
#2) >change... Comment too long. Click here to view the full text.
Market yourself in every possible avenue, post frequently, present your brand/style as clearly and concisely as possible with equally clear and concise pricing, be patient. Make friends with other artists who are better than you or have a bigger following, don't be an asshole, and when you do get commissions, do them quickly and treat your clients well. Try and make each commission better than the last.
What does /ic/ think of DesignDoll? Personally i like it, its a very good and useful software.
With that said, the default model is shit and its overpriced really. Which is a shame since you can morph the model into your desired body type but you cant save and load it for later use, same with the poses you make.
Would still recommend it though, given youre using it for reference and not entirely depending on it
>>2638634 >not referencing from life instead >not doing life studies and making observations >using an algorithmic virtual program instead of observing the real thing >not properly "breaking the rules"
Ignore >>2638637 op Design Doll and other like programs are fine for referencing from as they give you the freedom to create your own poses and give you a visualization of how they'd look in 3D space. However, it's best to have a good idea of human anatomy and how to sculpt the body before going into using the program. i.e. it's fine to use as a reference but not as a concrete reference. If you don't know the human body you should be drawing from life instead.
I'm a motion graphic artist and wanting to take my career to the next level and possibly generate income through bringing my art to life by 3d printing. I've been thinking for awhile about making 3d jewlerry/figures for people to wear or for home decor and was just wondering if anyone has experience from doing this and if it's possible to make a career out of it. I've been modeling 3d for awhile now and was wandering if it's worth while opening a online store on artistic websites such as etsy and sell my creations? Also wandering... Comment too long. Click here to view the full text.
No. With a desktop tier FDM printer. All you can get are some plastic prototypes. You first need high 3d moddeling skills if you want to get something of high quality or design level stuff. Etsy is full of shit. You have a long way to go as a 'motion graphics artist. Learn tridimensional object design, Associate with a 3D artist, and a jewel maker, make some good quality wax prototypes (there are many wax 3D printers) or learn to cast jewel wax, know the processes and materials, before 3D printing anything. Fdm hobby 3D printing has to many limitations to be perceive as... Comment too long. Click here to view the full text.
I'm completely clueless when it comes to gesture drawing, can someone ELI5 how that works/how that translates into accurately drawing the figure? Do the C/S curves indicate where a muscle is pinched/stretched so you dont need to guess as much?
>>2637335 no it isn't useless, everything has a flow and rhythm and if you sketch that out first in its entirety its easier to elaborate on. If you can keep that flow/rhythm present while you make the drawing more detailed, then you're in the money.
Try doing gestures of simple objects first - jugs or bottles from life. This will help you build up to figure drawing gestures.
How do other Artists get away with making terrible mistakes in fundamentals that would otherwise be a bad drawing and yet they have an appeal of some sort? How is this possible?
How do I become oblivious and bliss again I've been in this maelstrom for years never posting anything out there either because of fundamental flaws or the end product just didn't come out to my satisfaction.
Yet I see other Artists as if they have no remorse in their terrible work, why? I just want to be happy again.
We are an /ic/ based art dA group running since 2013 dedicated to the improvement of each member's artistic abilities through peer support, critiques, and friendly competition. Basically the group's on Discord, but we use deviantart to keep track of everyone's posting.
Here's the link to How it works page: http://unmotivatedlosers.deviantart.com/journal/How-it-Works-v-3-400235229
Your current skill level doesn't... Comment too long. Click here to view the full text.
What art teacher from your school made you wanna never do art again?
>13 year old asshole me >painting with water colours in class >copying some painting from a book >I fuck up and use too much water in a background spot >everything is blending into each other in the back >decide it's actually kind of cool >make the background in that style Comment too long. Click here to view the full text.
>>2641888 Maybe this wasn't as dramatic a moment as I remember it, that it's just my dreams being crushed that makes it feel that way, but this teacher very genuinly disliked me, though. We once had a task to cut fabric into the shape of a door and sew it on other fabric. Basically, make a sewn picture of a door by using layers of fabric. I made a perfectly adequate door, and yet she gave me an E.
How do you manage to draw after work? I'm mentally finished and tired in the evening and the stuff I draw looks like shit. It's just impossible. I'm even thinking about quitting my fucking garbage job.
This thread is meant for artists who might want to try to make anime works in-between their studies. It is strongly recommended that you use this thread in conjunction with learning the elements and fundamentals of art. You can also discuss the visual elements of various professional artists as well if you keep it relatively articulate and civil.
Submit your drawings, receive feedback or critique others! Share your knowledge and remember to thank those who've critiqued... Comment too long. Click here to view the full text.
is there point on "drawing what you see, not what you think it is" for artists who want to learn how to draw from imagination? When drawing people or objects, with living references or pictures, shouldn't I use the same construction techniques? If so, that means that every drawing I make while using a reference is always going to be slightly different than the real thing, no matter what, as opposed to pic related, which is a drawing someone certainly made by "drawing what he saw, not what he thought he saw", don't you agree?
You need to do both. When you do studies that focus on construction it's just that, a focus on construction. It's only one but many aspects of a successful drawing. You need to "draw what you see" in order to expand your visual library and build your shape language. Shape is just as important as form.
Why do japanese artist's stream on Nico? It has fucking horrible interface and from my understanding, in order to stream in the first place you have to pay a fee. Why do they settle for Nico Nico streaming when much better alternatives exist Genuinely curious
>>2640273 Twitch isn't really a Japanese audience focused streaming service neither is Picarto. Although, you can say they're gaining a bit of traction, but it's not like they pander to the Japanese like Nico Nico does.
>>2639074 head heights are a great way to imply the height of a character without any readily available set pieces to help you set scale
realistically speaking, the adult human head stays roughly the same size no matter how tall you are or whichever set of genitals you were born with, usually somehwere between 8-10 inches tall (barring extreme outliers)
i'll split the difference at 9 inches and multiply from there to get a rough estimate of head height to height in feet/inches
7 heads = ~5'3" 8... Comment too long. Click here to view the full text.
change your tactics. don't repeat your mistakes over and over again and expect different results. you don't need to stop with the vidya, but pace that shit. what is it you want to do with art? what would you like to do in your future? what inspires you? if you don't want to work in the arts field, then enjoy your ride. and if you want to work in the arts field, then also enjoy your ride. have fun dude
One of my friends posted this photo that he put through some instagram filter. I know I've seen this style of art before, but I can't for the life of me remember who the artist is who uses this kind of style, or even what the name of the style is.
Hey guys I've never written anything before but I always wanted to do SciFi So give me your general impressions and anything really https://docs.google.com/document/d/1XuZ7IGpn4mHHoRV-4dHWUp3HvSrl4SixD1dN0RD005Y/edit?usp=drive_web
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