I'm a newfag learning to draw and every tutorial/class i've seen online recommends to use pen/pencil and paper to start. Now I have a good old wacom tablet and I don't understand the benefit of wasting time on a medium that I'm never going to use - paper.
One of the reasons presented was the ease on which I'd be tempted to erase/delete mistakes digitally, but that assumes I am going to cheat on my learning process...and if so I'd as easily erase my shit drawings on paper as well so it seems an invalid point. Another laughable one I read this week on a reddit learning sub was about wacom tablets having issues with drivers etc. So to me that is just saying that you recommend paper because you can't computer properly...so another invalid reason.
Learning tablet-hand-eye coordination seems to be a skill on itself, so why not learn directly on the medium I'm probably going to use for life instead of wasting time on traditional? Unless you are a cintiqfag, a tablet is actually harder to use than paper because you are basically blind-drawing. I have no intention of pursuing traditional arts, my goal is digital concept art and cheat as much as I can with 3D and photobashing btw, so any considerations about becoming a "master" don't concern me, I just want to learn to draw to express rough ideas, so why is paper and pen/pencil so important?
Seems like you are mostly looking for people to agree with you, judging by your whole post
>wasting time on a medium that I'm never going to use - paper.
You are never wasting time on it. The skills and understanding directly translates to digital and vice versa.
Now as I see it, your whole attitude to learning is wrong, and your art will most likely suffer as a result, so really, any choice you make is going to be a shit one. I'm basing this on the fact that you are saying you will "cheat" as much as possible.
Now onto the choice itself. The reason why most people probably recommend traditional mediums is because it's easy to just pick up a pen and paper and draw. It's cheap and easy, you don't need to rely on a computer, and you can directly see what you are creating. In the end, if you have the determination it doesn't really matter which medium you start out with as long as you have the right mindset.
Also it's easy to just sketch out a quick idea on a paper instead of connecting your tablet to a computer and starting up photoshop and whatever.
In the end, you do you. But get rid of your shitty attitude. If I am being baited, sorry.
>>2762996 OP here. I will not cheat my learning, but I will definitely cheat anyway I can to get the job jone. Because as I stated my goal is to become proficient only at expressing rough concepts from imagination to use any shortcut possible after to finish make and make a good image.
>Also it's easy to just sketch out a quick idea on a paper instead of connecting your tablet to a computer and starting up photoshop and whatever.
See, this is the kind of argument pro-traditional mediums that I was talking about. It takes me about 3 seconds to both plug the tablet and click on the PS icon, about the same as putting the sketchbook on the table and opening it to draw. Its something that has nothing to do with actual learning but I keep seeing repeated over and over.
And no, I'm not looking for people to agree, just some reasonable argument related to paper's actual advantage in developing the observation and motor skills that are part of learning to draw, not logistics of pluging a tablet or dealing with PC drivers...
only paywall PSDs and detailed tutorials. make max res a $1 tier because that shit will be posted everywhere online anyway. worst mistake you can make is not letting people know what to expect or who the fuck you are.
Memory has nothing to do with visualization itself but with recalling.
If you have good (normal working short and long-term) memory and good visualization, then you can recall picture from memory. But if you don't have visualization part, you only have abstract info about subject but you can see it in mind.
For example, you know very good how square, triangle or circle look, you know their specifics. But if you close your eyes, you still might not see it. You can clearly describe it but not see... Comment too long. Click here to view the full text.
Buddhist monks who have trouble accepting the concept of Maya - the world being an illusion - are given the task of mastering the discipline of creating a tulpa - an imaginary object, often a simple cup. The goal is to master the discipline to such an extent that the monk can manifest the imaginary object in his mind to such a degree that it is indistinguishable from reality - he can see it with perfect clarity, he can touch it, smell it, feel its weight. He can hold the cup as it was a real object.
Once the task is accomplished, the monk realizes the reality he is... Comment too long. Click here to view the full text.
> tfw you were commissioned to storyboard a full episode of a cartoon show for a cartoon pitch while working a 9-5 day job
I've been working on it for over 4 months. I've done a little bit of storyboard work before but not for an entire episode. I didn't realize how work heavy this was a feel like killing myself. This is destroying my social life and any other job opportunities.
I have seen a transition for a new era. Back then in the late 80s and early 90s we did have a particular strong view of what a dystopia society would look like (bladerunner-esk). But if we would take our reality right now and toss it to a near future with the same characteristics, the visuals would be vastly different. Tablet shaped computers, drones, multi-cultural influences, complex social justice questions. Etc. I think it would look not only amazing but... strangely different? Corporation's and government are not more the big baddies and a near complete existentialism... Comment too long. Click here to view the full text.
fun with a pencil is good for an introduction to simple construction and forms. it's meant to break symbol drawing habits. it's literally made for beginners. If you do the exercises and don't be one of the idiots who literally just copies bloke faces straight out of the book you should do fine with that.
drawing the head & hands and figure drawing for all its worth have a bit more bite to them.
>>2758056 He's a meme in the same way Starting Strength is a meme on /fit/. It's actually a decent starting point for many beginners, but it gets recommended so often that it sort of has lost its meaning, or people will recommend it as a blanket answer to everything even when it's not applicable. Like when someone asks a question rather than answer properly they will just point to Loomis.
1. Loomis isn't applicable for total beginners. His "Fun with Pencil" is awful book, badly written (it was his first) and with too vague exercises, leaving students with bad aftertaste. Unfortunetaly it's the first book recommended in the sticky.
2. His other books have universal principles, but are too wordy. Stuff on body proportions etc. is good, but as a reference. Most of the stuff he teaches in "Figure drawing" or "Heads and Hands" were covered nowadays by other people in much straightforward manner. See Proko for example, he can explain in 5 minutes head construction that you won't get after reading "Fun with Pencil" for 1 h.
3. While he gives good advice and has skill, he makes mistakes in his books. See famous "ball with 1 pointed lightsource" drawing in his "Figure(...)", you know, the one on which people always show core shadow etc.
It's just shit and very wrong.
4. Finally - he teaches very technical approach to drawing which simply is not good for beginners.
Beginners need to learn very, very basics: drawing from observation, having clean and accurate lines and keeping proportions together. That's why atelier/classical lessons like sight-size method are more suitable for them. People should start with "Keys to Drawing" by Dodson or other books like that.
Also for painters and other artists Loomis might at one hand be simply not enough (anatomy, planes and rhytms of the head: see Reilly's method), and on the other it might not teach enough about gesture and such stuff that you can get from, say, Vilppu or Bridgman.
Overall I'd mostly only use Loomis for reference for figure proportions.
Never been a part of one before but I'm helping do concept art for a time travel loli game at 8 chan dot net's /loli/ board inspired by UAB that deals with the 50s and the retrofuture. Here is a concept by the creator himself (Remuslupinart) but here I guess I can post the clothes we will be using for 50s levels.
We hope we can get more concept artists to help since he takes a long time (a perfectionist) so feel free to join the art pool?
Based on my standard, you should make the face longer. And the eyes need to bw higher like 1/3 of the face. Take a reference of real anatomy, from that widen the eye about x1.2 time the real one you would get a better anime eye. Pupils should be self centered, also the whole face should get more symmetric. Light reflection should be a bit more lively, you could check pixiv or pinterest how to draw an eye.
What is the wisest advice you got from /ic/anon? I saved this one 2 years ago:
>As long as you focus on being better at art today than you were yesterday, then you'll be just fine. Starting earlier or later doesn't change the fact that it will take you a few years to get really gud. Let's say 5 as a ballpark figure.
>The next 5 years will pass no matter what. At on this day, five years from now, you could either be working on paintings and making money from your work, or you could be thinking... Comment too long. Click here to view the full text.
Because we should not have to make new threads or post in draw threads with our fundamental exercises. Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.
AVOID asking unrelated questions, there is a question thread for that.
RESIZE YOUR IMAGES TO ~1000 PIXELS:
#1) >screenshot the image and post that instead (I recommend ShareX)
#2) >change camera capture settings to something smaller
#3) >send... Comment too long. Click here to view the full text.
I don't belong here, but i was lurking here and i see talent in most of the artist you post here (i don't draw or anything, but ain't blind) and i take some ideas for tattoos to my body, but i wanna see your taste.
Post the best Tattoo you ever seen, or a piece of art that would look good in a tattoo.
>>2764529 >buy dry pigment, linseed oil and papyrus Wow dude, don't tell someone to waste their money on useless technology like that. Oil won't make you good at art. OP should get a rock and a chisel.
Because 'being good' isn't good enough to get into the Big Two. You have to have relationships and connections built with people who can recommend and vouch for you, and already be published (as proof that you can in fact draw 20-22pgs a month)
Also Marvel are very accommodating towards non-house styles these days, especially editors like Nick Lowe.who specifically helms the non-capes books like Howard the Duck and The Vision
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