Rules: -Do not rate or give critiques unless if the artist specifically requests it. -If someone is RUDE tell them to not expect much from an hour's work. -Posting WIP's, studies, "doodles", and random sketches are highly encouraged. -The art must be fresh. Like you just drew it in the past hour.
I found a couple websites selling my art, what actions should I take? anyone have any stories to share? advice? two of the sites I found are foreign, will it make it any harder aside from having to translate their contact page? I've never had this happen before; nor did I think it would especially for that piece
Your image is of Nintendo's Intellectual Property so it's kind of a gray area. There was an artist whose fanart depiction of Skeletor was used on a recent blu ray release of the old He-Man film and he's basically powerless to stop it because Skeletor is not his intellectual property to begin with. All you can really do is contact Nintendo about it because they have the legal resources and clout to take unlicensed merchandise off of the market. You will not see any gains from this being done except the satisfaction of knowing you've put some art thieves in their place.
Must check(s) from last thread: http://bbc-chan.tumblr.com http://roccobandito.tumblr.com/ https://www.instagram.com/zenroxide/ http://moments-with-chaby.tumblr.com necrosmos.tumblr.com http://anonormale.tumblr.com http://4xiszero.tumblr.com/ nilefar.tumblr.com http://the-stash-room.tumblr.com
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Post your current drawing here and give constructive critique to others!
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>>2300568 Too concerned with the rendering. You've lost sight of the whole thing--just look at how nothing relates to each other, how awkward the pose is, how the proportions are off, the face doesn't match the body, the feet aren't planted on the ground etc.
Hey /ic/ what're some good daily drawing habits to get into? I find that I'm really unguided on what to draw now that I've read Loomis and watched some of Proko's and Villpu's stuff. To get gud fast what're some must do's daily? Figure drawing for a little bit? Sketching whatever? Studies every day? Sorry if this is a dumb question, but any thoughts on the matter are greatly appreciated. I'll dump some inspo in the meantime.
Can someone give advice for someone just plain untalented? My drawing are just a result of work and nothing else and I can't get past my comfort zone. I have been drawing maybe for a year now and I can't at all compare to other artists here who have been drawing for the same time.
>>2300391 It's called do what you like and make what you like. Then there are a couple of paths: you die on accident, you don't die and make great shit and nobody knows or cares OR you don't die and despite being an asshole who makes bad art you have enough well connected friends and are part of a 'scene' culture that you can get your work noticed even though it's submediocre and you enjoy a relatively success ful 'career'
Well you see, the modern world today doesn't like oldy fartsy art. If you want to be famous you have to draw what the masses like. You can either change what you draw to suit them or change what they like to suit you The latter is pretty difficult but some say it's what the world needs
Good morning /ic/, in the never ending questing to gitting gud its easy to forget why you go into art in the first place. Lets take a moment to reflect on why we started drawing, and how we have progressed specifically toward that goal. Maybe you like drawing anime lesbians, maybe you've wanted to draw space marines fighting dragons on mars. Regardless of what it is, its important to remember that art doesn't have to be all work, try and go back to your roots sometimes and enjoy what got you started, it'll help you in the long run.
>>2300201 >abusive dad >want to be good at drawing and animating >animate my dad getting tortured >10/10 art style and animation because killing someone takes a lot of time and effort. Having a shitty job, and keeping it, until you saved enough takes a long time. Hell, you might not get away with the murder.
What you're looking for here is 1. the style of the drawing itself (the cartoony exaggeration and the flow of the forms, etc) and the smooth color choices used here. The blending isn't what makes that style, it's mostly the way they chose the colors and also the way they didn't really define a really hard single light source (not that it's a bad thing, I think it looks good too)
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