There's always talk and thread about comics but they're usually just about webcomics or self-published material.
Is anyone here trying to break into the mainstream industry instead? Or even working in it? I just wrapped up an Image pitch with an established writer and am currently doing a short story for a Kickstarter anthology. What bout you guys?
>>2610574 I dig comics and I've considered working in the industry but I've heard that the pay is atrocious, like barely livable at all. And add on all the stress and overtime you're gonna have to put in just to draw someone else's story. Doesn't really appeal to me. I'm still thinking about either self publishing or somehow getting my own ip published by image, but that's a long ways off.
How'd you get to do a pitch? Also post work if you're comfortable.
How easy is it for you to just draw ? I feel it is the main reason why some people appear talented. It seems to me certain people have a certain inclination to be able to draw continuously and at demand. I see pages of sketchbooks and I'm more impressed by the fact that the page is filled out by variations on the same subject than by its quality.
However as all skill I believe it can be trained, and so I ask you how do you approach that aspect of art ? What kind of routines do you use and for what purposes ?
Those people who can fill their sketchbooks with variations of the same thing and on demand can do so because they think 'through' their drawing. They have to fulfill an objective. (the most important step) Draw their research. (what material and texture will this be in, and how can I depict it? What camera do I use, what time of day, etc.) Brainstorm ideas on paper And do their first attempt on fulfilling that objective. (It may not be the right answer.) The rest of the pages are their 2nd, 3rd, nth attempt on fulfilling that same objective, whether... Comment too long. Click here to view the full text.
>>2615130 thank you for your insight. Having an objective and testing an idea are definitely beneficial to keep your mind flowing throughout a session. I believe there are many more aspects to it but it doesn't seem like it interests people so I'll leave it at that.
Go with Vilppu, he will teach you to feel things you never even considered feeling before, maybe you thought it was inappropriate to be feeling such things but he will cast away all of your doubts with his nurturing touch. To really get 100% out of his course you need to feel him and allow him to feel you in return. But it's up to you it depends how you feel about it, I don't know this Borenstein guy but I've got a feeling you would benefit more from Vilppu's services, you feel me man?
I want to try this out, lets have a character designing thread.
The gist of it is, people make prompts, others draw a character to fit that prompt. By doing this it not only lets us practice our technical abilities, but our imagination and concept abilities as well. And get critiques regarding our lack of imagination instead of just our lack of skill.
Concept promts can be anywhere from >character who lives in a sewer to >futuristic city after the ice poles have melted, primarily dominated by those of... Comment too long. Click here to view the full text.
>Character is a smuggler in the near future (think 40-50 years) living between two middle eastern nations. They clearly looks like they were born elsewhere but has been living there for a good portion of their life.
>>2581162 Description: The new challenge is to design an anthropomorphic tribal warrior. You will choose an existing real world animal, combine it with a human figure, and design what this would look like if that character was part of a primitive tribe of warriors. Keep in mind the type of environment the animal comes from and try to fit that into the characters design, costume, and weapon. For example, if the animal you choose is from the jungle then it's costume and weapon may be quite different than an animal from... Comment too long. Click here to view the full text.
Grand Prize >You drew everyday for a long time, longer than anyone else. Congratulations. You are the best
Rules >Update every day at: http://www.lavaflake.com/draw/ >The deadline for submissions is 23:59:59 GMT each day >You should spend at least 30 minutes on each update >Miss a day and you lose a token, FAQ is the first post. >Miss another day within a month and you're eliminated. Comment too long. Click here to view the full text.
>The site is currently in the alpha phase of development and is being built around us as we compete so sometimes things go wrong. If you ever need any help send me a tweet @LavaFlake or shoot me an email email@example.com.
What do we draw?
>Whatever you want. At this point there's no required topic so draw your heart out. Make sure you submit at least a half hour of work or you may get a low... Comment too long. Click here to view the full text.
Most often, artists who possess a very recognizable and unique style and can produce good looking sketches/drawings effortlessly are... rather awkward persons, not good with words at all and even less good at even simply explaining what they're actually doing. You can easily spot how messy their blogs and shits are, how they've never used the caps-lock key in their entire life or just how apathetic looking they appear. It might look like pretentiousness at first but soon enough you realize it's just awkwardness. They don't... Comment too long. Click here to view the full text.
I don't think one is necessarily superior over the other. I think analytical artists can get caught up in the grind or be too fixed on a certain goal (I want to draw like *blank*) rather than exploring their own inner world. That being said, rushed or unfinished drawings, not pushing yourself to improve, that can be just as bad.
I think taste is the great equalizer in the art world. I love fine art, I love trying to improve my craft and carefully consider everything, but no matter how hard I try it's never going to be as appealing to some people as a quick sketch... Comment too long. Click here to view the full text.
Okay so I recently bought an old van that I plan on doing some custom work to. One thing in particular that I want to do is a mural. For the mural I'm thinking of maybe some simplistic lines on the lower half, and an actual mural on the upper half (pic related).
I was wondering what mural/line ideas you guys have, because I need some inspiration. One thing I know I definitely want to do, is to try to stick with only 4 colors.
Drawing completely mentally drains me for the day. I can hardly bring myself to practice because I need to take a nap after and basically throw out the rest of my day. It's because I get sad when I can't do something. And I know that's why you practice, but I can't help but get really bummed out and stop because I'm so upset. It's not just for drawing, but for instruments too and sometimes math if I can't get it right for hw and such. It makes me hate drawing even though I've loved it since I was a toddler. Does anyone else share this... Comment too long. Click here to view the full text.
>>2612681 What you are feeling isn't depression. Fuck off.
Anyway, just stop sitting down with the expectation of drawing or playing something great. Sit down to work with the expectation that you will do some work. If you have an hour to draw, sit down to draw for an hour and nothing else.
Sort of. I always think THIS is going to be the painting I can be proud of and begin on the path of the artist I want to be. I haven't posted anything for over a year despite improving drastically. I missed a gallery show submission I thought would break the cycle and now I feel worse than ever.
I've seen a lot of different topics posted on this board. But I have yet to see one about my particular problem.
What I'd like to know to the painters and users of photoshop on this board, is how you trained your accuracy of color? What steps did you take to become more accurate?
I understand that practicing over and over helps. But it seems like the colors that I try to predict are accurate to the reference I pick are most often the wrong hue or value, and the picture I make ends up being wholly different from the reference in terms of mood and vibrancy.... Comment too long. Click here to view the full text.
So, I've been doing the basics for around a year, mainly figure drawing and a few still lifes for a class that I quit soon after. Then I thought I'd try drawing from imagination, I still can't draw the figures I think of. Does that mean I haven't practiced drawing from observation enough? At what point am I supposed to deviate and practice imagination drawing?
I'd suggest you to take some time after your exercises trying to recreate from memory what you drew and why. Build up a visual library, that's the only way you can "practice" drawing from imagination. If you are very visual minded you can also try to think of a certain object, pose, composition whatever and jsut try to draw it and once you have troubles with a certain matter (how do these muscles work? how do i draw plants? how's this object going to look in that perspective? etc) you can use reference for those specific parts and memorize the process... Comment too long. Click here to view the full text.
With the western release of Monster Hunter X/Monster Hunter Generations I thought it may be time to have a thread about Monsters. I personally find drawings/paintings of such Monsters very interesting and thought that maybe some of you guys share the same feeling. To widen the theme of this thread I guess anything artistic about fantastic creatures goes in here, but feel free to stick to MH related art. Post Artists/(concept)Art/Tips
This thread is meant for artists who might want to try to make anime works in-between their studies. It is strongly recommended that you use this thread in conjunction with learning the elements and fundamentals of art. You can also discuss the visual elements of various professional artists as well if you keep it relatively articulate and civil.
Submit your drawings, receive feedback or critique others! Share your knowledge and remember to thank those who've critiqued or red-lined your drawings. Most... Comment too long. Click here to view the full text.
I need to design some tattoos for his back. Basically, the idea is that he used to be a slave fighting in these gladiator-like pits, and like in Russia, each tattoo represents your sins. So one tattoo for each person he's killed in the pits basically.
How important is sitting in a good posture when working?
Because I've been getting into the habit of working like in the picture and I'm wondering if it might be bad for my skills if I don't sit up and use my shoulders. I find I do more drawing if I do it lying down though, since I can do it in bed or without setting up a surface to work on.
Should I continue working a lot but in a sloppy posture or force myself to do it properly and therefore end up doing it less?
Allow yourself some failure. You aren't sharing everything online.
There's a huge, and I mean huge gap between you and experienced people, I know that, but life is not a contest, start slowly with some circles, keep going with some Loomis heads and download some references (>>>/hr/) to sketch later.
Keep studying one fundamental at a time. You don't have to... Comment too long. Click here to view the full text.
>>2616199 1, Use a scanner app. Google drive has one integrated for android, camscanner for ishit. 2, You are obviously a begginer, read the sticky, have these in your priority: > online.slidehtml5.com/ebyr/jitt/jitt.pdf [Pastel for dummies] > >>2599857 [ Scott Robertson - How to Render - The Fundamentals of Light, Shadow and Reflectivity ]
These were created in the style of the Who Said What Art Show to honor Walter Sondheim, Jr., the Baltimore visionary who helped desegregate city schools and develop the inner harbour. They were handed out as awards for the 2013 Sondheim Honorees by the Mayor of Baltimore.
Is it worth following the Drawabox exercises? Will they actually help me learn to draw properly? Or is it all shapes and constructing life from shapes?
I want to be able to see and draw realistically because that seems to help artists learn the most. Drawabox doesn't seem to help from life, but rather breaking down life into shapes. It doesn't mention measuring, but says to rather break it all down into shapes in your mind. Is this the proper way to draw?
Install vilppu.exe and you will understand how these exercises fit into life drawing. Hint: there is zero conflict. Just different tools and exercises that teaches you different aspects of creating realistic art.
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