I recently read that most concept artists these days spend hours a day shitting out vast quantities of art for extremely minor components of movies and tv shows for extremely low pay and difficult hours
it's either inhouse or something else for me (traditional illustration for whoever the fuck hires me).
something to chew on: look at the extent with which software has replaced actual skill in this field. look at the absolutely utterly retarded amount of tools, software packages and plugins concept artists nowadays use. there's no need to know ANYTHING other than software. the worfklow looks something like this:
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>>2279827 What the fuck man, there's no need to make a new thread until the old one gets lower. It won't bump but it's going to be there for fucking ever, it's still usable. Christ, there are 4 drawthreads open right now.
>>2279840 I'd like to wait until those threads were on page 10 before making a new one myself, but there are others that are convinced that a new thread is needed as soon as the old one reaches bump limit. Better I make the thread than they.
With the appearance of Bob Ross' The Joy of Painting series on twitch reaching +200k views peak it might have inspider many people who have not had any experience with are or abbandoned it at some point in their lives.
I myself used to sketch alot of portraits but for some reason I haven't touched the pencil in over 5 years.
Last week, during the marathon I fell sick and I happend to rewatch almost all of the show. The overall positivity and ease in which he hosted these shows striked me greatly and I've finally decided to renew my love in art once... Comment too long. Click here to view the full text.
So I guess it's true isn't it? There's really no secret schedule you can utilize huh? Hell, even teachers can't do much except point out flaws and have you focus on them. You really do just have to draw a lot.... I mean, it's slightly more specific than that but not by much.
You have to learn and apply what you've learned and repeat applying so you've got it down. When you attempt to draw thing, you need to look for the mistakes in that thing and focus on improving it.
That's all there really is to it? I guess me and plenty... Comment too long. Click here to view the full text.
>>2279670 Obviously there's a lot more to it than just repetition and hours. How many people have you seen "grinding" for hours each day for years and they still aren't producing anything noteworthy? Even Harold Speed talks about those guys so it's nothing new.
That being said, there aren't any shortcuts still and a large number of hours are required, they just aren't the sole thing responsible for mastery.
>>2279678 Well obviously, you have to get out of your comfort zone and try different subjects and angles and go from figures to heads to enviros but honestly I think most of us already know what we need to do. I have yet to actually get an answer for specific schedules that are effective, even from a mentor I paid $50 a month to help me. All he could recommend was general advice and it mainly boiled down to "well if you wanna do X, you gotta learn about X and then draw a lot of X". Matt Kohr, Proko, Vilppu, Loomis...... Comment too long. Click here to view the full text.
So I want to learn how to draw porn, likely in some /d/ fashion. I know they have draw threads over there occasionally, but to get started, obviously anatomy would likely be the first place to start, right?
Also, I have a decent tablet that is waaay over my skill level, and a sketchbook that is nicely in hand as well. My goal is to become masterful on the tablet, so would I learn my fundamentals all on the notebook first, then translate them over, or would I just go balls deep on the tablet and use that alone, if that is my end goal?
Pic sorta related, I'd like to get to a level where I can achieve this sort of level of detail. Found a ton of pdfs on drawing lessons in the sticky and in a thread on here a while back, should I just burn through those?
>>2279643 Not sure why it is one or the other. Do some paintings on your tablet and do some drawings in your sketchbook. Do lots of both. Buy several books on anatomy and figure drawing and copy out every drawing and draw them again from memory. Copy photos and paintings to learn to paint. Do still lifes. Go to life drawing sessions. In a few years of this if you do it right you should be able to paint an image like the one you posted.
>>2279643 Depends ow you're planning to go about starting. Learning to use a tablet is a skill in itself, but if you're going to start from the very basics of constructing lines and such, then you might as well do it on the tablet and as such learn both simultaneously. That is the major challenge of a tablet anyway, being able to correctly draw what you want, despite it's inherent difficulties such as not seeing what you're drawing on the drawing surface, and exaggeration of your movements since the tablet is probably smaller than your screen. If you've gone this far on the tablet might as well stick with it all the way through, and go on to anatomy and such.
>>2279649 I've got a few drawings I've done sitting in my sketchbook, nothing spectacular, but nothing particularly great. Hell, most of the time I was just impressed that I got something to look relatively okay by my current standards. I'll look into some books, since I'm not really all that big into electronic media as far as text books go. The sticky should have some and I'll do a little research on my own, unless you have any immediate suggestions of your own.
>>2279658 That's the thing, so far, I don't think I've put enough time into the tablet to really get the physical movements of it down, so far as getting my hand to move the way I want it to, so a lot of it is frustrating, but not impossible to overcome. I think I'm going to do a bit of both sketchbook and tablet to start at least getting the mental imagery down, but I'll try to get to the point where I can just go full on tablet. Its a long way off, but I think it'd be really cool to get to a point where I can justify spending money on one of the draw-on-screen tablets.
I think I have too many small influences. I see art I really like all the time and I don't know which direction I want to go. It's only really happened a couple times, but each time I settle on some artist I want to be more like, soon after I start wondering "But do I really wanna be like this guy? This guy over here has really cool stuff too..." I've never been able to make an influence map because of it, and have no sense of style or direction in my own work, I hate it.
>>2279454 Because 3D needs a much bigger budget to look good. The few times you see tv anime use 3D animation, it ends up looking like cheap cutscenes out of a PS3 anime game. Which is why only big companies like Paramount, Sony, Disney, Pixar and Dreamworks have ever created any worthwhile 3D animations.
Rules: -Do not rate or give critiques unless if the artist specifically requests it. -If someone is RUDE tell them to not expect much from an hour's work. -Posting WIP's, studies, "doodles", and random sketches are highly encouraged. -The art must be fresh. Like you just drew it in the past hour.
>>2278957 Probably. The linework is obviously brushpen, and the structures in the backgrounds are either watercolor or diluted ink. The color on Raiden is probably digital, though - the edges are crsiper than the ink or the backgrounds structures, and the way the colors graduate would be very hard if not impossible with watercolors.
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