when you mention tools and hosting, i assume you mean more than just the actual art that goes in the portfolio. so i will talk about both.
a good portfolio can be on a website; the website itself should follow the "magazine rule" where the top 50% of the website has all the relevant details - some examples of your art, statement or title of what you do, etc. this is so when people open your page, they immediately see what they need to do, and minimize risk of closing your portfolio prematurely. it should be simple and easy to navigate. also, it should not contain... Comment too long. Click here to view the full text.
>>2249544 The perspective is off The characters have white aura around them The characters don't cast shadows so they look like they're floating in the air Shadowing doesn't make sense, it's all over the place It looks extremely dull and flat
Is it wrong to love your own drawing style? I'm not talking about being blind about mistakes you make. Even if I still want to improve and know what I have to work on I fucking love my own style. But sometimes I wonder if I should feel guilty. Guilty for having fun looking at my own drawings.
What about you? Do you love your style?
Picture is not mine. But if you want to, you are welcome to post your drawings and tell me if you like your style or not.
Yeah no, I think it happens a lot. Well, I think a style does come from a mix of what we "naturally" are and a bunch of stuff we think is so cool that we reproduce it, aware of it or not. So if you draw according to what you think looks good, then it's only natural that you'll like your style. I can't say I "love" mine but I certainly really like it when it's a good day and drawing turns out great, when that happens I can really see my style and appreciate it. I'm a sucker for organic lines, solid shapes, dynamic action, etcetera,... Comment too long. Click here to view the full text.
This thread is meant for artists who might want to try to make stylized work in-between their studies. It is strongly recommended that you use this thread in conjunction with learning the elements and fundamentals of art. You can also discuss the visual elements of various professional artists as well if you keep it relatively articulate and civil.
Hey, /ic/. Gimme some guidance here. I'm a 20-year-old CS major and I fucking hate it. I'd really rather work in art, and I feel like I'm entering into some self-fulfilling prophecy here by studying CS in case "art doesn't work out". My major is taking up more and more of my time, and I feel like my growth as an artist is stunted because of it. And me putting in the bare minimum towards completing my CS degree probably isn't that great for me either. I'm torn. I see all the blogs and works of artists actually at art school, and they're... Comment too long. Click here to view the full text.
>>2248102 Thanks, I got that feeling exactly. It's that I find CS particularly hard or anything, it's just I don't get off to the idea of open-source, and I don't spend my Friday nights debugging and jerking off to like, breadth first search. And I feel like I SHOULD if I'm doing CS? But I just feel like I can't just drop out now. I'm 12k in debt currently, so I guess that's not too crippling, but it'd be a major life shift, definitely. I'd almost want to go to art school just... Comment too long. Click here to view the full text.
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