For whatever reason the Ranma 1/2 OVA style is one of the hardest and most fustrating anime styles to try and mimic. Maybe it's because a lot of the physical features make absolutely no sense in reality but I guess that could be said for a lot of anime designs. I really don't know but I'm posting this here to see if she fits the style.
Also, that ponytail was the hardest thing to draw. It took me literally forever to get it right.
>>2364676 I tired doing that already. I did two of them when my art program crashed because it needed an update. For the time being I lost interest but I'll come back to it eventually. It comes and goes in phases.
This is my first time doing digital art. I have the surface pro 4 and I draw directly on the screen. It's been so tedious to change brush size and undo in photoshop.
I have lift my pen to press undo on the menu drop down thing and move the pen constantly to change brush size because there's no keyboard..it's just screen. >:(
I used to think drawing directly on the screen would be easier but apparently not. It's far more convenient to draw on a separate device. One hand with a stylus/pen and another with the keyboard for shortcuts while you... Comment too long. Click here to view the full text.
I read the Sticky but I'm still confused on what 'starting' means. I want to be a digital artist but the Guide makes no sense. Does it want me to buy some books and do exercises? Or what? I just want to learn how to do Digital Art, not read books.
Just don't come crying to us when you've been drawing for three years and start to realize that people are making the same progress as you in a third of the time. You'll be sitting there reinventing the wheel because you can't be assed to spend a few hours a week actually investing in your improvement.
You're not special. You're going to make the same stupid mistakes everyone else does when they start out. The point of the sticky is to direct you towards resources that address the most common things artists must learn.
I'm just getting myself out of a week or so's slump. I find the best thing get myself back on the saddle is drawing something I'm really proud of... Easier said than done, I know, but if you sit your ass down and draw enough things you'll pump one out eventually, even if you just stay in your comfort zone to do it.
I dunno how common it is, but in my experience I basically cycle every month or so. I hit a high point where I'm really confident, and I'm willing to experiment and do stuff and generally I'm pleased with... Comment too long. Click here to view the full text.
Camera Obscura's have existed for over 2000 years, most historians put the earliest ones a few hundred years BCE.
Camera Lucida's have existed since the late 1700's.
Isn't it possible that some of the masters were using these kind of optical devices to aid in their artistic endeavors?
Personally, I think if would be naive to believe that it was always skill, but what does /ic/ think? Did the old masters use the existing technology, such as ancient cameras, to give them an edge on their realism?
>>2364552 Yes, they were doing that, lika any other craftsman they used tools and helpers to produce stuff better and faster. It is not really a big secret, but it burst the bubble of people who got their own idealised version of the old masters, which are rather frequent on this site.
anon the only programs out there that are not complicated are microsoft paint and programs that are stripped of their essentials(for painting anyways).
so start learning which ever from this list Photoshop**(painting priority) Sai**(Line,ink shitty for painting) Manga studio(painting,inking,line but tools are garbage) TVpaint**(animation,painting,line,ink all sorts of stuff, but if you wana get through this damn thing you need to read the manual) Gimp**(painting,line,ink its a buggy program however) Krita**(painting, line, ink,animation its a buggy program) Jasc Paint**(painting priority it has all the stuff that makes a drawing program)
all of these programs have the same capabilities from the core, but some lack different functions to manually change pressure, tilt and all that jazz from your tablet.
You get and internship at the end of third year in Sheridan's animation program. You get lots of help getting one too, so long as you apply yourself a bit it's basically guaranteed. The program's 4 years long and the BAA you get let's you work in the states ez (granted you can find the work)
>>2364496 >Fine art Gross!! Nah, just kidding. I'm only familiar with the animation program at Sheridan, sorry. One of my roommates was in the illustration program, but I don't think they get an internship at any point. They do still get their BAA to let them work in the states, though.
Hey guys. So I do a small podcast show with a couple of guys. One guy who sometimes joins us, asked me if I can draw a logo for a fighting game tournament he hosts every year.
Should I charge him for doing this logo or just do it as a favor since we're both hosts for this podcast? I work a full-time job as my main source of income so I'm not too worried about the money, but I also don't like doing artwork for someone else for free unless it's a close friend or family member that I want to do art for.
What would you do? Again its just for a tournament... Comment too long. Click here to view the full text.
>feel awkward asking the guy to pay for it >friends with the guy >art not main source of income
Kind of answered your own question here. This is clearly something you enjoy as well and doing this will benefit yourself as well as your friends + it won't even take that long compared to a fully rendered environment with character concept etc. Just do it, maybe he'll understand you invested your free time... Comment too long. Click here to view the full text.
If the logo is going to take any considerable amount of time just tell him you'd rather be compensated for your time, if you want to be nice about it just give him a reasonably cheap rate.
Nobody should just expect someone to devote hours of their time to doing something for free just because they asked, friend or not. If you were an accountant and your friend asked you to do his taxes you'd probably tell him to fuck off.
What method do you generally use to improve your figure drawing skill?
Personally I find that tracing photos and then trying to replicate your line work freehand tends to work pretty well, in terms of building muscle memory and noticing how certain parts of the body are built.
>>2364303 >tracing photos and then trying to replicate your line work freehand Huh, that's a good idea, I should probably print some pics out (or get a tablet, which would probably be more expensive short term but better in the long term)
Alright, mate, I got some shit that you may like if you can tolerate some classical sounds- (It's all pretty epic)
https://www.youtube.com/watch?v=LRLdhFVzqt4 Look into many things by Two Steps From Hell https://www.youtube.com/watch?v=N2RK6OGNMCY Some more from Two Steps From Hell https://www.youtube.com/watch?v=SLJllk-0o6c You've prolly heard this one before I'm not sure you'll get the same vibes I got, but tell me what you think and maybe I can find some more.
>>2364250 Shit mate, sorry I kinda suck, but I don't have many resources, HOWEVER, I found this http://www.creativebloq.com/colour/tools-colour-schemes-12121430 shit if you wanna slap down some bookmarks. (Honestly, I'd dive at the chance for some good reading on character design, but I can never fucking find any Most of it is stuff like; You should know anatomy!!! or Make your character unique!! which isn't really helpful bECAUSE EVERYONE KNOWS THAT)
All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.
If a post contains personal/copyrighted/illegal content you can contact me at firstname.lastname@example.org with that post and thread number and it will be removed as soon as possible.