>>27795404 Faggot. Nintendium is weaker than Sonium or Micronium which are both far better for standard versions. I hear P. Cronium is the best for personal modification. Can't go wrong with either of the 3. Personal preference at that point, really. Though Micronium has been known to have a higher chance of halting progressing and making you revert a few steps. But usually once you polish another area and come back to it it's fine again. Hope I helped. Good luck OP.
I don't get what's so wonderful about the Fallout 2 power armour. Yeah, I know that the fanboys will be foaming rabidly about how anyone could dare criticise so much as a pixel of 1&2 but seriously, between the big bug eyes and the cat-ear pipes it looks comical. Fallout 3's power armour was much better in that it at least looked outwardly functional.
>>27795510 The only thing good about Fallout 3's Enclave power armor was the helmet, the armor itself was awful looking. It was like a giant segmented trashcan with exposed joints and gaps everywhere. Fallout 2 Enclave's armor just looks more alien and intimidating
>>27795510 I think there's many better looking armors now (thankyou NV), but back in Fallout 2 I always thought that it looked better than the original power armor, with the robbie the robot style helmet.
>>27795594 In 3, everything was a joke compared to any other fallout game Enclave absolutely wrecked you in Fallout 2 In Fallout 3 they were hardly even an inconvenience In Fallout New Vegas, the only way to survive deathclaws is an Anti-Mat rifle and sneak attack crit In Fallout 3 deathclaws are hardly worrying and were made utterly laughable with the dart gun
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