Well this time we have a much longer time to discuss plan and fap.
Our sp00ky shiphttps://www.youtube.com/watch?v=SmWxxB6rFYc
Our home in the sea
In the docs my Fake name is Reilly Malcolm
I've gone pretty far to make sure this is secure as a cover identity don't screw it up.
My power went out last night so i had to call the last failure of a thread off.
Would someone be willing to explain the point of this to me? Is /k/ starting a maritime PMC? The provided literature heavily suggests that the ship(s) would be running protective details, but not what they would be protecting.
>tfw tried to enlist in the /k/navy
>tfw sent Varnes stopped responding to my emails
Notice me senpai, notice me.
I'd suggest not cutting corners when it comes to vital equipment such as helmets, plate carriers, boots, clothing, and lets not forget, gats, surplus Kevlar helmets are relatively inexpensive, go PAGST style for the sake of uniformity, forget the flak vests and upgrade to a plate carrier with swimmer plates, several companies like First Spear make plate carriers specifically designed for use in a maritime environment, I'd suggest moisture wicking shirts and tank tops, UDT shorts or anything besides jeans would be alright, you might have to settle for earlier tier NVG devices so the courts can't rape you in the benis for violating ITAR, obviously grooming kits are a must and should be required to have. I think just about most boots will suffice so long as they aren't steel toed, Don't settle for low tier ARs for fuck sakes, buy bulk parts and have somebody assemble them and get them all nice and ready. I'd say you should have a barber, a dedicated navigator, and a communications specialist. Everybody should know how to do basic seaman knots and can swim in cammies and boots.
If you're going to do this, you're going to need to do it legally, or you're just gonna be used as target practice by LE or a real navy.
Set up a PMC, use it to legally obtain new MASHEEN GAWNS/other required NFA items, register your boat under the PMC name and before even thinking of setting sail start fishing for contracts.
If you have regulatory permission of the country you'll be operating out of, you should really have no issues, so long as you file the forms back home too.
Just, if you do go this route, make sure you keep your books up to date to the second; do that and I'm actually 100% this would be a viable operation - smaller YURUPIAN countries with limited coast guard capabilities would pay decently.
I doubt he'll be able to do it legally since he almost got vanned because the canuck govt thought he was a terrorist planning to take over an island, he can just pick up PKMs from shady people on the way.
>I doubt he'll be able to do it legally since he almost got vanned because the canuck govt thought he was a terrorist planning to take over an island, he can just pick up PKMs from shady people on the way.
But see, that's when they thought he was doing shit illegally/planning to aloha snackbar on a boat.
Setting a PMC - Legal.
Using said PMC to legally obtain FFL in MURIKA - legal.
Buy-n tha boot - legal.
Operat-n tha boot - need training/licensing/shitload of money.
Obtaining contract with foreign government to carry out internal security operations - legal so long as it's not a "terr'ust gubermint" - ie. Don't try and work for Hezbollah you dumb fucks.
Realistically, if they had someone in the know with paperwork, it shouldn't be much of an issue, biggest issue is a bunch of fat fuck neckbeards with no naval experience making their way across the Atlantic ocean in a 70 year old clipper.
I'd give them a fair chance with a couple of experienced ship hands, a half competent navigator, a naval/corporate lawyer consulting and at least one engineer/HD mechanic who REALLY fucking knows their shit.
So yeah, biggest issue is money, that handful of ESSENTIAL staff is going to cost about $500K a year - add that again for operat-n the clipper - then equipment, food and wages for the rest of the retards on board.
OR - they could buy a much smaller boat - still set up the PMC - see if they can score a contract with a Southern US state to stop drug runners and then end up on Liveleak after being decapitated with a concrete saw.
The only problem with that is you need to be granted special permission by the ATF to own and use post sample mgs, as far as I know less than 10 companies have that special privilege and they guard nuclear power plants and other highly secure places, we aren't gonna get anything from the government, the US is a clusterfuck when it comes to owning and operating one of these companies, it would be better to base it somewhere else, possibly south america or Africa would be better.
>The only problem with that is you need to be granted special permission by the ATF to own and use post sample mgs, as far as I know less than 10 companies have that special privilege and they guard nuclear power plants and other highly secure places, we aren't gonna get anything from the government, the US is a clusterfuck when it comes to owning and operating one of these companies, it would be better to base it somewhere else, possibly south america or Africa would be better.
Big Boss it - Seychelles maybe?
That could work, any poor African country with a semi stable government and a port really, it's a start and it'll serves as a temporary home until we can afford to pay for a ranch and a bit of land somewhere in Africa, and that's when you can really start making money doing land ops with local authorities and militia.
Pretty sure that no /a/ tier shit is allowed on any official capacity. If you like it keep it under the table and don't bother others with it. As far as uniforms go it'll probably be something like field grey, tan, or OD except for maybe the infantry. At least as far as issued gear goes.
It would make sense to keep it discrete, I mean in a business where reputation and looks are everything you want to pass as a bunch of bad asses who eat nails for breakfast, so long as most of the crew look the part and can act like professionals then it'll all be good.
I'm finally no longer a NEET and have my own place and NOW people are organizing an pirate militia? Fuck you guys, for years I wanted to opt out of society, I pitched several ideas from ranches to ships and none of you were ever actually down.
Guess I'll just keep struggling to make it ;-;
If this ever happens, I'm positive everybody's going to get shitfaced in the first few hours and some poor /k/ommando is gonna wake up with his dick stuck in a mosin.
Evidently, we need adequate dick-gun separators to make this work.
>Mfw your cutter's shitty radars are detected by ESM from beyond line of sight
Nova Scotia... Haha At least it isn't Newfoundland.
/k/anadian here, been on boats been involved with navy have First aid shit, can cook, know naval nav, and I'm getting cert on marine radio communications and diving.
Not gonna even think of joining this shit though.
Good luck in the out of date bucket-o'-rivets. A couple of pointers, if it's a 7 day trip, bring 14 days of food. Never assume you'll arrive on time always assume there will be a colossal fuck up. And have a spare long range radio operating on a separate power grid, like batteries just in case, and have both ports (Leaving from and heading to) know you are coming, and what route you will be taking.
Finally, have fun with storms and shit, or sinking to some angry dindu with an RPG.
Oh yeah side note, you fucking fucks don't you rename a ship you fucks that breaks naval tradition and so much ookyspooky unlucky mamajama will smite you. Don't fucking rename that boat!
Retired Coastie here. A few comments and observations:
The Acushnet has berthing for around 75-80 crew without hot racking. For enlisted, this is most likely Northampton-style racks in 3 high stacks. Officers will probably be 2 to a stateroom. CO, XO, and EO will have private staterooms.
It's a Diesel electric plant, top speed of 15 knots. Econo cruising speed will be 10-12 knots. Engineering watch requires 3 bodies per section, so a minimum of 9 to run main prop. Add another 3, that gives you dayworkers, smallboat engineers, and the capability to dog watches. Call it 12 engineers, plus an electrician and a damage control guy/hull tech. Add a chief engineer, that gives you 15.
Now, topside watches- OOD, helmsman, lookout, quartermaster, and radar/radio watch. Btw, in the naval services the quartermaster is the navigator. If you need more socks you talk to the storekeepers. So, 5 bodies. Add a roving topside watchstander, makes it 6. Times 3 watch sections gives you 18. Add 1 each to each category, now you have day workers and the capability to dog watches. Call it 24. Add your 15 engineers, you have 39 bodies. Of that number you only need 9 at any 1 time to make the boat run.
Other specialties: an electronics guy, at least 3 IT/crypto guys, 2 supply guys, 4 cooks, 3 medics, 1 armorer, 1 machinist/metalworker, and 2 office staff. Looks like 17 or so. Add that to the others, you're at about 60. Fun fact, in WW2 the USS Shackle (Acushnet when the USN had it) had a crew of 120. They probably did it by swinging hammocks in the berthing areas.
Lets flesh in the command group. CO, XO, and OPs boss. EO is already listed, but lets add a Deck division officer. Round out the group with a supply officer.
Probably coming up on word limit, to be continued
So we've fleshed in some numbers and positions. There's room for about another 15 bodies. We can call these guys deck force, they'll be the nucleus of the expeditionary force.
Before this goes any farther, I should mention that there's going to have to be a lot of cross training and multiple qualifications by everybody on the crew. Engine room guys will have to qual as small boat engineers and boarding team members. Deck force has to qual boarding team, helm watch, lookout, topside security, and basic comms. The command team will have to qual as in port and underway OOD, and quartermaster. The designated OODs will qual as boarding team leaders, comms, and quartermaster. The IT/crypto guys and electronics guy have to qual on radio/radar watch. The armorer quals on topside security watch. Machinist/metalsmithquals on engine room watch.
The cooks will have EMT certs so they can assist the medics. Mininum requirement for medics will be 1 RN and 2 paramedics. It will be better to have 1 PA, 1 RN, and a paramedic. Supply and admin guys have to qual on helm, lookout, and topside security. Everybody quals on firefighting, damage control, and basic casualty control. Everybody quals on at least 1 boat crew position.
Sounds like a lot of work, right? There's a reason why the normal workweek underway exceeds 60 hours.
The Acushnet has a max speed range of 9K miles, or 13K at 10 knots. The main limiting factor will be supplies. It was classified as a WMEC, so expect to need to resupply every 10 days or so. I couldn't find anything about water capacity, it would be safe to assume it has a 6 stage evap. Figure it can make a couple hundred gallons per hour. Sea showers will be a fact of life. Not showering isn't an option, the other 24 or so guys in the berthing area will see to it.
I'll have some other stuff to throw out there, I just have to ponder a bit.
It looks like there's about 99 people actually signed up right now on the roster. Chances are we'll need to bolster it even more because I'll bet only 1/3rd of that will actually report for duty. Which means that qualified personnel will be highly valuable and probably split up quite a lot among the ship and it's mostly going to be large groups of people apprenticed to one qualified CO/NCO. It'll be interesting to see how that all works out assuming this all actually works at all.
Speaking of qualified people, it would be a really good idea for the CO, XO, and Deck officer to have some kind of Merchant Marine certs. The EO as well.
Another random observation- the Acushnet has a Diesel electric plant, and started life as a salvage/rescue ship. What this means in practical terms is that it has some fairly robust towing capability. This, in turn leads us to a possible niche in the PMC world: armed salvage specialists.
One of the things pirates do is take a ship, ransom the crew, sell the cargo, and then sell the ship.
Envision sailing into a pirate anchorage, boarding and clearing a freighter or tanker, then towing it free. You'll most likely be up against RPGs and HMGs. Possibly something in the ZSU-23 range. Your most likely counters would be HMG/GPMG to keep the RPG boats away and some flavor of ATGM for the guns. Having a couple of drones for recon/intel gathering wouldn't hurt. Sounds like a collateral duty for the IT/crypto guys.
Crew organization will be a clusterfuck. I would suggest that the owner of the ship not be the captain. You could also look at collective ownership, with a minimum buy-in limit. Anyhow, the ship's officer positions should all be shareholders in the venture. The run of the mill positions, engineering or deck watchstanders, can start off as employees and work into a shareholder spot. The ship itself is going to be a shareholder, the company will also be a shareholder. This is where your operating and maintenance budgets will come from.
The first step will be figuring out daily operating costs. It's not going to be cheap.
How does PMC work in terms of international laws? Do you need to be licensed to perform such actions as retaking a ship from pirates.
Also how would one go about getting experience in working on ship engines and stuff like that (another words what is a good way to get training for these various skill sets that we will need).
>How does PMC work in terms of international laws? Do you need to be licensed to perform such actions as retaking a ship from pirates.
I honestly have no earthly idea. I suspect that retaking a vessel probably requires either a state sanction or a contract with the owner or insurer. It would be a good idea to brush up on international maritime law. You probably start by creating your corporation. It's a business transaction, after all.
>Also how would one go about getting experience in working on ship engines and stuff like that (another words what is a good way to get training for these various skill sets that we will need).
Part of that goes back to the EO having some kind of merchant marine engineer's cert. The engines on the Acushnet are Fairbanks Morse Diesels, driving (iirc) Westinghouse generators which power Westinghouse motors attached to the shafts via reducing gears. This is all very basic gear, durable as fuck and not complicated. Any large Diesel mechanic could operate or repair the engines.
The bare bones starting point is to get full operating and maintenance manuals for every main prop and aux system. With those in hand, you can generate watchstanding requirements, which generates your quals. You'll also have to hire some expertise at the outset, until your crew is trained up. None of the skills I've listed are rare or hard to gain. It's mostly a matter of putting in the time.
Another possible revenue stream is providing site security and work platform services to commercial salvage operators.
This post is getting wordy so I'll continue in another.
>How does PMC work in terms of international laws? Do you need to be licensed to perform such actions as retaking a ship from pirates.
>GOV'T GET OUT REEE
Really though, it depends on how close you're operating to any official nation's navy, and how likely your actions are to piss them off. US based PMCs are the best because anyone who fucks with you is fucking with AMERICA. The downside is you have to listen to AMERICA while you're out cruising about, which means no false flagging, no raiding Sealand, etc.
All of my money...
But on the other hand, without MASSIVE modernization this will be really shitty SAR helo. Next to none avionics to fly during night/ adverse weather, shitty stability, no auto hoovering, poor downward visibility, sinking like a block of concrete when forced to land on water...
Most of the skillsets you need are pretty general, just needing platform-specific updates. Cooks and medics, for instance, don't change much from place to place. Getting certs for the officers will be a little more complicated. Start by shopping around amongst the various merchant marine academies to see which is the most cost effective. The wikipedia page on the merchant marine has a bunch of good info to start from. Bottom line, you might need to hire some officers while you have people going through an academy.
Other than that, all other skills are off the shelf.
A note on uniforms- it's not a bad idea to provide work uniforms. You can buy in bulk and issue as necessary. Include headgear and leather shoes. Why leather? Because we found out from the Stark incident that having plastic footwear melted to your feet is a special kind of misery. That aside, uniforms make it easier to identify your people in crowded situations. Durable, comfortable, functional, and simple are good. Easy to remove in the water is bonus. Neutral color- grays, blues, browns, tans- work okay. Stains will be a fact of life, accept it.
It might be worth considering a basic seabag loadout for each new hire. Remember boot camp? Like that, only without the shouting. That way you know that each crewmember has minimum daily survival necessities.
I'll continue in another post.
Something else to consider is where to homeport. Preferably someplace where you can buy some waterfront property with a quay or pier. A warehouse and office would be ideal, and maybe some barracks space for new hires. Maybe an office manager and a couple of warehouse workers.
Probably want to do this in some relatively stable country with permissive weapons laws.
WOAH I THOUGHT THIS THREAD SANK
No i did not.
I was working
We already hav-
A site would be godlike.
Some sort of light infantry camoflauge
And hockey masks and jerseys.
THE LEGEND HAS NO LIMITS
No i actually have about 9 hours of sleep a day
LIKE A DAMN FIDDLE
Anyone from NS is already on the list
We may as well make hammocks on the upper deck
Still is autismo
She's for sale at $250k, had like $750k spent on her in 2011 iirc.
Although the fuckwit that bought her (and has gone bankrupt since) lost her anchors in a storm and she has no fuel in her at the moment.
Ha Ha Oh Wow
I'm literally on vessel in the Indian Ocean operating is power plant and machinery spaces.
Ya'll a bunch of mooks and fools this shit is fucking expensive
Good luck getting fuel with a PMC on board. Lot of these ports dont allow strange vessels into them for fuel. Where you getting your fresh water? Evap unit? Pray to god u aint using a RO those things are MONEY PITS
baka desu senpai
250K to buy
10K in maintenance every two months
50K in fuel every month
There's like noone on it.
I have also served on a ship the size of the one i am buying. The captain had made a fortune off the ship as he had bought it for only 100 thousand dollars and converted it into a massive floating fish plantation.
And how do you know which ports don't allow strange vessels
Indonesia and the surrounding waters are ripe with pirates and hijackings.
I'm not homosexual.
>And how do you know which ports don't allow strange vessels
I've been in sailing the Indian and Pacific for 6 years. We have a US flag and USN support and getting into ports is still a hassle.
Some odd "salvage boat" isnt going to get clearance into port. When the pilot gets on board he's going to see a bunch of sketchy white bois with military gear and freak out.
>Indonesia and the surrounding waters are ripe with pirates and hijackings.
GEE lets hop on a janky ass bout with odd ball engines that only Alaskans know how to operate.(I worked on a ferry with these engines they are not common or well known..get summin with CATs and you have a much larger pool of engineers to choose from)
Oh and the crew is a bunch of 4channers with ZERO maritime experience? naw not even SUI or SUP burnouts would want to be on that boat.. >>27841125
Are you a merchant mariner? do you hold multiple engineering ratings?
This is literally my wheelhouse lol
Just remember we're going to be BASING this in Indonesia and other South Pacific countries not flying under american flags or that shit.
And if it all goes wrong we'll pirate and steal shit without a trace.
Anyone can dream
But people who put their dreams before their life will surely achieve it.
I think that eating nails for breakfast/lunch/dinner is part of the normal 4chan diet though.
Nonetheless anime is extremely faggy and I thought it was obvious only the 16-19 y/o demographic actually watched it.
>worked on a ferry with these engines they are not common or well known..get summin with CATs and you have a much larger pool of engineers to choose from)
They've only been in maritime service since about 1923, you fuckwit. There's a reason why Fairbanks-Morse is still in business. You can literally get parts for them on every continent. Yes, there's a cache at McMurdo Station.
Cat marine applications are a relatively new thing. Funny thing, every ALPAT I made (on Fairbanks-Morse engines), we were always bailing out broke-dick longliners and crabbers. It was always the same story: first the Cat main Diesel would shit the bed. Then the Cat generator would crap out. Then they'd call us to tow them to Dutch Harbor.
Sure there's a huge pool of Cat mechanics. That shit's always breaking. Cats need about twice the maintenance cycles as Fairbanks. That's ok for earthmovers, which get serviced at the end of the day. Or even stationary power applications, where you can run a 1/3 duty cycle. But you try running a Cat for a couple hundred hours non-stop, you're gonna get problems. Better hope you have cell service when it happens.
If u all do get a helicopter or plane i can maintain it
pirates in the south pacific.
Establish a permanent port somewhere nice.
Buy more ships.
I doubt you'd take me anyways, so I'm just going to lurk your breads and hope to god that posting here doesn't make me an accessory to whatever crimes you are inevitably going to commit.
You could probably score a fat contract with Japan, keeping Greenpeace and Sea Shepherd away from the whaling fleet.
Remember, Acushnet comes with a couple of RHIs. You can use those to trail long polypropylene rope where the enemy vessels will run over them. Props get fouled, game over. Followed by a fat towing or salvage contract.
>just realizing now that this is a honeypot
I've been tracking this thing and confirm everyone who has contacted 'Varnes' (the original guy is in maximum security detainment in Canada right now) has been captured by their government.
Do you really think governments would waste time and money based on a thread on 4chan and a few emails?
If he actually bought the ship and people started buying guns and booking plane tickets I could imagine they might want a chat, but they still wouldn't have done anything illegal yet.
Very few governments limit your freedom as much as the American one in this case, it's about time you guys realized that...
I mean come on, who the fuck surveys their citizens and makes "busts" based on what they say on a fictional board on the internet (apart from the Americans)...
Not even /pol/, just common fucking sense in the rest of the world.
You're plain wrong, and no amount of ellipses will make you right...
The Canadian government can van your ass for anything you say online that they deem 'terroristic'. If they're having trouble persecuting you because of your rights, they can strip you of your citizenship.
The US government can do neither of these things. Internet memes can prompt an investigation, not an arrest or seizure of property. Citizenship cannot be revoked so simply here. If AMERICA wants you out of the way but your rights are in the way, they just grab you in the middle of the night and throw your ass in Gitmo forever. Your obituary will be a missing person's report.
I'll start my own country then! With blackjack and hookers! Ehh, forget the blackjack.