I just watched the first episode of Zillion. Holy shit.
I guess it must be first episde budget favours, but the thing looked like an OVA.
Take a look:
>1987 TV series, Production IG's first work.
>Sponsored by SEGA, and the characters all use Sega Light Phasers.
>Main character is instantly likeable and upon meeting an enemy soldier, just shoots him a bunch of times without hesitation.
Also, SHADING everywhere.
Awesome OP too
You're a bit wrong with this. The anime was actually made to promote a Bandai lazer tag game and Sega actually modeled their light phaser after Zillion, not the other way around.
They went all out with they first two episodes' quality, but others are not as well animated. Still the first impression is quite incredible.
Later episodes also get very episodic and formulaic, so there's a lot of "filler" so to speak. Still it's a pretty good show. I watched it as a kid and remember it fondly due to nostalgia. But I rewatched it recently and it still holds up.
What is this even supposed to mean?
Characters have to be stupid little shits that you hate from the get-go so they can develop into passable or even likeable people by the end of a show? All characters (or at least main characters) must go through enormous personality changes in every story or they're shit for not having any development?
One of the few series I'd rate 10/10
Takashi Nakamura is kool
Zillion is not bad, but I found it kind of boring. The best episodes are the ones with Baron Ricks, and the last part of the show, due to having some kind of story. The transforming bikes are cool, though.
And, of course, there's Apple.
>The anime was actually made to promote a Bandai lazer tag game
>Sega producing toys for a tv show meant to promote a toy from a rival toy company
I'm calling bullshit on this. Do you have an image or picture of the Bandai toy in question?
Got it wrong. It was made by Sega. But it was originally a lazer tag game, not the light phaser from the master system.
It was released in the UK by Matchbox.
If your literary needs include pulpy science fiction action, then yes.
Don't expect any post-modernist treatments of issues afflicting modern society here. Although it could be interesting to read it in a Cold War context with the Zillion guns as nuclear weapons and either side reflecting the incompatibility of the diametrically opposed ideologies with the lives lost on both side representing the futility of armed conflict.
Completely wrong. It's a commentary on social inequality; the Zillion guns represent wealth and the fact that in the current system it will always be concentrated in a small segment of society; found by chance but unable to be reproduced for everyone.
here is some lineart from the show I just found in a 1987 issue of Hobby Japan I have. I tried to scan as much as the page I could, the spine on a 1987 magazine is delicate
I'll be honest, while the characters were likeable and the show enjoyable, it's still only mediocre as a whole.
I especially disliked how the Noza were completely one-dimensional villains outside of Ricks and were just there because, well, the protags had to fight SOMETHING.
And then there was also
the origin of the Zillion guns or better, the lack of it.
>At first I was like
>I serious'd the fuck up
I was gonna say that looks a lot like Opa-Opa if he were seen from the front...
But apparently that IS Opa-Opa. Neat.
The Zillion: Burning Night OVA is great with it's bizarre Streets of Fire homage opening: http://www.youtube.com/watch?v=DIg_c_LcwVA
The most important White Nut.
Invented a new Zillion from scratch even though it was impossible.
I've seen the anime but never played the games.
There's a clear correlation between being born in to wealth and being wealthy later in life yourself.
Who you're born to is a matter of luck.
There's a very good chance that if you're wealthy, it's because your parents were wealthy.
No one is entirely self-made. You have natural predispositions because of your DNA, which is something you have no control over. Then there's the nurture aspect, which is determined by your environment, such as how and where you were raised. So called "self-made" individuals also had to have the right opportunities, which is another matter of luck. As the saying goes, no man is an island.