Is the Monster of the Week format outdated? Should it be discarded in the name of new, different approaches to storytelling? Or should it remain?
Monster of the week is a symptom of a larger inadequacy in the show.
Monster of the Week format means that your plot doesn't matter. You villains don't matter. The fights don't matter. The big bad stays on the sidelines cryptically and never does anything until the very last arc of the show, and all of the evil beings that the protagonist meets before then exist purely to die.
Monster of the Week, by design, means that for the majority of the show the only thing that matters is that the show exists, not that it has any content worth watching. If you can take a 50 episode MotW show, and cut out 35 episodes in the middle that just had episodic bullshit that didn't significantly advance anything else, thats not great writing.
There's some that can use MotW to their advantage.
For an unconventional example, look at Utena. The fights are paced so that there's one every episode up until the end where shit gets real. So when the show starts to shake things up you really start to feel like things are outside the norm.
Plus each episode had character development along the way.
Well, the shows are made for like 6 y/o kids, so they have to be easily accessible. The monster of the week format works the best, because you can just jump in and enjoy it. This was also Tsuburayas intention to create Ultra Q and Ultraman, he wanted to do Toho-style movies packed into a half-hour format.
But I think the 50-episode format is outdated... most of the time nearly half of those episodes are just slow, decompressed or filler. I'd rather watch 26-episode short seasons, that are told more tight and crisp.
Yea, production-wise it would be a problem for Toei/Bandai to fill the year (producing two Rider or Sentai-shows a year is prolly too expensive). At best they could switch between Rider and Sentai... half a year Kamen Rider, once it finished Sentai takes over timeslot for another half year, and so on.
I havent watched KR in a while, but I think around Kabuto they introduced the 2-parter format. So if you would just cut out all the filler-crap in those episodes and put them together into standalone episodes (I think 4Kids did something similar with Ultraman Tiga), you would still end up with the same story told but only half as much episodes.
This seriously smacks of Gaimbabby.
They've been using the 2-parter format as far back as Agito (probably even Kuuga, but my memory's fuzzy). It's nothing new to tell the story over two episodes.
Two-parters only work in detective/cop shows, as demonstrated with W and Drive.
Any other setting, you get this.
I'm pretty new to kamen rider and recently finished den-o. I was surprised how long it stuck to the monster of the week formula and the main villain was introduced like what 40 episodes in. How many of rider shows are like this?
>Monster of the week is a symptom of a larger inadequacy in the show.
No, it's a different type of show. MoTW is created for episodic series and extends far beyond cartoons or toku. Episodic shows always have "problem of the week" formats. It's simply better for syndication, especially for long running shows. It's easier for newcomers and non-committed viewers to enjoy the program.
Get a brain
I think I prefer monster of the week VS a couple of non-disposable bad guys and dozens upon dozens of disposable minions. That way you get interesting new designs and potentially cool action scenes based around new monsters potential gimmicks.
You could always make it so every individual bad guy was very important, but that A) Wouldn't make for any good 1 VS many fight scenes and B) Would be a poor fit for a 50 episode order of a show.
This reads to me like the logic of people who think that the characterization or spectacle-centric Cowboy Bebop episodes are "filler." I won't deny that having a monster of the week setup can be a recipe for a lot of dumb shit, but if all you care about is what happens with the plot, you probably shouldn't be watching a show about karate bugmen designed to sell toys in the first place
None. Most of the other shows introduce the main villain in the very first episode, or at least a few episodes later. The only other shows I recall where they introduce the main villain extremely late in are Gaim (which was more due to it being an Urobuchi show), possibly Wizard (I stopped at episode 28 or so, but apparently there's a "major" plot twist shortly after), and Agito to a degree.
Den-O is an aberration since the producers decided to focus more on the Imagin than on the plot once they realized just how popular they were.
People keep saying this but Kobayashi is not known for any more MotW or filler than others. What throws everyone off is that she drops a lot of plot stuff around early on (more than just the standard villain introductions) and then they trail off until the endgame. It gets their hopes up for a lot of heavy, steady plot progression compared to other shows, where it's really only the case for the first and last quarter / fifth or so. That said, even her "filler" in the middle has the occasional hint or reveal.
>ut if all you care about is what happens with the plot, you probably shouldn't be watching a show about karate bugmen designed to sell toys in the first place
Fucking this, people get too serious when judging toku plots.
Gaim introduced the main villain in episode 1.
Wizard did so in the first half
They are the White Wizard/Wiseman and that murderer whose name I forgot
And Agito introduced it on the first bunch of episodes.
Gaim was basically just a Kamen Rider wrapper for the Standard Urobuchi Story. He tells the same story in literally all of his works, just with different settings.
I had fun watching it, but it wasn't the end-all be-all of Kamen Rider like certain people want it to be. It was more plot-driven than character-driven, which did make it different, but the characters were nothing special that you couldn't extract out of countless other types of works.
And seriously, anything coming after Wizard would be a breath of fresh air. Would you say the same thing if Gaim had aired after Double, or Os?
>I think 4Kids did something similar with Ultraman Tiga
I've not seen the 4Kids Tiga dub since it aired, but this in addition to it being a gag dub sounds fucking awful.
Mostly because Tiga is most 90% percent standalone episodes. How the hell do you do this without making it seem disjointed as fuck?
I don't think there's anything wrong with MotW, there just needs to be important things happening as well (and more than just getting new power-ups). The bad guys also need a reason for having small fights versus a full-on war. I think GoBusters did it decently, where the MotW were small enemies designed to aid Enter's Enetron-stealing missions. They didn't have the ability to send them all in at once.
Outside of that, I think the two-episode MotW is the most harmful form. It means that you can go into half the episodes knowing the plot will not be resolved until next time. Multi-parters should be for bigger, more special events.
If you have two monsters with slightly different suits and one of them is killed, while the other survives to be killed in the following week, it still counts as killing an unique monster.
>Would you say the same thing if Gaim had aired after Double, or Os?
a) People liking Gaim had very little to do with Wizard. If the quality of the previous show determined how people responded to the current show then why is Decade following in the wake of Kiva considered such a terrible show that it's ranked alongside Wizard/Kiva.
b) I would absolutely consider Gaim a breath of fresh air following W or OOO. It got rid of not just the two-parters, but also the MOTW and returned to the multiple Rider format and devoted the bulk of its time to a serialized storyline with Rider vs Rider conflicts.
If anything it would have been a better followup imo to W than OOO was.
>Most of what Kabuto and Drive kill are mooks.
Not really. Kabuto didn't just kill the grunt worms. He killed actual evolved ones, it's just that there'd also be a worm with a similar design popping up in the next episode.
Like in this picture, Kabuto kills the red one in episode 1 and the yellow one in episode 2. That was the pattern that most of the show followed. Sometimes they worked together and one of them escaped, but other times they were completely unrelated.
It's different from Drive so far where the early kills have always been grunts.
>having to spend hours on end just to get through a single arc
I'd rather not. Pic related.
What else are you expecting them to do for 50 episodes?
I find clashes that end up getting postponed and delayed, between main characters a lot more irritating than a satisfying MOTW battle.
But then you have two parters, which are like the worst of both worlds.
Bullshit, Big O was a MotW and if you're telling me the plot and villains don't matter in that one you're dumb.
Monster Of The Week is about execution of the plot at large, using the monster as a way to drum up conflict each week to keep things exciting.
A good two parter can be done very well, if the monster/s is/are particularly threatening and there's big shit going down. But it's easy to fuck up too.
The second season despite being motw had a serialized story versus a much more episodic first season. But that was due to the first season being the work of multiple writers while season 2 was entirely all written by Kanaka.