OST NAOKI being based with his designs Cerulean Star Winning R-GyaGya AMEIJIN Red Warrior Not a GBWC plot rehash otherwise I would probably go "oh gee, whose wrath will Fellini incur this year ... Kirara Fan Club?"
>>12259950 Sekai is pretty good in scenarios where he gets to be comedically clueless or fanboying at how awesome something is. The problem is that there's little of either once the tournament started, because he's fighting or getting sidelined while Kuroda tries to flesh out the side characters with the paltry screentime he's got.
>rushed >ASHIMILASHON >CHICKEN HOW ARE YOU >3v3/executive meddling >too many Gundams/not enough non-Gundams/boring Gundams >forced harem garbage >shit MC >girl MC that went from ok to shit (see: harem garbage) >other MC that started slurping MC's cock all of a sudden >2/3rds of main rivalry too forced >too much Ameijin >a completely pointless Meijin >shit art, shit animation, too much stock footage >a bit too much SD shilling >characters sticking around just to look shocked when something happens and say one or two lines
>>12259978 >shit art, shit animation, too much stock footage That's going a bit too far. Sure, it's not as drop dead gorgeous as say G-Reco, but it's still one of the best looking tv anime of the season.
I personally believe that Try legitimately isn't as good as S1 due to it being rushed out the door among various things, but I didn't go in expecting MUH DREAM SEQUEL nor have some sort of kneejerk reaction wanting to nuke Sunrise like some of the denizens in /m/ would like to do
I'm not sure why you replied to me questioning someone's use of tacticool though
>>12260070 I understand you at least were expecting a dream sequel. But I remember quite a bit of /m/ expecting a dream sequel of some sort. Also Try is a pun on Tri, so most likely it was always supposed to be 3 man team. In the end they should have done a beyblade like approach where the team is best 2 out of 3 matches.
Some might complain about that since it can be a cheap tool to create fake tension (or to drag out longer) with the main character teams will rarely sweep the opponent 2-0
Scenario 1: Oh no, we lost the first match so we have to win the next two! Scenario 2: We won the first but lost the second so whoever is in the third match will have to come through for us! This is where the last match usually go either way
>>12260075 The problem is not with the 3v3 structure itself, but that they royally fucked up its execution, without really knowing much of how teamwork works and adding too many teams too fast so you end up with most of them being one important character plus two nealy-faceless extras with nothing to add. They didn't know how to do team battles right, so they tried to use the same 1 on 1 battle tropes with a 3v3 dressing, with terrible results.
>>12260233 How the fuck is particles suddenly being important now not a problem? Through 2 damn series particles were barely mentioned as being a finite resource until a few episodes ago. But don't worry, this shit doesn't apply to the main characters. They can beam spam all they want no problem.
>>12260053 >the stock footage is generally used appropriately The early episode and the recent tryon is fine. But the ones used from wilfrid's fights in episode 13 until junya's fights was pretty shit.
>not remembering that the same kind of shot destroyed a FREAKING MEGA SIZE zaku Big Zak was oversized straight-build fodder, not a highly customized piece of art created by a crazy prepared master builder that's modeled after nigh-invulnerable super robots (complete with gattai barrier to boot). There's honestly no comparing the two, especially since customization (along with muh build quality) itself is a canon part of unit stats and the main excuse trotted out by tryfags for Build Burning's own nigh invulnerability (as compared to Godmaru's cardboard armor) against most opponents during the first part of the show.
>after spamming 4646646 super robot attacks in a real robot like setting tryon still had 25% energy 1/4 total, that's not low. It didn't spam attacks. Rather, it traded attacks with the Tryhards, combined, traded beams with the Tryhards and used an attack that didn't even deplete all of Star Winning's particles, let alone Lightning's. Considering it had triple the particles of any one unit and barely took out two, it should've had at least a third of the tank (the equivalent of a full individual supply) to dispatch Lightning with.
>not thinking about the particle emission was so high because it had to run high on energy all the time to keep up against all of them Keeping up with opponents is about the pilot's skill and unit's mobility. More particles doesn't mean more faster or more reaction time. If anything, the X-Bone showed far less particle usage than the GN fags and their repairbots. With almost three full resupplies, Lucas should've also outlasted the individual Celestials. They should've had low particles trying to keep up with him, not the other way around. Adou was the guiltiest offender, spamming fangs and beams from the start. However, they all seemed to have infinite particles throughout the entire match (all without needing to recharge) while Lucas was the only one who needed not one but two mobile batteries.
>particle storage? CHEATERRRRR Said nobody.
>yeah, carrying mini repairing bots, invisble funnels, bomb attaching soldiers is completely ok instead. Only the latter two. Repair bots should've depleted a significant amount of particles to repair crippling damage, but apparently they allow a penalty-free, nigh instantaneous recovery when used by 00fag
>>12260070 >wanting to nuke Sunrise To be fair, nuking Sunrise would probably be beneficial, since 90% of the problems with anime breaking into global markets are due to the super old guys running things.
>>12260296 From using the RG system, which is specifically designed to utilize the particles to create a supermode complete with finisher. It was implied that the whole process of using the particles was some ingenious idea thought up by Sei.
Crossbone literally functioned using regular attacks and maneuvers. Nothing outside of standard combat or abilities already present in the mobile suit in the original fiction. Yet it was somehow 'using up' with every movement. If particle usage was seriously such a huge concern, how the hell was that free-for-all for the qualifiers in S1 even possible? Competitors would have had their builds completely exhausted after their first skirmish with another fighter.
They decided to make this season way too serious. I know the characters got a bit emotional sometimes in S1, but it was still all about having fun with plastic toys. S2 treats Gunpla battles like some super serious sport where seeing someone get their toy destroyed is almost as seeing him dying. S2 goes against everything S1 made fun of and criticized. Renato Bros were treated like villains because they held a grudge against Meijin and treated the fight as their personal battlefield. Toshiya in S2 did the same thing and he was just "misunderstood". If the Gunpla Mafia appeared in S2 they'd be treated like the fucking Cosa Nostra with kidnapping and attempted murder included.
>>12259301 Being a Minato and Mao fan is suffering. Hope they both get to shine next season. I mean...they wouldn't make such a shitty decision like not have them in it? If it is team based...they wouldn't be so dumb as to not have them paired up right?
>>12259295 What Went Wrong 1. Sekai is a boring MC. He doesn’t even come close to Reiji or Sei. 2. Yuma and Fumina aren’t much better, and they spend most of the show jobbing/fighting the other teams jobbers. 3. Masashi Hirose being hospitalized. No disrespect to Katsuhisa Hoki, but just ain’t a Ral. 4. Everybody has a Gundam. Too many Gundams. 5. 3 vs. 3 means lots of meaningless characters stealing screen time from characters that (could have been)/are interesting. Anybody remember who Keiko Sano is? Me neither. 6. Failure to abide by Rebound Ball’s rules of Fight Psychology (look them up in the archive). 7. Airing opposite two other Gundam shows, plus 3 other mecha shows. 8. Rushed production. 9. Being the sequel to a show as good as BF. Expectations for BF-Try were extremely high, and it couldn’t live up to them. 10. Placebo/Nocebo. Remember how much everybody loved the midichlorians form Phantom Menace? 11. Gyanko chasing after Sekai is one girl too many. Fumina and Shia at least have some paper-thin justifications for lusting after Sekai. 12. Too many ham-handed THE HEART/GUNPLA IS FREEDOM/SPEAK WITH YOUR FISTS/MC IS THE UNSTOPPABLE SPEAR AND THE UNBREAKABLE SHEILD moments. 13. Not enough mysteries compared to BF. 14. Mecha designs are overly influenced by SEED and 00, with not enough designs based on other shows. 15. Lack of meaningful BF character cameos. Why couldn’t we see Kirara and Filina providing commentary for a match?
>>12261764 >3 other mecha shows 4, since Yatterman Night does qualify as one too. Also, let's not forget that Try's one episode shorter than the last series, which makes its pacing suffer all the more for it.
>>12259295 I say the rushed development & that the S1 animators weren't doing S2. Honestly, less than a year of planning? I hear G-Reco has been in the works for about 4 years! Then again given S1's success, they were probably trying to get a sequel out ASAP. Heck, I consider Try to be surprisingly good given these major setbacks.
>>12260136 They actually had scenes with teamwork & such. I remember the "Rulers of the Battlefield" team, Gyanko's team doing their version of the Jet Stream attack, even in ep 15 Try Fighters had cooperation.(But I guess the latter doesn't count because Yuuma didn't get a kill? Really? That's a complaint about their teamwork?) /m/ complained about it regardless.
Not understanding what made the first work. BF played references well and gave a fuck load of fan service, even to less popular suits. It gave simple characters with simple goals but that's all the show needed. It also had a good message of just have fun with gunpla
If you took the Gundam out of build fighters it would be a completely different show. Try just happens to have Gundams in it
>>12263737 cause all the female characters were created to cause them
>>12263802 You can name two episodes where they had instances of team work. Lets look at all the other fights which is just build fighters split up and do their own thing and maybe throw an upgrade or take a punch for one and other. Never mind if you are a jobber you only exist in the show to get taken out so the one with a name can fight 1v1
Maybe for Regional Qualifers, Nationals should be similar to GBWC but tuned for 3 vs 3 with Top 8 teams advancing to the finals (which will be 3 vs 3 battles) after the Round Robin
Round 1: Capture the Flag (Damage Level set to zero, "destroyed" units will be timed out for 30 seconds before relaunched) Round 2: Random Weapon Team Deathmatch (similar to the FPS of old) Round 3: Timed Assault (you get points if you complete the objectives within a pre-determined time limit) Round 4: 1 vs 1 matches, best 2 out of 3 wins Round 5: 3 Lap Relay Race Round 6: 3 vs 3
>>12259295 I'd say they blew their load to early and allowed management to take the reigns or give them too many stipulations they hadn't planned for story wise and animation wise. Probably an extra two months to plan things would have helped them plan things out and allow for them to properly develop the "real" rivals instead of side teams that really shouldn't have happened in the first place. Also instead of making the school seem like they stopped giving a shit about Gunpla battle by splitting it up between a Battle Club and Model Building Club.
>>12263898 That would require them actually doing teamwork properly and you know how well shonen shows do teamwork in a Tournament style format. Even YYH fucked up during the Dark Tournament arc and nearly stumbled near the end.
>>12264013 Then he realizes it's fun to fight his hardest and even if it breaks he has the ability to fix it. Just crying about it getting scratched is a fools errand especially if you want to compete with other over powered guys.
>>12265014 At least UC and 00 are getting a lot of focus, building upon SEED, X and Wing being loved long time last season. Even TurNTRombe and Bling X had some time to show off in both seasons.
G didn't get anything except super brief of straight built Master Gundam and Godmaru. But even that's undone by Burning taking a huge dump on the nuances of G, making a complete mockery of the series by reducing it to a spamming ki attacks the likes of which the actual series treated as last minute trump cards.
What's worse, the Tryon episode showed that they DO understand super robot aesthetics, and yet the staff deliberately chose to have the MC completely disregard them because muh pragmatism.
And to top it all off, the "G" Gundam isn't even from G. It's nothing more spruced up Impulse, giving SEED even more representation.
So yeah, it might be dressed up in bullshit, but Try is actually first and foremost STILL a SEEDfag series.
>>12266202 A placebo can effect you physically via altering your immune system. Which is a moot point given that we see Sekai get cuts and bleed from it; that's what put's it completely beyond the realm of a placebo effect.
>>12265216 >Rebound Ball’s rules of Fight Psychology >Watch professional wrestling.
>No, I'm serious. Hear me out.
>What you will learn from watching pro wrestling, where these concepts are taken to their logical end conclusion and practically churned, is what is often called 'fight psychology' -- that is, the choreography of a battle necessary to evoke a specific emotional reaction.
>A show with good fights, of any genre, will have the following traits:
>* A clear understanding of what the fight is meant to do for the narrative. Using an example from the thread, let's talk about Char's Z'Gok vs Amuro. Char's Z'Gok vs Amuro is meant to show us that Char has gotten a little more dangerous because of the technology and terrain, whereas Amuro has gotten /a lot/ more dangerous because now Amuro is good. What's good about this fight from that perspective, then, is that it clearly identifies Char as king of town by having him squash some GMs in impressively kinetic (for 1979) manner to show that he is still the king of town, then moves on to a fight with Amuro that has significant ebb and flow, which brings us to the next point.
>>12266304 >* Ebb and flow. GENERALLY, you want a major fight to have some back-and-forth to it; what viewers are interested in is not the main character failing, despite what they may express, but the credible threat that he could. The first battle between Char and Amuro is strong here; it lets Amuro show Char's team that Gundam is serious business quickly, but every step thereafter is led by Char (the superior fight technician) and Amuro's ultimate success in shooting down Char's wingman and forcing a retreat is hard-won. The fight is authentically back-and-forth, and Char is "leading" it for most of it, which makes Amuro pulling it out in the end satisfying.
>* Sell preservation. Generally, especially early on in a show, you want to preserve the antagonist's "sell," usually by placing them at some other flavour of disadvantage or having the hero get lucky.
>Essentially, sell preservation is about making the things you want to look powerful look powerful and making the things you want to look weak look weak. This figures into how exactly you structure the ebb and flow of the fight, but it also should show in -- not just /that/ things get damaged, but /how/ they get damaged.
>>12266308 >The Gundam is not really credibly threatened in its first fight with the Zakus, but that's not because the Zaku pilots are intrinsically bad -- they just have no armament. The first fight Amuro has inside the colony is well-choreographed for what it is because it tells you a few things about the Gundam and about the setting: solid-state weaponry is weaker than beam weaponry, Gundam's armor is really strong and big, this is new technology.
>* Odds and how they are defied. Generally, you want your hero to be beating the odds, but if it seems too effortless the odds stop feeling like they're being beaten. We all know that the main character is going to pull it out (usually); what we don't know is how, and if it seems like a lazy way of doing so, we get bored. A fight should emphasize the trait about the characters in it that you most want to see emphasized. For this one, we'll talk about Build Fighters and take a hard left into the dumbest shit ever: its baseball fight. The odds are stacked drastically against the protagonists -- 9 to 1 even before the pilot's injured wrist is taken into account.
>>12266312 >They win not because of being intrinsically better at baseball (yes, this is still a mecha fight) than Dallara, but because A) Reiji was willing to play through the pain (emphasizes Reiji's heart) and B) Sei was willing to debut their stupid new system (emphasizes Sei's skill as a developer and ability to make good calls). They win in a way that feels natural and desperate despite the heavy stacking of the odds against them and emphasizes the traits we are supposed to associate with them.
>>12259295 The fights are dull. 3v3 had potential but it was almost entirely squandered amidst all the Jigen Haou spam and 3v3s that magically turn into 1v1s because one or both sides jobbed out and apparently no one is unsporting enough to seriously 3v1 someone.
Characters are dull. Sekai is about as stock a shonen protagonist as you can get. Outside offering support and generally being useless Fumina acts jealously when Sekai is around other grils, that's really about it for her. Yuuma is another stock character with a dull arc we've all seen before. Mostly the try fighters play the straight man to the rest of the cast which makes them seem lame while all the side character appear vibrant and colorful.
It's too samey. Season one is still fresh in our minds and this show rehashes many of the same elements.
Something that I've noticed lately is that the new director seems to be much less of a Gundam fan than the original one. Background characters now hardly have any design references to Gundam characters - which is kind of a waste considering how the team format seems perfect for filler characters like that, and we're just left with background character tier designs for most unimportant team members.
Also, since the halfway point of the series the characters don't even talk about Gundam anymore. There hasn't been a single word about it.
>>12266403 >Not only that but attacking during a transformation sequence? People bring up that /m/ would bitch if they didn't but they do it wrong
In getter robo armageddon Shin getter stops the gattai with skill of the pilots and tricking them out by itself changing a lot but not being caught. they prove as a force they can outwit an opponent even when not on their own field. This was also after we'd seen both Getters fight for bit
Try spammed a load of lasers. No skill or anything and if they had succeeded it meant no Tryon fight.
Second, this is Build Fighters. There is nothing on the line. It's just a game. The world is not at stake. Every character is still supposed to be fighting simply for the thrill of the fight. In contrast, the Tryhard Fighters seem to want to win at all costs.
Third, not attacking during a transformation sequence is acceptable. In fact it's out of character for the Try Fighters to attack during a gattai because Sekai was the only one who thought it was awesome the first time he saw it and he's supposed to be the honorable martial arts character, so you would think he would be against it. Instead he goes all in for the jugular. Didn't the mind-controlled Meijin get shit for this in season 1? They are literally doing the same dirty fighting people hate Meijin II for.
>>12266474 >First off this is not Getter Robo. The episode is super robo so it makes sense to use one as an example especially when it's a good example of stopping transformation done right.
>There is nothing on the line. Losing the competition is a bit stake to them. Just because stuff isn't world shattering doesn't change that there are stakes involved. It's very silly to bring this point up, you may as well say any character taking a sports anime seriously shouldn't
> In fact it's out of character for the Try Fighters to attack during a gatta Since when? This show isn't like season 1 where nearly everyone is in it for the fun of it. Everyone is super serious and will go to great lengths to win.
It feels like you didn't even read my post. Also you have a serious problem. Like go have a cup of tea or something and calm down this isn't /v/ or /a/
>>12266474 >Every character is still supposed to be fighting simply for the thrill of the fight. What? I'm pretty sure that everyone wants to win the tournament and whole bunch of teams just wanted to beat the Gunpla Academy for various reasons, not purely to enjoy the game.
>>12266474 >In contrast, the Tryhard Fighters seem to want to win at all costs. This is bad why?
>>12266474 >In fact it's out of character for the Try Fighters to attack during a gattai because Sekai was the only one who thought it was awesome the first time he saw it and he's supposed to be the honorable martial arts character, so you would think he would be against it. It's one thing to fanboy as a spectator, it's another to potentially lose a fight against a superpowerful opponent because you didn't even TRY to keep them from doing the lynchpin of their strategy (combining into Tryon 3).
>Sekai is all about wanting to honorably clash fists with strong guys >Hurrr imma try and beat this guy in the first 2 seconds of the fight before he even gets to combine into humanoid form so we could clash fists on an equal level
Reminder that G-Reco was cut down to 2-cour for Try Tomino worked on G-Reco for four years and Banrise cut his budget and timeslot and gave it to try not even half a year after Build Fighters started bringing in money And now they're backpedaling and trying to promote G-Reco more. I hope whatever producer thought this was a good idea got his ass fired.
>>12266533 you are the only one who's bringing up this random point about sekai. He's also happily taken on different tactics with the team before even blowing up a castle instead of having a normal fight.
And I still want to know how the fuck does anyone let Sekai still play? For god's sake, that kid is literally suffering in each battle! Why does everyone allow it? Just imagine what could happen if someone's Gunpla had a flamethrower and hit Sekai with it.
1. Sekai being a poor attempt at a new Reiji. 2. Assimilation and the whole Jigen how are you or whatever the fuck that's spelled. 3. Shitty rivals w/ no backstory and no reason to even care for them, i.e Gunpla Academy 4. Interesting rivals like Minato and Simon not getting enough screen time or getting completely sidelined like the latter. 5. particle usage only being an issue to some characters (Lucas), whereas Sekai can just spam his shit with no need
>>12269074 >Minato went full Obari with Tryon 3 after seeing it in a dream >futa and tailcocks have been classic Obari since Angel Blade and Viper GTS >Laura Rolla, a female-to-male tranny version of Loran, even appears in Minato's dream
And don't get me started on how Fumina seems awfully hotblooded for a girl. She's creative, has a male-dominated hobby and her bots have little to no feminine grace. The "girl" even knifes a dragon in the face. That's definitely not the old fashioned, socially acceptable way for a woman to behave.
If I didn't know any better, I'd say she literally has bigger balls than half the cast.
>>12269267 >>12269288 problem isnt if he build his own gundpla or not. But it is everyone is giving him credit for BB when he had jack shit to do with it. I mean they could being doing the "whole amuro was too good for his gundam thing"
Everyone understood that Reiji was good controller and Sei was a good builder
Image if everyone and their mother praise Reiji for build strike, how fucking annoy would we de
I feel like this would be, not only hilarious, but an opportunity for the most transparent toy shilling ever.
>There's an opponent in the open tournament who does nothing but kitbash free sample gunpla >Doesn't even seam weld or panel line or paint >Manages to get decently far but loses because he lacks conviction(doesn't spend enough money actually buying gunpla) >At the end, shows up with his own custom, painted gunpla they can make a new kit out of
I gathered the Discharge System was extra particles they got from absorbing beams and shit.
Right now they are making it sound like particles are necessary for basic functions and attacks that gunpla use. It's a little unclear for people how this works I guess which is why there's so much hate on it.
It's also compounded by the fact that many I have talked to felt cheated in the Crossbone fight since they don't show the last part of the fight, just the result. So, the complaints people have about the episode overall get exaggerated further.
>>12270973 Its not the difference in appearance that mattered, its the number of new parts and the fact that literally only the build burning model can use them. Other recent expansions like the hgbc kits and g-self space pack can be equipped to other kits easily to customize them. Try burnings parts only fit it because they are mean to replace base parts on stuff like the limbs and chest.
>>12270985 The problem is that even if Gunpla were a big deal, it would probably be a big deal in the same way that Japanese fighting games are a big deal internationally.
Yes, Europeans and Americans would play Gunpla, but they wouldn't have the support and the access like Japan does. They wouldn't have Gunpla arcades where they can practice battling against other people all the time. They wouldn't have the same kind of access to Gunpla and Gunpla players that Japan does, because in Europe and America it will never be as popular as it would be in Japan.
Having a really big scene is advantageous, and it shows in the competitive games that are played today. I don't think for a second that Gunpla would be any different, because it would first and foremost be a Japanese hobby.
>>12270985 > Welcome back to ESPN. It's been a tough season for the fighters but they've slugged through every step of the way to reach the final four of the NCAA GBF Championship.
> With thanksgiving around the corner who will bring home the coveted Logan Cup?
> You know Jim, I've said it before and I'll say it again. My money, and I think it's smart money, is on Duncan James. He's got the grit, the will power, and that Kentucky fighting spirit.
> James is a good pick John but you can't ignore the amazing run Teeshaw Johnson Lamar has had taking on the Big 10 to get here. A sophmore out of Santa Barbra, Teeshaw has put their gunpla program on the map and in the eyes of the public.
>>12271019 That would be fine if the show itself didn't suggest that it was a massive worldwide sport and not a niche E-sport. An international European league. Finals broadcast from New York on national television. Movie stars that come from gunpla.
Sunrise didn't show us Evo, they showed us something that could compete with football.
>>12270989 Other than reiji coming back the series had wrapped pretty much everything up. Sei got good (meaning that the next years tournament won't be as exciting for us to watch since he and reiji aren't learning as they go anymore), they already won the tournament, nils learned the secret of plasky particles and reinvented them, meijin 3rd turned gunpla battle more towards having fun, and everyone got their OTP except Ral.A rehash of the same characters going through the tournament again wouldn't be as fun.
>>12271058 >>12271064 It won't change a thing. A number of fans' complain isn't going to change the direction of the crew.
The crew is happy. The directors are having fun. The producers are satisfied. The sponsors are not complaining. The kits are above baseline and sponsors are fine with that. Only a section of the old fans are complaining. Overseas noise are not being considered. Project goes on as planned.
>Jigen Haoh >assimilation >boring characters >harem otakubait, the romcom was needless in S1 too and Try made it even worse, Sunrise should just do something like they're doing with Aikatsu with no shipping at all >not enough R-GyaGya
>>12271092 >Overseas noise are not being considered. Try is named as kuso anime in Japan too though, one of the reasons being incompetent series director. And there's much more vocal anti-Kuroda people there compared to here.
>>12271119 It's not really much different from /m/, main complains being 3v3 setting, Watada's direction, main character not being Gunota and wanked too much, characters not being fleshed out enough and overall boring-ness.
S1 >IT'S JUST A GAME >BUILD WHAT YOU LIKE >DON'T BE SOME TRYHARD DOUCHEBAG WITH INVISIBLE FUNNELS AND EDGE LORD EXIA
S2 >GUNPLA BATTLE IS SERIOUS BUSINESS THAT NEEDS ITS OWN ONE-MEMBER CLUB >ONLY LOSERS LIKE TEAM FREE BUILD WHAT THEY LIKE AND FIGHT WITH THEIR FAVORITES >TRYING YOUR BEST IS JUST AN EXCUSE IF YOU DON'T ALSO WIN >SHIMON, GYANKO, MINATO AND LUCAS WERE TOTAL KARENFAGS WHO DESERVED TO GET REKT FOR IGNORING THE METAGAME
I'm not even sure what the moral of the story is supposed to be anymore.
Hopefully Sunrise will step up their game since Aikatsu and the other kiddie shows like Tribe Cool Crew move to Bandai-Namco Pictures and won't be Sunrise's shows anymore. They still have Love Live and Gundam but Youkai Watch already surpassed Gundam as Bandai's #1 best-selling franchise.
>>12271165 Does it really matter? I mean it is under the same parent company, and there is no fix staff list for the studios. Even Katoki has been enlisted to BNP recently so I won't be surprised by the split is just another tax evasion move of the Bandai Namco Group.
>>12271165 >They still have Love Live and Gundam but Youkai Watch already surpassed Gundam as Bandai's #1 best-selling franchise. http://www.forbes.com/sites/olliebarder/2014/11/17/gundam-tops-bandai-namcos-earnings-report-with-newcomer-youkai-watch-not-far-behind/
Call me when Youkai Watch can keep up for 35 years as a brand.
>>12271256 >tfw Danball is dead forever Then again http://www.siliconera.com/2014/12/22/level-5-president-aims-surpass-yo-kai-watch-new-project/ >“I have some ideas on taking something I liked during my childhood days and giving it a modern arrangement,” Hino continued. What else could be Hino's childhood be than 1. robots, 2. sentai? Maybe new /m/ show.
>>12271310 I didn't say anything about game being not-playable if the kids have no idea about the parodies nor the trends. I only pointed out that the game is "not only played by preschoolers". And the press says that as well. http://www.huffingtonpost.jp/2014/12/26/monster-watch_n_6383786.html
I still don't know why everyone bitches about pacifism in 08th MS. Every instance of it never worked, for Aina or Shiro. I never saw them trying to send a "yeah pacifism works guys" message, very much the opposite every time it blew up in their faces.
>>12280437 Well both Futaba and 2ch does have a function to take IP logs on people who have posted. They did found a couple of posters have been flooding negative message on both sites from the same IPs. The visiting staff have crossed out those sites right away. There a captures of the hate logs with highlighted IP stamps somewhere at Futabalog. Didn't bother to go through those at all.
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