Everyone always says "Why didn't Heavyarms just pick up the guns from the fallen Serpents?"
I think the best explanation for that is that HA's gatling guns are customized compared to a Serpent's gatling guns. If they're just trying to disable the suits, having piss poor accuracy might result in deaths of the pilots.
>>12505244 Heavy arms is a pretty terrible design. It's rate of fire means that it will blow through most of its ammo very quickly. The bowie knife will only last a few suits max before it becomes worthless.
I really needed some sort of emergency saber or small beam gun for when it ran low.
>>12511588 Also, why would something that uses bullets be designed for urban warfare? Enemies can just hide behind buildings, take cover. a beam weapon could penetrate cover, at least some of it. on top of its low mobility and lack of close range abilities, enemies could maneuver around buildings and strike it up close.
its prolly the worst gundam possible for the environment its built for.
>>12505244 Most of the wing gundams are pretty shitty. Only Wing Zero had any real merit due to its supposedly unlimited fire rate. (Even then, as we see in EW the suit is put under tremendous strain during each shot. It wouldn't surprise me if the Zero needed massive maintenance after each shot to prevent it from destroying itself)
All the others are basically melee heavy suits. Just fly circles around them while shooting and you will eventually wear them down. After that just keep fire up until they are just slag on the ground.
>>12511633 This makes Heavyarms even worse. All the others were designed as gorilla attack style heavy suits that could use their melee weapons for an extended period and go a good amount of time before needing any repair/resupply.
Once heavyarms runs out of ammo, its going to be immensely hard to procure enough material even for a basic resupply.
>>12511633 Basically, no Wing suits actually makes sense except for maybe Deathscythe, which is really mostly just flash anyways.
Sandrock is designed for Desert warfare, with no weapon or ability to give it an advantage in such a terrain, like say the BuCUE or Lagowe, and uses a weapon designed for a purpose it A) never uses and B) never would have to use.
Heavyarms is designed for Urban Combat, but uses heavily Ballistics that could be blocked with cover, and even when its a beam gatling, the shots are so low power, it have to waste a lot of ammo to get through cover, and can be easily outmaneuvered in a city environment.
even for Deathscythe, why would a stealth base gundam be using the most blatantly stand out weapon of them all? for fear? was the gothic look not enough?
and wing/zero works so agaisnt itself with its lack of ability to do anything but beam spam buster rifles except for the low ammo and charge rate, its not even funny.
Shenlong/Altron is designed for Forest/Jungle which apparently just equals burn all the trees down... and be caught in the fire yourself.
and then on top of that, how often do these mobile suits actually fight in their designed region?
The wing is the best design out of the original 5. The bird mode transformation means that it will be able to get in and out quickly. Even if the rifle is limited to 3 shots, it will do enough damage to eliminate its target.
Deathsycthe has the stealth thing going for it, but being a walking only ground unit really holds it back.
>>12511719 it could work underwater thanks to the 2 part word techno babble said that makes beams work underwater, yes. but i think they all had the deus ex machina, so no wasnt specifically designed for it.
it was just Plot Artillery, prolly an after thought when making the show.
"Oh wait, in this scene theyre using beams underwater. that doesnt make sense." "oh just write a line that excuses it."
>>12511746 yeah...except yknow, when not CB makes them. "ok, we send underwater MAs to fish them out of the ocean. an aerial ambush will meet them on resurface and force them to go to orbit. designated sniper will blast them off course i the atmosphere where they will meet a battleship blockade to end them."
>>12511751 The only time a plan fails in the first half is because the Gundams are more capable than planned for/there are more Gundams. In the second half most plans work except for Goodman's or Rindt's because they're shit at their job
>>12511764 and the Col. because she is a bad guy and doesn't have gundams.
but Yeah, Wing was pretty terrible on every front. i mean hell, even in the vaguest sense of Operation meteor the plan didn't make sense. lets send 5 gundams to earth and to wreck shit up... but lets not tell any of them about each other so they mistake each other as enemies and fight one another.
>>12511792 could of sent a messenger and waaay too much convolution to be taken seriously. prolly why it failed.
hell, even the CE did warfare better, and the basis of its action was much more focused on Ace battles and Big Battle settings. but even then; Nicol would actually use the Blitz's stealth to sneak through enemy defenses and disable them. Operation SPitbreak was a huge diversion tactic using faulty leaked info to trick an enemy into putting defenses where the main attack won't be. Andy's Desert Tiger Team actually did use Guerilla warfare. Hell, the Lohengrin ravine mission in Destiny was also a great example of using Impulses abilities to sneak into an enemy weak point.
and again, teh focus of that action wasn't even on that.
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