If Getter Robo forms are based on the order the jets are in, shouldn't it have 6 modes instead of 3?
There are really only three usable forms, so they're the ones that matter
They tried it once. Was pretty good at confusing the enemy, if nothing else.
It does have six modes.
It's just that the other three don't actually have any kind of use so the only time we saw them was when Musashi sortied alone with a Getter chogokin and a dog piloting the other machines because Ryoma and Hayato were too busy having explosive diarrhea.
I think the way it works is each jet is only configured for one transformation placement per form. Like Eagle can only ever be the head in 1, the arms in 3, or the legs in 2. Whichever jet forms the head determines which possible form they can take, the jets aren't configured to combine properly any other way. The best you would get is something like this >>13487312, or an error message.
Updated Gattai Simulator, when?
They're co-pilots. Head pilot has main control, the others run sub-systems and other crucial performance features. Going off Armageddon the other cockpits have some degree of control over the combined form in case of an emergency, but the main pilot can override their inputs. They continually state you need all three pilots to operate the machine efficiently, a single pilot can make the machine move but the performance is drastically impaired.
Can someone post that page from one of the Getter spinoff manga where they trapped Skull Killer Jakioh inside a Black Getter?
No, that's Albegas.
Except the Manga design for Shin Getter, which has 3<2<1 as its 3 form.
>Going off Armageddon the other cockpits have some degree of control over the combined form in case of an emergency, but the main pilot can override their inputs.
New corroborates that, and I seem to remember Toei doing the same thing a few times?
>Gore going "the getter is an admirable and intelligent adversary!" without knowing that it was just musashi, a dog and a toy that were piloting the getter robo
best extra chapter
I guess they are not built to do that, the placement of parts, Getter magic or not, just doesn't allow for other combinations without it being weird as fuck, while something like the Aquarion(Seemed like it was Getter inspired) had all kinds of combinations courtesy of Kawamori's lego skills.
Right, the manga had it too.
First two Aquarions actually didn't combine in any way different than the main three forms, though they could sub in Assault parts (since those were pretty much the same as normal ones) and the Assault Aquarions did have transformations they could do.
Actual "three parts, six forms" is the property of this, pretty much.
The first did have Soluna though.
If the joint that joins all 3 Vectors together at the "waist" of the Vectors is able to connect to each other in any order, it should be able to pull other combinations.
>The first did have Soluna though.
Soluna's a really odd case. It would be horribly off-balance if it actually had all its arms, but since the arms of Vector... Luna, I think? - were ripped off, it sort of worked.
That aside, while Aquarion TECHNICALLY has a lot of cool side forms, they're never actually shown off - just something you can do with the toys. Sort of like how the Core Block System in 0079 Gundam theoretically allows them to mix and match parts, but they never do.
Well, the Assault type fulfilled the weird combination quota for the original.
>3 standard forms and another 3 possible but never shown forms
Then there was the Evol/Original combinations from the OVA.
Then Logos came in with its 2-Vector combinations that combine into the weirdest of shit.