Because that's more ironic and funny, and they clearly didn't want that. I bet they came up with the name, had a giggle, then rushed on with, "Yeah okay, whatever. We need to hurry and throw something out there or else they'll catch on we got nothing to show again."
>>25317411 It's not that she's generous, she probably wants to prove she can still make good stories and all when given control. As we've seen, the lore and characters and all are pretty bad from this.
>>25317553 I'll give you credit and say the character appeal is merely objective. I, personally, find them pretty shit, but that's me. The rest is spot on, though. It just isn't fleshed out or very well thought out it seems.
>>25316701 Oh my god - are you the same guy who couldn't let this go yesterday? Why are you so desperate for validation on your uninteresting opinion? I think "muggles" is a really dumb made up word but I didn't have some pathetic need to instigate a hate war on J.K. Rowling over it. Doesn't your mommy love you?
>Hmm I could fund a 3D game based on Equestria or an entirely new cartoon series inspired from the fantasy magical land of equestria. >Oh my... >Oh my god! Them's Fightin Herds, a shitty unimaginative 2D fighting game approved by Lauren Faust! HAVE MY MONEY https://www.youtube.com/watch?v=eJcippkGQIc
The characters are too...animalistic for me, it makes them more difficult to relate to. It is incredibly awkward because these characters hit the uncanny valley (in terms of civilization and behavior) of being human like.
The ungulates are smug dumbfucks, but they managed enough civilization that they don't need predators to thin out the herd. They still have their petty fights for dominance and all the rough edges that wouldn't fly in MLP.
It's not very pone-like, but is that really a problem?
>>25317411 Video games industry everyone, where half a million bucks is considered "low budget" now...
>>25317944 Assuming you're talking about SF2 (seeing how the first street fighter game does not even pretend to have a story), it sounds like a joke but real talk the story is pretty good. It's just that it's singlehandedly responsible for creating every cliche we have about fighting game stories today, so people have come to believe it's silly but back then having the tournament be nothing but a backdrop for all the unique characters and their unique motivations to do good in it (money to blow, money to support others, training sessions, fame, revenge, world domination, what have you) was a huge deal.
>>25318219 I honestly don't get it. It's a team of 5 guys. Okay, they get contractors for some of the stuff, and okay, there's a lot of frames to be drawn. There's some licenses to be bought, all that.
But I mean, there's no marketing costs. There's no manufacturing costs (igg rewards not withstanding). These are what make a modern AAA game cost 100 million instead of 1. This case, apart from paying for some licenses, really all they pay money for is their own salary. Theirs and their contractors'. And let's be real these guys are not working on this 8 hours a day, this is not a fulltime thing for them. Sure they will devote MORE time to it now that they have the funds. That's cool. But I refuse to believe that they need 500k for this comparatively small project. It just doesn't fit left and right. 18 months seems like a cozy development cycle, and 500 thousand dollars seems like someone somewhere is making some REAL good money for working on this. REAL good.
>>25318304 >And let's be real these guys are not working on this 8 hours a day, this is not a fulltime thing for them. This really sounds like one of those claims that require the "proofs", as that one meme says.
>>25317950 I guess it misinterprets what I like about the series. I feel like the world isn't relatable enough that I can totally empathize with the characters on the same level I could with MLP, but not different enough that I can view the story as kind of an omniscient outsider.
Without any characters meant for us to latch onto, the whole world becomes disjointed in a way that makes me not care for the characters. It is like trapped between Pikmin and MLP.
>>25318315 I don't see why the onus to "prove" anything is on me. I'm not saying I know the facts I'm just saying I'm really really suspicious, feel I have good reason to, and have been given no reason not to. The breakdown the devs gave for the budget was very unspecific, and the numbers seem very very generous to say the least.
I'm not saying this is a scam or anything. Just a bit of a ripoff. They could probably also very easily be making the same game for half of the budget.
>>25318379 I don't know, what do animators make? Programmers? 60k a year? 80k? Working 40 hours?
People use these numbers, scale them to the 18 months the devs named (we have no idea where that estimate comes from whatsoever!), and come up with crazy figures. Even making it seem like the devs sell themselves short.
But that's not how it works. These guys don't go to their office job 9 to 5 and then in 18 months, because of the expertly crafted minutely detailed game making schedule they've worked out one and a half year ago the game is finished. I mean, have you followed this project? I don't want to say rude things but let's just say, I question their ability to plan ahead a lot.
The real question you have to ask is, what's the combined workload for animating another 4 characters? Drawing up the stages, putting the values into your editors to have the moves behave how you want them to? How many hours do you think they will be working on this? 8 hours a day, 5 days a week, 4 weeks a month, 18 months? For 5 people? Think this is a project which takes up 14400 manhours...? Cause I don't.
What I want them to make is what they deserve for their work. And unless they can come up with a more detailed budget than "one third is for animation" I have a hard time seeing how they can justify these numbers.
>>25318590 I want to see Lauren Faust's rebound ungulates, with all of the baggage that entails.
I doubt I'll ever play TFW^HH particularly often, since I don't really give a shit about fighting games, but I didn't have a problem supporting it and am at least going to try to enjoy the game and the setting.
Also, yes, it's pony related. The connection to Faust and the game's history suffices.
>>25318846 >"Extra spare cash" probably makes up for half of the money is what you need to understand. It's slang for "money we pocket because we can". Well, you're just going to have to show me how this is true, because I guess I'm just too stupid to understand. Sounds more to me like you're salty and looking for reasons to justify a conclusion you drew at the outset.
>>25318932 It just befuddles me how everyone assumes they are not frauds by default. When frankly, crowdfunds are fraudulent by default. And they go out of their way to not let anyone know anything about how the budget is used, other than the barest of barebones information (which I think they are required to per IGG regulations).
Put this into perspective. They have the gall to say "this money is spare money". Like they don't even fucking come up with anything they just say they don't really know what they're going to use the budget for yet. That's in ADDITION to nobody knowing how the base funds are divided. Who's making how much for what work. And those numbers being questionable to begin with. In ADDITION to that they have money that they specify as "backup money". They already had a sum of their base funding goal specified as backup plan, and then there's even MORE of that now.
YOU give me one good reason why I'm not supposed to believe that's money for them to blow on drugs and hookers. Or, you know, whatever the fuck they want. Cause nobody is regulating this and people in here don't even feel the need to ASK. Not just that, but as soon as someone does *I* am the sucker? Give me a break. Seriously. There's some crazy naivety going in in here.
>>25318829 Made by a group of amateurs which only have to work on 7 characters's abilities. With a copied engine from Skullgirls. With the shitty stolen gameplay from Marvel vs Capcom. No original mechanics or ideas.
No level design No voice acting No intense programming full of physics and optimization issues No insane new-generation graphics No professional sound editor and music composer. No professional Disney animators.
Everyone including their grandpa knows thwt crowdfucking is a scam, all except for the valiantly stubborn bronies in denial Ignore them anon. This fanbase is full of autisicc chucklefucks who would rather save a horse rather than a human being who happens to be their brother or father.
>>25319174 Okay so let me spell it out for you. I can not prove they are actually comitting fraud because if I could I would go to the police and not bitch about it on 4chan. There.
I just thought explaining to you that asking me to do that is asinine, but giving you reasons for why I live under the assumption, that makes more sense. But hey I'll go as slow as you need me to.
And now for the love of god explain to me why you're sucking their dicks and refuse to consider that the budget might be fishy, no matter how many signs point to it. I am looking forward to the game as much as the next guy. I'll buy it when it comes out! I'm a fan of fighting games and the characters look interesting too. It's just I'm not fucking blind and this is one of the most questionable crowdfunds I've seen in a while.
>>25319072 >>25319124 >All these retards that has no idea of how game development works, time taken and etc. >Muh kikestarter meme
Only retards thinks that crowdfunding is a scam and the only one that actually gets scammed are dumb shits like you who probably fell for a legit scam because you couldn't take 5 minutes to do some basic research before donating to it.
Look, scamming and making frauds simply is a huge fuck waste of time and anyone with a brain would know this if they even spent two seconds to think about it. To top it off, do you really think Faust would be involved if it was a scam you stupid fuck? Holy fucking shit.
Almost the only ones that actually can legit create scams are industry veterans with the name and fame to actually rake in cash from and even then there's this whole thing about your fucking reputation being destroyed among both your fans and publishers. You have to remember that you are, in fact, attaching your real name, info and bank account into this shit, it is more than possible to get your ass dragged to court for it too. And that's ignoring the fact that you normally have to actually have something to show before you can even hope of getting any larger sums of money, unless you got a name or brand backing it.
Thing is, you chucklefucks don't even have any goddamn examples to show, outside MAYBE Tim Schafer and MM9, and even then it has more to do with Schafer being a retard that are absolutely ass at money management and Keiji being a hack.
Don't you think veterans in the industry would've called out on Kickstarters and the like if there was any genuine attempt to scam? You know, the people that actually knows the time and cost of game development? It's not like it hasn't been done before either.
>>25319375 Every other german town is called x-town. That's what their naming conventions work like, sounds a lot less silly for natives of course. And there's only so many nouns to use I guess.
>>25319428 I get that questioning their upstandingness and the numbers they name is a cardinal sin, but all the name calling in the world won't change that they have not been particularly transparent about this entire thing.
>>25319611 I don't get how the budget was determined, even with generous estimates I think it's overblown. Many people share the sentiment. Their "breakdown" is very inconclusive and they have shied away from answering any questions about it. And then a whole chunk of the budget ("backup money") doesn't even have a fixed use yet, which is not really how budgeting works.
I really don't know what else you're looking for. I can only point out a lack of information so much.
>>25319733 I honestly wonder how many of the people claiming that Faust wanted Twilight to become an Alicorn and/or princess are just baiting and how many actually started believing it despite Lauren clearly having said she didn't want that.
Same with the whole "Lauren just created the characters and wrote the first two episodes. She didn't do much for the show's success" shit despite her and people in the staff having said in interviews how horribly this show would've turned out to be if she hadn't been on board. Sure, the guys running it now are responsible for it still being successful, but Lauren made it take off in the first place.
>>25319832 I was very unsatisfied when the dev did that writeup, it was a wasted opportunity to shed some light on their budgeting, and I am weirded out by the fact that people keep posting it as if it said anything of note.
I get that 75k is too little. And the guy who suggested that was being a dumbass. And yet I have no idea how they came up with half a million. Mentioning the fact that they have worked on this for free for so long multiple times, and talking about how developers shouldn't undersell themselves doesn't help either, it's not like people are supposed to pay them retroactively for the time they worked on this in the past. It sounds to me like that's what they expect though.
>>25319613 It's one thing to be cautious inquisitive, but don't be a retard and pretend you are when you think people should be assuming they're frauds by default, so drop the shitty "Holier than thou" attitude, please. There has already been plenty of discussions regarding their budget and people that has been naturally cautious and asking about it without going into it with the attitude that they're frauds by default.
>>25321716 >There has already been plenty of discussions regarding their budget
Yeah and most of that were inane crybabies who were really just mad over the characters, would have preferred if M6 stuck to ponies, dislike fighting games or whatever. And really would use any excuse to bitch.
There's only one *serious* question regarding the budget, and it's been the same ever since day one. What did they base the estimate on. Who is getting what money for what work. And they never felt like adressing that, ever. I get that you're a fan and the mere idea is painful but I don't think whether or not I assume they're being frauds or not matters much, their silence speaks for itself.
>>25322349 Okay, so if you complained that the budget was unreasonable based on nothing but the circumstance that you are unhappy with the game's story, I think you're an idiot too. If that's what you wanted to hear?
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