ITT: God tier videogame OSTs
To The Moon, it has some great contemporary piano.
Plays if you get the bad endings and during the last dungeon.
Overall theme for Yakuza 0. Works very well with the intro and trailer.
>Most Nintendo games in general, especially Smash
>Older Pokemon games
>Red Dead Redemption
Sure, people dislike World of Warcraft, and rightfully so, but they have some of the best OST.
Well, the soundtrack was basically just Vegas by The Crystal Method. But i really loved it as a kid. Game was shit btw.
>Super Mario World
Most of the games are pretty bad, but the OST is great to listen to
Indie games usually have pretty nice music.
Always reminds me of Links Awakening on Game Boy.
The best ever.
I fucking hated this game so much. Talk about Tumblr-tier writing
Risk of Rain
Cave Story Remastered
>Ctrl f Deus ex
Finally somebody who gets it, this game was so fucking bad written it's mind boggling
>mfw i get told that "i don't get it" as if there's anything especially complicated about this
>mfw all these ebin classical monk chanting songs
>implying anything else matters
The Sims (the first one, from 2000) had a god-tier soundtrack that could be used as a base for vaporwave songs.
>>is the worst game in the series
>>has the best music in the series
remember when ps1 games came with those little advertisement / inserts in the cases that you filled out and mailed back to them ? i did that with a few squaresoft games and i actually got sent this for free.
Many of Tim Follin's soundtracks are excptional; he's worked on numerous games for C64, NES, SNES, Amiga, and even later consoles (among others). He had a habit of seeking and utilizing absolutely every last bit of sound power out of the console he was working with to make a game's soundtrack into a work that—especially in the case of his C64 works—sounds like it belongs on a platform one generation ahead.
Some of Tim's work demands multiple listens to fully appreciate and enjoy—but if you know anything about the hardware he so often worked with, you may find things to appreciate from the start.
Ghouls 'n Ghosts on C64:
Bionic Commando on C64 - first stage:
Tim's brother, Geoff Follin, often composed music with Tim or even by himself. In the case of programming music, he seemed to be almost as skilled as Tim was (if not entirely as skilled), but he wound up not programming music as often as Tim did, as he was mainly a progranmer and probably had his hands full most times.
Gauntlet III on C64's title screen:
right ? i was kind of upset because i hated ff8, but ended up loving just listening to the soundtrack.
nice projection my man
anyone else remember when disgaea put in a punk rock song in their trailer / in the game itself ? it's what got me into the series
DIshonored had amazing sound design with nearly all original sounds with high quality and a good aesthetic. The OST was really dissappointing though. The main menu track and Drunken Whaler are highlights, other trcks really rub me the wrong way.
>no one had said Castle Crashers
Every track is god tier
The Japanese version of Castlevania III was known as Akumajou Densetsu, and utilized a chip with expanded sound capabilities, which added three channels to the NES/Famicom's five on-board (including DPCM). This was only possible on the Japanese Famicom and not the NES that the rest of the world had seen, as the connections inside of the NES console that were required for any sound chips to work straight from a cartridge were not made between the NES's CPU and the cartridge slot, but instead, they were made to an expansion port on the bottom of the NES that was never used. The Famicom was designed differently, and was able to allow cartridges to contain usable sound expansion chips.
Akumajou Densetsu's soundtrack not only sounds incredible as a result of using the VRC6 for its additional channels, but the compositions are extraordinary! A couple of tracks, including "Clockwork", use no percussion at all, and for the reason that it sounds so archaic and well-structured with no drums at all, Clockwork is probably one of my favorite pieces of music ever written. Here's the whole soundtrack, just below. Have fun:
>2nd games soundtrack not as good
Nigga what are you saying?
>no one posted smt iv yet
also persona 3 obviously
Didnt see this so I thought ide help you guys out
>I'm the only one who ever mentions Quake in these threads
Quake 2 was pretty generic industrial metal for the most part, but it's what got me into the genre in the first place.
Quake 3 was a really unique fusion of industrial metal and breakbeat, plus it featured FLA which is cool.
Quake 4 was boring as shit except for the theme song which was awesome.
But the Quake 1 soundtrack was fucking god tier dark ambient that I still to this day consider to be one of the greatest things Trent Reznor has ever produced.
The World Ends With You, GOAT soundtrack for a GOAT game
You're the fucking man.
Best 8-Bit OST hands down,
You mai nigga
Best OST comming through.
>nobody posts good shmup osts
Oh my god, what the fuck is this shit?
C&C: Red Alert 2
>still listening to chiptune
>still upholding chiptune in higher regard than massively better-produced scores of fifth generation onwards
>Feels: The Game