ok guys, I love videogames, they're cool shit you can program your computer to do and I don't mean your average /v/ garbage.
I think games are cool software.
Anyway, I came here asking if you guys know about cool CS and math topics or just science topics that would make interesting videogames.
I want to know at least how to make my own cellular automata, what book should I read?
I'm self taugh and barely knows more advanced math than high school algebra, but I'm willing to learn.
Maybe making a game about how political ideologies propagate themselves into a society would be cool.
or some game about minerals and rocks.
An extremely complex, text based with some visual graphics, diplomacy/political climate simulator. You start off as one country, could be our world, could also be a randomly generated one to keep things interesting, but that increases the overall complexity by huge margins, so stay on Earth for now. I guess your goal is to become the richest and most powerful country or something.
I've made one (for 2 players)
in fact, I changed the rules of the game of life because I though it creates to few alive cells and too many dead ones.
give me a moment, I have to search where I've written the rules and translate them in english...
Are you looking for help programming or more info about CA?
>Maybe making a game about how political ideologies propagate themselves into a society would be cool.
Do it up. I wish there were good games about cultural diffusion.
a player's turn=
->the player create 4 alives cells of his color in dead cells (only 2 in the first turn)
alive HC and touch only alive NMWC cells => dead
alive HC and touch at most one alive NMWC cell => dead
dead and touch exactly one NMWC=HC => alive HC
to win=have at least 25 alive cells at the end of your turn
NMWC(color does not matter)
>>I want to know at least how to make my own cellular automata, what book should I read?
Play around with this, look up what you are playing around with, most of this shit is online
You can program them easily in netlogo.
Cellular automata are really easy to understand though. You are a cell, look at the states of your neighbor, change your state depending on the states of your neighbor, next timestep, rinse, repeat
MPM-ICE would be cool to put in a game.
yes, but they suck.