>implying you've had more fun playing anything else
SORRY THE ONLY TRUE GOAT COMING THROUGH
Halfway line goals with Adriano WW@
>posting Tony Hawk and it not being THPS3, easily the best in the series.
>played thug all the time with best friend
>would sleep over and play all night long and part every day
>his cousins sexually abused friend kept sexually harassing me
>tfw I was to young to want to give her the dick
>tfw still virigin and that was probably the closest I will ever get to sex
If only for the fighting, this game qualifies as GOAT.
GOAT demo indeed. You brought back the best memories anon.
I played Armored Core up until 2012 because of that. Now I just wait for a good one.
Yet another anon who speaks the truth! A friend and I had that very discussion a few days ago. I called him a "Faggot". He did not appreciate my expressiveness.
I agree that was a better game, but the novelty of the open-world, walking, story etc was fun.
Gameplay felt more fluid and takedowns were easier in Revenge. No need to avoid same-way traffic made the competition more fun. Jut felt more polished as a whole. what is it you liked more about Takedown? Is it just because its older? Because you dont like change? Or is there a genuine reason?
also, Bases Loaded, Punch-Out, Blades of Steel, and Double Dribble
>.not liking number 4 the best
4 was definitely the best. It had great levels that weren't too large, but had enough space that you could string combos around the whole map plus it has my favorite soundtrack of all of them. The on foot portions and the increasing use of non skating part brought the series down starting with THUG and leading to the Jackass shit that was THUG 2.
SSX 3 = SSBEST
Also, I actually played the shit out of the new one, even if it was bereft of features
there will never be a player as good as Pablo Sanchez
The core gameplay of SSX2012 was amazing and it was, at times, a sight to behold, but it was lacking in some serious essential features and didn't have much variety in its venues, nor any of that truly colorful atmosphere that was so important to the other ones.
Part of the joy of SSX3 was just taking a leisurely ride from the top of the mountain to the bottom without any actual pressure to perform, jamming out to pop-punk and techno, and EA, in its infinite wisdom, said "Nah, fuck free ride mode"