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Archived threads in /tg/ - Traditional Games - 163. page
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I think there was something happening this weekend edition.

Mk3 list building: http://conflictchamber.com

Discord channel: https://discord.gg/KmXzbwD

Warmachine/Hordes Books, No Quarter, & IKRPG
http://textuploader <dot> com / da46m
PP Youtube (gameplay tutorials, tournament coverage, and announcements)
https://www.youtube.com/user/PrivateerPressPrime

Latest Errata:
http://files.privateerpress.com/op/errata/WMH-Errata-July-1016.pdf

Steamroller Rules
http://privateerpress.com/organized-play/steamroller-tournaments

The...
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>>
Just set up a Discord channel:

https://discord.gg/KmXzbwD

Yeah, I know it's glorified IRC, but all the cool kids are doing it.
>>
>>50106143
My list so far was going double Soldier. Sad thing is, he can't bring along Zaadesh1 to play Rushbot.
>>
>>50106207
Yeah, he doesn't (yet?) have a world-beater build like Una2, and has a few holes in his plan, but with everyone loving gunlines, I think he's going to be good.

Also re: Soldiers countercharging, with the new infernal ruling on melee range being 360 degrees, a countercharging Soldier can -- if the stars are in alignment -- countercharge into something's back arc after a charge, pull it out of engagement range with its original charge target, and leave it with nothing to attack, at the cost of...
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Stat him /tg/
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>>50105982
All stats: Avg
Luck: ∞
>>
>>50105982
Mumen Rider, Fearless Cyclist {W}
Legendary Creature - Human Warrior
>Flash
>Vigilance
>If Mumen Rider, Fearless Cyclist would die, return it to it's owner's hand instead.
0/1
>>
>>50105982
Jokes aside, compared to an average person he's probably ripped as shit. He can survive getting the fuck beat out of him by giant monsters and gets an almost unhealthy level of cardio.

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Hey can any 40k people help me im looking for some lore reading on anything about psykers and Malal.

I dont play but have been sucked into the lore by some youtube videos. I have done some searching on my own but it is limited to google and the like, deepest lore is never found on google.

What I have found on Malal is small but i did find something to read that he may be in The Laughter of the Dark Gods. As for psykers im looking more of how they perceive the immaterium.

Also pic slightly related
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>>50104979
lexicanum you dumb fuck
also read the source material

don't trust the ebin lolsorandom youtube vids
>>
>>50104979
Malal no longer exists in Canon due to copyright conflict.
>>
>>50105437
what copyright conflict though? the only thing that i find is that its a city in Iran and maybe like a Pakistan tv show. I do know they got copyright for the other chaos gods but not Malal

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Have you ever run a campaign that didn't have an overarching plot, but was instead episodic? Where there wasn't a BBEG, but instead, a new villain ever 2 or 3 sessions?

I've had thoughts of doing a paranormal investigation game in the vein of Kolchak the Night Stalker or X-files Monster of the Week episodes, where the players semi-quickly deal with a threat before jumping to the next. I was curious if anyone has had any success doing something like that. Any tips?
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Tried to a couple of times, they always wind up having an overarching story
>>
>>50104603
Yes. But it emerged naturally.

op I have done this. The thing which is different is that the characters don't do a soft reset.

I try to make all my adventures wrap up within one session.
>>
>>50104643
What do you mean by "soft reset."

Also, I kinda want to try and integrate side plot stuff like a TV show. So during the course of one investigation, a character is dealing with some shit in their personal lives as well. Add some variance to the missions and give opportunities for character development.

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Eclipse Phase General: Unconventional weapons edition

Old thread:
>>50069584
>OFFICIAL BOOKS
http://robboyle.wordpress.com/eclipse-phase-pdfs
>Transhumanity's FATE (FATE Conversion)
http://www.mediafire.com/download/ae113ujgd3hggpl/Transhumanitys_FATE.pdf
>X-Risks and After The Fall
https://mega.nz/#F!KwcS0bJK!9KLjZegzebaq-mlPUin45Q

PLAY AIDS:
>10 things...
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>>
I liked it last thread, /epg/, so let's play a little game again, get us nice and started on a polite discussion.

I will provide a series of motivations. You shall decide what those characters are like.

+Lunar Independence, +Anarchism, -Clanking Masses

+Religion, +Technoprogressivism, -Hypercapitalism

+Self-Improvement, +Wealth, -Anarchy

-Anarchism, -Hypercapitalism, +Technosocialism

+AGI Rights, +Uplift Rights, -Personal Freedom

+Morphological Freedom, -Anarchism, +Asceticism

That should be a good six to start on.
>>
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>>50103724
>>
>>50104927
Do you think think samsa porn is popular on the mesh?

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https://www.youtube.com/watch?v=YGV6bCTMM5w
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https://www.youtube.com/watch?v=BemWY0XAQtM
>>
>>50102463

Why is Gloryhammer so fucking good?
>>
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Slough Feg have several songs (and actually an entire album) based on the Traveller pnp game. A lot of their other stuff is fantasy and sci-fi too.

https://www.youtube.com/watch?v=NiHpfugCboI

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What are you guys playing tonight ? Deck ideas etc.....
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i would be playing tamiyo spirits but i have a party to go to.
went 4-0 and 3-1 at the last two FNMs i did with it
>>
>>50101581
trying out a mardu gearhulk deck at my fnm. I would go jund but got no greenhulks outta my box or sealed events.
>>
>>50101581
Boros Humans, focusing on Heroic and Tokens. I did pretty OK, I won about 70 percent of the time.

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For those who like extra monster art or some shit, I got volo's art from roll20. Unlabeled and unsorted.

https://mega.nz/#!5F8C2TIT!KNzmN9wAlv1jsL8h6RGFMMHtCnjCEhjGG6sJQi2YwU0
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bump so I can still find this when I get home from work
>>
>>50100631
bump
>>
>>50100631

Cool, thanks.

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This is how I Gork...
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...And this is how I Mork.
>>
>>50100146
>>50100154
/thread
>>
My orc warboss's idea of 'cunningly brutal' in a WFRP game was to stuff squigs full of stolen black powder/black powder he'd been bribed with and then have his gobbos shoot them with flaming arrows once they were engaged with the enemy. It actually worked pretty well.

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Post warriors in bulky as fuck armor. Bonus points if you can't see their face.
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Bulky enough?
>>
>>50100029
>*heavy breathing*
>MRPH MRMRPH MD MHH!
What?
>KMM MHM MHM MHHM!
What's that? Skulls for the Skull Throne?
>MRRPH!!
>>
>>50100029
It looks like he has a hump.

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Melee weapons edition

The /btg/ is dead - long live the /btg/!

Old thread: >>50074929

=================================

BattleTech video-game pre-alpha gameplay
https://www.youtube.com/watch?v=FjEeDz51pHE

Spotlight On: Crescent Hawks
http://www.mediafire.com/file/0dxjflc1r382s2j/E-CAT35SN101_Spotlight_On_Crescent_Hawks.pdf

Touring the Stars: (Ha ha) Butte Hold
http://www.mediafire.com/download/c5ggig1wz21l8r0/
E-CAT35SN210_BattleTech_Touring_the_Stars_Butte_Hold.pdf

==================================


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>>50098152 #
That's a mech I've been meaning to field but never really had an opportunity to. What's the most effective way to run it?
>>
>>50099874
At the enemy. It's not a complex mech. Get the TSM going, chop face.
>>
>>50099893
This, it's such a simple fun mech.
TSM Stronk

For some reason, is there a TSM Awesome someone made because, reasons and PPCs love point blank?

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ITT: /tg/ makes a shitty meme chapter based on pic related


Thread Theme: https://www.youtube.com/watch?v=OnVepJyBQzo
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>>50099661

That's not a chapter idea, that's an average day in the warp.
>>
Oh shit...
>>
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>>50099661
We all know where this is going...

hey tg, i need specifically male duelist tieflings
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bump
>>
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>>50098863

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Anyone ever play pic Related? Any stories?
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>>50098614
>Anyone ever play?
No
>Any stories
No its unplayable

Why the fuck are asking these fucking questions?
>>
>>50098614

No.
>>
>>50098614
Yes. Took weeks to get the blood, cum and goose urine out of my socks afterwards. Fun times, but the group fell apart after the DM escaped from my sex basement.

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A Big Bug Edition

>Tabletop/P&P RPGs
[Scrollhammer - Tabletop Wargame] http://1d4chan.org/wiki/Scrollhammer_2nd_Edition
Discussion in #Scrollhammer (irc.thisisnotatrueending.com (port 6667))
[UESRPG 1e + other TES RPGs] http://www.mediafire.com/uesrpg
Discussion in #UESRPG (same server)

>Lore Resources
[The Imperial Library] http://www.imperial-library.info/
[/r/teslore] http://www.reddit.com/r/teslore/
[UESP/Lore] http://www.uesp.net/wiki/Lore:Main_Page
[Pocket Guide to the...
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First for bug dicking
>>
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>>50097735
im not one to know elder scrolls lore really well especially vivec but i do know he did some real fucky shit. tell me straight doc. did he really fuck the bug, and whats with the statue.
>>
I hereby annex this thread in the name of the Mane.

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The alignment is listed as neutral evil and we're told it's a tool of evil, but read the text - it cares about nothing except completing the task it is given, doing nothing but attempting to fulfill its duties until its existence ends.

That's the most lawful neutral thing I've ever heard of. How are they trying to justify neutral evil?
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>>50097431
It's a hag's mind slave. That condition of slavery does not reflect upon its alignment. If it were somehow set free, it would behave in a neutral evil way.

It's not hard to understand. Dominated people don't suddenly change alignment either.
>>
>>50097672
They were invented by hags. And like everything hags make they are pure evil.

Hags are cool, but my group never uses them. The one time we fought them we accidently tricked a kraken into killing them for us.
>>
>>50097697
Hags are so fucking cool.


Even yugoloths, beings made of pure neutral evil, don't seem to be as evil as hags. Yugoloths may be completely self-interested mercenaries, but they don't have that touch of creativity or that bottomless spite. A night hag will devote her life to elaborately fucking with people, getting their hopes up and then dropping them into the depths of despair. Not because it benefits herself in any way, just for the lulz.

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>cool female design
>it looks like she forgot to wear pants

Why does this happen in fantasy art and even SF art?
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H-Ho-HOT
>>
Why do you ask a question you already know the answer to?
>>
>implying pants are cool

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I've been running a totally homebrew Pokemon RPG for a few weeks now, it's my first time GMing anything and I'm new to tabletop RPGs in the first place having only played a bit of D&D and Dungeon World.

I'm running into two major problems which I'm not sure how to solve.

First of all it has already got too easy for the players, there are 4 of them, and they have reached Cerulean city and just defeated Misty, which was frankly too easy for them despite me putting very good pokemon out. The reason is that with 4 players, all having 6 pokemon, while i can only field 6, even if mine are better they can simply outlast me. Even after the two initial trainers required to be defeated. How the hell can i make this game harder in a game where they outnumber me 4 to 1.

The 2nd problem is a severe lack of direction and well, role play. I'm unsure what to do, the role play is the players in the world of pokemon, catching, training, exploring and defeating the gym leaders, but they also want more, they want me to throw in quests and adventures beyond that but which would surely result in an entire session where nothing much happens, it's hard to reward players beyond giving them money, items or skill points which i am keen to make develop slowly. I'm also very stuck for quest ideas in a pokemon world.

Another small problem is a player who insists on trying to do silly inappropriate things like kill old ladies and rape women, kills the fun pokemon vibe.
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>>50097135
You should restrict battles to 1v1 or 2v2. 4v1 battles shouldn't happen, unless you're a member of Team Rocket. Also, give gym leaders teams that counter their own innate weaknesses. If one of the players beats the gym leader, the gym leader tells the rest of the party to take a hike, until he can heal his Pokemon.

Answer your second problem with another question. What is Team ______ doing? What are other trainers/gym leaders/members of the elite four doing? What would a modern-day Earth be like...
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>>50097320
Restricting gym battles to 1v1 would make the battle last vastly longer, another solution i could do would be to only allow players to bring 1-2 pokemon into a gym battle but they are quite a whiny lot. They whine its OP and then win easily.
Cruise ship heist works since they'll be on the S.S anne soon, I'm just not that great at acting out roleplay, im not sure at what moments to be GM or to be a character talking.

I'm running this because it's a meetup event where people to come...
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>>50097135
Have gym leaders use multiple pokemon at once, and limit the total number of pokemon the challenging team can have. There's no reason to stick to the games mechanics of "every trainer only gets one pokemon at a time" when youre already breaking the rule of multiple people battling a single trainer. Fluff it under the assumption gym leader are in their position for a reason, and thus have cool battle techniques or some shitYou can still let them overall have more combatants on their side (since the...
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>"There are things only a wizard can do"-Melis Cor (Character from a game in progress)

Does it go the other way around?
Are there things only meat-brain barbarians can/should do?
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>>
>>50096504

Take a hit

Give it back.
>>
If anyone needs it, here is the full conversation:
Dorgan the larder master (/d/m) : "Well, as you can see, these Pests are eating my everything in our larder."
Lorance: "Did you try removing them?"
Dorgan the larder master (/d/m): "OF COURSE I DID! I sent three men in, all of them came out frothing in the mouth and speaking gibberish"
Bob(my character): BOB CAN-!
Melis: "Out of the way you meat brain barbarian! This are creatures of magical nature, and they would take a magical solution. There are somethings only a wizard can...
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I think that with planning and time, I wizard can do almost everything a barbarian can.

however, barbarians can do a lot of things (or at least, do somethings a lot better) than a wizard can without planning and time.

In particular, if the situation is both a surprise and make the characters in and immediate adversarial physical situation.

The advantage of the barbarian is situational.

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This is How I Paladin
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This is how I BARBARIAN.
>>
>>50097121
And of course I forgot my pic.
>>
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This is how I bard.

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Hey guys.

I was wondering if you guys have ever seen/read this:

https://gamingeveryman.wordpress.com/2014/02/10/the-math-behind-cr/

https://gamingeveryman.wordpress.com/2014/02/17/xp-rewards-for-fun-and-profit/

TLDR; Instead of using the APL of a party to determine the CR level of an encounter, then building the encounter based on the XP attached to the CR level, this guy has created a different system where each player's character at the table will contribute a certain amount of XP to a "pool" that can then be used to set up encounters.

Personally, it looks better than what's in the book. I'm probably gonna try running it in a game.

What do you guys think?
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>>50096163
>fails to address class imbalance and action economy
Utterly worthless.
>>
Any CR system is going to make assumptions about how capable a party is (capability comes from PC stats, behaviour and player skill). Whenever the PCs are more or less capable than assumed, the CR system fails to be useful in determining how difficult an encounter is.

Sometimes a party could have a serious hole in their capability that the CR system assumes isn't there. For example, a party with minimal/no ranged attack capability is going to have a lot of trouble with flying foes. Even if the CR says that the encounter should be very easy.

Or maybe the PCs...
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>>50096163
>>>/tg/pfg/

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Hello everyone! So my friends and I are about to complete our campaign and we're starting to create new characters for the next. I've been playing D&D for about a year now so I think I finally know what I'm doing (at least a little lol). So for my next character I decided to go with a necromancer build. But thought it would be interesting to make my character some sort of undead. I was thinking maybe my character was resurrected by the gods I worshipped in my past life as a way of them saying, "your not done yet". Anyone have any experience with...
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>>50095464
>I've been playing D&D for about a year now so I think I finally know what I'm doing

And yet you apparently didn't think it worth mentioning what edition you are playing.

If you're doing 5e then you basically described the Revenant, so do that if your GM doesn't mind.
>>
>>50095464
If you play an undead, play it properly.
Make a skeleton and make as many skele-puns as you can.
>>
If you're playing 3rd edition, use the Book of Vile Darkness Bone and Corpse templates instead of a straight skeleton or zombie.

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What do you have in your army as dedicated anti armor tanks?

I've been thinking about either buying..

3x Laser Destroyer Rapiers
Or
3x Valdor Tank Hunters
Or
3x Destroyer Tank Hunter

My Army is a pure armor army, so normal infantry won't work.

Also. What's good numbers of AA?
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>>50094820
>3x Laser Destroyer Rapiers
While theses are always a good choice because of their strength they won't work as effectively as a pure tank.

Valdor tank hunter is always a good choice, however it miss's half the time.

Destroyer Tank Hunter is a good choice since it's twin linked and can hit the target better but suffers in damage.
>>
>>50094820
pask in a vanquisher (re-roll hits and armor-pen) and a trio of demolishers.
>>
>>50095855
what bodyguard tank do people run with pask?

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Having read stories on the wiki, listening to podcasts, and being fond of RPGs (in vidya form), I really want to get into table top pen-and-paper stuff. My only previous experiences though were really bad. Are there any online groups or forums for this stuff? Specifically for total newbies like myself?
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>>
>>50094198
roll20
dnd online
>>
>>50094198

Watch the Gamefinder thread for something that fits in your timezone/schedule: >>50058039
Most GMs there are fine with newbies. Hell, I'm happy if people actually show up when they say they will, or let me know if they can't.
>>
>>50094198
penandpapergames.com
rpggamefind.com
meetup.com
enworld.org player registry
obsidianportal.com
infrno.net
rpol.net
invisiblecastle.com
www.rpggateway.com
roll20.net

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Ey San
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>>50093829
wut?
>>
>>50094007
It's a Jew star.
>>
>>50094028
But those have six points. The one pictured has eight.

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Ain't it odd, sometimes, how we view our fictional races, and what is an X or what isn't an X?

I understand I'm babbling, I apologize, but for an example to help, we can take a look at Dwarves, and their depictions.

When we think of Dwarves, most of us think of squat, chunky, bearded fellows wearing viking helmets with a culture focusing on mining, living underground or in mountains, alcohol, smithing, all that jazz, right? These might be called A Dwarves.

Well, isn't it odd how we can get rid of their culture, but for the most part keep their appearance, and still associate them with Dwarves? Say, turn them into squat, chunky, bearded fellows wearing martian suits with a culture focusing on knowledge, traveling space, magicks, worshipping old gods, and raising mushrooms for food? It sounds very weird, but as long as their beards are bushy and their stature stout, most of us can look at those and say "Yeah, those are Space Dwarves."

Then, consider this: A race of Mole-like or Ram-like people wearing viking helmets with a culture focusing on mining, living underground or in mountains, alcohol, smithing, but they're still called Dwarves. It may be harder for us to think of them as such, but we can still feel comfortable in calling them Dwarves if we learn enough of them, right?

However, why is it when we receive a race of Mole-like or Ram-like people wearing martian suits with a culture focusing on knowledge, traveling space, magicks, worshipping old gods, and raising mushrooms for food, we refuse to call them "Dwarves"?

Do you guys get what I'm saying here? Have you ever had anything like this going on with the races in your setting or DM's setting? Where am I going with this? How can I be this autistic and still function?
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>>50093380
Certain terminologies stop applying after appearances change. Racial terms are heavily tied to appearance dating back to pre-history. If you looked different, you WERE different.

So, if two races that had differing evolutionary paths, but had, by chance, progressed to the point that they were similar in all but culture, met an outsider at the same time, he would call them both "X".
If one was substantially different from the other physically, he would call them "x" and "y"....
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>>50093380
>However, why is it when we receive a race of Mole-like or Ram-like people wearing martian suits with a culture focusing on knowledge, traveling space, magicks, worshipping old gods, and raising mushrooms for food, we refuse to call them "Dwarves"?
Because nothing about that is like dwarves?
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>>50093380
Aren't Elder Scrolls dwarves not dwarflike at all? They're just elves.

Can someone explain to me how warhammer lords of change are even beatable?

On daemon worlds they apparently fight other demons, but lords of change are literally fate changing psychics. How are they not the least fair thing in the entire setting (which is an amazing feat in and of itself).

The explanation I read was they only lose if Tzeentch decided he wanted it that way. That doesn't even really count as winning.
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Tzeentch's plans are so obtuse that the universe will end before they complete. You can still treat "I lost on purpose lolol" as a real victory at least half of the time because the advantage gained from losing there might never actually come into play.
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>>50093552
This. Lords of Change are still slaves to the fuckcrazy whims of their master. On top of this, Lords of Change are also susceptible to overplanning and overstimulation, so they get merc'd in the here-and-now while they're busy planning eighteen-hundred steps ahead.
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>>50093360
Tzeentch generally has the least amount of followers however to compensate they tend to have a greater capacity for power. Its mentioned in some of the fluff that occasionally the other three group together to bring him down a peg as he is constantly scheming and rising in power.

Looking at his demons its fair to say that most times they lose to the others in combat. However realistically they've lost by getting to that point anyway. Why fight yourself when you can plot to force the other 3 powers to...
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>Join PF game
>Before I go, make a female ifrit oracle because +cha/dex is good for what I want
>Take Covetous as a curse because it doesn't impact me meaningfully
>First session the DM says no elemental races
>Have to quickly find another +cha/dex race
>Have to go with kitsune
>DM suggests jade jewelry to fulfill curse condition (must spend money on useless...
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9 replies and 3 images submitted. Click here to view.
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>>50092237
>accidental weeaboo
>It was for the sake on mechanics! I swear, I'm a powergamer, not a weeaboo!
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>>50092237
Seems fine to me.
I'd suggest tengu so you could become a bloody magpie if they have dex/cha in worst edition.
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Just avoid accepting any free jewelry from blue women in the mountains and you will be fine.

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Chris Wraight is writing a Custodes book set in M41

Who hype for BDSM?
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>>50092214
>"Turn left at the armory, Dovelius, it'll take us right to the Imperial Palace!"
>WELL WHAT'S THAT OVER THERE, 1000 MILES AWAY, HMM, MAXIMILIAN?
>This is the last time I let you navigate.
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>>50092214
What BDSM?
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I'd rather he finish his Blood of Fenris series.

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Is there anything more alpha than eating your enemies? I don't think so.
7 replies and 3 images submitted. Click here to view.
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>>50091434
not dying of prion based diseases is pretty alpha
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>>50091540
What, you too much of a pussy for dementia?
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>>50091540
so you're a vegetarian?


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