>Gather the crippled possessed warrior and make the medically adept techpriests and war-medics of the Nox-Vox study it. >Try to reverse engineer the Necron weapons, make them work with you and your army.
Lying on the floor rested the lifeless body of what once was your friend and fellow companion Nathaniella. In some way her corpse wasn’t completely hers, she had been transformed by the Necrons into a parody of what she once was; her body was twisted and altered into a barely recognizable form that while... Comment too long. Click here to view the full text.
“Get me all the available medics and biologis or artisan specialized techpriests. Call all the work servitors and order them to carry the bodies and their weapons. I want the medics and biologis to study the corpses and the survivor until they find a weakness. Order the Artisans to get the weapons and study a way of unlocking them…I know it is xenotech but we have to discover all its secrets to know how to counter them.” You tell to your closest general, the hotshot pilot Campiní.
It was strange... Comment too long. Click here to view the full text.
You had work to do too. As far as you knew you were the last bastion of resistance in the entire planet and all the territory that you controlled was simply a small underground village. You could always improve the defenses of your base by building a wall or traps around but to do so you would need great quantities of scrap metal and other resources, some techpriests around had been considering the idea of getting a working radio and crafting an antenna dish that could be able to contact with the Space Station... Comment too long. Click here to view the full text.
It is busy and quiet in the dark of the night as you explain what you’ve scouted ahead within the bowels of the under construction Ellis building in Adachi City. Flanked by your Knights, with the Guardian of the Sun standing a slight ways back, you carefully regard the assembled soldiers and civilian... Comment too long. Click here to view the full text.
In truth you are Mikage Chiba, second year highschool student fifteen years old. Formerly you were the third woman to carry the mantle of Sailor Moon, after your mother and older sister. Now you secretly support the new magical Guardian of Love and Justice, your younger sister Koyomi.
“The undefined ones probably the projection type, but the specialized ones have a chance of being fully transformed civilians,” Captain Osaka reasons once your explanation is finished, “We can’t just go in with incendiaries... Comment too long. Click here to view the full text.
>>44543478 Lance 2 has a serious overdependence on Medium Lasers and SRMs. Lance 3, meanwhile, has too much ranged firepower and too little point-blank. I dunno how a fight between the two would turn out, but it'd certainly be a mess.
Lance 4 has the problem that all SW lances with the Banshee-S has: the Banshee carries the entire lance. Without it, the remaining lance is junk and gets eaten up by any of the other lances minus their assault. Unsure how I'd fix it, but I definitely wouldn't want that lance.
SW Force and Destiny handles them pretty well. The limit of what you can do with powers, especially with Move, is left only to your imagination. Also modular design means no two characters will have the exact same power. There's even an option to target individual body parts for maximum fun.
>It turns out the local Mermaid Blacksmith is having trouble getting business, and is giving away free samples. Unfortunately, most people don't speak Aquan, resulting in a lot of confusion and a few accidental coronations.
>>44542618 >DeviantArt I think you answered your own question. There's rarely anything on there that isn't power fantasy fetish garbage that doesn't understand the system or lore and just think the aesthetic is neat.
>GM/Player Player >System Preferred 5e. I don't have a massive amount of experience, but I am more than familiar enough to play. I don't mind learning/working with other systems. >Times Available (with timezone) Mountain Time. All of Saturday. Tuesday, Wednesday, and Thursday after 17:00 or 5pm. >Method of Play (Skype, IRC, roll20, etc) Skype/Teamspeak/Whatever you use for voice chat as well as Roll20. Will not use video. >Voice or Text Voice >Contact Info firstname.lastname@example.org >Additional Notes I'm looking to branch out from my current games, and get more invested in tabletops. I'm not completely inept when it comes to /tg/ games, but I only have a few games of experience, and still have a lot to learn so expect inexperience. I'm down for anything, am not the type to just drop out of game, and can usually get along with anyone.
Petra's wound – her right arm, taken cleanly at the elbow – is a serious one, fatal if not for Gabriel's swift attentions. Even so, with the redhead still clinging to life, you doubt she'll ever be able to fight again. If she had lost her left arm, maybe, but...
Of course, that wasn't the only loss. Cernunnos lost all but one of his warriors – the finest in the fairy kingdom, if he was to be believed – and the sole survivor was mad, his sanity clawed away by a nightmare pursuit... Comment too long. Click here to view the full text.
>>44542091 Really, really depends on the setting and the themes you're trying to convey. The BBEG, perhaps moreso on the protagonists, is usually one of the main factors that dictates the flavour of the campaign. Sometimes full-edge isn't even that bad, provided you limit the BBEG's interaction and don't force his/her/its overly dark personality into every damn session or two.
Other, quite often liked BBEGs involve delusional antagonists who believe they're doing the right thing, though it's... Comment too long. Click here to view the full text.
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