Warhammer Fantasy General, focused on the fluff and Warhammer Fantasy Roleplay. 1st and 2nd Edition, but discussion on 3rd Edition and the Tabletop is welcomed... ish.
Another thread is yet again about to fall of the board, so I'm starting yet another one. Let's try to not let this one derail.
If you see our resident autist coming back and posting meaningless shitposts even though things have been explained to him for the past five threads, hit the "▶" to the right of his post number and report him.
>Previous... Comment too long. Click here to view the full text.
How many careers do you consider 'appropriate' for end-of-campaign villians to have? I'm working on what I am tentatively terming 'the big three' for my campaign,and so far one is four careers, the other six, and the third is probably going to be about five.
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Previously on Spitalian Quest: You are Nikodem Szajda, the town doctor for the village Colmurano. After fighting a mutant which had been forming a parasitic bond with the inhabitants of your village, a deadly spore field forms beyond the outskirts of town, posing an immediate and long-term danger for its inhabitants. Request... Comment too long. Click here to view the full text.
>>44433421 Your life since coming to Borca has been nothing but humiliation. From the strange armored soldiers running the subterranean passages in Hellvetica to the gruff judges that mete out punishment at every street corner in this area they call the Protectorate. Being cleansed inside and out the moment you're brought into this citadel the Spital base their power in. You've been shaven clean like a sheep for its wool, all over, leaving behind only your eyelashes.
From there you're thrown to the wolves... Comment too long. Click here to view the full text.
>>44433434 "...don't understand why we need to do anything!" Your attention turns to the form of one of the citizens of Colmurano. "We aren't the first to have one of these fields appear. Spadaro has been nothing but faithful to the Holy City, it's only a matter of time before they bring members to assist us."
"Yes," Sofia speaks, coming to stand next to you in the town square. She's shed her armor for loose field clothing and cleaned up from the last time you saw her, but she still looks tired. The three marks on her forehead only seems to emphasise her weariness, and it's for good reason, you suppose. The two of you spent the majority of the afternoon tending the injured before doing your best to spray down the edges of town with pesticide and fungicide while doing a brisk pace of the area for any signs of active infection. Thankfully nothing has appeared, but neither of you are dumb. With a spore field so close to town it's a matter of when, not if. "The Holy City would not abandon you in this time." She looks your way, shooting something that you assume means to keep quiet on the nature of the orders you'd received that day. It's not like you've been itching to. Pragmatic though they may be, you're still having a hard time swallowing the idea of just abandoning these people.
"But you must remember, the only ones trained here to keep that field under control are myself and Doctor Szajda. We aren't nearly enough, and Roma is still a fair distance away. So much can happen even on the most optimistic of time tables," Sofia finishes and you're surprised when you hear a grunt of agreement from Ines.
"Our livelihoods are here," another states, this one a baker who you've gotten to know quite well named Mariana. "What do we do? What other towns will take us?"
>>44433457 "It will all be seen to," Sofia tries to assure, but the crowd doesn't seem to be listening. Sofia looks at you for help. All you can do is shrug.
>Tell them the dangers they'd be facing staying here >Be callous. Let them know the nature of your orders. Perhaps it'll change their minds >Appeal to Ines. Maybe her opinion has weight here. >Look for Claudio. He's... Comment too long. Click here to view the full text.
The year is 2016 and the United States has been over-run by [enemy ideology]. The people chafe under the yoke of [enemy ideologues], but are too numbed by propaganda to realise that they hold the true power in society. It is a dark time.
But even in darkness, there is light. YOU have realised the TRUTH and set out to bring real change to America!
(This thread is loosely based on Liberal Crime Squad, but you don't need to have played that game to participate and have a good time. The basic idea is that you're setting up a radical political cell with the... Comment too long. Click here to view the full text.
What are the most general categories of magic? I'm thinking about how to make a magic system and for that I need to figure out what the general categories for magic would be and then specialize downward. Here's what I've got so far
Attack: Simply any spell that is designed to cause direct damage to the target. Lighting bolt, fire ball, that sort of thing
Enhancement/buff: Any spell designed to confer positive attributes or effects to the target. Stone skin, healing, etc
Curse/debuff: Any spell designed to confer negative attributes or effects... Comment too long. Click here to view the full text.
Information: Receiving reports of invaders travelling in a ship like Frieza's, Daikon and his allies began to travel toward one of their worlds that had fallen under attack. On the way, Daikon accidentally damaged the ship while training, causing it to crash. Now, stranded on an unknown world, Daikon and the other Saiyans fell under attack from a creature known as Lusk, who was commanded by another creature known as Zakam. With both threats ended, Daikon recruited Zakam's daughter, and soon encountered Kuriza, son of... Comment too long. Click here to view the full text.
You remain where you are, and take a moment to sense the power levels that are approaching. Each of them are large, but four of them are massive, and one of the four is so unbelievably huge that you wonder if it's Frieza himself.
"My scouter can only read one of the power levels," Soko tells you. "10,000. The others are much too high."
"That doesn't tell us too much," Toma points out. "Daikon and Kuriza are both too strong for the scouters to read their powers."
>A. Most of these guys... Comment too long. Click here to view the full text.
After seeing the new Star Wars, I started thinking: how would you do the lightsaber in fantasy? Now, I don't mean how you'd literally just implement the lightsaber mechanically, but how you'd best represent the flavor it brings.
What I mean by this is that the lightsaber, especially in the original movies, represents something different than just a powerful weapon. As Obi-Wan puts it, it's an "Elegant weapon, for a more civilized time." To me, the lightsaber was always this powerful, distinctive weapon of a mysterious, distinctive order of... Comment too long. Click here to view the full text.
>>44431973 Make 'em Divine. They're powered by the innate divine spark of the wielder. Feeding that spark or growing closer to it? Understanding the true nature of the divine gives more power to your spark and thus your sparkblade.
This might be the worst unintentionally bad thread ever.
Trolling I can accept to a certain degree, but when someone actually tries to make a good thread and instead makes this, it just makes me realize there's some seriously, genuinely stupid people who somehow figured out how to type and solve captchas without developing any other mental processes.
Actually as a character concept this is pretty dope. DnD alignments are pantsonhead, but if they're around an evil thing forced to become good and commit acts of heroism is a trope subversion I can deal with and could even be done well with a good roleplayer.
>>44431795 See? This thread, even without OP trying, was going to attract the absolute stupidest individuals, the people who can't really claim to be sharing their thoughts because they simply never have any, to come along and offer the closest thing they could produce that they would call their insight.
It's sad to watch you try. This is the kind of thread that makes me glad we can hide them.
“There's just one problem.” The thin old man lets the specifics of the singular problem accumulate mystery while he lights a long wooden pipe, its crooked stem and deep bowl glazed sticky with resin. In the forest's perpetual twilight, the bowl flares a bright orange. The man closes his eyes, puffing thoughtfully and letting the air and tension between you thicken. The two of you are seated cross-legged on a massive tree stump, its sharp corners long ago worn to smooth wood. You rub your forehead with your fingers and bite your tongue. You know Shafir is... Comment too long. Click here to view the full text.
“The problem is that I never agreed to deal with you,” Shafir says, pointing at you with the stem of his long pipe. Where Shafir's once-strong face has become a study in the struggle between skin and time, yours has yet to fully mature, leaving you with a youthful androgyny that you have had plenty of time to get sick of. He smirks at you, the majority of his face immediately vanishing into the chasms of his wrinkled flesh. You frown back, your pale brow barely furrowing. On your lap, the cat blinks at Shafir with its huge moonlike eyes. Moments before, it had... Comment too long. Click here to view the full text.
“No garbage,” Shafir says, pausing to take at least three lungfuls of smoke off the pipe. “I agreed to deal with you, Escher. I owe you a favor, not this child.” You can feel your ears redden at the word “child”. You stand up angrily, and Escher has to use his claws to clamber up the thick fur and leather of your clothes to perch on your shoulders, where he flattens his ears. “I vouch for the...child,” the cat sniffs. “Shouldn't that be good enough?” “Perhaps if this was just some kid,” Shafir begins. “I'm standing right here,”... Comment too long. Click here to view the full text.
He's not wrong. As a native of the waking world, being in the Dreamlands has its perks. The clothes you're wearing were never sewn or sold to you. The food you ate this morning was never grown or plucked or pickled. You simply dreamed it into being. Though you are not nearly as powerful as some, being a Dreamer definitely makes you dangerous. “What do we do now?” You ask Escher, as one of the younger toughs frees his sword. “Use your imagination,” Escher hisses.
>How will you dream you way out of this? >Though your dreaming abilities will no doubt grow with time, currently you are only able to make relatively small objects of inert matter (that is, living matter is fine if it is fruits and vegetables, or a cubic foot of raw beef, but not so fine if it is supposed to be alive or moving). Complex machines are currently beyond your abilities. >If you attempt to dream something into being, or to engage in combat, please roll a d100
You are a captain of a force of some twenty one knights, it used to be a force of some 48 knights until you decided to attack that town on the southern coast.
See you got out of some some merchants that said area did not have any knights, so you thought that it would be easy pickings for plundering and conquest. The only problem was that the locals instead of hiding under their beds or running to the forest while you stole their stuff and raped them gathered into a big block of guys that walked towards your spear of knights. Normally a mob of peasants would just scatter... Comment too long. Click here to view the full text.
>>44431337 Alright, now that we got some of our local nobility killed, why didn't we: A. Flank the side of a static formation B. Enlist some mercenaries C. Bring literally any kind of freemen auxillary force. D. Do some fucking target practice and pepper them with ranged fire. E. Raid smaller steads further out that their patrols cannot respond to quickly enough to rouse a militia.
Levy troops aren't usually disciplined enough to stand in the face of a charge. They'll feel the charge coming, deep in their gut, and soil themselves, running in fear because they haven't been trained from birth to fight. Something is stiffening their spines.
Levy troops don't have the discipline or training to maintain ranks and they sure as hell wouldn't all be similarly armed. Someone, an outside factor, is training and arming them.
The... Comment too long. Click here to view the full text.
>Unprepared, levy troops assembling and quickly forming a phalanx >Standing against heavy cavalry wedge >Disciplined and well drilled >Essentially a militia >Professional soldiers didn't flank a pike formation >Nor did they attack before the "village" could finish mustering their troops and their non-professional officers and sergeants could get them into formation
Well,... Comment too long. Click here to view the full text.
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