I asked this a while ago and it turned into a pretty good thread, so I'll ask it again and see if that's the same.
How does one defend against a threat that can groundhog day a scenario over and over again?
in this case, it's probably darksouls man. Though that's really a standin for whatever else.
And whether or not people remember it was a good factor to consider, and can be one of the conditions needed to fight such a threat. Or having someone able to at least inform the party time travel shit is afoot.
Really though, how about we try to create a co-functioning Fallout-themed vault. I saw on /mlp/ they created a damn town and operated it through hierarchy and a whole lot of gogole sheets. Since SS13 is a thing that could be similar we could try and make this a thing.
Intrigued. What if the Vault number is Vault 420. A majority of decisions are made by the upper class members, and are mostly for their own benefit, paying little attention to the issues of the lower class. But the lower class has no objections, because their food and waters are laced with a drug that hazes perception and senses.
Oh hey, I can use Harvest moon to make sure my cook is actually good at cooking, and then make her even better at cooking in Wakfu
where I propose to Eve with the blue feather and start a fucking nightmare of drama from all sides, providing many laughs to jumpchan I accidentally started a harem, send help
Alright, so - we all know how Mantling works in The Elder Scrolls - walk like them until they must walk like you.
Let's say I wanted to make Mantling work in other universes, on other kinds of beings - even teach my Companions and such how to do it. How am I supposed to pull that off?
Y O U F O O L
Y O U ' V E M E S S E D W I T H T H E N A T U R A L O R D E R
>HHG FAQ - http://pastebin.com/iUqNrrA8
>HHG RULES - https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ!EVh0GZZS
>Xenos in 30K Homebrew - https://1d4chan.org/wiki/Warhammer_40,000/Xenos_in_30k
Do you wear wargaming apparel, /tg/?
wargaming? no. friends has some tattoos though (all them warhammers).
i'm ok with this shirt though. all that nostalgia, squee!
I'm curious. Have you ever had a favourite player? What was so great about them?
Obviously blatant favouritsm is no good, but as a GM what do you really like to see in your players? Enthusiasm is definitely a top contender for me.
and as a player, what do you like to see in your fellow players?
I am my favourite player
I have traits I prefer in players. I'm running games for mostly new players right now so they are not developed yet, but I like players who can get past the whole early stage of role playing, the murder hobo phase.
Like I said most of mine right now are new so I don't mind, but I dislike when veteran role players fall back on that, because it's just so easy and not interesting to run for.
So ya, my favorite players are those that give me an interesting character to work with.
As a player, I enjoy playing with people who:
Aren't afraid to let in-character choices and decisions cause a -little- party drama,
Are willing to compromise a little for the good of the group, or at least willing to warn us when an action would cause their character to fly off the handle/what-have-you,
Play characters with actual personality, not just "I get drunk and shoot things," and
Understand that my character's opinion of their character is not necessarily my opinion of their character or the player.
>The wizard has created a 4chan elemental.
What would such a creature be like?
Modern Event Deck edition:
R&D put you in charge of designing a new Modern Event Deck. Which deck would you build for newcommers and players in general?
> Medium mode: Total price of cards cant pass 150$
> Hard mode: Price of cards cant pass 100$
Didn't even know this guy existed until I decided to build Modern MGA.
Good as fuck and a dollar rare. Garruk's Companion used to be decent at this CMC.
You missed the standard MGA because Elvish Mystic, Boon Satyr and this fucking glorious card rotated. Right now the tools aren't in standard for MG right now because Khans block is focused on multicolor and Origins/BFZ didn't add shit for anyone other than Gideon and Jace.
I think we should talk about how to run a Maid RPG game in Paranoia!
Yes, I realize what a trainwreck it'll be, but I think it'd be a lot of fun on a drunken RPG night.
For the unawares:
So everyone thinks that they're playing Maid and then things get fucked and it turns out they have a few clones lying around? Or what?
Either way, it sounds like it could be a fun time.
This works disturbingly well. Friend Computer takes the role of the Master and all the maids are a troubleshooting team. Wouldn't be the most seriously of games but you're running Maid what did you expect?
I was thinking more like a TS team was assigned to be the servants (maids) of a High Programmer, having to deal with the insanities of both systems, but either of those work too.
So I see a lot of shitposting tonight. Christmas break I guess.
How about instead of that we have an art thread, ya?
Yall want scifi or fantasy?
Utility Lands edition.
What are your favorite utility lands?
Why haven't you pledged allegiance to our Lord and Savior Nicol Bolas?
>Your character isn't proficient with cloaks.
he traded it for a shield
That shit takes like 3 levels of Martial Knowledge and Secondary Abilities to get into properly without sacrificing your ability to get Ki abilities and other key Martial prowess things.
Still very much a baller proficiency, though.
Anyone run a game in the Buffy: The Vampire Slayer setting? I was thinking about using the Dresden Files RPG for it.
I just figured that the, vanilla mortal, wizard, Knight mantle, unblooded vampire, and Sword of the Cross classes worked really well.
Buffy= Knight of the wyldfae Court
Angel= (mechanically) unblooded vampire
What makes a good dungeon crawler?
What can I do to let people have a good time fighting through a dungeon? Both in terms of the dungeon itself and in the system I use.
Well, for the DM's part, there's "interesting location".
Historically, dungeons were prisons/basements of castles, but in fantasy world dungeons can mean anything from that, to tombs, wizard labs, etc.
I feel like the more interesting types of dungeons would be ones with clear purpose and some of the remaining pieces of its purpose still functional.
For example, an underground alchemy lab would have all kinds of faded and old notes on various experiments that had been...
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