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Archived threads in /tg/ - Traditional Games - 315. page
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Hey guys got this game yesterday how good is it?
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>>49294298

Gameplay is pretty fun but the jokes are about as funny as you'd expect from people who like the Oatmeal
>>
It's a fun little simple game to play with whoever if you don't want to think too much and just have some laughs. Feel free to laugh at the memes guilt free.
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>>49294298
It's a fun game and a nice way to introduce someone to the stack.

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>In the future of space, advances in medical technology bring the average age of death to 150, and the oldest of the old sometimes hit 190
What happens to society? What implications does this have? Does the age of adulthood rise?
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>>49293854
I think mandatory birth control definitely becomes a thing. Otherwise not much. When you're 149 life will have appeared to have flown by just as fast as it does to someone facing death at 79 today.
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>>49293854
>>49293854
Retirement goes out the window, the generational gap produces a new class system where, the "older" generations are all retired and have been living off their pensions for 50 years or more, the poorest members of society are just ten years their junior, with no pension to fall back on and bodies that are too frail to benefit from rejuvenation treatments, they only live to be 110 or so but look much older than their upper class counterparts.
Meanwhile...
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>>49293854
I suggest reading The Naked Sun and The Robots of Dawn, by Isaac Asimov, that considers such societies. Plus they're good books.

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I need pictures! Pictures of Japanese fantasy!!
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>>49293658
>>
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>>49293708
>>
>>49293754

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This is a mistake.
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>>49293579
Yeah they should be hung on the wall
also in separate rooms, matching the colour pallet of respective room
>>
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Yeah there are much better choices
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Does anyone have any experience with settings that take place a significant amount of time after an apocalypse? The bombs fell, plagues ravaged civilization, society collapsed, and so on and so forth. Now the people left are rebuilding and creating their own societies, and even beginning to understand and harness the useful but dangerous technology left behind from the previous age.

I've been wanting to set a game in a setting like this, where rather than just being a Mad Max style bandit-riddled wasteland and constant battle for survival, there are organized settlements...
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>>49293314

Honestly, the "standard" fantasy setting is quite often like that, there's usually some long past golden age that people are starting to rediscover artifacts from.

If you want something a bit more grounded in reality, or go sci-fi, I could recommend the Hawkmoon books by Moorcock, which seem to be several centuries or maybe even a millennium after some kind of nuclear/biological war that wracked earth.
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>>49293314
Degenesis is probably the current big one for this type of thing, and I can't think of any others off the top of my head, but I'm 100% sure there are more out there.

I guess Metro:2033 kinda fits with what you're asking, though it's not quite there.
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>>49293349
Oh, just remembered, Canticle for Leibowitz. Though there isn't a whole lot of worldbuilding in that.

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Can you think of any settings where the dwarves didn't dig too deep and the elves remember how to fuck, and as a result, exist in numbers comparable to humans? I don't think I've ever played a campaign where all of the non-humans aren't in decline.
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>>49293138
>Less Numerous than humans = In Decline
No...?
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>>49293163
I'd settle for smaller but stable populations, as long as they're self-sustaining communities.
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>>49293138

Fall from Heaven.

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Post some evil campaigns and how they went.
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An epic level evil campaign I was in had great characters, all of them were cool and worked well together. But the setting...Didn't hold up. We started off in a city with three districts (good district, neutral district, and an evil district) where neutral creatures acted as a police force. The folks on the good side continually tried spying on us and pulling all kinds of cloak and dagger stuff, knocked over a building, killed the BBGG paladin guy that had been taunting us and had a hard on for killing goblin children ( ease they are "evil" I guess). So we bounce...
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Bumping for interest
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>>49293030
It sounds like there's more to this story

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This is a discussion thread for all things human related. If you live underground, in the water, in trees, have excessively pointed ears, live longer than 40 years on average please do not reply. You may also not reply if you are half anything. Quarterlings are accepted.

To start I think we should crusade the Elves.
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Questfag please stops.
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>>49292605
Can we fuck the elves?
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>>49292738
No. Never.
Hang yourself as soon as possible.

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I'd like to run a shadowrun-type game starting on the day of the biblical rapture and going through the seven years of tribulations. I just have some questions on:
>Potential quests?
>Any other biblical themes?
>What would the world be like when the rapture takes place?
>Should the rapture just be every saved man, woman, and child dissapear into thin air at the exact same second or should it be more cinematic like link related?
animation:...
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>>49291972
>>Potential quests?
Stage a coup to steal a company from the only saved CEO in the country after his dissapearance.
>>Any other biblical themes?
Mark of the beast, the anti-Christ, and general persecution against Christianity.
>>What would the world be like when the rapture takes place?
The world nearly has one currency and a man is coming into power who will convince people he is the second coming of...
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In some interpretations everyone who is raptured leaves behind everything they were wearing, so when it happens they'll be piles of clothes or videos of a Catholic school's soccer game ending with all the players and all but four of the spectators suddenly dissapearing, the ball still in air from a now-missing kicker.
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>>49291972

Fuck yes.

God is Team Instinct.

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Post barbarian warriors please.
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>>
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Posting what I have, OP.
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>>49291840

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I want to make a collaborative setting alongisde /tg/, lously inspired by Naruto.

Premises:

>Power levels are caped at Kakashi vs Zabusa fight. That is what a high level jonin can do. The most legelndary of ninjas like Madara can be taken in a fair fight by 10 jonin. We don't have Sages and other powerhouses that can blow mountains with a punch.

>Biju are nuclaer bombs. Nothing can stand in a fight against one. Currently they are used as MAD deterrent.

>No TV,...
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>>49291519
Can tell the origin of ninja nd ninja animals if anyone is intrested...
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>>49291519
That's cute, OP. But seriously, you shouldn't do that.

My best advice would be to forget about Naruto. Even If I liked that manga at it's begginings, with those gritty and tactical battles opposing mainly child soldiers in a fantasy setting, it then quickly became a cancerous and bland setting of powerlevels vs powerlevels towards the end. Your standard everyday shonen crap. Don't try to copy that, even loosly, because it's bad material.

>WHat concpets...
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>>49292556
fair points.

>What do (you) liked about it ?
I liked that we have 3rd generation warfare in a medieval setting. Maybe even 4th generation as ninjas easily hide themself among civilian population.

I liked the nuclear bombs equivalenet in a fantasy setting. The precarious power balance of the cold war.

I liked the aestethics (the weapons, the clothing, Kishimoto really do an amazing job when he bothers adding details to his drawings)

Even child soldiers was...
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How much time on your regular games is spent on roleplaying (as in having characters interact, plot development etc) and how much is spent on using the rules (as in rolling the dice, making strategic decisions, possibly metagaming)?
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>>49291358
My group is all newbies so its 60% explaining the rules and talking out of character
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>>49291358
80/20 I guess? but doesn't B most always go with A?
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>>49291358
If they're separate then you're playing a bad game

I'm looking for some input on systems that i can use for Victorian Era Investigative TTRPG. I draw inspiration from Sherlock Holmes books and shows such as Ripper Street.

However the system i was looking into (german niche game named 'Private Eye') is a clusterfuck and PITA from a mechanics standpoint. I've heard good stuff about GUMSHOE but I can't find a game that does not seem to involve copious amounts of Cthulhu which i'm not looking for.

Happy for any comments/suggestions, also happy to hear of your experience playing Victorian...
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>>49291076
Cthulhu by Gasli-

>I can't find a game that does not seem to involve copious amounts of Cthulhu which i'm not looking for.

Oh, uh, in that case, how about Baker Street?

http://www.drivethrurpg.com/product/142228/Baker-Street-Roleplaying-in-the-world-of-Sherlock-Holmes
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>>49291086
Thanks, I will look into Baker Street.

Maybe I should have worded that differently. I don't want any of the Mythos in my game, but if the system is really good and you can just ignore the Cthulhu parts, then I'm totally down for it.
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>>49291126
Cthulhu is all about investigating and solving mysteries, so if you remove the tentacles and slime it should suit you well. The Gaslight setting really captures the period flavour too.

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I'm legit curious, actually. How would you stat it?
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>>49290587
in what system?
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>>49290592
Shoot man, whatever you want. Whichever's relevant to your interests.
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>>49290606

CHIMERA ARMOURED TRANSPORT

Type: Tracked Vehicle
Tactical Speed: 15 m
Cruising Speed: 70 kph
Manoeuvrability: +0
Structural Integrity: 35
Size: Massive
Armour: Front 30, Side 22, Rear 16
Vehicle Traits: Amphibious, Enclosed, Rugged, Tracked Vehicle
Crew: 1 Commander (Turret), 1 Driver, 1 Gunner (Hull Weapon)
Carrying Capacity: 12 Imperial Guardsmen plus wargear weapons

Turret-mounted weapon (choose one of the following):
• Multi-laser (150m; –/–/5; 2d10+10...
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It's my birthday and to celebrate send me cool pictures of ogres wearing armour and clothes and using weapons for an upcoming symbaroum game!
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>>49290539
Ogres aren't very popular. I think your best bet is to look for just big people.
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>>49290539
I'll give ya trolls because you touch yourself at night
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Is such an adaptation possible while still being able to capture the mature but weird spirit of the Foundation Series? On one hand I distrust any player group to treat it like the books, but on the other I can't imagine a scenario or system engaging enough to justify the effort.

Sure you could set it during a Sheldon Crisis or even during the Sack of Trantor, but neither events have significance unless you read the books, and also that conflict resolution is more intriguing than out-right force-of-arms...

Any ideas fellow fa/tg/uys?
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As a legacy game following a family line it could be quite fun. Perhaps you could adapt rules from games like Pendragon and create a lineage that follows the development of the Foundation and all the big events
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>>49290037
Never heard of Pendragon before, looks very interesting.

Management of estates, of dynasties and governments.

I'll absolutely look into that more, thanks anon.
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>>49290087
Godspeed anon

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>So what do I watch/read/play to run X well?

Because separate threads for these questions live for 20 or less posts
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So what is this, some kind of inspiration general?
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And I ask for post-apocalypse inspo. Zombie one. Clearin' out the walkers, takin' back what dead overran, survivin' hunger and intraparty quarrels.
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>>49288662

Walking Dead
Left 4 Dead
Black Cauldron

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Can Dungeons and Dragons be weaponized?
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Sure. Hit a velocity of about 300 m/s, and aim for a spot that'll result in soft tissue damage. You'll probably rupture an organ or two at the least.
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>>49288474
If you believe Jack Chick and co then it basically has been
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>>49288474
>dungeons
just get a trebuchet and send stonework towards your target

>dragons
already are

My friend is complaining why theres no rpgs about drama and regulat personal relationships an conflicts. No fantastical setting just normal people daily conflicts.
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>>49287837

>Golden Sky Stories
>Car Lesbians
>Gangrape
>>
>>49287837

Because who the fuck wants to play a game where they just pretend to get in arguments with their parents or can't pay the bills on time?

People who actually want to play Normal Everyday Life Simulator might as well be aliens to me, for all I understand them.
>>
>>49287837
Golden Sky Stories actually works really well for this.

Okay /tg/, tell us about how YOU do necromancers.

>How relevant are necromancers in your setting?
>Do you have house rules for them
>On a scale of generic to Solid&Shade, how badass are your necromancers?
>Do they worship a god usually, or are they usually atheists?

>Inb4: What the fuck is that filename?
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>>49287448
>How relevant are necromancers in your setting?
pretty rare, while magic is common, it's also fairly weak and mostly either reinforces or shifts forces that already exist.
The only way to do it is with a very precise Godworking

>Do you have house rules for them
technically, it's a heavily modified FATE system.

>On a scale of generic to Solid&Shade, how badass are your necromancers?
no...
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>>49287448
>Relevance
Not very. They basically stay on an island far off the coast of the mainland to the point where few people even interact with them. They make go to the mainland to trade for supplies sometimes, but no one's really strong enough to risk attacking them, so they just let them do their business so they leave ASAP. Some will try to steal souls to take back to their island, but the island's nature means they don't have to gather souls as often as the rarer mainland...
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>>49287448
>How relevant are necromancers in your setting?
Not terribly. They're just people who practice necromancy.
>Do you have house rules for them
Nope, got stuck with people who only want to play friggen blandest Pathfinder.
>On a scale of generic to Solid&Shade, how badass are your necromancers?
Generic, usually.
>Do they worship a god usually, or are they usually atheists?
We're...
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>just watched that episode of samurai jack with the bounty hunters
>watched ninja scroll recently

Is it ever socially acceptable to play a samurai?

[I know Jubei is a ninja and not a samurai]
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>>49287431

>Is it ever socially acceptable to play a samurai?

If there are samurai in your game's setting then yes.

If your DM hasn't considered it, ask if it's okay.
>>
It's been a while, but I'm pretty sure he actually IS a samurai.
He's blatantly based on Futaro Yamada's portrayal of Yagyu Jubei, just as the entire film is heavily inspired by Yamada's works as a whole.
>>
As long as you're not cancerous about it, fuck yeah.
Samurai are just another badass martial tradition, it's no worse than playing a viking, knight, or spartan.
As long as the character fits the setting and tone, go right ahead.

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Hey /t/g, I need some oldie-but-goodie 1980s/1990s scifi or fantasy movie recommendations for a Friday Night marathon to go with our gaming.

Commando, Cyborg, Highlander, Fire & Ice, Repo Man, that kind of thing, the weirder the better. What's so bad it's good?
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>>49286700
Krull
Commando
Universal soldier
Heavy metal 2000
Titan AE
the road warrior
>>
Alien

Aliens

Predator

Predator 2

The Thing
>>
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>>49286884
>>49286921

Oh yeah! Krull was the bomb. That's perfect.

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Treasury Thrull
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>>49286287
Spincrusher
>>
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Armada Wurm
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ITT: Classing Characters in fiction. (Classes from D&D, Pathfinder, whatnot)

I'll start.

I believe Hank Hill here is a Barbarian, of the Berzerker path. He is generally a calm man, but is shown to be intimidating and strong when angry. He has a decent WIS stat because of his understanding, but his Dex is a bit low.
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>>49285680
Self Bump with another example.

Cicero, clearly a High Level Rogue, proficiency with knives, expert in bluff, High Charisma, high Int, High Wis, Low Con and Low Strength
>>
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Spider man is quite obviously a multiclass rogue+Monk, he has a silver tongue for incest but when the time comes, can punch his way out of anything.
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>>49287852
Insults not incest

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How do you do a non-chinky monk? All I can think of is a Hercules like wrestler or a street thug-like brawler.
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>>49285562
A savater from not fantasy france
>>
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>>49285562
use current high level martial artists for reference
>>
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>>49285562
What is a monk? A creature that draws strength from mental clarity and physical training, striving for some kind of perfection which can take many forms.

Whether it be the mastery over their own body, their spirituality, their knowledge, their understanding of reality or perhaps they are simply driven to complete a certain goal with all their will bent upon it.

Purpose Anon. It drives us.

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What are some creative ways a character can abuse /v/ style post hit invincibility and how do you make it balanced for the party to fight or use? Asking entirely from a lore stand point here.
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>>49285518
> Lore standpoint.

The God governing lifeforce can only process so many alterations at once. With the massive amount of conflict going on at a time, time is needed to process and "apply" damage after attacks. Invincibility frames are the period of time where the damage is being applied, and the God is diverting its attention to someone else to repeat the process with them.
>>
System?
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>>49285615
Mutants and Masterminds.

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I'm running a 5e D&D game where the party has been taken by slaver Deep Dwarves deep into the Underdark. After escaping their captors, the PCs found themselves imprisoned by Drow. After adding a number of NPCs to their group they escaped the Drow stronghold and are now attempting to find safe routes to the surface.

It's been a while since the PCs have replaced their gear or had access to many upgrades. The party has 5 members, all at 6th level. A Warlock, a Fighter, a Barbarian, a Transmutation Wizard and a Bard. What type of items would be good to give...
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> 5e
> magical gear

I don't you think you understand, this is a real roleplaying game, not babby 3.5 shit where you focus on upgrading from +2 to +3 sword and if you don't have one you are unable to fight certain monsters. See we as a community grew out of that kind of shit-tier "gaming" a decade ago.
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>>49285250
Well I'm asking: are there items that add depth to the environment? Getting beyond drow poison and weapons that suck when they get back to the sunlight. I'd like inspiration for Underdark cool stuff.
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>>49285190
>Any ideas thematically for gear they would find in the Underdark?

The basics would be the type of gear their enemies (they defeat) would have. So what would Drow have, etc?

I've been working on having gear become magical based on the heroic actions of their owners. So when the player slays a creature that is 'epic' I upgrade his weapon to reflect what he did, what happened, that sort of thing.

The idea is that the weapon should have a story that fits...
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File: pirate_cap.jpg (206 KB, 850x1133) Image search: [iqdb] [SauceNao] [Google]
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Alright, ye bilge rats, ye land lubbers, ye... jerks who mess about on land.

Hand over all your pirate and pirate-related character images.
40 replies and 37 images submitted. Click here to view.
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File: ship3.jpg (65 KB, 736x525) Image search: [iqdb] [SauceNao] [Google]
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>Despite being sun stroked, drunk and lacking any sort of formal education, pirates are able to construct air ships for the sole propose of plundering and looking down women's tops.
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File: SKT_Book.png (134 KB, 300x300) Image search: [iqdb] [SauceNao] [Google]
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Have a fully bookmarked and ocr'd release for you here: https://thepiratebay.org/torrent/15805352
11 replies and 3 images submitted. Click here to view.
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>>49285094
I ain't clicking that shit nigga.
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>>49285112
He linked a torrent of the 7chan file it looks like.
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>>49285185
Not from 7chan to my knowledge. Got it from a different site and bookmarked it myself.

Do you guys hear music while role playing?

What kind of music? share your ambiance here

for my part, I am trying to find good sci-fi stuff. The only ones I find are shit or too ''depressing''

shameless playlist share
https://www.youtube.com/playlist?list=PL7ZTefsZd73ZAS-xXq2W6tUImNDuUvB4S

pic related is a wallpaper
37 replies and 16 images submitted. Click here to view.
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listen to* dammit why do I always fuck shit up

https://www.youtube.com/watch?v=fCp0SDEJsp8

apollo's audio communications can be nice for sci fi settings
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File: TSRKtGG.jpg (105 KB, 1920x1080) Image search: [iqdb] [SauceNao] [Google]
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bump
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>>49284853
https://youtu.be/Z9zUkNBGVhs
> Adventures have periods of quiet reflection, and this goes nicely with that.
https://youtu.be/bpI-KeK-PQg
> For any bittersweet points in a journey.
https://youtu.be/gm7qQ8ijrUE
> For a climactic and dramatic fight.

Just a couple of tracks, and one remix, from the Dark Souls games.


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