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Archived threads in /tg/ - Traditional Games - 382. page
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Your DM asks you what your Will save is. You tell him. He gets out a folded note and hands it to you with a finger on his lips.

The note reads:

>don't let anyone know what's on this note
78 replies and 5 images submitted. Click here to view.
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>This note is false.
>>
>>48886306
>He never actually rolled a will save
>>
>>48886306
I would give the GM a VERY incredulous look, but ultimately say nothing. mostly because there is nothing to actually say.

The princess is bored of her royal life and doesn't want to accept her arranged marriage. She approaches the party and requests they help her escape, but has nothing to offer in return. How do they respond?
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If she's incredibly smart, agree.

If she's dumb, take her back.

She's likely in the position to know the circumstances best, and if she's intelligent enough to make things interesting and not have us all get killed, that's a fine way to start an adventure.

If she's of average intelligence or lower, then no, angering a king to help a naive brat is not a great idea.
>>
>>48876046
Oh boo hoo, you're sad about your lot in life. Tired of opulence and thus far minor responsibility.

Suck it up.
>>
People shouldn't be forced to do things they don't want to.

Helping people is a hero's job, so help I will!

FUCKING XENOS edition

>DZC Rules, units, errata, etc
https://www.mediafire.com/folder/3e69ovwksc27r/DZC#3e69ovwksc27r

Initial topic of the thread: Which armies (if any) do you collect in DZC? Which do you plan to collect in DFC, if any?
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Thanks to not having anybody nearby to play with, I never really collected much DZC. I have the 2-player starter set, some assorted Scourge and UCM, and a Shaltari Gharial (unpainted), but not enough to start a proper army.

I'm far more interested in DFC, and plan to collect all four factions equally.
>>
Went back and looked over my pledge, and I'm just now realizing just how much resin and plastic is about to be dumped on me. I'm gonna be busy for a long time.
>>
>thread topic
Currently don't collect any DZC, it was DFC that brought these games to my attention, ground stuff looks interesting but it's DFC I'll be going for first.

Posted about indecisiveness last thread, narrowed it down to just accepting I'll probably end up with both PHR and shaltari forces at some point in future. But have decided to go PHR first as I think they'll be easier to learn the game, (well, both games in fact,) shaltari look like they won't be the easiest to get the hang of. PHR, while hopefully...
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I for one welcome our new DnT overlords Edition.

Let's dream today. DnT recently recieved their dream card in a color shifted recruiter that even hits flickerwisp. What would your favortie deck's dream card look like? Bonus points if it could plausibly see print in a set (supplemental or otherwise) these days.
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>>48831909
I play miracles, I dunno white or blue mana land destruction so I can sometimes win against cloud post? Other than that I'm having trouble thinking of a dream card.
>>
>>48832004
Splash red for Blood Moon.
>>
>>48831909
I was about person telling me to make DnT away from getting it, but now that I see that recruiter, I'm pulling the gun Holy fuck that card is bonkers. Anyone here able to post a pretty solid DnT deck?

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Red Road to Terra edition

This is a 40k alt-lore thread , new posters are welcome.
Want to find out what the setting's deal is? Check out our wiki.
https://1d4chan.org/wiki/Imperium_Asunder
The wiki is not as up to date as we'd like, feel free to post questions/clarifications/ideas.

Post your writefaggotry and argue about how cool it is.
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>>48815764
PROMPTS:

>The Red Road to Terra is a brutal campaign of open war between traitor and loyalist as both sides rush to Terra to save or slaughter the Emperor of Mankind. What major battles does your legion fight in this campaign?

>At the onset of the heresy there is dissent among the legions. Loyalists have some among them who would turn traitor, and vice versa. How does your legion deal with this? Is there a selective purge a la Istvaan III?


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Since it was in the last thread

>can we use stuff like Angry Marines?

No.
>>
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>>48816017
What if it's really, really well veiled?

Also, how do Warbands work in this setting? Because Chaos "wins" there's less reason for the Legions to break up but there's also no reason for them to split down into chapters. I'm asking because I'd like to make some Chaos successor groups, but don't know how they would fit in.

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>wizard summons an earth elemental
>one of these appear

How would you react if your GM pulled this stunt?
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I would slap his shit.
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>>48891235
"Well it's not what I expected but okay. I thought they were a type of fairy though. Hey, can it speak? Or is it just a weird looking but otherwise normal earth elemental?"
>>
I'd see if it was intelligent, and if so, see if I can't recurrently summon it, or possibly see about getting a gate/planar ally to get it as a a buddy/populate the world with something neat.

Unless it's a cunt.

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You are a Judge-in-training. Your instructor informs you that you failed your physical fitness test by 0.08% and will be drummed out and sent into the streets. However, she could accidentally increase your score by 0.09% if you join her for some 'private training.' How do you respond?
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>>48889315
I report her to her superiors for showing preferential treatment and sexual harassment towards potential judges. Ten years in the cubes, creep.
>>
>>48889350

/thread
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>>48889315
Not take the offer? Being a Judge-in-training you must resist all types of corruption and illegal deals. Probably arrest her.

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Use and Ed,Edd, n Eddy quote/image to describe something in Warhammer 40k
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>>
>>
Wow, you're just a whole sack of shit tastes.

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What is the most extensive dungeon in print /tg/?
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God that looks so fucking boring.

That's not even a dungeon, it's a maze.
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>>48888652
it could be cool IF
>you gave your players a map that they could mark on for it
>they weren't expected to clear it all at once and instead just come back to it for plot relevant items and events, and many of the rooms had exits to outside of the dungeon

otherwise a dungeon like that is just far too big
>>
>>48888476

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Have you ever tried to create a character sheet without whitespace?
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>>48886043
██
>>
ye just paint it red
>>
There could be no spaces between words. All lines would have to take up the full width of the page, or else collide with other lines which take up the rest of the width of the page. There could be no margins, and each line of text would have to be right on the edges of the lines above and below it, so that it would be zero-tuple spaced.

Oh, and there would have to be enough text to fill up the entire page this way.

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My players want me to run an "evil campaign" for them in 5e and I have a basic idea of what I want to do. I'm thinking of having them be the muscle for a necromancer that wants to do necromancer things to take over the world some easy or another, and I'm planning on them killing the necromancer and taking over his plan eventually.

The problem is I've never run an evil campaign so I wanted some tips on how to make it feel like an actual evil campaign without it just being a regular game but the players are also dicks to everyone.

And advice for me, guys?
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>>48885585
>>The problem is I've never run an evil campaign so I wanted some tips on how to make it feel like an actual evil campaign without it just being a regular game but the players are also dicks to everyone.
That's what an evil campaign is though. Unless they're all Lawful Evil.
>>
>>48885585
An "evil campaign" can mean a lot of different things, just like other sorts of campaigns. Since your players are the ones asking, you should probably think of what they might mean by it.

What do the bad guys in your stories normally do? They're probably thinking of playing through the "other side" of one of your typical stories.
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>>48885585
I've played a decent evil campaign once. What separated it from "good campaign but with more genocide" was:

1) We had kingdom-building options right off the bat so we could actually feel like evil masterminds rather than just particularly dickish murderhobos. Everyone started with a band of evil followers and the DM threw a lot of opportunities to establish strongholds and criminal networks at us, like allowing us to take over a village in like the third sesion. (If someone wanted to play a...
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I came across this piece titled "A Gamer's Manifesto" today, which lists twelve assertions the writer makes:

http://whitehall-paraindustries.blogspot.com/2012/11/a-gamers-manifesto.html

I'd like to know which ones you agree with, and which you do not. I'll post them in my next two posts, and then my own opinion.

Using a trip very briefly to avoid confusion and the possibility of someone making things up and pretending they're part of this "Manifesto," and will drop it as soon as I've finished posting the list...
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>9. I reject the idea that GM judgment is the equal or superior of objective resolution in key areas such as combat and skill resolution.

>10. The GM powers are restricted to creating the world, and ends both at the mind of the player character and the boundary of the physics engines presented by rules.

>11. I reject the concept of play without the equal of a map and miniatures together with solid rules covering the elements of range, line of sight, and terrain. Any other style of...
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>>48885384
I wouldn't play with the guy. The whole thing is written around some purist ego by a dude who apparently idolizes a style of gaming I doubt he even participates in.
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>>48885384
Got bored at "I reject the fallacy" and stopped reading...

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The year is 1936, and the Spanish Civil War has begun.Your name is José Quintana, and you´ve lived in the countryside for all your life, helping your family tend to the crops you´ve needed to survive, hiding your strange ability, the Stand [Iron Maiden], from everyone. Or so you thought, for the day in which you were to be drafted into the Republican army to fight the fascist forces, you fled, and were found by another Stand user by the name of Francisco Sánchez, and joined in his plans to stop the war!. Last time, you fled from the vampires residing in the caves of Altamira,...
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>>48884450
Afternoon Dungeon.

>[] Leave the area. You cannot deal with the Pillar Man yet, you should look for someone that can help you with that, you remember someone talking about "sun" and "breathing back in Gijon.
>>
>>48884513
Good day salt.
Writing~
>>
After finishing gathering supplies, you decide that you´re not even close to ready to dealing with the Pillar Man- you must research a better way to kill them than just hoping he will follow you into the sunlight. You seem to remember a man in Gijon mentioning something related to "breathing" and "punching with sun" when you asked about what had happened in Altamira- perhaps you should start looking there.
--
>[] Head straight to Gijon, look for the man.
>[] Research on the mask on the way- perhaps...
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War. War never changes.

In the years before the Great War, New York had been the economic core of the world of the 21th century. During that time, war was still waged over the resources that could be acquired. Only this time, the spoils of war were also its weapons: Petroleum and Uranium. For these resources, China would invade Alaska, the US would annex Canada, and the European Commonwealth would dissolve into quarrelling, bickering nation-states, bent on controlling the last remaining resources on Earth.

In 2077, the storm of world war had come again. In two...
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Male
>>
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>>48883777
Queer fem male pansexfurry
>>
>>48883777
Male

I have been trying to figure out what would happen if a person was actually transported into a fantasy world with magic and elves and that stuff. How would the MC deal with the new bacteria? Would it kill him soon or would he not care? Is the gravity different on this world but the inhabitants have evolved to not care?

Here is a fantasy sword I drew.
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Depends on what the writer would want.
>>
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Ask /a/. They're really knowledgeable on isekai.

Choose your isekai flavor of the month!
>KonoSuba
>Re:Zero
>>
>>48881481
Should pick Grimgar instead desu

i has a question.... do you have some interesting NPCs (or know where i can find any) that are formated like this for 5e ? like i could print them like this in order to insert them in adventures. Like... Bob the Farmer or Jon the Blacksmith ?
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>>48881011
>Formated like that
I hate how it's just a PC with high level gear, especially since it's like "Favored enemies: dragons and whatever", that shit drives me up the fucking wall
>>
>>48881011

Geek & Sundry/Critical Role character for the win; I just got into that show and am on Episode 15. Heard Orion is leaving the show soon because "differences".

Too bad, he's one of the more entertaining players.

http://geekandsundry.com/critical-role-episode-1/
>>
>>48881011

I wish there was a system for taking NPCs from dwarf fortress worls and just outputting with their skills as well as their "thoughts" like this, ignoring the first section and the final section for brevity (and also the likes and detests bit)

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Sup /tg/
Let's have some proper stats

> age
> number of players + DM
> frequency of playing
> average game time
> optimal game time in your opinion

I'll start of course
> age
30
> number
5
> frequency
About once a month (weekend)
> game time
12 hours...
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> age
23
> number of players + DM
5
> frequency of playing
bi-weekly
> average game time
4 hours
> optimal game time in your opinion
5 hours
>>
> age
22
> number of players + DM
4
> frequency of playing
2/week
> average game time
5.5 hours
> optimal game time in your opinion
If I could play daily then 3-4 hours would be good but seeing as I can not get up to these numbers then I'd like something like 9 hours with a break every 3 or so hours.
>>
>>48880482
>daily
How the fuck would anyone ever have not only the free time, but also the desire to play 3-4 hours a DAY

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Name your favorite rules light game.
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Warhammer Fantasy Roleplay 2e
>>
uno.
>>
>>48879930
Go.

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https://www.kickstarter.com/projects/montecookgames/invisible-sun

Is that it, /tg/? Have we finally seen the most pretentious roleplaying game ever, perhaps even the most possible?
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>>48879767
Most possible? No, there is no limit to how far a human can disappear up their own arsehole. Is it the most pretentious thing I've ever seen, yes and I cut me teeth on 2nd ed World of Darkness. I'm impressed that he's managed to out-wank Numenera.
>>
"Donating this will give you access to some of the most secret secrets there are about the setting which only you will know"

For the whole 5 minutes before someone posts it online that is
>>
>>48879767
Ladies and gentlemen: the results of RPG piracy culture. Games made up of a bajillion fucking physical components, with special dice and cards and tokens and fucking resin monoliths and whatshit. The only reason this shittery exists is so that the games would be impossible to pirate (i.e. you can download the rulebooks but you still can't play the game).

You brought this on yourselves.

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Lets give this a shot

>name
>colour
>start point
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>>48879603
>Sebastian of Sevastopol
>Orange
>Sevastopol

Sure, why not
>>
>>48879603
Iceland
Light blue
The Barbarians
>>
>>48879603
Maiwandi Empire
Green
Trebzon.

Rolling to take the fish in Black sea.

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Hey /tg/, I dare you to make the most shameless, chuuni, anime-as-fuck character you can think of for any system of your choice. The most awesome, coolest, guilty-or-innocent pleasure thing you can conceive of.

Do this in the confidence that you will not be judged and the only standards are the ones you set for yourself on how great you can make it.

Pic not necessarily related, I couldn't find a picture of a wizard who could wrangle angels and demons with chains around their necks.
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Well, Eldritch Knights in DnD 5e can do the whole

*teleports behind you*
*unsheathes blade*
"Psh, nothin personal, kid."

thing by using Arcane Charge.
>>
>>48879164
But otherwise they're just incompetent.
>>
>>48879164

Or you can play a 4e character who does that and doesn't suck balls.

(Teleporting isn't that rare of an effect)

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Why are there seldom any prayer wheels in fantasy?
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>>48878613
Because that's be appropriation Anon, I've already reported you to tumblr.
>>
>>48878613
Because they're not a particularly familiar feature of religion to a lot of people that write fantasy.

That said, now you've got me thinking about one of the few times I have seen prayer wheel-like devices - the History monks of the discworld had them
>>
>>48878613

>>48878753
This

And also the fact that alot of typical fantasy is heavily European based and prayer-wheels are more of an eastern thing.

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Why isn't there melta cannons for baneblades? If an army of imperial guard can move it then a baneblade should be more than able to mount it.
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>>48878414
Because driving forward with group of baneblades with their melta's firing and vaporizing troops, vehicles and titans wouldn't be fun for tau.
>>
For meltas that can be used with vehicles, it basically goes up to either Hellhound size, Predator size (in 30k), and then jumps up to Titan size.

You're better off using a Shadowsword, which has a giant lascannon. That has the anti-vehicle fuckery you want from a melta, but a lot more range and control.
>>
>>48878414
Because no one will buy a 450+ point model which is almost guranteed to be whiped out turn two by a model/squad 1/5 the point value because the system hates anything with wheels or treads with a passion while giving bonuses to gundams rockem sockem robots.

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Hey /tg/,
I'm trying to rework the combat system for the RPG I'm running, but I'm struggling to add variety. My players are kind of unimaginative and don't often come up with melee attacks besides 'I hit them with my (weapon)', or the occasional 'I hit them in the (body part) with my (weapon)', so I want to come up with a list of more interesting combat attacks that could be reasonably performed by someone proficient with a weapon but not possessing any other special abilities. What I have so far is:

Called shot: Does 1/4 damage,...
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>>48878314
Have you considered something like cripple damage? Like if you damage a part of the body it may effect performance, or too much fluff?
>>
>>48878346
It is something I've thought about, but I'm not sure how much of a pain in the ass it would be to keep track of. It's definitely something I need to test out at some point though.
>>
>>48878314
>Players don't want to bother with combat
>"Hey /tg/, how can I make combat even less interesting!"
Consider this - if your players aren't interested in engagements, you should simply limit the amount of combat in your scenarios and switch focus to what's interesting to your players, not just making fighting more obtuse.
Because they won't use it anyway.

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hey /tg/
looking for art like this. self contained mini maps of small settlements, castles,villages etc... I want to put together a collection of small locations that want to have on hand for the when the players decide to just go off into the wild and explore stuff. So they might find the random village or small keep or tower that they can explore or just walk into. Small little modules to have handy. I need art and i will most grateful for ideas of such locations or in what books i can find interesting little gems like that. Thank you sirs and ladies.
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Interesting


Bump
>>
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I don't really have much to give, but I'll give anything I can.
>>
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Hello there /;tg/;! Tonite I'm bringing you a thread about an up and coming modern-fantasy RPG called "Beyond the Pale"

So far, the dev and a handful of volunteers have worked on a number of miscellaneous things in the RPG amongst a small number of fans on the games blog on tumblr, (beyondthepalerpg.tumblr.com) but they've asked ME to make a thread here, to try to see how others like it. Honestly not some kind of viral marketing thing, they just want to know if there's anything glaringly wrong or could use a tweak. They're just very shy about...
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Q: What is Beyond the Pale?

A: Beyond the Pale is an independently developed and written tabletop RPG, intended to be released for free online when completed. The setting is a modern urban fantasy with elements of gothic horror and film noir, drawing inspiration from mythology and folklore from across the globe.

Q: What does the setting include?

A: The setting is based on the idea that humanity got glimpses of the truth but never the entire thing. Folklore, religion, mythology all had elements of truth but rarely saw things for what they truly are. Now, in the modern age, the supernatural world thrives, hidden from view. Elves and trolls live in cities, out of sight, vampires stalk alleyways and even worse things linger in the dark, on the edges of human perception.

Q: What does the title mean?

A: To go “beyond the pale” is an old term to cross over the barrier from lawful country to the wilds, where the king’s law no longer held sway. In this way “Beyond the Pale” references the fact that normal humans go beyond the realm of normalcy and the rules they once knew no longer apply.

Q: Why free?

A: Because this is a project being done out of love and to prove to myself that I can do game design. I don’t want to charge people when this is my first work, even if it is ambitious. I also hesitate to ask for money through crowdfunding because I have yet to produce something tangible. After release a crowdfunding option may be opened to fund expansions.

Q: Can I help?

A: At the moment the project is in dire need of artwork for the gamebooks. Please consult the “Artist Info” section for information.
>>
beyondthepalerpg.tumblr.com/artistinfo
For those that are inclined to drawing and might want to lend a helping hand.
>>
http://beyondthepalerpg.tumblr.com/post/148567160735/attributes-and-skills

ATTRIBUTES AND SKILLS
Attributes and skills determine a character’s physical and mental aptitudes and proficiency, differentiating them from other characters.

Advancement Points

Attributes and skills are advanced by Advancement Points (AP). Advancement points are usually rewarded after a character reaches a new level, allowing them to spend these points to improve their attributes and skills.

Occasionally, a GM may choose to reward players for quick thinking or engaging...
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Has anyone ever tried doing a super rules light game? I'm talking like just rolling a d20 and deciding the outcome on that alone.
12 replies and 4 images submitted. Click here to view.
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There are even diceless systems
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File: lasers_and_feelings_rpg.pdf (1 B, 486x500) Image search: [iqdb] [SauceNao] [Google]
>>48877778

When John Harper's developing a game he starts with an idea for a core resolution mechanic, and anything else is decided by a coinflip.
If he finds there's a lot of coinflips, he builds a new subsystem to handle those. When the coinflips stop happening, the system is finished. This results in games with little or no rules bloat.
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>>48877778
I have, and have a friend who prefers this style to any other type of game. It's annoying because he is utterly incapable of just understanding rules in a tabletop game.

File: 1453919149062.jpg (275 KB, 1418x848) Image search: [iqdb] [SauceNao] [Google]
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>Hundreds of years ago, the MacGuffins were scattered across the realm.
>Now, you have been tasked with recovering the MacGuffins to save the kingdom; but finding them will be no easy task.
>Hoarded by dragons, stolen by thieves, sought by dark sorcerors, protected by mighty heroes, or whisked off by the very forces of nature, recovering the MacGuffins will surely be an adventure of epic proportions.

Let's talk about where exactly all of these MacGuffins are, /tg/. Dungeons,...
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I'm no good at story, but i got pics if anyone wants to add to them
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most of these tend to be high up
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Fuck it, new loyal Chapter incoming!

Roll a d10 to determine why they were created.
28 replies and 2 images submitted. Click here to view.
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Rolled 10 (1d10)

>>48876475
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>>48876475
sales
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>>48876475
No ! stop !
No more fucking space snowflakes !

Sell your spess derps, and purchase an interesting army. Anything will be more interesting than "yet another space marine" apart from maybe necrons because wow metal skeleton soldiers is also boring as fuck.

I'll tell ya what: you're allowed one squad of marines as allies in your new army. That's all.

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Is your character bad at something that most people would expect them to be good at?
34 replies and 3 images submitted. Click here to view.
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>>48876378
>playing HUEG buff ogrette
>she's not good at killing or inflicting pain
Does this count?
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Surviving. ;_;
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>>48876378
Let me guess, your character can't suck dick worth a damn?


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