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Archived threads in /tg/ - Traditional Games - 474. page
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Let's talk about them - all the people who decide to keep others safe (or perhaps just earn a good living) by facing things few men can stand up to.

It's clear that not many would set out to do so. It takes a certain kind of person to face the beasts, as all but the weakest could slaughter a village with relatively little difficulty - and even those could, in numbers, which they often have.

But more importantly and to the point - it takes a very specialized set of skills. Knowledge, too: A lot of the time, it takes exploiting a weakness to truly defeat...
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>>48287628
Monster hunters are no different from any other kind of trapper.

Bears were treated as essentially monsters during the migration period - mother fuckers still went out and hunted them.
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>>48287646
Bears don't breathe fucking fire, turn people to stone or regenerate from death.

C'mon guy, I know what your point was, but comparing the real-world situation to the actual monsters is just silly.
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>>48287628
They'd be feared and kept an arms length or further most likely. Someone who slays the monsters that uproot villages must surely seem even more monstrous.

How lethal is too lethal for an ostensibly realistic game without being too unfun?

It the chance of a random mook just straight decapitating a pc with a lucky swing inherently bad design?
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Just ask your players if they find a brutal system fun.

If that's what you like, make sure it's clear to your players going in.

I've personally never played a system like that, but I could see myself entertained by it because I wouldn't get too attached to my toon.
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>>48287351

No it's true to life or 'realistic' for want of of a better word.

Most fights end when one side manages to get a strike in and kill the other person, not from a slow whittling down of hit points until somebody falls over from enough scratches. Fatigues certainly a factor but it represents somebody being tired and therefore leaving themselves open.

Even in modern terms a tank is going to go down in one when an RPG gets a lucky shot at it, not when it's hit points are slowly chipped...
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>>48287351
If you're playing a realistic game, then a realistic chance of that happening is just something the players have to be made aware of before hand. The amount of fun had is entirely dependent on the people playing. I've played with guys who had the most fun in game worlds that would be familiar to a loony toon, and some that could only enjoy games as realistic as possible. Needless to say they didn't like playing together, but if you are in a realistic game then being offed by some random cunt is just...
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Discuss decks and stuff. Would be nice to get people that don't play Yugioh to discuss the game. For those interested in the card

Fairy Tail - Snow White

If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. During either player's turn, if this card is in your Graveyard: You can banish 7 other cards from your hand, field, and/or Graveyard; Special Summon this card.
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>>48287031
Is this a pron?
>>
>>48287031

Yang Zing players are fascist neo-nazis
>>
http://www.nicovideo.jp/watch/sm29248407

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Sup, /tg/! Have you ever thought of a setting where it rains all the time? How would adventures in such a setting go? What if you take an already-existing setting, and make it rain all the time, 24/7?
Making up such a setting is welcome, too. Would the inhabitants adapt? Are the seemingly-infinite rains only a prelude to a world-destroying storm/event/whatever?
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Yes I've done it, and before anyone nit picks the concept, chill. It's fantasy and a specific appeal to rule of cool.
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>>48286902
Ooh. Can you go into detail about it? Like, for starters, how the inhabitants cope with the everlasting rain?
>>
One of the swamps in my setting constantly rains due to some huge ass magical trees sapping liquid in the air away from nearby regions. Those surrounding regions are basically deserts now due to how large the swamp has gotten over the course of millennia. Due to said swamp also being next to the ocean hurricanes and typhoons and shit constantly develop around that area and no human willingly lives there except for crazy wizards.

Also there is some real life places where it never stops raining, like Cherrapunjee.

So I'm a fluffag and I Jaghatai Khan has always been my favourite Primarch and the White Scars my favourite Legion. So I had a theory: Jaghatai Khan followed the Dark Eldar into the warp and, being a crazy fucker, fought his way through in pursuit and found his way onto Commoragh. Some think he is being a badass BUT WAIT. This is Grimdark. So I had a thought come the End Times that are never gonna happen when we never reach the 42nd Millennium. Khan is trapped, chained up, tortured, raped, ravaged, and covered in his own blood and feces and the juices and fluids of the...
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he is fucking their morathi.
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>>48286568
He's trapped in a semi-dead state of endless pain. He'll be rescued by someone, not sure who, and need to be put down.
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>>48286568
The dark eldar wern't able to deal with him and they used scorched earth tactics sealing off a whole relam to keep him trapped.

Vect has sacrificed webway realms for lesser threats than a porimarch in fluff (as documented in path of the renegade).

Khan is fine.
He's just bored, trying to escape, and frustrated that the last time he actually managed to escape they sealed off the realm he broke into as well and then upped security.

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Let's assume that a couple decides to take an orc orphan as their own.

Under the fiat that the couple can raise him without the local neighbors hunting them down, could the couple raise the orc into an upstanding member of society?

Or would the evil alignment of the orc result in him being evil regardless of the people raising him?
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DotS.
>>
Are you a DM?
If so, you decide. I could see some old school "All Orcs are evil players" getting upset. Personally, I think nurture would play a pretty big role, but it could easily go either way.
More importantly, do what you think is fun and
what you think your players will enjoy.
>>
If orcs possess intelligence enough to understand language, then there's no real reason why they couldn't be taught to live in society.
Now, even if orcs are prone to aggression, or full blown "evil" behavior, then it's simply a matter of adjusting their behavior to fit the laws of that society.

Besides, presumably this is a medieval English type setting? In which case the orc could do pretty much anything it wanted to, so long as he decided to do it on the !French and it'd be just and good.
Hell, if it's !Italy, he might be pope,...
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How would you run a game where the players were stuck in a stable time loop until they [beat the boss/solved the mystery/etc]?

How long would you make the time loop?
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>>48286114
Are you the OP from a few days ago that wanted to reuse dungeons again and again like a video game?
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>>48286114
I think that's literally dark souls 1. Either you kill everything and arbitrarily succeed, or you die and fight the everything over.

Just have different areas at different strengths and have the played spawn at various checkpoints when they die.
>>
Re-Zero pretty much does it right

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Oh no! 3 Fantasy races have united to wipe out all of humanity!

Only 1 Fantasy race has decided to join arms with humanity against the other 3!

What 3 races want to destroy humanity?
What race will stand with the humans?

You decide.
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Finchs, Gods, and Mermaids for wipeout.
The middle class for joining arms.
>>
>What race will stand with the humans?
From what I know from various settings and lore, it's most likely that elves will stand with the humans.

>What 3 races want to destroy humanity?
Orcs, undead... dragons?
>>
Halflings, gnomes, dwarves
Giants

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It's there an opposite of fun with friends? A game you enjoy it so much you continue to played it even though you hated everybody in the group?
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Diplomacy.

Dear god, the things I've promised to survive the first two years as Austria.
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>>48284551
I don't mean games that turn friends to enemies, I mean games you enjoy so much you played them with people you wouldn't socially associate with otherwise.
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>>48284785

I don't associate with Diplomacy players otherwise, though. They're horrible shits who think life is a zero sum game.

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How am I just hearing about this format. Super fun.
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Well, I advise begginers to learn how to deal with the most anal decks in the meta.
Izzet Blitz, Delver, Infect and Mono-Black Control.

If you can somehow deal with these decks, you're fine.

Here it's updated Soldiers List.
Feel free to use it. If you face way too many MBCs on your Meta, you may want to swap Elite Vanguard with Thraben Inspector and bring Loyal Cathar and Desperate Sentry to the main board.

4 x Veteran Swordsmith
4 x Veteran Armorsmith
3 x Raise the Alarm
2 x Secluded Steppe
18 x Plains
3 x Topan Freeblade
4...
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>>48284887
Have you tried using deftblade elite+test of faith? It seems like a really neat combat trick.
>>
>tfw job so not much time
It's pauper grinder viable?

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>Monsters are just humans who have been taken over by a parasite of some form.
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>>48283164
>Humans are just another sort of monster.
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>>48283164
Do you have the centaur like ones?
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>>48283206
Enjoy and discuss.

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How would you dark fantasize the Forgotten Realms? Looking for some grim shit.
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Forgotten Realms is a low latitude setting so most people are dark.
>>
>>48283141
>fantasize
Man, using it in verb form like that is really confusing. I can't tell whether or not I think it sounds cool or not.
>>
I really would like it if Forgotten Realms were just destroyed and forgotten about. It was fun back in the Crystal Shard days with the old art but its so full of vidya shit it's not even worth playing anymore.

Fucking cancer. But then pretty much every Wizards of the Coast setting except for Grayhawk was cancer.

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Going to run Anima Beyond Fantasy
Any advice tg?
Also why does its artist hate pants?
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>>48282835
Who doesn't?
>>
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This outfit confuses me the more I look at it.
>>
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Despite the art it has some lovely things in it.

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My friends and I are writing up a rpg most likely going to be used online play. We are using SOA and EVE as the basis where rather than classes we will have skill slots open. (most likely 4 to start with maybe 10 or 12 maximum) Skills will be picked up through actions conducted through play (either repeated or epic) or if the players wish they can seek out essentially quest lines that reward with skills.

Skills will level up independently again through use, what we need help with, is a list of possible skills and possibly even branches for those skills.

Like SOA...
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>>48282684
What are SOA and EVE? </newfag>
>>
All of your dice system ideas are shit.

Your idea of writing your own RPG is shit. There are plenty of RPGs already out there. Use one of those. You are bad at roleplaying game design and it will take you years to have even one idea that will be worth turning into an actual game, and even that will require 2 to 3 more years of wrangling, all for you to make some piece of shit that will sit on DriveThruRPG and be downloaded once or twice by nu male hipsters on Reddit, who will read through it, see that it is shit they don't want to play, "upvote" your thread...
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Ultima Online and star wars galaxies are skill based MMOs you could check.

Regarding RPG systems, GURPS is probably your best bet.

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Thinking of getting my baby nephew into minature wargaming.

He loves army men so I want to play a simple rules with them. You guys got any suggestions?

He's 9 btw.
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It's a slight variation on the theme, but does he like Lego? Brikwars might be fun. The simpler version. I've played it with some younger folks before. I just had them build stuff that looked cool, figured out stats for it all and then let them roll dice and blow stuff up. It was fun.

I think I've seen an Army Men wargame pdf posted before, but I don't think I saved it, sorry.
>>
>>48282660
Do you even need to ask? There is also a larger game featuring army men, but OPR does a good job at keeping it simple.
>>
>>48282660
http://combatstorm.com/

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>This is your BBEG for tonight
How does your team defeat him?
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>>48282548
Give us a rundown, nigga. For all I know he's Robert Angdor, owner of a car wash with a bodybuilding hobby.
>>
>>48282548
Shoot him.
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>>48282616
>not knowing GEESE
GEEEESE

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Hello /tg/.

I'm going to be DMing a campaign in the desert for the first time, and as it's something I've never done before, I'd like to ask you for some ideas for random encounters/situations a party might encounter out in the desert.

The setting itself is a mixture of both sandy and rocky desert, so if possible some situations for both would be nice.

Desert artwork would also be appreciated.
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You could always have like, a sinkhole open to ruins of some forgotten civilization from a time when the land was fertile. Finding water is going to be a daily chore, so you'll have ample opportunity to throw random ways to get water in, like cacti or tubers or what have you. These could include fantastic things if it's a campaign with that sort of thing. Desert winds and sun are ample energy sources for all kinds of fun things as well.
>>
>>

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/tg/ I have a problem, I'm at Half Price Books with a 30% off coupon burning a hole in my pocket.

I can't decide between Unknown Armies, Dark Heresy, Doctor Who Adventures In Time & Space complete box set, and Godlike.

With the coupon they're all between $15 and $25 dollars.

Tell me what to do anonymous strangers, you're the only ones I can trust.
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Wow, I had given up hope of this posting, 4chan doesn't seem to like my phone.
>>
>>48281994

UNKNOWN ARMEIS.
>>
>>48282429

Well, it was a bit time sensitive, and I couldn't decide so I wound up quickly making a non-/tg/ book purchase instead.

The good news is I have a 40% off coupon for tomorrow, so the question about what to buy still stands so long as they still have all the books still there tomorrow.

Thanks for the input.

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So I gave into temptation and bought one of those 3 packs +promo bundles for roughly 11 dollars
Now gonna open them.
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Here are the packs, which one to open first is the question.
>>
Right, so bfz first
>>
Don't give up OP. Follow your dreams. Open those packs. I believe in you.

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Wizards owns the concept of tieflings, right? That shit doesn't fall under the "you can't copy right games' rules," -rule, right?

If wizards owns tieflings, what would be the best; least-cringey way to include a tiefling proxy in an rpg that isn't D&D?

They weren't strait-up half-demons in Planescape right? I'm afraid my experience in the planes is restricted to one brief play-through of torment about 5 years back.
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>>48281570
Just call it a cambion or something.
>>
Make then a mutt of sorts where each one is a unique mix of fantasy species that somehow produces viable offspring (magic?)
>>
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>>48281570
>Wizards owns the concept of tieflings, right?

No, not right. They're not copywritten.

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>You are one of three characters: Samson, a spoiled bard, Dyrus, an axe-wielding prince crowned by a successful rebellion, or Rene, an orphan adopted by a high-ranking Director of an declining Empire, now a prepromoted archer-lancer. POV will rotate between them on a thread-by-thread basis, with a HIGHLY unlikely chance that someone else might someday take a chapter.

>These protagonists' motivations and goals will very likely come into conflict with one another's.

>Character...
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https://www.youtube.com/watch?v=3wTIrwav0Ek

Just as the mysterious Eichel predicted, it's taken Rene and co. a little while to amass a powerful enough force to overwhelm Neir's castle guard. A few days of stocking up on weapons, warping around the continent in search of any remaining Imperial supporters (the desert region was a great place to look, though they made sure to always stay at least a day ahead of Hauteclere's projected route, and the islands still had more than a few pockets of Imperial loyalty)... With information about Rene's heritage,...
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>>48281080
>A. Talk to someone (Sara)
>>
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>>48281170
https://www.youtube.com/watch?v=sqOYw76jaXE

You hang around Sara and Felix quite a bit when you're not either training with your grandfather/mother or learning with Samson. Belle, Winona, Nia, and Marduk have thrown themselves wholly into training for the upcoming battles, while Via is maintaining a respectable distance from you outside of lessons and the like out of your stated desire to keep romance off the mind until you get back to Neir.

"Are you sure you can stand against Xouide, Sara?" Felix asks, concerned, "I mean, no one would fault you if you wanted to bow out of this entire mess..."

"No..." Sara, painting the desert landscape as she converses with the two of you (mostly Felix), shakes her head. "Xouide was... Also a blessing of the Ice Authority. It's only right that I aid in some way in... Retiring it. Try not to kill Ludwig, if you can, alright? He's... The likeliest of any of them to listen to reason, and still our brother..."

"Yeah, but Rene is our sister," Felix remarks, shuddering a little, "and we know we need to be prepared to stop HER by any means necessary."

"..."

The siblings look over towards you, Felix rubbing the back of his head as Sara speaks. "Oh... Apologies, Dyrus. She is your sister too..."

>A. Felix is still right
>B. You still think she has a chance
>C. ...
>D. You need to go (talk to someone else)
>E. Write-in response

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hi /tg/, anybody plays warzone resurrection or played the old version? Seems criminally underrated over here. Come and share you thoughts.

If you don't know the game, the new version is a fun wargame with some cards involved. Basically you play like a wargame, but also draw cards which you can activate using resources you units produce,the cards are just a suport to the actual game and it doesn't play like a card game at all.
link to the site with free downloadable rules
http://warzone.prodosgames.com/
link to a shitty demo game which can help you...
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>>48280853
Apparently v2.0 beta rules are out now.

These things look awesome.
>>
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>>48280920
yeah, but a lot of units haven't been added to 2.0 yet, i would suggest getting into old rules first.
Also no model they can possibly conceive will ever beat the awesomeness of old trenchers
>>
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>>48280951
The new ones look good too, though.

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Why was Bretonnia so neglected by GW? Knights, Paladins, etc. are actually very popular.
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Balanced rules for a cavalry focused army are hard, and GW is too shit at game design to make it work.
>>
>>48280303
What? OH HEY LOOK OVER HERE SPACE MARINES IN FANTASY COOL RITE?
>>
>>48280303
Gay frenchies.

What is a good alternative to dice pool count success system? I like how the attributes/stats have more effect than a +1,+2,+3 etc
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shameless self bump
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>>48280178

F/U has a system where you only pick the best out of a pool rather than counting up successes. More dice means better odds of a good pick. Unless you have 'negative dice' in which case you're taking the worst result.

Someone pitched an idea here a while back about a d6 system where you took your highest result and if you roll multiple 6s, each adds another +1 to the total. So a roll of 6, 6, 6 is actually an 8. Not sure of the math on this one, but it sounds like an interesting twist on...
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>>48282121
>Someone pitched an idea here a while back about a d6 system where you took your highest result and if you roll multiple 6s, each adds another +1 to the total. So a roll of 6, 6, 6 is actually an 8. Not sure of the math on this one, but it sounds like an interesting twist on exploding dice.

I saw a homebrew on here once that did something like this, except it used d4 to d12, which was your attribute score and the skill you used was how many dice you got to roll.

Seemed...
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>the campaign has a moral
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>>48279896
My cat is better
>>
>>48279896
>The thread only has a single line of greentext
>>
>>48279914
no mine are

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What's an army you love the look and lore of but can't get into on the tabletop
Pic related
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Dark Eldar.
>>
deldar
>>
>>48279408
Dark Eldar, used to play them in third ed, love the fluff, tried to restart and my god but the rules are awful now.

sup fa/tg/uys, anyone going?

>games you're looking to purchase
>events you are looking forward to
>where are you staying for the con after another housing clusterfuck this year
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>>48278943
I saw some weird ass furry booth last year. Freaked me the hell out.
>>
I'm hoping to go, but I got to see how my funds are looking.

If I do go in hoping to get the McCabe nightmare crew for Malifaux and Shadowrun Anarchy.

I also want to do some events since last time I only did a The Spoils starter deck mini tournament.
>>
>>48279433
It seems like every year I try and do more events, then bow out right beforehand.

I try to keep my event list to one per day, then spend the rest of the day roaming the dealer hall and just doing things downtown.

File: TabletopGames.png (4 MB, 2296x1800) Image search: [iqdb] [SauceNao] [Google]
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So which tabletop game is your favorite /tg/?
30 replies and 8 images submitted. Click here to view.
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>>48277684
Make You Kingdom.
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>>48277684
I detect some WOD bias here.

>LOL @ GURPS box
>CoC: you couldn't find an episode with a giant squid-face?!?
>D&D Next - dated.
>Promethean - who the hell even plays that?
>No Shadowrun, the 3rd most popular game out there?
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>>48277912
>Promethean - who the hell even plays that?
Bubble buddy is perfect for it, though.

File: 248.jpg (53 KB, 312x445) Image search: [iqdb] [SauceNao] [Google]
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h8bears edition

Old thread: >>48262872

>RESOURCES

>Official Site: Contains deck building rules and the current ban list.
http://www.mtgcommander.net

>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck’s strategy and card choices.
http://www.tappedout.net

>Another resource for commander...
Comment too long. Click here to view the full text.
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>>48270193 #
>>48274799 #
Why can't you both comprise and try to have fun in a way that isn't boring or Oppressive to the other? I'm sure you can both find SOMETHING. Right?
>>
File: 1468298949821.jpg (143 KB, 464x664) Image search: [iqdb] [SauceNao] [Google]
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How to make this work?
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>>48275215
The way they worded that is fucking retarded

it should probably say "whenever you lose life, gain that much life instead" and it'd be a lot less confusing.

You'll probably want a way to bounce it so you don't lose when you hit 20 so you can go back down to almost 0. You could also donate it to a lifegain deck and win instantly.

File: 2016-01-20_00006.jpg (150 KB, 1440x900) Image search: [iqdb] [SauceNao] [Google]
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Are they any good Age of Sail RPGs for someone in a Master & Commander/Aubery & Maturin or Sid Meier's Pirates! kind of mood?

I know 7th Sea exists, but I've heard it features remarkably little seafaring. What other games are out there, if any?
31 replies and 10 images submitted. Click here to view.
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Spelljammer
>>
>>48270630
>implying Rogue Trader doesn't do it better
>>
>>48270831
I'm not gonna say Sci-Fi kills the Age of Sail vibe, but it certainly stifles it.


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