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Archived threads in /tg/ - Traditional Games - 495. page
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Now, hear me out, but why is it that people say that X-Wing is comparable to games like 40k, infinity or Warmachine? X-Wing is nothing like any of those games, and is more like heroclix than a true wargame. Theres no core rulebook, no movement aside from templates, lacking in the hobbying aspect, and other huge differences. All im saying is, is that X-Wing is more like a Boardgame than a truetable top game
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>>48188111
>Theres no core rulebook
Yes there is. It's just not very big.

>no movement aside from templates
It only counts as movement if you use a tape measure?

>lacking in the hobbying aspect
Painting isn't required, but plenty of people still do it. Pic related.
>>
>>48188111
It's comparable in the same way GURPS, WoD and D&D are comparable, or YGO MTG and Hearthstone, to an outsider they are essentially identical, to an inside they have nothing in common.
>>
>>48188111
It's a wargame because it has listbuilding, multiple unique factions, and is about war.

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Ok /tg/, I've got a question about naming things/groups/beings in games you run.

What is better/worse:

>Naming things titles or such:
>The Risen
>The Whisperer

Or

>Made up fantasy alternative names:
>The Ilyrians
>Marrok (also called the whisperer)

The titles thing can sound kind of dumb if you do it too much, but it does generate a good image of...
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>>48187819
giving thing titles like "the risen" isn't too bad you just have to watch for the pitfall of calling things something too common in fantasy or your players are liable to connect the two when you don't want them to. on the other hand naming a religion Illy'flkahdkean causes another problem of no one caring enough to learn how to pronounce the name and giving it a stupid nickname.
>>
Both work to a degree, but I think titles work better when your saying things out loud. Names based in pretend languages or whatever might make sense, but tend to sound kind of awkward when you aren't just reading them. I might be biased since I live in a place where locations are mostly combinations of things like mount, forest, lake, park, or similar words like that

I usually reserve fantasy naming convention for character/family names and just assume locations have a convenient name in your own language
>>
>>48187819
at laest have the decency of removing more than just one "L" from Illyrians

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>Lists
>Bantz
>''''''''''proxy'''''''''' cards

2-0-1 in my last weekly at the shop

>buying a set of autographed Antiquities Mishra's Factory, one of each season so I can swap them out as the RL season dictates.

>1-1-1 Lands
One of the other shop guys later told Lands guy to 'always draw g1...
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Critique my Shortcake list

1 Great Furnace
3 Bloodstained Mire
2 Plateau
2 Wooded Foothills
3 City of Traitors
4 Ancient Tomb
4 Mountain
1 Jaya Ballard, Task Mage
1 Magus of the Moon
1 Phyrexian Revoker
1 Simian Spirit Guide
3 Goblin Welder
4 Imperial Recruiter
4 Painter's Servant
1 Engineered Explosives
2 Ensnaring Bridge
4 Lotus Petal
3 Sensei's Divining Top
4 Grindstone
4 Blood Moon
2 Enlightened Tutor
2 Red Elemental Blast
4 Pyroblast
SB: 1 Enlightened Tutor
SB: 1 Ensnaring Bridge
SB:...
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Played legacy first time couple of days ago at casual event at my LGS. Played with friends manaless dredge, fun as hell, went 2-2. And its pretty cheap, under 150€ for whole thing, even less as I have some pieces of it alredy. Gonna sell some of standard crap i've got and order it up.

How bad person am I for playing it? It seems that most people think I should just kill myself, pretty much same as when I go play modern with my 8rack. Also, what good utility should I fill SB with? Mindbreak Trap seems good against storm-based decks and maybe Iona as a reanimation...
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Anyone wanna share their experiences with Villa Zheng proxies? I've read a few people claim they've been deckchecked at Comp REL and didn't get caught.

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Is it possible at all to run a non-shitty, non-overpowered, non-homebrew vampire pc in 3.5? Or are my hopes in vain?
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The 3.5 vampire template is decidedly overpowered (as are most/all undead), so only if you cripple yourself.
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>>48185752
Honestly the only "op" thing about it is the potential cheese from create spawn and the fast healing. I don't get how it's worth +8.
>>
>>48185811
>Honestly the only "op" thing about it is the potential cheese from create spawn
It's not even unintentional.
The text itself says "a master vampire can control a number of lesser vampires in this fashion", giving tacit approval of this battle strategy.
A vampire is a continuously growing aggregate of NPCs bowing to one will.

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Is your girlfriend as into tabletop as you are?
How do you manage that?
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>TFW you met her on /d/.
>TFW she was smart, funny, into games, and shared your fetishes.
>TFW even though you didn't ever really call yourselves that, you were getting pretty close and it was only a matter of time.
>TFW you fucked it up and she'll never speak to you again.

Nope, OP, my girlfriend isn't as into tabletop as I am... because she doesn't exist anymore.
>>
>>48186239
>she doesn't exist anymore
RIP
>>
>Girlfriend

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Tell me about your anime/Japanese-inspired games, /tg/. How did they go? Did you like them? Have you ever run one? Thoughts on how a good one could be done?
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>be me
>tell everyone i'm relenting on my dislike of anime, that I'd found some inspirational material, and they should make up characters for a game
>game day comes
>campaign world is set in Earth, which is one of three intersecting worlds, the other two being Hell and Beastworld
>everyone excited
dareyouentermymagicalrealm.jpg
>tentacles, tentacles everywhere

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>>48183460

What's funny is that Urotsukidoji has a pretty interesting setting for a CoC, WoD or Nemesis game.

>beastworld ain't exactly "good", but Shikima is filled with monsters driven by the most bestial and violent of motives that they look good by comparison only
>half-beast, humans-with-shikima-penis-powers and mundane human PCs all viable
>End Times Prophesy that is like Gehenna mixed with the Left...
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>>48183460
>tentacles cause everyone to spaz out
is this some sort of joke I'm not getting?

>you need a license from the Crown to adventure in this kingdom
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>>48193516
Aye, but we're brigands, lad. Fuck th' royals.
>>
>>48193516
No I don't.
>>
>>48193516

That's indeed how it works in the setting, yes.

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Gorkamorka General!
Gork>Mork
Post ur mobz
Post ur spanner'z latust creatun!
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File: GorkaMorkaDaRoolz.pdf (1 B, 486x500) Image search: [iqdb] [SauceNao] [Google]
>>48181168
>>
File: GorkaMorkaDaUvverBook.pdf (1 B, 486x500) Image search: [iqdb] [SauceNao] [Google]
Postin' info from uvver threadz.

If you don't have dice you can hunt ebay or you can use a D6

Sustained Fire Die: Use a D3 except a 6 is a misfire
(1-2) = 1, (3-4) = 2, (5) = 3, (6) = Jam

Artillery Die (For Stikkbombz) use a D6 where a 6 is a misfire and 1-5 are inches scatter.
>>
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More links and house rules are at:
gorkamorka.co.uk

So, everywun, what do you think that squig, more specifically, a eatin' squig, tastes like? I like to imagine it as a fine prime rib cut, cooked to perfection with a nice mushroom gravy.

Been running this for my group for a while now, enjoying it very much.

Anyone else a fAGE player?

>Core Rulebook
https://www.sendspace.com/file/fp6lfk
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>>48180792
I've seen it around, but never read anything on/about it. What can you tell me about the AGE system? The setting looks a little Sword & Sandals from the artwork, is that true? I'm potentially intrigued
>>
>>48181785

The AGE system is 3d6 vs Target Number.
Doubles get you a 'stunt' that allows you to have expanded combat/magic options based on one of your pre-designated dice (called 'Stunt Die').

I don't know much Swords & Sandals, but this is more or less as 'Generic Fantasy' as it gets, one of the flaws is that the core book doesn't have shit in the way of monsters, but the Bestiary just dropped so there's plenty of potential fluff there.

There are 3 classes,...
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Are there problems because of HP bloat?

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Why are spears such shit weapons /tg/? They are slower than swords they don't have the reach of a bow, you can't fo shit with them in close combat. They are literally the worst weapon I can think of.

In this thread lets try and figure out a way to fix spears.
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>>48192417

You have to name the system you're talking about, dummy.
>>
>>48192417
And don't get me started on halberds, even slower, heavier weapons that are just as easily avoided! What a load of shit.
>>
>>48192417
Spears are already easy to produce, simple to learn, and have better range than swords. Stack a bunch of mostly untrained peasantry together, tell 'em to point the pointy ends forward, and you've got a passable army. Even if you give them shitty wooden shields instead of real ones, you have a pretty badass shieldwall.

Bows, meanwhile, require training and need a lot of upper body strength to use properly. Swords do as well, not to mention they need to be maintained and forged, and have less range...
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I've heard it argued that cyberpunk is a dead, or at least dying, genre due to the world "catching up". We are too close to it, and we are basically living in a lowkey/pre-cyberpunk world.

My question is, what comes next? Is cyberpunk going to evolve into something that fills a similar role, and if so, what would it look like? Or will the genre completely become something of the past?

>pic unrelated
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Post-cyberpunk of the Ghost in the Shell and Eclipse Phase bent.
>>
>>48180482
Literally the next step is a setting where scientists learn how to extract the human soul and create AI's from them.
>>
Nothing.

The more advanced the world gets, the less room for adventure there is. Our descendants will live in a post-scarcity utopia without war or pain, a world of endless boredom. They will envy us for living in a time of suffering and conflict.

...I mean, I say OUR descendants; it's not like anyone here is having kids, but you know what I mean.

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How would you design a race of perfect soldiers
/tg/
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>>48191880
When they turn five, put them in a steel box with only one way of access on the ceiling (for food), and put a dog in the box too.

The child will then have to avoid the dog for their entire life, fight over the food that drops down, etc. etc.

Repeat this process with two thousand other children. Most will die, but the few that survive will be incredibly formidable. Wipe their memories, reprogram their brains, and you have yourself a loyal, perfect killing machine
>>
>>48191919
Dr Urist McUrist your experiments are unethical and I must insist you desist at once.
>>
>>48191880
I'd make a bunch of guys who love being treated like shit and forced to cohabit with other sweaty men in close quarters with bad food and nothing to do.

So basically retarded masochistic faggots.

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A few days ago I posted a thread regarding my game, I figured I'd follow up with some pics of the completed 2.0 version.

For the full description, I have it posted on BGG

https://boardgamegeek.com/boardgame/202491/12-towers

The TL;DR version:
This is my attempt at a Sandbox RPG game. The game includes a massive 32x32 board (working on sizing it down, or making it tile based), 600 game cards, 12 Tower figurines and character figurines, Tracker Sheets and a rulebook (in progress)

This has been a work in progress for almost a year, and I'm...
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Card artwork so far, all my original work.

Obviously I'd like to find a professional group of artists to make this look a LOT less cartoony, but it's getting the job done.
>>
Looks neat. It sounds a bit tricky to find enough people to play though.
>>
>>48176487

Thanks, the game works with any amount of players, from 2 to 12. About a month ago I got a 5vs5 team DM organized, and it ran quite smoothly.

Problem is I keep finding new players, and it's a mess explaining the rules all over again. Eventually I'll get a solid team of pro testers, so we can whip through a game in no time, rather than cut half way because it's already been 2 hours.

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Who's excited for this?
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>>48175043
>What is this? An image for Dwarves?

Kidding aside excited to see the first adventure post Curse of Strahd. They seem to have remembered how to write adventures now and I'm excited to play this with my area's very disorganized organized play.

...once we finish dicking around in the sandbox that is Barovia.
>>
I'm more interested for this tbqh
>>
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I'm more interested in this tbqh

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>>resources
>pastebin.com/LPEdZcTi
>The thigh of Everqueen edition:
>>Point system pdf for matched game
>>Thx, Based Leaker!
>sendspace.com/file/n3nkx2
>Old thread
>>48175202

Did nothing wrong edition.
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>>48187058

He's bald. That's the mark of ultimate doing things wrong.
>>
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>NAGASH, THE GREAT BETRAYAL AGAI

>Nagash had led the emissaries of the Anvils of the Heldenhammer to believe that he would join them in their assault upon the fortress of Gothizzar, the All-gate that guarded the Endgate. Nagash knew that the arcway leading from the Allpoints to Shyish must be shuttered, but he did not aid the Stormcast Eternals. Such an alliance did not suit the Great Necromancer; after all, Nagash still did not consider his long-standing grudge against Sigmar for the wrongs done to him repaid. From...
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>>48187122

That sure worked out well for the dumbass. Hope he enjoys Chaos continuing to camp on his lawn.

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Welcome to a thread where we discuss the backstory to a children's card game and make awful OC for the same setting. Expect the lowest quality of fanfiction and self-inserts in this thread. Remember, every snowflake is shit, especially yours and especially mine.

Previous thread: >>48169092
What happened in it? Some more nonsense about the doomguy-clone (>>48171085), a bunch of bickering about some pointy flake shit, some smutty...
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-THUNDEROUS APPLAUSE-
>>
>>48184382
I am so okay with this.
>>
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>>48184382
Muh niggah

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It's been too long edition.

Because the other generals are cluttered, and forums are too slow. AoS, 40k, etc. all welcome. Post your army list or idea for an army list below.

General List Building Advice: https://1d4chan.org/wiki/Warhammer_40,000/Tactics#Listbuilding_101

Some Dos and Don'ts of this thread:

DO:
- Post what you want to do with your list (tournament, casual, etc.)
- Post the points limit
- Post the total cost of each model (for characters) or unit
- List the upgrades a unit has taken
- List the dedicated...
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Looking for a little feedback on what I just came up with. Hopefully this thread stays around.

Alpha Legion

Age of Darkness 2000

125 Autilon Skorr
Pride of the Legion

295 Veteran Tactical Squad
Vexilla, 2x Melta Gun, Sniper
Rhino ,Dozer
Artificer, Power Dagger

295 Veteran Tactical Squad
Vexilla, 2x Melta Gun, Sniper
Rhino, Dozer
Artificer, Power Dagger

365 Lernaen Terminator Squad
Dreadclaw Drop Pod
Chainfist, 3x Power Fist
Chainfist, Power Dagger

165 Contemptor-Mortis Dreadnought
Two Twin-linked...
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>>48144515
Use kheres on the contemptor, if you really need the 48 inch range then mount them on a regular dread, much cheaper
>>
I started with nids, switched to AdMech when they came out, and will collect some more nids now.
I don't have much in terms of playable nids, which are:
Dakka flyrant
Dakkafex
Termagants+devourers
Genestealers+broodlord
Laius Horror
Zoanthrope

What should I get next? I'll get at least the nid value box for more warriors and another dakka flyrant, but what else is good?
I'm looking to play more of a mid-range nid army with more specialization and less horde

Could I conceivably transplant Pokémon (the creatures, not the storylines or worlds) into an otherwise more or less serious fantasy world without turning it into absolute nightmare fuel?

I think most of them make up an interesting batch of monsters that would switch things up from the standard orcs and dark elves. It's just that the implications of having weird little elemental demigods running around can get out of hand pretty quick.
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>>48192098
Stage 1 Pokemon are the common ones, so, for example, Charmander is basicallly your grunt-type of enemy in the dungeon. Charmeleon would be a dungeon boss, or at the very least higher level encounter. Charizard is the final dungeon boss, incredibly tough and with flames that easily melt rocks and roast a knight in his armor (Quite vulnerable to a sneakily thrown stone though).

So basically, you'd want to keep the higher evolutions for special bosses or encounters, and make them feel special. If you have...
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>>48192098

Pokémon aren't just creatures, they're the central mechanic around which the games and setting revolve. Pokémon are caught in PokéBalls bought at the PokéMart and brought to the PokéCenter for healing, so you can go out and catch more Pokémon or have Pokémon Battles to advance yourself in the game. Pokémon are very setting-specific because the rules by which they behave don't mesh very well with other settings. It's possible, but you might as well just use their fantasy equivalents, and many are based off fantasy creatures already.

The Monsters in Monster Hunter are also very setting-centric, but those monsters are much more transplantable because your engagement with them isn't too out of place in other settings. In Monster Hunter, a PC fights monsters for resource gains and advancement. In Pokémon, a PC uses monsters to fight and capture other monsters which can be used for fighting for resource gains and advancement.

Part of the reason Pokémon operate so differently is because they're much more like Shinto spirits than actual monsters. You'd also have to justify why cleaving through dozens of fully-sentient beings is okay, given that they've all shown a capacity for reason, empathy, and a huge depth of understanding on-par with the humans who work with and train them.
>>
>>48192098
>Could I conceivably transplant Pokémon (the creatures, not the storylines or worlds) into an otherwise more or less serious fantasy world
yes
>without turning it into absolute nightmare fuel?
nope

File: Jumpchain Body Mod.pdf (1 B, 486x500) Image search: [iqdb] [SauceNao] [Google]
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>Google Drive
https://drive.google.com/folderview?id=0B20r6rsFLOg_Zk5RdVdya3hJNnc&usp=sharing

>Jumpchain IRC Chat
http://client00.chat.mibbit.com/?server=rizon.mibbit.org&channel=%23JumpchainCYOA
https://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
https://drive.google.com/file/d/0B1qb0_OLhDrDNjZmRG02SDFaRVk/view

>Last Thread

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I'm reading about those Decans last thread, and man, whoever made them really hates Gemini. The only ones with a good description are the last 2 days because they bleed into Cancer.
>>
>>48191210
Godbound jump when?
>>
>>48191222
YOU FOOL. Now butthurt Gemini anon will post 50 times about it.

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>What is this about?
This is a kind of strategy game where you control a space ship, battle space enemies and hopefully don't get turned into space debris. In space.

>How can I join?
It's simple:
- Choose a name for yourself and your ship
- Put it into your trip
- Read the rules
- Design your ship (or take a sample one provided below)
- Copy the stats of your ship into the bottom of your posts.

It has been thousands of years since humans discovered FTL. In that time humanity...
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>>48190212
[C&C]: Your mission is to escort an archeological expedition to a recently discovered fragment of a Precursor space habitat. Unfortunately, treasure hunters usually move faster than academic bureaucracy, so expect combat.
Deploy in the range of 2 hexes of the expedition's ship (on the right) with the speed of 1.

Note: the habitat fragment is surrounded by debris. It functions just like a dust field. Namely:
- Attacks have -1 to hit per debris hex they go through
- A ship entering a debris...
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>>48190217
By the way, the rules are now contained in an easy to navigate Google Doc: https://docs.google.com/document/d/1kIfAEId3VPOG4889bMav1oLWdcYKvHNk7evqrAu6FUI/edit?usp=sharing
>>
>>48190217
[Cormorant class] Złom
HP 26 | AP 6 | Thrust 1/3
Thresholds 23/19/16/13/10/7/4
Systems:
Heavy pulse laser | To hit 7/6/5/3 Dmg 8/4/2/1 | Direct fire, Strafe | Port and Starboard
Parashu missile | To hit 4/6/7 Dmg 3 at all ranges | Seeker, Blast | Forward
Light Turbolaser | To hit 7/6 Dmg 2/1 | Direct fire, Charge to strafe | Forward
Dual Bascinet PD chaingun | To hit 6 Dmg 1 Point defense, Direct fire, Charge to strafe

Alignment thread? Alignment thread.

Where exactly would this guy fall? Sacrificing a few million to save billions, was he right?
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>>48186097
Ends don't justify means where murder is involved.
>>
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>>48186097
Neutral Evil?
>>
>>48186097
Lawful Evil, I'd say. He'll save the world and maintain order, even if he has to murder millions to do it.

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>The Pronoun Game:
>Okay, here it is – we use he, him, and his when we’re talking about people playing the game. It just seems weird to alternate pronoun genders within the same book – it makes it feel like the book is written for two different audiences. The masculine pronoun is the standard and right or wrong we’re used to seeing
it. It may not be politically correct, but you can’t please everybody

How based can they be? Are other game designers this sensible usually?
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It's too bad the game sucks.
>>
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>singular they has been common usage since the 16th century at least
>it only became a "problem" when self-proclaimed "grammaticists" got a stick up their ass in the 1800s
>people still bitch about it despite singular they still being heavily used in speech and writing, even by people who bitch about it
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>>48184857
Reee explain

>>48184909
It's just a product of the times, everyone has to worry about offending someone else.

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Guns guns guns! What game is best for combat with repeating firearms? I'd say this goes back to the Old West with revolvers and lever action rifles and such up to the modern day. What games do this sort of combat best?
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>>48183525
RuneQuest 6/Mythras
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>>48183525
Define best.
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>>48183525
I'm also interested in this, because I have a need for Operational Operators RPG.

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>Previous Thread: >>48125930

>Pastebin:
http://pastebin.com/7sSgGVPH

http://www.mediafire.com/download/n7htcqyqk0y0acy/%5BWtF%5DThe_Pack.PDF

http://www.mediafire.com/download/a1kpjrm41yzozkq/V20_Ghouls_%26_Revenants.pdf

>Latest News
The Kickstarter for Beckett's Jyhad Diary is live!(Technically the latest news is Beast&Exalted shirts, but I doubt anybody gives a fuck about that)
http://theonyxpath.com/the-deluxe-becketts-jyhad-diary-kickstarter-is-now-live/
This...
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>>48169822

Arisen waifu.
>>
>>48169822
>This week's Monday Meeting Notes:
>http://theonyxpath.com/beckett-is-live-or-something-like-that-because-he-is-a-vampire-monday-meeting-notes/
http://theonyxpath.com/monday-no-tuesday-meeting-notes-monday-meeting-notes/ *
>>
There are no waifus in the CofD or the WoD. Everything is too sad for waifus.

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How would you play a hero race based on H.R.Gieger's work?

Like, despite looking repulsive and monstrous, they are actually the ones preventing the industrialization of the world?
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>>48183851
Make them very individualistic. They have the mindset or notion that Industrialization takes away the value of a person, a being of great potential being reduced to another gear or cog in a machine only to be replaced when they find someone better then them.
>>
>>48183851
>>48184311

"instead of taking from the earth and creating a machine to do the work for you, take from the earth only what you need to become what you must in order to get the job done yourself"
>>
>>48183851
First I'd learn how to spell Hansruedi's name.

Then, it's been done. From the Xenomorph in the Alien series, which was entirely inspired by Giger's work, to the Harkonnen in Lynch's Dune, which was at least colored in Giger's tones although the sociopolitical details come from Herbert and I don't know where the gay stuff came from.

Now I'm not sure what your beef with industrialization implies exactly, but I'd be totally up for a hidden ecosystem beneath...
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World Eater Geometrical Madness Edition
Punished Magnus Sub-Edition
Previously on the Horus Heresy General we discovered that Curze is Coldsteel's Primarch, Scoria turned out to be a luchador playing football with Croatians, one Anon got an explantion for why the ally chart is the way it is, another discussion Lorgar and the whole Monarchia debacle and a small mk vs mk fight happened, an Anon got help with Low and High Gothic issues, FW has a new red book, an IWfag posted his shopping list, fanmade rules for the 1k Sons were posted, one hypothetical picture lead to...
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>>48180382

Any more opinions about the heavy support Malcador?
>>
>>48180693
We'll see.
Also, some legions have only 2 specific units, while others have 3. Will that be fixed in the next book? (or at least in the DA/WS/BA book?)
>>
>>48180634
Mostly loaded down with Vindicators and Havocs, followed by more single units like a Basilisk, Deredeo, etc... Between the legion uniques and IW generally having a hard-on for armour I end up running out of room, and just want more big guns.

>>48180659
My usual opponents would be fine with it, still feels kind of wrong to 'circumvent' the official rules even if
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>deep in the dungeon, you find a small child

What's a non-terrifying explanation for this?
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Illithid nobles have bet an entire inheritance on who could keep their chosen human child alive the longest while never directly influencing them. It just so happens this girl happened to get "lost" in a cave while coincidentally avoiding every single monster and abomination your party recently just slaughtered minutes to hours ago.
>>
>>48179281
>"Oh thank the gods, we've found the superdungeon's safe haven city."
>>
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>>48179281

There's a chute or hole that connects to the surface that is hidden and the kid fell down it.

Dragon keeps a hoard of children

Mongol keeps a Horde of children

Pimp keeps some whores who are children.

Boatsman keeps some oars which are children.

A previous party that came through hte dungeon brought their mascot along and then the rest of the party died and the mascot has been surviving ever since. (like that child in jojo part 6 who lives in the ghost room of impel down).

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How does your mom feel about your tabletop habits?
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>>48178416
She's happy that I have friends, and that I'm not doing anything stupid or wasteful.
>>
>>48178416
hates it. but women here think that anything that doesn't have to do with either church, work or school after the age of 5 is bad. So it is normal.
>>
I pay bills with it. Mom read chick tracts, but those opinions can go to hell like I will

Sup /tg/

> WFRP setting - low fantasy, low magic, late medieval-renaissance
> PC is fighting with one hand weapon
> Off hand is free

What can the PC do with the off hand in a combat situation?
I'm looking for something to give one-handed combat some distinctive property, not just being subpar until you got a shield or a two handed weapon.

I was thinking about a bonus to disarm, or maybe getting up close and personal and trying to unbalance the enemy (giving...
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You don't really fight one-handed in that case. You use a dagger, or something like that. You know, as long as it's not some kind of sport competition.
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>>48175157
I agree that everything resembling a weapon (or a shield) in the off hand is probably better than not having a weapon. It's just common sense: you have something you could use, why go empty handed?

I was just thinking if there really is some kind of way to make that empty hand interesting, beside filling it with another weapon, or shield.
Or if it's just it's fate to be subpar until you arm it.
>>
>>48175264
Some sort of grappling bonus?

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What's the worst BAD END one of your PCs has ever had?
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>>48170606
The game never starting.
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>>48170606
What's yours, OP?
>>
My mate was scattered across the multiverse and I was killed, trapped forever in the astral realm while people try to feed my soul to a god I created.

And my friends are the ones responsible.


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