In the 41th millenia the Imperium of Man is at siege at all fronts. Losing and gaining terriotory happend daily. But the Imperium would collapse if it weren't for the Imperial Navy that binds all the planets together for the God Emperor.
You are the captain of one of the Emperors finest ships the Imperium can offer. What type of ship do you command?
>Emperor class battleship: Can have up to 8 squadrons of attack crafts in it's hangar bays. Has a few Lance batteries and other minor turrets and cannons. >Retribution... Comment too long. Click here to view the full text.
Like, okay, sometimes you make a mistake when it comes to certain contexts, like possessive nouns, but I can't think of any path of logic that would lead to a person thinking an apostrophe goes where you put it.
So is Most Holy Terra meant to be Earth in the future? I was reading through some of the fluff and I think GW has put clues suggesting this. For example Terra means Earth in ancient Greek. Also one of the planets in Terras solar system is Mars - coincidence??!?!
Has anyone else noticed this and if so, is it just a running joke from GW or do think they will reveal it as a plot twist in the future, for example in one of the summer campaigns?
>>43726486 I mean if it's #2 or #3 then itsfuckingnothing.jpg - only #1 would really be significant and even then they'd use it as a way to field Farsight stuff in a normal Tau army as they are re-integrated.
My Idea: the entire game system revolves around rolling one dice to determine the outcome of a situation. The turn goes:
Player Nominates Action (the Shout) GM says the number they have to beat (the Call) Player rolls the Dice (the Gamble)
So in a example game (lets say set in a lovecraft universe, however this system is versatile enough to work in ANY univese):
GM: "you are jumped out on by a Shaggoth" Player: "I SHOUT to chop his head of" GM: "I CALL this has a 5/6 chance of success" Player: (rolls dice A.K.A.... Comment too long. Click here to view the full text.
This is no different than 90% of system that set a DC you're attempting to hit, except you remove modifiers and the DCs are decided by the GM arbitrarily. This isn't a bad thing, just not unique in the slightest.
Regale us with tales of the greasiest neckbeards you've encountered, why were they so gross and what did you do?
>bored in college >join local Tabletop Club to pass the time >expect the worst >most people actually pretty presentable, non-autistic, friendly >but then of course there's THAT GUY >about 300lbs, never showers or uses seemingly any form of hygiene >permanent pizza stains down the front of all his shirts >sits next to me >the stench of ten thousand sweaty armpits mixed with piss wafts over me >try to move chair as far as possible from him and remain downwind >opens his mouth to release an autismal grunt about the rules and doritos and dew fumes melt my face off >fuck me why did he sit here >unsurprisingly he's an autistic rules lawyer who picks the stupidest characters possible and immediately attempts to derail everything. >attempts to kill me for jokingly appointing myself the sheriff when that was 'his title'. >end up pushing his shit in eventually so he immediately demands to switch games Eventually he left and the rest of the night was enjoyable with all the semi-normal people playing but don't these people have any sense of shame? Why don't you at least wash your pizza stained clothes you fat fuck?
>>43725692 At my own local college gaming club I've run into a few rancid individuals.
One guy (I never knew his name but people sometimes called him Stinkpit) was really huge, tall, about 350lbs or more, and the type of guy who doesn't carry the weight well at all, like he has a really thin bone structure so he looks way fatter even than he probably is. He would always wear dirty pants and stained, stretched to fuck t-shirts, had longish hair that was always greasy and sort of wet. He smelled ungodly, so bad... Comment too long. Click here to view the full text.
>>43725887 Another guy a few years ago at the same club was much older, probably in his 40s or 50s. He was pretty big too, had a big ass beard. He was the aggressive type of socially awkward, not like he was shy, but he was loud, forceful, angry, demanding of others all the time in a very inappropriate way. I remember once he got angry at a pizza shop that someone was "poaching" his players, because they asked the table of people eating pizza if anyone wanted to play Catan. He got up and was full throated shouting and cursing at this 19 year old asian kid, cursing so loud you could hear him all through the restaurant and everyone was just sort of shocked and silent.
The guy also smelled kinda bad, but not as bad as the average Magic player at the club. What was really gross about him was how unclean he was. He had really long fingernails and there would be grime and mud caked under them, as though he had not cut them or properly washed his hands in days or weeks. Once he showed up with shit on his underwear, the inside and outside of the back of his pants, up the skin of his back and up the back of his t-shirt. There was a lot of it, and when he would lean forward you could see inches of the stuff, caked on and dry like it had been there for hours. He sat there for four or five hours like that, seemingly unaware, then went home.
Welcome to A Song of Revenge and Gold: House Malroy Quest. In which you take the reins of a House of storied glorious past since Aegon’s Conquering, but whose fortunes have taken a turn for the worse in the doom that Robert’s Rebellion brought. Taking place in 284AC a year after the Rebellion has ended you are Brynden Malroy, second son to Lord Vamos Malroy and Lady Esemella Hayford and the last living heir to Steadhold and House Malroy.
House Malroy is a pre-genned House designed around the idea of a story within the Crownlands of a House fiercely loyal to the Targaryens... Comment too long. Click here to view the full text.
The quiet in the room was near deafening, the only sounds being those of distant wordless noise from the courts below the Tower of the Sun. Upon your eyes a heated rage so deeply seeded it almost tore you apart by mere thought. Conversely, upon Lord Jon Arryn’s, one of immense displeasure, as if he had just eaten a foul egg. It was a disdain that extended to yourself, you were unsure of who to blame in this. From the moment you had stepped foot in King’s Landing your head had been filled with lies, both boldly to your own face and those in quiet word behind closed door.... Comment too long. Click here to view the full text.
The burning upon your face has extended to your ears by now, his words washed upon you. Again preaching to you of your actions, of the need for subtle step, rather than brash booted foot crashing through the bloody gates of your enemies, “Who is they?”
“Lord Royce Redward, no doubt the Landwards possibly the Blounts. They would like nothing more than to see you attempt to go to war with them.”
Three houses again, to your one, upon thought you remember the Dargoods and their possible position in this, of your family’s long standing disdain of the Thorne’s... Comment too long. Click here to view the full text.
“The man that murdered my family, that betrayed them upon the field of battle, raped and kidnapped my mother and sister, he is granted all of this? Where is the justice in this? How could such a thing be allowed?”
“There is no justice in war my Lord. The victor enjoys exclusive right to the narrative that shall follow, where you would see a turn coat, another would see a war hero.”
You rise from your seat, slowly, with purpose and turn your back to Lord Arryn. Your body shudders from the sheer rage building upon your mind, “Why did they lie to me?”... Comment too long. Click here to view the full text.
Size/Type: Large Magical Beast Hit Dice: 5d10+25 (52 hp) Initiative: +1 Speed: 30 ft. (6 squares) Armor Class: 15 (-1 size, +1 Dex, +5 natural), touch 10, flat-footed 14 Base Attack/Grapple: +5/+14 Attack: Claw +9 melee (1d6+5) Full Attack: 2 claws +9 melee (1d6+5) and bite +4 melee (1d8+2) Space/Reach: 10 ft./5 ft. Special Attacks: Improved grab Special Qualities: Scent Saves: Fort +9, Ref +5, Will +2 Abilities: Str 21, Dex 12, Con 21, Int 2, Wis 12, Cha 10 Skills: Listen +8, Spot +8 Feats: Alertness, Track Environment: Temperate... Comment too long. Click here to view the full text.
>Rush and punch her head off with your bare fists.
You were a weapon of the Omnissiah and you’ll show both the Gladiators and the spectators that you were superior thanks to your many bionics and your allegiance to the Machine-God. Immediately after the combat started you tensed all your muscles and felt them tightening around your hardened skeleton and organs, from your bionics several small streams of steam emerged and readied them for the incoming skirmish. Your psyber eagle noticed your intentions and started to fly to not hinder your... Comment too long. Click here to view the full text.
Her lifeless body somehow managed to stay upright for some seconds in which she showered you with a rain of blood and chemical products that coated you with crimson and multicolored fluids. The head continued flying in an arch that managed to reach the viewers, a couple of unlucky techpriests weren’t quick enough to avoid it and ended being affected by the head’s electro-flails, that were still attached to it and somehow continued activated.
There were other three gladiators that were fighting on... Comment too long. Click here to view the full text.
The second one was a hulking mass of muscle and fat that was even bigger than you and whose origins are surely a failed experiment of some sort, it fought completely naked and had a constant look of stupidity on his face, still, you tried to be cautious and consider him as intelligent as the rest of the combatants.
The third one was a person of indeterminate gender that seemed to be heavily scarred and burned. Its armor was covered in grenades and used a grenade launcher in one hand and a flamer in the... Comment too long. Click here to view the full text.
Since Thanksgiving is right around the corner, I felt we could put /tg/ in a holiday mood by sharing the best GM you ever had, in order to provide an example for all those running games in next two festive months.
My best GM story is simple. The guy knew had to run the game well and constantly brought new players in and taught them how to effectively play their characters. Really got into the rp aspect. Had a new voice for every NPC and sound effects for every new region we entered. Kept us fed during the sessions, which could go a bit long, sometimes 9-10 hours, but... Comment too long. Click here to view the full text.
>Turns out Vampires, Elves, Dwarves, Dragons, and Fairies are real. >They all come out of hiding asking to be integrated into human society but some want reparations from humanity for being driven off their lands. >Also the vampires have been running the Red Cross the entire time, taking 5% of the blood to feed themselves.
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