>game has going on for 4 months >This is normal, since our games are very long >Around the third sessions one of the PCs (a male rogue) was hit by a spell when trying to open a trapped chest. >He's turned into a female. We think this will be just a comedic thing for a couple games. >Time goes on and the rogue stays the same. Much of the character development is him trying to reassert his masculinity despite his mind... Comment too long. Click here to view the full text.
>>43645270 >A member of the party is long-lost royalty >they're really upset about it and pissed off this missing side of the family never contacted them >"FINE. RUN your little kingdom. You didn't have time for me, I don't have time for you." >plothook is never resolved
http://www.mtgcommander.net >Official Site: Contains deck building rules and the current ban list.
http://www.tappedout.net >Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck’s strategy and card choices.
http://www.mtgsalvation.com/forums/the-game/commander-edh >Another resource for commander discussion; they have an entire forum dedicated to discussing decks.... Comment too long. Click here to view the full text.
Regardless of how you pay, all things cost what they cost, but there’s a certain kind of satisfaction that comes from freeing yourself of past debts. There isn’t anything else to hold you back, now, there only comes finishing all of this.
You take a long sip from your tea, basking in the light of the early morning, completely alone.
The generals of Kyraen’Asils were less than pleased to hear about what seemed to be a normal Caelumnite commanding over them. However any flecks of rebellion were utterly quashed once they saw what your flame is capable of, and of course, the testimony of that blind woman seemed to carry significant weight for them. So now their army will very soon be in Impel, where they’ll soon be put to use.
The healers confirmed your thoughts that, after a few short weeks of recovery, Aya will have left your battle with only scars. Even with her no longer holding the position of ruler, her citizens are quite relieved that she’s still alive.
As soon as you saw that your orders were well underway, and once the long bothersome seal had been removed from Kyraen’Asils, you returned to Impel.
You only took a small break to wash up, and catch your breath before you head to Ali to decide on what both your next moves should be.
A familiar looking pale child enters the terrace where you chose to relax. She directly approaches your small table, and slumps into the seat next to yours. Long lines of sewn up skin run across her limbs and sullen face.
The child turns to you. “Even in these barbaric times, I didn’t expect anyone to be so fucking barbaric as to have mechanized traps protecting them.”
You quickly piece together what likely brought this child before you.
“Your lead turned something up after all…” You take another sip from your tea.
Justina scoffs and then looks around the veranda. “Got any more of that? My throat is killing me.”
You slide the cup over to her, it's a bit too sweet for your liking anyway.
She quickly gulps down most of what’s left. “Ahh…” She rubs her throat and sighs. “I don’t get why I’m still feeling the wound on this body…”She turns to you to clarify. “Metal spike, right to the throat. If this body was any taller, then I’d really be gone.”
You always suspected that it wouldn’t be an easy feat to kill her. Now the question is who was it that got the drop on someone as capable as her…but you have your suspicions.
“That Occultist was more dangerous than you had anticipated…” You state quietly, testing the most likely theory.
She clicks her tongue in dissatisfaction, and then shakes her head in defeat. “I told him I wanted to talk. He said to go away and never come back. I insisted. He told me to go away if I valued my life and then he walked into his hovel.” She rubs her eyes. “I followed the bastard…”
Where upon her original body met her end.
“So, what’s your plan now?” You ask casually.
She sprawls her small body across the table. “Fix up this body, gather some more resources, and then get my revenge by stealing all his secrets then killing him.”
“And my favor?” You press.
Her head falls to the table and she’s silent for quite some time. “Don’t think you could find it in yourself to forget about that? Or at the very least make it something easy that I could do quickly? I’m headed back to the human realm where the pickings are easier.”
You carefully consider what use, if any, you could get out of her favors at this point.
>You are a young man named Lloyd from the frozen Northern mountains of Tordo, on the continent of Teege. After a youth spent learning magic, you and your girlfriend spent some time as bandits after your home was destroyed, but have recently taken a chance to escape that life into a legit one... As sellswords, admittedly, but it's better than nothing.
>Your exact goal will change from thread to thread, most likely involving some job or another you've been sent on.
>The questmasters... Comment too long. Click here to view the full text.
The actual memorial stuff is... Well, you're a bit bored by the events therein, but you're here for your job anyway. It's much more social an event than you'd expected, a lot of people you don't know talking to other people you don't know about things you don't care about.
Looking disinterested in catchings-up and the like is Jorden, that half-manakete you met earlier. The only person who he seems to be giving the time of day is a woman who has more of the typical manakete features, looking generally younger than him.
Natalie,... Comment too long. Click here to view the full text.
Im playing a 3.5 Beguiler and using Silent Image to "shield" severely wounded allies with illusionary magical rock, hide the party behind illusionary double walls when we expect an ambush or would like to be more than the party face to a meeting, and making illusionary walls to block off passages when we chase someone or are trying to flee.
Now someone in the group, I dont know who, has complained that I am power gaming casters and solving everything with this single spell.
Am I a terrible player for using Silent Image in creative ways, or is the player... Comment too long. Click here to view the full text.
>>43644348 I have no idea. I am using my shit to buff the team and make other players shine excatly because I know my group has a pretty "damage is best"-view of DnD and they know that I am able to optimize characters quite a bit if I wanted to (which is also why I explicitly made a promise that I would only make shit which suits the caracter 100% and not optimize anything". I have no words for this and I really need to know I am not alone in this.
I mean, who the fuck complains that another player saves... Comment too long. Click here to view the full text.
In what's probably going to be one of the more bizarre questions on /tg/ today, I need help playing a character WITHOUT a personality.
See, Shadowrun has a quality called "Blank Slate", where abusing personafixes (personalities loaded onto data chips) basically erases any personality you had yourself, and you only have one when you have a chip loaded. Since there's going to be circumstances where I don't have a personafix available (I know my DM well enough to know this will happen), I need to figure out what I'm supposed to do to play a... Comment too long. Click here to view the full text.
>>43644084 >See, Shadowrun has a quality called "Blank Slate", where abusing personafixes (personalities loaded onto data chips) basically erases any personality you had yourself, and you only have one when you have a chip loaded. Since there's going to be circumstances where I don't have a personafix available (I know my DM well enough to know this will happen), I need to figure out what I'm supposed to do to play a character who has no defining personality.
Complete... Comment too long. Click here to view the full text.
>>43644084 A purely reaction based nature. No actual opinions beyond survival and a measure of comfort.
Essentially, a robot but who will generally react to a uncomfortable position - you cant keep standing for hours looking at paint drying, and you will take care of immediate urges, but nothing else besides.
Maintenance of equipment, training and general efficiency come first.
My players just won't stop making my life living hell, and they're doing it involuntarily. Every time, every session, they come up with a completely retarded plan and they get upset if I voice my objections. They think they're clever and think that I'm railroading them because "I care too much about my boring campaign" but they come up with balls to the wall retarded as fuck plans that would get them killed/arrested in real life in every single outcome. And then when they try to use diplomacy, it's... Comment too long. Click here to view the full text.
>>43643623 Ignoring the fact that this is obvious bait, you're obviously not in any way the DM for them and they're not the group for you. Either you buck up and change your whole style to suit them, or you leave and obey the old maxim of "no game is better than bad game". Or actually talk to them about it face-to-face instead of bottling it all up like a passive-aggressive fuck.
You've been walking for what seems like forever. There was only way to go, and that was deeper into this sickening shaft. The further you went, the wetter it got, which meant that once packed and dry dirt would shift into muddy slopes. It's fortunate that you could see perfectly fine in the dark, or this situation would have been much worse than it already was. These were your thoughts as you ducked under another web of water, not bothering to tear it down as you frowned at the gem like eyes glimmering from further within.
You are not Irue Valen. You are a Doppleganger,... Comment too long. Click here to view the full text.
From the start, you had been unable to find the value in these so called 'Testaments' that Irue kept so close, and as you forged listlessly deeper into the mines, you felt only a roiling twist in your gut at the thought of Ari. Her refusal to cooperate was what had sparked those events, what had led to the collapse. If she had died... If she had died, would you feel anything but satisfaction?
You rubbed at your wrist absently. There was no weight there, no sentiment of displeasure from the monstrous human who had forced their life on you. They had been silent... Comment too long. Click here to view the full text.
Burning winds char and polish the small planet circling close to the giant red star. The surface blasted away by powerful radiation storms and solar flares but yet this barren rock held a secret. A rather violent secret, it would seem.
The large gallery of pillars and columns was in even worse state than when your undead forces marched in. The powerful telekinetic monolith lay shattered and broken, the crystalline veins running through the gray stone crumbling at the touch.
The Voidknight Disciple gathers a small handful of the soldiers to himself and begins a... Comment too long. Click here to view the full text.
>>43643541 Welcome back folks! Let's get this going
Pastebin with troop and item costs and important info: http://pastebin.com/Lmn4jKc1 Make sure to follow my twitter where I announce the threads: https://twitter.com/CeroTheNull Also archive of previous threads: http://suptg.thisisnotatrueending.com/archive.html?searchall=death+among+the+stars Ask.fm: http://ask.fm/DeathAmongTheStarsQuest
Stockpile: >15595B (15 Catoblepas: 450B daily, 4Herds: 80B daily) >13288M... Comment too long. Click here to view the full text.
>>43643593 Your soldiers collect the pieces of the broken monolith and their broken comrades, gathering them in piles for transport back to your Cauldrons for inspection. The Disciple returns saying the gallery hall continues for quite a distance but they detected no more Monoliths. They did find a large hallway leading into the darkness, the Cyclops peering in to reveal a large stone door sealed further in.
The Think Tank you had brought with you was still doing a survey of the planet searching for anything interesting.... Comment too long. Click here to view the full text.
Do you grant your players XP even if they don't beat an encounter? I've been running Keep on the Shadowfell and my players killed all the kobold outside the Kobold Den, and almost all inside. Instead of them dying I just had them wake up in the corner of the cave all tied up together and continued from there. But I'm not sure if I should grant them any XP.
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