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Archived threads in /tg/ - Traditional Games - 631. page
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Hey /tg/ let's take fantasy tropes and think about how they'd realistically change medieval style warfare.

Bonus points of thinking of plausible ways of how medieval era armies would counter their threats with conventional weapons and tactics. To get the ball rolling let's discuss

>Large humanoids (Orcs, Ogres etc)
>Flying calvary (Pegasuses, Wyverns etc.)
>Golems and other large magical constructs
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>>47522103
Entirely depends on the quality and power of magic, and what magical beings exist.

The Tuatha de Danin against the Formoria would make any war among humans look like children playing with wooden swords. Sorcerers in the concept of Persian myths altered entire realities with their magic. And the Chinese ideals of mystics involved in wars would boggle the minds of most Western readers.
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>>47522173
>And the Chinese ideals of mystics involved in wars would boggle the minds of most Western readers

Explain
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>>47522196
Chinese mysticsm is based on the ideal of attaining immortality. If you do well, follow the Tao, and achieve enlightenment that is one way to do so. However, there are other ways of ascending - being chosen by deities or shen to be raised as an immortal is one of the other methods, as are grand adventures. Heaven is populated by mystics who have attained immortality. that doesn't mean you can't kill them - it just means that eventually they'll be back. So you have to change the entire idel of what...
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So I love these little buggers, but these aren't even close to Kobolds anymore.
Kobolds are little spirits/sprites that haunt and tend to houses and ships and caves, when they're in a good mood, and play tricks on people they deem rude or unfavorable.

So, if you had to give a name to, for my purposes,
> A small reptilian race who believe themselves to be the descendants of, and hence worship, ancient dragons as gods.
-but it isn't in D&D or any of D&D's standard settings.
What would you name it?...
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Garbage.
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>>47522073
>What would you name it?

Threetard.
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>>47522073
Dragonling. Proper nouns are bad for a generic system. A given setting can call them whatever they want, but the system document should be relatively generic.

How do you ask 'That Guy' to leave the group without making it super awkward? This is the first time we've ever had to actually ask someone to leave and no one is really sure how to go about it. It's doubly awkward because while our regular GM is prepping his next game That Guy has decided he wants to run Curse of Strahd, but we had our first session yesterday and 90% of it was spent on him being frustrated and rules lawyering because all of us are playing 5e and he keeps talking about rules from 4e.
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P1: "Hey guy, before you sit down, there's something we'd like to tell you."
P2:"We're not really sure that your play style matches the tone of the game, or the way we play as a group, for that matter.
P3: We kindly request that you find another group to play with, as we don't believe you're compatible with ours. Sorry it turned out this way, but we wish you good luck in the future.

Or, if that was too autistic for you,

"FUCK YOU YOU DIRTY PIECE OF SHIT GET OUT WE HATE YOU YOU PUTRID CUNT GOD DAMN"
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>>47522005
Exactly how the group should handle all problems.

stage it as a "that guy" intervention.

Tell him he's been "that guy" and his options are to either shape up or leave.
>>
If you are not playing at his place... he will never know.

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Could one get away with a largely contemporary fantasy setting, but it doesn't have most of the races associated with contemporary fantasy (i.e. Dwarves, Hobbits, Orcs, etc)? My intent is to base a lot the racial origins and creation-stories of said races on actual mythologies, more than the current D&D/Tolkein trends, but in the intent of making something old feel new again. Not that it would be void of modern convention, but to cut to the chase:

Do you think an RPG can get away with not including the races and setting-conventions most expect form modern RPGs...
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>>47521725
Sure, it could be interesting. It depends on what mythology your using, and what the resulting species are.
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>>47521751
A large part of my intent is to take a lot of the old Norse and Germanic fables that jump started middle-earth, but stick to them instead of altering them to be what Tolkien defines them as. i.e. You'd have (yet unnamed) Mountain-Elves, shorter and uglier (by elf standards) who work with metalwork, divination, and necromancy, v.s. just sticking Dwarves in there.
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>>47521725
>My intent is to base a lot the racial origins and creation-stories of said races on actual mythologies
aren't most of those just "the gods wanted to make humans, so they did" but with different ingredients like dust, tree trunks, clay, etc?

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How would you design a Magic: the Gathering set themed around Alice in Wonderland?
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>>47521367
Had a buddy attempt it once, it was tragic. He got crushed.
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>>47521783
How would you fix it?
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>>47521367
Like American McGee's.

Just play Innistrad actually.

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What do you do when your GM is too fond of using the Guise of the Thespian as a plot twist?
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>>47521362
What is the Guise of the Thespian
>>
Yep, getting rid of /wst/ sure fixed this board right up.
>>
Janna a shit. Her shitty design needs a full revamp

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How closely should one use the rules as a DM? I'm reading through D&D Cyclopedia and I've been wondering this for when I DM with some friends.
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>>47521146
Oh shit, are you using Rules Cyclopedia? That's fucking awesome. Earlier D&D rules have often been "use it if you need it" so you're free to make up plenty of rules.
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>>47521146
start off as beholden to the rules as possible, with only the most agregious offenders cut out, and then develop the version of DnD you wanna play with the group during play. Generally, only unanimous decisions should be pushed through.


Once you're more experienced though, it's all fair game
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It varies.

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Stat me /tg/

Then show me yfw you realize I'm older than the fucking moon.
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>>47519821
Her lady garden must be really impressive.

She liked Gimli so much because he reminded her of it.
>>
Str: 8
Dex: 11
Con: 11
Int: 16
Wis: 7
Cha: 16

Skills - Intimidate, Diplomacy, Forgery, Sleight of Hand, Appraise, Use Rope

cersei a fucking batshit crazy cunt
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>>47519821
>Bangable
>Still bangable

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>Google Drive
https://drive.google.com/folderview?id=0B20r6rsFLOg_Zk5RdVdya3hJNnc&usp=sharing

>Jumpchain IRC Chat
http://client00.chat.mibbit.com/?server=rizon.mibbit.org&channel=%23JumpchainCYOA
https://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
https://drive.google.com/file/d/0B1qb0_OLhDrDNjZmRG02SDFaRVk/view

>Last Thread

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>>47519547
Well ain't this a fucking wonderful start.
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Well, I love you anon.
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>>47519557
Just let it die.

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I've been doing my years re-play of Vampire the Masquerade: Bloodlines, and I had a question about a particular clan. Also, VtM thread, I guess.

The Nagaraja are cannibalistic out of necessity, because of their clan curse. Can they also subsist on animal flesh, just as regular vampires can usually make do with animal blood? I imagine it would be less looked down upon than the cannibalism, in comparison to regular vampires usually being looked down upon for trying to feed regularly on animals over humans. I remember reading that animal blood didn't taste as good...
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I never understood what's the point of playing a vampire, if your character will be some pussy drinking animal blood. Nagarajah is even worse - you're playing a cannibal vampire, except he's eating exactly like a regular human. What the fuck, OP?
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>>47519155

I... guess they can, OP, but you know, usual vampire schtick of "not tasting as good". If you want to avoid to go full cannibal, just remember that not every Nagaraja is Pisha. Your character can just break inside his local morgue to get some cruelty-free snacks.
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Eating animals is normal human behavior.
The Nagaraja curse is explicitly that they must consume human flesh and like with "regular" vampires any other ingested sustenance just doesn't work.

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In honor of Memorial Day, and because I've been watching Ken Burns' Civil War on Netflix a lot this last week, I'd like to talk about American fantasy. There were a few threads about this last week as well.

https://www.youtube.com/watch?v=k-s51B66Sl4

Last week's threads mostly concerned themselves with Native American mythology forming the basis for a "fantastic" America, or bringing in the various threads of folklore and tall tales that once formed the bedrock of American's cultural touchstone. But these aren't really "American"...
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>>47517863

I hop you realize that this thread, if it really kicks into gear, is going to be chock full of extremely divisive politics.
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>>47517916
Sherman did nothing wrong
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>>47517863
Both could be great sources of pantheons, if you wanted them, the Founding Fathers or the generals, senators, and presidents of both the North and South. Some of the greatest American heroes come from these two periods: George Washington, Thomas Jefferson, Joseph Warren, Abraham Lincoln, Harriet Tubman, Robert E. Lee. Both wars opened up frontiers for the good and evil of a fantasy America to explore and exploit, where you can have adventures with Indians, explore the myths and monsters of native tribes, and without...
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Dorn vs Alpharius(s) incoming
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Neither will win.
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>>47517587
I love most of HH stuff, but I see no hype with primarch vs primarch clash.
Nothing will happen, unles you count-my primarch-beat-your-primarch rage
>See Angron vs Russ
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>>47517587
Obviously neither will die (because we know what they do in the future). But what are they fighting over?

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Have vague idea for a setting
Pls tell me if is shit tier cancer claptrap

>High fantasy setting, each sapient race created by own patron deity, general populace unaware of said deities, not even worshipped.
>Certain select cults and secret societies in each race aware of their existence, more concerned than reverent.
>Increasingly disinterested in mortal affairs, many of these patron gods beginning to support the idea of wiping the slate clean to make a more interesting "project"


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>The societies conspire together under the overall leadership of the Dwarven society, which is led by a cousin of the Dwarven High King.
>After decades of plotting, the societies succeed in engineering a plot by which they manage to lure all of the Highlords, except for the High King himself, to a meeting, at which they are all assassinated.
>This means that the only true Dracovorian remaining is the High King himself, said to be the most powerful of them all, locked away in the deepest...
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Do people think this sounds retarded?
Suggestions are welcome also, if people have any cool ideas of things they think might be good to add to the sort of framework of the setting?
>>
Any advice would also be welcome, like if I'm leaning too heavily on bad tropes or anything like that, or if its too cookie cutter
Le bump

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Would a setting in the Prince of Persia verse be cool?

even the 2008 reboot?
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>>47516971
The original games had a good setting, though I only really remember the first two - and the first one was the good one. Just difficult ancient structures, traps, sand monsters, and big tittied supernatural bitches.
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>>47516971
Especially the 2008 reboot.

It was pretty shitty gameplay-wise, but it flawlessly captured the spirit of a fairytale that Prince of Persia always was about, and the setting was fun. Shame Ubisoft canned PoP franchise and switched to soulless Assassin's Creed yearly releases.

Even more funny is that they tried to replicate the success of the Sands of Time trilogy by releasing the Forgotten Sands, and the only acceptable version of Forgotten Sands ended up to be the Wii one.
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I'm always in favor of fantasical Arabian Nights style settings.

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How many Space Marines and Imperial Guards are required to beat back the tides of Chaos in Fantasy's End Times?
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>>47516714
>Those empire soldiers.
It sucks that it's not possible to upgrade Empire soldiers from unarmored all the way to heavy armor. Is this official artwork?
>>
Chaos specifically would still be a big challenge for Imp despite the technology differences, because Imps are still very prone to corruption

So probably several chapters/hundreds of thousands of Guardsmen
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>>47516714
Very few. Chaos in Fantasy is an entirely different animal to that in 40k, and isn't nearly as corrupting or freely powerful. Chaos really doesn't have any defense besides extremely powerful wizards of Tzeentch if Guardsmen bring out the artillery.

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What system should I use to run a game that's basically Fafhrd and the Gray Mouser style "murdering the fuck out of nightmarish monsters back to back like best bros do" adventure?

Something OSR is a possibility, but as much as I love it, I don't really like Vancian magic all that much, at least for this kind of thing. I want magic to be strange and mysterious, and something players are reluctant to use.

I actually thought about taking Call of Cthulhu, setting it in a fantasy medieval setting, making the characters tougher, and replacing the skills with ones more suitable to the setting. Would that work well?

For the tone of what I'm thinking, think about the FatGM stories Thieves' House, The Bleak Shore, The Seven Black Priests, and Claws from the Night (can you tell I read Swords Against Death most recently?).

Any ideas?
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>>47516648
I'm just gonna say Barbarians of Lemuria. Not because I think what it's what you're looking for but because I can't help you in any way other than just bumping your thread since it's almost gone.
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>>47516648
DCC RPG because they're releasing a Lankhmar box set with modifications to the rules to make it more Lankhmar-y. (standard DCC Magic is already pretty dangerous and Spellburn + Patrons means it's highly likely for magic-users to become monstrous)

Otherwise i'd probably say Crypts & Things (Remastered version coming up) or Savage Worlds: Lankhmar.
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>>47516648
If you really want to drive home the nighmarishness of the monsters i'd say exalted. One of the best games for super powerful monster stuff. Though at this point only core is out so it requires more homebrew work

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>get new group at uni
>nobody knows each other
>fat dude, me, the dm, cute asian girl, white guy who never showed up again and attractive dude
>attractive dude keeps making rape jokes over and over
>Me: "dude, that's rude. There's a lady present, don't be crude."
>him: "What is this, a game of DnD or a faggy rap battle?"
>asian...
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You sound beta OP
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>>47516360
Sounds like that guy has game, and you're just pissed you didn't get some. If she didn't like the rape jokes, she would have said something. Let it go and enjoy the game. You do remember its a game, right?
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>>47516360
Well I won't say you're beta but I also won't say both of em were dicks.
You thought the rape jokes were inappropriate and said something about it, that's all that matters m8. At least you got it cleared up that she's fine with the jokes.

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Which NON-Warhammer 40k God is best God or Goddess or God thing?
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>>47515906
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>>47515906
The southern Devil
The one who appears to trade your soul for something.
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>>47515906
GOD, THE FATHER, THE SON, AND THE HOLY GHOST.

>Ready for the (yous) of salty heathens and pagans.

/tg/, I come to you now that the rest of the internet has utterly failed me.

I need pictures. Pictures of modrons. As high resolution as possible.

I'll start.
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>>
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>>47515529
the cutest pic in the DMG

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Stat me
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>>47515379
0 in all stats.
>>
100%
>>
Size/Type: Large Magical Beast
Hit Dice: 5d10+25 (52 hp)
Initiative: +1
Speed: 30 ft. (6 squares)
Armor Class: 15 (-1 size, +1 Dex, +5 natural), touch 10, flat-footed 14
Base Attack/Grapple: +5/+14
Attack: Claw +9 melee (1d6+5)
Full Attack: 2 claws +9 melee (1d6+5) and bite +4 melee (1d8+2)
Space/Reach: 10 ft./5 ft.
Special Attacks: Improved grab
Special Qualities: Scent
Saves: Fort +9, Ref +5, Will +2
Abilities: Str 21, Dex 12, Con 21, Int 2, Wis 12, Cha 10
Skills: Listen +8, Spot +8
Feats: Alertness, Track
Environment: Temperate...
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Because nothing bad ever happens when you combine things in 40k!

2d3 for what general factions we're fusing groups from!
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'Ere we go Burva!
>>
With the other creation thread going, doesn't seem there's much interest here. Ah well.
>>
Rolled 1, 1 = 2 (2d3)

>>47515289

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Horus dindu nuffin
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He a good boy
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>>47515184
It was clearly in self defence
>>
>>47515184

Magnus was the one wearing a psychic hoody. He's the one you should be looking at.

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Just had an argument with another player about our current dm and wanted to know what others think. Not looking for validation,just what public opinion might be.

The argument was about if I should confront the dm about some things in the campaign.

He has, not only in this game but also others, retconned events and decisions we have made. I have been under the impression that he was doing this for story but this still does not really make it justified. My fellow player has said that he does not care, as long as there is something to play and we keep from driving...
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>>47514734
I feel you are completely in the right and applaud you for being sensible. There are somethings you can fudge as a DM, but never, ever go against the rules of a class ability. That is literally taking toys away from the player and it is never fun.
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>>47515495
My biggest grip was the retconning player decisions but the ignoring player actions also got me.

The last example of this was when a player used color spray on an human thug that attacked up. He said that he was not going to roll the thugs saving throw and just ignored the spell effects. This was pretty low level and the character was not exactly a combat monster and was in an ambush.

Years ago, we were playing a 3.5 game in the abyss and threw a pretty serious fight at us. After the battle, I started...
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Would you actually be in the wrong? No.

Would you be practically in the wrong as far as the group is concerned? Maybe, depends on how much any of the other players agree with you and want to square up to the GM.

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So /tg/, there's stories about heroes scoring attacks in the weak spots of enemies and slaying them almost instantly, and if not, hampering them so severely that they surrender.

Do you ever apply mechanics or RP'ing like this into your game, if only for special moments?
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>>47513917
Let's see how long it takes everyone to notice what's wrong with pic related, OP...I noticed it almost immediately.
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>>47513953
pls tell, I'm not good at searching pictures
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>>47513917
HP is an abstraction. HP was always an abstraction. HP will always be an abstraction. That means hitting 0 HP can represent anything from the last blow that finally brings down the wounded ogre, the PC's hammering on the dragons thick scaley hide until they get lucky and finally find it's weakspot, or the duelists luck finally running out and taking a blade through the chest. It is purely limited by your lack of imagination. This is why so many people complain about it, because they're autistic shitters...
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Post pictures of scenes or characters that in your opinion, fit to some music.

Post the music too, for practicality.

https://www.youtube.com/watch?v=98fVjc4MfXQ

>inb4 space marines with symphonic metal
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https://www.youtube.com/watch?v=BYQaD2CAi9A
>>
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https://www.youtube.com/watch?v=adV8-_hgL4g
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https://www.youtube.com/watch?v=GZaEcRWD4nU

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Suddenly, with the laughter of thirsting gods still echoing in your ears, you find yourself on Holy Terra, 38 000 years in the future!

How do you survive?
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>>47513672
Pretend to be a pilgrim, visit some shrines, hope they have food, then go from there.
>>
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>>47513672
>>
>>47513779

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Given the long-term threat of the Tyranids, to say nothing of the Necrons, Orks and Chaos, why don't the Eldar and Imperium put their differences aside and form an alliance?

Or hell, even include the Tau?

Battling over the shitty little planets and sectors they stay at each others' throats for seems suicidal in the face of multiple Tyranid hive fleets bearing down on the galaxy.
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>>47513137
Long history of mutual aggression.

Xenophobia on both ends, although one's out of declared superiority and the other's more pure anti-alien zealotry.

The Eldar ain't saints and suffer not the alien to live.

Maybe the Nids will change it, fuck it, in the face of the nids i feel like they could maybe even convince the Orks to go after the "stabby gitz", but that's then and this is now.
>>
>>47513137
Generally, the Eldar believe the Humans are them in reverse, where the Eldar gods had a steady incline to a fast death, to the GEoM having a massive start and now a slow decay. They're more or less thinking along the lines that Humans are (relatively) soon to end, and that they'll last longer on their own. They also think of the Tau and Humans as little more than meddlesome children.

Humans, on the other hand, have the exact opposite view, thinking they're soon to be rulers of the galaxy, and...
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>>47513137
The cheekguards make Satsuki look kinda chubby there.

So, wha'ts /tg/ opinion on tabletop simulator?

Like it, Hate it? Better options avalaible?
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>>47512772
Without TTS I couldn't ever have played KDM or Cthulhu wars. It also helps if you want to get into reviewing games on a budget. This has been the best way to try before you buy for me and play old games that are out of print. The downsides are the learning curve and some games are inferior without the physicality.
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>>47513263

I'd also add that it's tough to get to play more obscure stuff, because the casual player doesn't want to play a 2-3 hour games.

Finding someone to play Tikal was hard, I'll tell you that much.
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>>47512772
Has anyone tried 40k on it? I know there were some mods that ripped DoW models for pieces, but that's about it.

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You have put in creative charge of the next Magic block. The remit you have been given is to come up with a new plane that has not been previously represented in M:tG and a general overview of what the setting is "about" (i.e Arthurian knights, tomb-delving etc) and what each of the colours look like on this plane, how they are represented in different factions or races.

What do you do?
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>>47512019

A world where the pure Empire of Man (White) constantly mans a wall against the subhumans.
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>>47512059

Its name: Trumpvania.
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The most generic fantasy world ever. Knights fighting dragons, goblins, zombies, etc. Mostly creatures, a few equipments (equippable only to humans), some tribal instants/sorceries (that can only be cast if you have an appropriately-typed creature), no enchantments, no magic. No races other than humans and the 4-6 monster types. No multicolored cards. Avaricious Dragon and Fiendslayer Paladin are the duel deck cover cards.

Imagine how fun the drafts would be.

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>You are one of three characters: Samson, a spoiled bard, Dyrus, an axe-wielding rebel's son, or Rene, an orphan adopted by a high-ranking Director of an ominous empire, now a prepromoted archer-lancer. POV will rotate between them on a thread-by-thread basis, with a HIGHLY unlikely chance that someone else might someday take a chapter.

>These protagonists' motivations and goals will very likely come into conflict with one another's.

>Character Death is always a possibility...
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"My, my, it's been awhile," Marduk remarks at the sight of Dyrus and Belle. "I didn't realize you two were acquainted. Small world, huh?"

"...hello, Marduk." Belle responds, rather tersely.

"Hear you two were around Rene awhile," the eldest wyvern-riding sibling says. "She mad at me?"

"Enough to lash out at Omar a little," Dyrus responds.

"I see..." Marduk shuts his eyes. "Understandable after I literally put a spear in her back, I guess... No turning back now, though....
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>>47511933
>A. Talk to a party member (Fabrice)
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>>47512061
You seek out Fabrice, figuring you could stand to either brainstorm or act as a sounding board for his ideas, whichever works out.

https://www.youtube.com/watch?v=83X7HGHIGWU

"Ah, Samson," he says, "hold a moment, I just need to reapply my face... I said don't come in!" He glares, in the midst of applying something or another before a hand-mirror. At a table below him is a map of the Coastal region at large, coupled with one of the Briggid subregion. Tiny flags, pins, markings made in some sort of makeup or another...

"Relax, man, I've seen you in prison locked away from all your pretty-making things," you say, a bit snappier than you might have intended. "Now, I'm here to talk longterm plans, not bother you about-" Your eyes widen as you finally become aware of the aroma of some very strong perfume. "Gods, man, these ships have windows!"

"Sorry, sorry... I did warn you not to just barge in when I'm not yet beautiful."

"Can we move past this now? Alright, cool, what're you puzzling out here?"

"Merely weighing out the pros and cons of this little... Venture you've set us on. Setting my biases for getting onto the mainland quickly, we need to anticipate just how long Oswald Dory intends to hold his hostage. Certainly, the earliest will be the signing of Hera's death warrant, but he may improvise any number of reasons to prolong Lazare's involuntary visit..."

>A. Not much you can do if that happens
>B. You won't let him squeeze more demands out
>C. What would [Fabrice] have us do about it, huh?!
>D. Write-in response
>E. ...


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