>The local lady is actually an old Silver Dragon posing as an elven woman. She is obssessed with the aesthetically pleasing and frequently spends too much on overblown festivals she can attend in mortal form. From the shadows she intentionally manipulates the socio-economic and political state of her lands to produce heroes and villains, subtly working them against one another and intentionally making every encounter as dramatic as possible. She does this entirely for entertainment and to make her lands seem like some sort of legendary crucible where stories are forged.
Special Mode: The party, upon entering the lands are decided to be "villans"
What sort of adventure hooks occur?
>Lawful Good Dragon
I'm sure that she would instead use her draconic magic to set up an elaborate tournament with the money she spends on the festival for wannabe heroes in a sort of mass LARP-ing, once she got the cooperation of nearby governments of the nations she wants to draw on..
Like a Tournament of Heroes taking place once every ten years.
As for adventure hooks:
>One character has been mistaken for an actor caught up in a role involving a love triangle, and the actors only drop the facade in private.
>The silver dragon bribes one of the characters to stir up emotional turmoil in the party in exchange for an item of great value.
>One of the NPC actors accidentally gets affected by magic and actually believes he is the character he's playing.
>A bunch of no-gooders rob a shop while the festival is going on.
>Everything's fun and games until a real-life grudge comes to a head during the tournament and people are actually in danger of dying.
So a green dragon with a fetish for mortals goes out of their way to manipulate heroes and villians so that they can have their princess fantasies done with all the brave heroes coming to rescue this fake persona it created?
A couple of ideas I've been spitballing at the DM
>A "loveable" rogue is actually a skilled actor using a bunch of magic items I make him look like a level 6-7 rogue
>A local group of bandits turned to banditry to escape the crippling poverty in the city slums that she created. Ran an extortion game and the party has been sent to take them out as they've become boring, but under the pretenses that they've been raping and pillaging the countryside
>A neighboring lord visits, but is going ambushed along the way by mercenaries representing an unknown benefactor. The party is hired as an escort and has to fight off mercenaries hired by the lady.
Just spitballing here
This description reminds me of a friend of mine's character, except it was an old red dragon the size of a mountain, it did it telepathically, on a world-wide scale through intermediaries, and eventually graduated to making its own realities to do it with, shortly before retiring to, quote, "watch the best damn interactive tv ever made."
As for hooks:
>Alchemist/Caster character interrupted by, "heroes," during basic research/enchanting. Interrogation post-combat reveals this to be because of rumors of the character trying to make some kind poison or disease with which to kill the town.
>Warrior character attempts to enter tournament during festival, guards attempt to detained them on suspicion of likely trying to use tournament as cover to assassinate one of the contestants. Quickly become confrontational towards warrior character in broad daylight.
>Rogue detained and sentenced to death without a hearing, reasons not forthcoming. Party forced to break rogue out of jail, only to find group of heroes waiting right outside, as though they'd been tipped off.
>Cleric refused entry to temple. Head priest of temple laughs in cleric's face when cleric mentions his standing in his home temple, angrily threatens to out the cleric as a heretic.