How long do you think it takes to build on Crisis suit? What is it made of? Are they cheaper than space marines? etc.......
I do not know much about 40k lore so please enlighten me on this /tg/
I've just been interested about 40k for such a long time, and when I checked the GW website it was alot of stuff about Tau and I thought they looked cool + I really liked the battlesuits, and that got me curious
>It's most likely more expensive than power armor
The Tau makes these on an assembly line in a few days, a few weeks tops. Only the bigger ones take more time, and special suits like the commander suits require more time
Well, ADmech has alot of bullshit that they need to do. However Tau don't have bullshit because the greater good is specifically design to remove bullshit such as chaos and if you stop believing in the greater bullshit then bullshit will possess you.
its anywhere from 10 to 30 years as a scout alone. then anywhere from 10 to 20 years as a devastator. then another 10 to 20 for assault.
tactical its usually for the remainder of their life or until they advance a century or two.
then there are the fuckers that are simply drawn to that path. like a veteran with a heavy bolter or a scout that's 2 centuries old
terminators tend to be a minimum of three hundred years old
while a Tau fire warrior only needs to have I think 8 years of active duty in order to get the rank of shas'ui, and if he passes some sort of test he is allowed to operate a battlesuit
>Imperium doesn't have industrialization
Motherfucker, they have literal planets that are nothing but factories shitting out equipment by the million. That's not "Struggling at interchangable parts", that's fucking industrialization on a galactic scale. And why should they care about clean energy when GLORIOUS RADIOACTIVE FUSION provides endless amounts of cheap power?
>Motherfucker, they have literal planets that are nothing but factories shitting out equipment by the million
Yes but advanced is that equipment, becuase compared to a crisis suit, being able to mass produce simple las guns and flak armour is nothing
Thing is, you can't say the imperium's methods of power are low-tech. Inexpertly maintenanced, maybe, but the DAoT don't fuck around.
>not turning all of your planets into toxic ash-deserts
There are probably more crisis suits than there are combat space marines.
a tau can become a crisis suit pilot at around age 20, while it varies for space marine chapters usually if you survive training and genetic modification then you're a scout before becoming a true marine.
Except for every indication that the Ethereals do, they just hide it from other Tau. That sounds familiar...
Yeah, to reload.
>After a five month journey across the Damocles Gulf, the Crusade fleet finally reached the major Tau Sept of Dal'yth. Assuming that Tau orbital defenses would be no more formidable than what they encountered at Hydass, Imperial forces were shocked to find a far more powerful Tau fleet supported by an array of powerful Orbital Stations as well as Kroot Warspheres. >
Had it not been for Admiral Jallaque's flagship, the Retribution Class Battleship Blade of Woe destroying the Kroot Warsphere Imperial forces would have faced destruction. But while the Crusading fleet had emerged victorious, their triumph had been a Pyrrhic one: four Capital Ships and fourteen Escorts had been lost at the battle over Dal'yth.
well, you can take a fuckton of marine scouts and press them into front line service and still expect them to come out of it much better than actual imperial guardsmen.
different chapters do different shit with their young brothers. Space wolves throw them at the meat grinder with axes in hand. Black templars go with the apprenticeship style, where a marine works with a battle brother
Wrong. A Lunar-class cruiser was built over a feral world in a little more than a decade. Huge battleships take decades, simple cruisers and escorts take less than 10 years, and are being made by the thousands.
The problem is that the Forge Worlds are leftovers from the prior, much more advanced human civilization that the Imperium is huddling in the corpse of. The Forge Worlds are great at mass producing things from STC templates like Lasguns and Power Packs, but anything they don't have a papercraft file for they have to make like retarded savages.
They have make power packs for lassguns like sheets of goddamn paper, but every individual bolt shell has to be made by hand using manual equipment. Their ability to produce things in mass quantity is entirely dependent on the files that the forge worlds run on, and their ability to deviate from those files is very limited.
Like, the fluff for Hellhounds used to be that the only way to make them was to build a 100% fully functional Chimera, ready to deploy to the front, and then take a team of enginseers to it and take half of it apart and customize it into a flamethrower tank. Because they literally could not just build it as a Hellhound the first time, the Forge Worlds didn't know how to make Hellhounds. Just Chimeras. So they worked with what they had.
Farsight Enclaves do. I play Enclaves and it's glorious. I will thoroughly recommend running pathfinders if you wanna do this because Pathfinders are sorta the tax of playing tau.
BUTTTTTT. An insane thing to do is run two commanders who have BS5 give them the drone controller system and put them into a unit with 8 drones. Watch your opponent weep as fucking drones just ruin their day.
>Like, the fluff for Hellhounds used to be that the only way to make them was to build a 100% fully functional Chimera, ready to deploy to the front, and then take a team of enginseers to it and take half of it apart and customize it into a flamethrower tank.
>Because they literally could not just build it as a Hellhound the first time, the Forge Worlds didn't know how to make Hellhounds. Just Chimeras. So they worked with what they had.
>Because they could not build it as a hellhound
Why is that? The enginseers didn't suddenly become not retarded in the face of imminent defeat. There had to be enough knowledge in the lowliest position in the Mechanicus that they were able to modify the Chimaera on the fly. Unless you're going to tell me they had enough time and spare Chimaeras that they could iteratively change things until it works, monkey-style.
They make them in a few days tops because they are made of dead Tau
some of their sept worlds are specifically angled toward mass production. it's mentioned in the lore for the Kauyon book that they're planning on using the geothermic energy on the planet they conquer in the book's narrative (whose name always escapes me) to establish a forward industrial base to further the third sphere expansion.
as for captured human forge worlds I doubt they'd care. they consider their own technology far more advanced than whatever human STCs they'd find there.
get the fuck out of my board and never come back
Because it means fucking with the assembly line which is a no no, because you could potentially fuck the STC. It's easier to just build the base and modify it than risk breaking and having nothing to show for it.
It's the difference between modding a car to modding the assembly line that the car comes off.
Because thats not how Forge World factories work. The whole point of them is automation for mass production. But the machines that actually do that level of mass production are the sort of things that the Admech knows how to maintain, but has limited ability to modify and they could not replace if it was destroyed.
The reason they had to modify Chimeras into Hellhounds after the fact to get their flamethrower tanks is because they don't have a button that says 'construct Hellhound'. Just a button that says 'construct Chimera'. Its like ordering something off of Amazon for them: they place the order, and they get that thing. You don't get your hands on it until it actually shows up, fully formed on your doorstep. The first time they actually get to modify the Chimera is after it rolls off the factory floor fully built by the machine, everything before that is a black box.
>the Tau already have 2 small forge worlds under their control. I wonder if they are using it to produce things.
No, they're running a sex shop out of them, because why would they use a factory to produce things?
40 years old is described as "old age" for Tau. Farsight and Space Pope are exceptions to the rules and it's implied that the the Dawn Blade steals souls to rejuvninate farsight and that Au'un has a shard of it (or something similar) in his staff, was many potential superstar Fire Warriors meet him 1v1 and some don't return. Meaning it'd explain how he's able to carry on being the leader and is able to travel to combat zones and shit.
Sure. Because GW changed their minds on what is canon to support the existence of new models they wanted to sell.
This is just an example of how things used to work in the Imperium lore, to highlight how limited Forge Worlds can be in what they can actually accomplish. The Imperium doesn't actually have the ability to mass produce whatever they want willy nilly just because they have forge worlds, they have to color inside the lines.
>Forge Worlds are leftovers from the prior, much more advanced human civilization
It's the schematics for manufactorums and assembly lines that are from the dark age of technology, The Adeptus Mechanicus are the ones who make forge worlds and are still capable of doing so.
The AdMech would die to defend a Forgeworld, buying as much time as was needed until an Admech fleet came to rescue them.
Any Forge World that is destroyed is gone forever, and their production facilities are key to Imperial operations. Losing a forge world can force the Imperium to abandon whole sectors of space, because they no longer have the means to arm and supply those worlds against invaders.
A Forge World that has to be retaken at great cost is always better than a forge world that is gone forever.
The entire knowledge base of humanity was lost. Not forgotten, but outright lost. Everything at all, poof. Mars is not a pre-fall paradise full of technology. It's a labyrinthine nightmare of dark corridors full of malfunctioning technology, malevolent AI roaming its core, and all the files utterly corrupted and fucked. Read a file, and it might try to take over your brain. Press the wrong button and you might release a technological terror beyond your imagination from the Dark Age of Technology.
I wondered about that. Cause I wanted to make something with a forgeworld in early construction.
But "making new thing" isn't a commonly talked subject in imperial fluff, so I even wondered if they did construct new forgeworlds. Could be cool looking and involve interesting politics, so I may fanon anyway..
"Build a library, fill it with all human knowledge. You take it elsewhere when you need a book from it, but the book is only a simplified copy. You don't understand the real book, and you don't need to. Nobody takes the real books anywhere because why would you, when there's a whole library there?
Now that library goes rogue and the maintenance machinery starts killing everyone any-fucking-where near it. Where the fuck did they all come from, you swear to god there weren't this many, and there weren't because they're using the library's information to fight their war. The government fights a battle that destroys the planet against these robots and tears apart the library to stop them using it, only to be destroyed in the process. The library is leveled, cast into flames, every book burned and every computer virus-laden.
Then comes a man who worked there. He talks to the few surviving library workers, assembles their information, and starts rebuilding a city around the library and expanding it as the librarians find little scraps of paper and fragmented bits of files that stuck together just right read something. They rebuild a library from scrap on the ashes of the old. It isn't a shadow on the glory of the old, but it is all they have.
Then the city turns on itself, kills its master, and the librarians turn to rage. Half of them kill the other half and destroy the remnants of the library because where they're going they won't need science. Everything burns, and the city is left to a scattered few survivors, walls open to the world, with the hungry predators circling.
The Adeptus Mechanicus is the sole surviving librarian, desperately scrabbling through the ashes of paper and splinters of hard drives for anything to help him and the city he needs to survive just a second longer."
I know Graia can literally eject its most valuable manufactorums and population centers into space to find a new world to inhabit in case of invasion and have done so before in the past.
They do. The expansion into Calix sector is only a thousand to two thousand years old, but there are many fledgling forgeworlds there already, back up by the greater ones, like Gryphone, Baka and Mesoa. And of course, Mars.
The process is similar to how the administratum or the munitorum starts up colonizing new worlds, its just slower and more prone to disaster. So they do tend to use huge fleets in hopes of creating safe trade roads through the systems. Of course many other enjoy this safety given by the Mechanicum Arks and it will see the systems involved in a very quick mercantile boom, which also benefits the new colony as well.
Imperials do conquer new worlds, and they do have to build shit on them. Usually self-sustaining shit, considering the nature of the Imperium's hands-off methods of governance.
The Mechanicus is debased and quite insane, but they do have the capability to think, replicate and create. It's why one can crash on a feral world and make a space-faring battle cruiser.
But they don't make new forge worlds. The knowledge to build new Forge Worlds was lost ages ago. That's why Forge Worlds are called "irreplaceable". If you lose one, you're never getting it back.
Probably comparable to a small hover vehicle. They're much less expensive to shit out than a marine (the most expensive part of the marine is the gene seed and decades long training, not the equipment)
They do... Baka was built in the last 3 millennia,. The problem is it takes thousands of years for a forgeworld to go from a colony to a full-fledged factorum complex, and that hungrily consumes the resources of the imperium. No need to say its an invaluable INVESTMENT, but it is by no mean irreplaceable, unless you speak with the administratum, then they would flip their shit at the huge load of paperwork needed to replace a forgeworld.
A forge world is literally just a world controlled by the mechanicus and dedicated to industry. Your new forge world might not be able to produce really rare stuff, but it's still a forge world even if it's dedicated to producing nothing but flak armour or autogun ammunition for the first century.
I think Chimeras (and Russes, lasguns and various other smaller items) are able to be produced in "normal" factories, with just a few supervisory admech enginseers - hence Russes driving straight off the assembly lines into battle during at least one of the wars on Armageddon
First they would try establishing beneficial trade routes with the Forge World in order to sway them peacefully. Its a Forge World, though, which means heavy AdMech presence. So they are not going to want any Tau goods because xenotech heresy.
Eventually, the Tau will apply the muscle and come in to liberate the planet. If the Tau win, the first thing they will do is set up re-education camps. The ones who join the Greater Good willingly will end up as important positions within the new governmental body of the forge world, especially if they have any tech knowledge.
Troublemakers and neutrals will be split up and relocated. Some will stay on the Forge World to help rebuild it into a more cosmopolitan planet as the aliens move in. Most of them will be moved further away from Imperial lines and spread out so that they cannot easily form resistance groups.
The Slaves will be given better lives under a totalitarian regime that is still a way better deal for them than anything the Imperium ever offered them. The AdMech members will be treated as valuable 'guests', as the Tau seek to understand more of the Imperial tech and culture, especially in regards to warp travel and other soft spots in the Tau tech tree.
If the Tau can, they will replace parts of the forge world with construction drones and Earth Caste tech to improve production and modify the assembly lines to produce Tau tanks and units. The AdMech won't like it, but some of them might be swayed once they see the results. The younger, more eager members of the AdMech are more likely to be brought around tot he Tau way. Older, more fanatical Magos are unlikely to cooperate and are likely to be shipped offworld to special places.
Well technically, they are not an official tau army veichle. All crisis suit and the like are basically field tests.
Why you say? Because to pass trough the official papers, tau weaponries has to have a maximum of 0,01% failure rate. So I'd guess it depends considering they are all prototypes.
There were a bunch of theories on how farsight was alive after 300~ years, but when the Enclaves came out they decided to give concrete reasons as to why which was his soul stealing sword.
The decided to also add in the Eight who are a group of radical dudes in the Enclaves, and among the members you see references to the major theories of how Farsight survived.
For example one dude is interred into his suit and has a constant supply of drugs and nanomachines keeping him functional.
Another dude is the consciousness of a person turned into an advanced AI.
Another is a family name/title passed down through generations, and so on.
Ok, I was doing fine then. I assumed that, while some production lines couldn't be reproduced (and some wouldn't be reproduced for political reasons), most of them could.
It was mostly to have humans fighting orks in a tropical world towered by unfinished superstructures anyway.
It's not that humanity has lost it's entire knowledge base, but it's broken up and held by cultist cliques who either refuse to share or share it only very reluctantly. 40k human tech is also very inconsistent, mixing the fruits of DAoT with pre-gunpowder tech.
One of the ironic aspects of Tau occupation of human worlds, is that the Tau tend to upgrade the infrastructure and industrial capabilities of the worlds they occupy. Often that means human industry upgraded with human tech looted from elsewhere, (unsurprisingly Imperial tech stills to be most compatible with other Imperial tech.)
The result is when the next Imperial Crusade forces liberate their fallen worlds like Agrellan, they find to their pleasant surprise, not only a vast manufacturing powerhouse, but an extraordinarily efficient one, upgraded with Mars compliant technology looted from other human factions that normally would never share it.
[quote]Imperial strategists deliberately abandoned Agrellan and other Imperial worlds to the Tau. The Imperium needed the forces to fight other more pressing foes at the time, and knew the Tau (uniquely among their enemies) would upgrade the worlds for them.
The next Imperial crusade is now coming to get their planets back. [/quote]
Not confirmed, but almost certainly yes. It doesn't have any of the other side effects of a Chaos weapon, and while its possible it is Eldar in origin it doesn't seem up their alley. Besides, the Eldar would never need such a device in the first place.
That failure rate is the expectation for the weapon under controlled conditions. Its why they don't use Ion rifles as their standard infantry guns.
Crisis suits are fine because they're entirely safe in a lab test. Obviously a fractional percentage of failure is unreasonable when talking about live fire conditions.
The thing is, the Tau at least pretend that their troops are not some disposable resource that you aim in the vague direction of the enemy and immediately forget about unless they come back alive asking for more food. They want their weapons to be guns more often than they are 'improvised grenades'.
It is a reference to that, but it's still a salient point - one of the main things hive worlds do is make stuff in factories
Big, complex stuff is Forge World only, but if the Admech are there to supervise then moderately complicated stuff like a tank (and the Leman Russ is a very robust and crude tank) can be done in non-forge world factories, leaving them free to make plasma coils and shit
Letting your enemies capture a vital resource that can determine the fate of entire sectors for the sole purpose of seeing if they can make it more efficient is the kind of stupidity that keeps me coming back to 40k.
Some fluff has the AdMech completely absent from most simple manufacturing processes, instead using lay members trained in the proper rites to cover for them. That factory churning out tanks might have only one or two AdMech members in the entire complex at a time.
If I had to guess, I'd say a couple weeks. Its comparable to a jet fighter in complexity, though the Tau have fairly advanced manufacturing techniques. They'd also probably set aside a period for testing to make sure it was safe and properly built as well.
Fire warrior armor is a nano-crystaline material. And it stands to reason that crisis suits would simply be a thicker vrrsion, possibly with some heavier metals for the frame.
Space marine power armor is very valuable, but that's mostly due to it being hard to make more of. The big cost of marines is training time.
Compared to Crisis suits, while the total material cost might exceed that of Power Armor they're more common relative to marines. The Imperium still has vastly more marines though.
Dumbass question, want to run just suits as well. Is there a 7th editon farsight enclaves book, or do I just use the rules from 6th for now and overwrite them when (if) it overlaps with the new 7th tau codex.
Brand new, want to run tau for my first army.
>The Imperium still has vastly more marines though.
The Imperium has one million official marines and probably only a couple thousand more off-the-books marines not counted. Assuming that the Tau Empire has a military/civilian ratio comparable to modern Earth and a 1 trillion population it gives us a total Tau military of 3.9 billion total soldiers. Assuming that battlesuits of all varieties have the same ratio of suits to total personnel as the US does with M1A2 Abrams tanks that'd give us 2,055,269 Crisis Suits.
>using numbers provided by official sources
>deriving numbers from speculation and logic
Pick neither when it comes to 40k
There's no 7th edition Farsight book yet. Kauyon will certainly have an inevitable Mont'ka sequel probably centred around Farsight. He is the poster-boy of Mont'ka strategy in the Tau Codex. Until then, use the old supplement, not much has changed since them. Crisis suits are now in squads of 9 instead of 3.
I prefer that side of the fluff. That the AdMech is so relatively small in number, that the day-to-day operation of most facilities goes to simple lay-members.
It also makes it more reasonable to have noble houses owning manufactorum and have the license tech-patterns from the AdMech rather than them being wholly excluded or as some weird nebulous part of the process.
more crisis suits then there are combat space marines? where are you getting your statistics from? you do know there are a couple thousand space marine chapters each with roughly a thousand combat space marines right?
Statwise and points-wise. No changes. But they have changed the size of certain squads and added new options. Crisis suits is one of them.
Yes! You can Spam more Crisis than EVER!
I'm a farsight enclaves player so all this means is my deathstar can be bigger. Actually, it seems fun to make a big death star, then have a bunch of asshole single crisis units jumping around harrasing the enemy.
actually, there are roughly one thousand space marine chapters. so there are about one million combat capable Astartes running around at all times. give or take a thousand.
a handful chapters are over chapter strength (Space Wolves, Black Templars), and a bit more of chapters are undermanned after suffering heavy losses (Flesh Tearers, Lamenters, Celestial Lions, etc)
Also, a fighting company is one hundred troopers with supporting staff and command.
So that's 100 Astartes and tank pilots, tech-marines, chaplains, librarians, apothecaries, dropship/gunship/speeder pilots, dreadnoughts, and the company captain.
That means a fighting company is closer to 120 marines.
This. It's like it was written by a high school student. My god, those four main planets of each caste in the enclave are just silly levels of far-fetched. One is literally floating globules of water in space. It's idiotic. They ruined Farsight for me. His new model was dope, Farsight armies are bad-fucking-ass, but that fluff is asinine. GW always finds a way to drop the ball...Like that new Tau art.
Unless you are a Space Wolf, then it takes about 18 months from being selected until they are full marines in power armor ready to go.
Oh, and they make more than a hundred a year. Which isn't as obnoxious as it sounds since they don't actually train them.
Even if they suffered heavy losses and lost most of their forces, they'd still outnumber other chapters.
Tau tech vs Imperium tech debate comes up a lot so here is the general consensus
The rule of thumb is
>Small arms: Tau > Imperium
>Superweapons Imperium >>>>>>>>>>>> Tau.
The 'standard issue' tau rife is better then over but the top tier Imperium shit but when it comes to the big guns the Imperium has them beat hands down.
However a lot of the their super tech is half forgotten stuff they barely understand let alone can fix. They may very well have whole worlds plumping out that 'lost' tech by the millions every day but even then it's still going to spread pretty thin across the whole empire.
A million marines for the galaxy isn't that much. And when you consider that a large portion of the tau population is invovled directly in the fire caste and that it doesn't take that long to graduate to a battlesuit pilot and that the tau have ships in transit, forces attacking and garrison forces as well as been shown to have more than capable industrial capacity its not hard to imagine them building so many suits. there really isn't any information on how many crisis suits the tau have, but judging from both the orca and the manta as methods of transporting hunter cadres its clear that they try to support their base level infantry at a higher rate than space marines support imperial guard.
Just know that the fluff and the table top don't always align and in the fluff a single marine would probably easily be able to take out a crisis suit and that marines are far more formidable when it comes to tactics and precision strikes and being able to move from warzone to warzone. While a large part of those crisis suits are probably locked up in the hold of a spaceship transiting from a tau sept to the next warzone.
A crisis suit isn't so much a space marine equivalent to the tau army anyway so much as it is akin to a guard heavy weapon platform just a way to bring heavy weapons to bear fast. The space marine equivalent in a tau force is probably more like a stealth suit. made for infiltrating in and precision strikes against high profile targets.
They are made in the equivalent of 5 minutes at a mass produced factory, forged from 1000 fold steel that is superior to adamatine and piloted by 12 year old fire caste girls in body suits.
Seriously fuck off with tau shit and go play infinity or some other weebshit instead of ruining 40k.
>But they don't make new forge worlds.
Forge Worlds are just any built up worlds that the AdMech runs.
As long as they can still build building, and fly through space they can still make Forge Worlds.
>So is the sword definitely necron then?
>Not confirmed, but almost certainly yes. It doesn't have any of the other side effects of a Chaos weapon
>Its desciption and the thechobabble makes necron tech the best guess.
Actually it's a Chaos artifact.
Farsight is in very real danger of becoming corrupted by it, as shown in the story Fire and Ice.
>So is the sword definitely necron then?
>Not confirmed, but almost certainly yes.
>Its desciption and the thechobabble makes necron tech the best guess.
>Found on an old Chaos world
>Extends life - something the Necrontyr were never able to do
How in blue fuck is it a Necron weapon?
Here is all the fluff on the blade's origin
And here is the description of the planet it was found on
Note it is a super psychic planet making it not likely to be necrons
>Note it is a super psychic planet making it not likely to be necrons
The Aun'shi story says that 6 civilization visited and settled the planet. There are structures on Arthas Molech that match Necron structures
>Actually it's a Chaos artifact.
You don't know that. The sword isn't the thing that's going to corrupt Farsight. It's the upcoming war and what he is going to do and experience in that war is what going to corrupt him.
Re-read the story.
>Except it wasn't a Chaos world.
There was a giant temple in the shape of a Chaos star and, and when bllod was spilled it summoned daemons.
The planet glitters to those with witch sight.
Within the temple there was an alter of Chaos in the shape of a star surrounded by faceless statues which had anti-warp trinkets. It seems to be that whoever built the statues, wanted to contain the Chaos shrine.
>The planet glitters to those with witch sight.
With golden light which usually denotes purity.
The glow could from all the psychic treasures and technology left behind by Eldar and other 5 civilization that settled the planet.
Chaos was among the vistors of the planet but they weren't the only ones.
Faceless statues seem similar to the murder clowns who usually wear faceless masks. The heart of Darkness which was an artefact used to awaken the Blackstone Fortresses aka Talismans of Vaul was also found in the possession of a faceless status.
Also Eldar being anti-Chaos would have erected these statues to contain the corruption or equip whoever guarding the place with the tools demanded to beat back the daemons.
>Eldar don't build Chaos temples.
The shrine was in the middle of the temple, doesn't the whole temple was a Chaos temple. It could have put there later or the temple could have been constructed to contain it.
>Protection against daemons is a natural consideration for a daemon summoner.
He would have used chaotic means to control the daemons instead of surrounding the area with artefacts that would screw over the daemons and any sorcery that got in range.
>Harlequins are also a much more recent thing.
The Laughing God always had followers and the culture that spawned them is old.
His "Grey Knight" and Inquisitor friends gave him some insights about the Sword and explained to him about Chaos.
Which puts another hole in the sword being of Chaos origin. These two would just straight up murder Farsight if they thought that he and/or the sword were tainted.
>The shrine was in the middle of the temple, doesn't the whole temple was a Chaos temple. It could have put there later or the temple could have been constructed to contain it.
Now you're really grasping at straws. It would have been destroyed, not built around for no reason.
>He would have used chaotic means to control the daemons
Such as sorcerers wards? Yes.
>The Laughing God always had followers and the culture that spawned them is old.
Harlequins however are recent, and so your one incredibly tenuous link is gone.
>Which puts another hole in the sword being of Chaos origin. These two would just straight up murder Farsight if they thought that he and/or the sword were tainted.
Just like they would straight up murder him if he were an alien, right?
No, they're clearly super radical.
>Now you're really grasping at straws. It would have been destroyed, not built around for no reason.
There are some shrines and Chaos artefacts that can never be destroyed.
Like the "Gateway to the Gods" and the thing in the 7th ED Tyranid codex.
>Such as sorcerers wards? Yes.
Anti-Warp wards? No. Sorcerers have chaotic means "true names, pacts, etc" to get in control of the daemon.
>Harlequins however are recent, and so your one incredibly tenuous link is gone.
Eldar and their culture are not. I mean they did construct an old ass status that carried at artefacts dating back to the War in Heaven. Why wouldn't they do that again in some other world?
>7th ED Tyranid codex.
Also speaking about the Chaos gateway in the 7th ED nid codex. Guess what the Grey Knights did about it? They built around it.
Also there is the Gate of Khaine which is gateway to the Chaos realm in the Dark City? Guess what Vect did about it? He constructed wards, put pariahs there, and built up defences there.
You are. This was a daemon summoning dias, not an open hole in reality.
>Anti-Warp wards? No. Sorcerers
Yes. Sorcerers utilize such wards. In fact the Grey Knights are known to utilize such wards, and they also make use of tools like true names. When dealing with daemons extra precautions is wise.
>Eldar and their culture are not.
You specifically drew the links to harlequins because of the style of statue, this not a general Eldar and predates Harlequins. As I said, it's incredibly tenuous anyway, any number of races could make a faceless statue.
Bring something solid why don't you?
Once again, open wounds, not a magic alter.
>Just like they would straight up murder him if he were an alien, right?
The Grey Knight made it clear that his mission in life is to fight Chaos (DUH!). Would he become a companion of a Chaos tainted xenos and travel alongside him to a thousand worlds? Seem very far fetched.
>The Grey Knight made it clear that his mission in life is to fight Chaos (DUH!). Would he become a companion of a Chaos tainted xenos and travel alongside him to a thousand worlds?
Because he's trying to guide Farsight away from a dark destiny. He is already determined that Farsight can not be beaten and so tries to push him towards the best end that he can.
Well they'll be mass produced so I guess it depends on shipping times for components, assembly quotas causing production to be halted temporarily and pieces being cycled through a warehouse in a last in last out manner.
If you were to say the time from mining the metals to packaging for delivery you could be talking a year, maybe more.
If you're talking about time from receiving all the components for the current run of suits to the time it is packaged for final delivery then you're probably only talking days.
Further to this I bet battlesuits, at least the ones before they went full Robotech, are designed to be field serviced. The parts on that suit are probably designed to be repaired with modular replacements that are run straight from the component production line into the Cadre's stocks. Time to retool a suit damaged like this would probably be minimal, if it's anything like modern military kit it can probably be largely stripped and rebuilt in the field with modular spares. The entire head, the antennae, arm guards, most of the yellow plate and probably the limbs and boosters will probably be modular, the weapons and intake covers will certainly be.
While we are on the topic of tau, what do they know about the warp or daemons or psykers? They had run ins with them before, did they dismiss warp magic as some kind of technology?
They have humans living under them, what if one could prove they were psychic? Would the tau field human psykers as auxiliaries? Would they train psychic races for use in the empire or just neuter them?
I always kind of liked the idea of tau cultivating a culture of human psykers as some kind of Mage utopia and it would be fun to run psykers with my tau (until chaos fucks everyone)
They are aware of human's use of "Mind-Science", as per the Damocles novellas; they've seen Space Marines use 'unknown technology' to produce Lightning Storms out of nowhere, an such…
Demons? At best, regular Tau Empire thinks they're simply another alien race; Farsight Enclave *might* be able to understand what they are, IF Farsight has shared his insights from Ars Moloch...
Farsight likely has shared his insight with his enclaves at least. The fact that the Ethereals were hiding the kind of knowledge from the rest of the Empire was a huge reason he had tension with them
>While we are on the topic of tau, what do they know about the warp or daemons or psykers? They had run ins with them before, did they dismiss warp magic as some kind of technology?
They know of psychic powers, though not what they are. They think Chaos is a sickness.
The Ethereals likely no more than they're letting on.
>Would the tau field human psykers as auxiliaries?
Unlikely, they couldn't be trusted.
>Would they train psychic races for use in the empire
I don't think they could given they've absolutely no experience in that.
best Imperial weaponry is >>>> best tau weaponry
The imperium has a much larger army to fight on many more worlds, so they tend to issue the cheapest lowest bidder shit to most of them. The Tau have less troops so they issue their guys with the best they can afford.
Best Tau weaponry >>>> cheapest imperial weaponry
The mechanicum is a much closer match for the tau because they don't cheap out on their gear.
There is an alleged Ethereal "conspiracy" to keep the tau ignorant of the warp, psykers, daemons and even warp drives.
Only Farsight and his tinfoil hat-wearing crew are out there fighting to wake up us sheeple to this imminent threat. At least they haven't gone full gue'la by running around with chainsaws and setting everything on fire screaming "repent".
Because i'm suuuure the greatest threat to the galaxy is teenage girls with black nail polish doing "magick" by fingering themselves while screaming "slaanesh slaneesh slaanesh". Doooom i tell you, doooom unless you make a weekly donation to that charming gue'la telly-vangelist's off planet bank accounts. "Give till it hurt" he says.
You know there was a time when gue'la weren't retarded. There was a time, thousands of year ago when they held the galaxy in their hands, and they quoted an ancient gue'la philosopher ancient even in that age:
"Any sufficiently advanced technology is indistinguishable from magic".
Take those words to your heart, as we retread the glorious golden paths of the greatest age of the gue'la.
So with this new Codex am I still able to make an all suit army using the Farsight Enclave book?
Ah, I thought the new codex was already out and had been perused.