>Official Site: Contains deck building rules and the current ban list.
>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck’s strategy and card choices.
>Another resource for commander discussion; they have an entire forum dedicated to discussing decks. People often make primers, which go into detail about how they built and play their deck.
>Statistically see what everyone else puts in their commander decks based on what is posted to the internet.
>Find out what lands you can add to your deck, sorted by category, based on a chosen Commander’s color identity.
>Official search site. Current for all sets but has a terrible UI.
>Unofficial, but has GOAT search interface.
It's not the edition we deserve, but it's the card we need.
yes but only way to play it is with that non basic land...
phage still useless in commander
Whenever he deals combat damage to a player, exile that many cards from the top of your library. You may play those cards this turn.
Basically differenter worse prophetic flamespeaker.
Generally I'm pretty good at figuring out what I want to build next but I am currently at a loss after building my first two decks.
I really just want to pilot a difficult deck that can play long games. My first thought was Glissa, then I started having doubts because I realized how powerful a card she can be.
As I learn more about the format and the generals I've played against UG is on the far end of being absurdly powerful and RB or RW have to be completely ruthless to even compete. So I'm developing a guilty conscience about playing UG and get bad feels when I Myojin away 4 people's hands just to stand a chance against the stronger people at the table.
How do I negate this dilemma? I'm looking for General suggestions as well as archetype ideas. Pls no hugs.
just remembered platinum angel as well.
I think I'm gonna screw around with this idea a little more.
Oh, and crucible of worlds is definitely gong in it as well.
Yikes. Make me think that there is some lore behind the commander format in that people unlucky enough to look into said beacon-light become enraptured and Must command armies to conquer others. Only finding rest when hopefully another warlord best them- and hopefully does not reanimate them.
Good point, but even though we 'cast' commanders the ability to do it at any turn and kinda any time is an interesting idea to fluff up. Maybe it is a little less cut and dry then the usual.
Arcane denial is fine because the CA they get generally isn't worth it compared to the card they lose. Countering a prophet or sphinx with it is good for you not them
Just really insanely good. Feels absurd to counter a huge genesis wave with remand.
>store still has one sultai pre-release box
>buy it because why not
>get literally three Tasigurs
Post better boros generals.
How about a non combat effect for once.
Here's what I would have done.
Kaleme, Sherman's Apprentice
Whenever a land an opponent controls goes to the graveyard, you get an experience counter.
Whenever a source you control deals non combat damage to an opponent, it deals that much damage plus x instead, where x is the number of experience counters you have.
>tasigur is easily going to be 30 dollars in 2-3 years.
Doubt it. Even in the decks that play him, how many copies do they really want? 1? 2? I'd say $20 or $25 at most. Foils will be absolutely ridiculous though.
WoW! What A great idea! Let's turn an EDH thread into a custom card thread :D Lemme join!
DarkLord, Warrior of Night and Day
Doublestrike, lifelink, deathtouch, trample
Whenever you get an experience counter gain another experience counter
Creatures you control have "Whenever you get an experience counter gain another experience counter"
Whenever you get an experience counter choose 1
-Put a token into play that's a copy of a creature you control, it gains haste, exile it at the end of turn.
-deal 3 damage to each opponent, this counts as commander damage
-target creature you control gains annihilator 3, infect and indestructible
Untap all creatures and lands you control during each players untap step.
Tap each opponents creatures during the beginning of each upkeep.
Whenever a creature etb you may suck your opponent's dick. if you do opponent must pay you x dollar where x is the number of experience counters you have.
fizzles if touched teeth.
Wow! What a cool idea, once I'm done posting custom shit in a commander thread I'll print that out and build a deck around it then immediately invite everyone I know over for a just-friendly-enough commander game
Opps. Forgot the creature type
-Daemon angel halfkin (that was bullied as a child and swore he'd be better but one day watched his daddy die and must now track down the evil guys to fight them and restore balance)
Did you really think a magic thread wouldn't descend into shitposting?
having played a few voltron decks i'd have to say the most fun i had was with this guy, good colors for artifact manipulation and his ability is super fun
Magic by it's very nature invites shitposting. The amount of ignorance is quite significant; compound that with the sentiment that every generalization or wrong statement is pounced on immediately with a correction and then add that most Magic players are not humble enough to admit they're wrong.
Like, this is how the conversation always goes:
- Post something
- git gud or legitimate advice
- Lash back or claim that they're on a budget
- Shitposting or accusations about being too poor
Consider this - if you're actually on a budget, you are actually asking for shit advice because you can't afford the good advice. The people who see shit advice call it shit advice, and the people who see good advice wonder why even bother helping if the good advice isn't going to be acted upon.
"Eat better and get a gym pass"
"Too poor for a gym pass"
That's Magic in a nutshell.
So what you're saying is that I spent 30$ this month for 24 hour fitness subscription and 400$ for a new EDH deck, a box of BFZ and a few singles for standard. However they are the same thing?
Magic is a game and also a social activity. If you can't see around the first part then you might be incredibly insecure and or autistic. It's like the difference between the NBA and shooting hoops with your bros.
But hey man keep doing you. I'm just looking for a new fun deck to pilot and got no responses because of shitposting and retarded questions about new cards that will never be good.
Why are Artifact EDH decks so degenerate
amounts of funwith this cool dude? The amount of cheating-into-play and thinning possible with this guy is beautiful.
B/G face general when? That bug dude is just generic goodstuff, legit boring and nothing we haven't seen before. I just want to be dissapointed by the experience counter nonsense so I can just stop being hopeful.
I actually bought my camry with that pile of money. It's not bad.
I wish I could play the format the way it was meant to be played, but everyone in my area is a ONE ON ONE FAGGOT shitlord that fills their decks with 2-card infinite combos. Shit just ain't fun.
Just play a tricolor combo that doesn't have UG in it. The wedge and shard generals are ridiculously more powerful in comparison to the mono and guild generals simply because of the much larger cardpool that opens up to you. Or just wait to see if any of the newly revealed ones from C15 look good to you.
Literally slapped this deck together. I'd had the Esper precon from 2013, so I pulled out some staples like Sol Ring and whatnot, but everything else are cards I had laying around.
What recommendations and changes would you make to it? Trying to keep it fairly budget, but honestly only having to buy one instead of four of a card makes me much more willing to buy pricier cards. Still don't want to spend more than 5 bucks or so a card unless it's absolutely grand.
And yes, I'm a degenerate who loves playing UG. It's
Arcane Denial is good because you DON'T lose card advantage compared to a normal counterspell.
>opponent casts haymaker
>you counter it with counterspell
>you at -1 card, guy who got countered at -1 card, everyone else at -0 cards, gaining an advantage over you two
>you counter with Arcane Denial
>you go -0 cards, guy who got countered at +1 card, everyone else at +0 cards
The card disadvantage here is half as big as the one with Counterspell.
Not only that, but the guy who gained the card advantage doesn't draw it that turn, and he just tapped to play a big spell worth countering.
Arcane Denial should be played over Counterspell in all multiplayer EDH decks, unless you rely heavily on your opponents having 0 cards in hand like Scroll Rack and shit I guess.
Are you really bothered thay my 14 year old car is slightly dirty? I hate to break it to you but I've never washed it and there's about 200 bulk commons/uncommons on the back floorboard.
That is by far the stupidest example I've ever seen on /tg/, and I've been here longer than I care to admit.
Let me fix it (it will still be stupid, but hey, I'm not a miracle worker), to reflect the actual discourse on budget play that goes on in any MTG thread.
>i'm unhealthy guys, but I found this cool plan:
>I'll just jog outside for free, and do some bodyweight stuff with added weights, or use this budget gym option that doesn't have a brand, but does have all the freeweights I could ever want
>FUCK OFF STOP *stop to breath* GETTING FITNESS FOR FREE/CHEAPER THAN I PAID FOR IT. THE ONLY WAY TO GET FIT IS TO USE THIS BRANDED GYM *stop to breath* THAT TURNS YOUR MEMBERSHIP DOLLARS INTO FREE PIZZA ON FRIDAYS
>*brings fungus encrusted inhaler to lips*
>*teleports behind you*
>nothing personnel kid.
In conclusion, chinaman and digital piracy solutions such as cockatrice are the way of the future.
I feel you man. I spend waaaay to much money on cards I don't eve need. Mine cost me nothing because
My great grandma got cancer and Died.Still, iv put about 2 grand into my car for repairs. Constantly having problems with the radiator. I should really get a new car but it has way to much sentimental value
I feel like WotC designed this set by realizing everyone was tired of over powered and annoying u/g creatures. So they decided to depower it. And then, they went full retard, forgot what they were doing, and depowered everything else too.
I've never been less excited to build a deck for a general, than I have while thinking about my options with the new legends.
Cards from fucking legends inspire me more.
I'm building Purphorous what are all the cards I can run to remove dissipation field or similar trouble permanents? I know there is chaos warp, spine of ish sash, scour from existence, unstable obelisk and lux cannon, is there anything else?
>Wrong Mana Ordering
>Giant ability that can't do anything on it's own.
>Doesn't work the way they want it to work
>Goes Infinite on it's own
>Giant power with low toughness "Drawback"
All your missing is "Unblockable" and something to do with losing 1 life.
I dunno, it drives like a new car. Really well maintained and only wasn't selling because the dude ran a church in the scariest part of the ghetto.
I love the silence inside it, no road noise at all compared to new shitcans.
Pick my new general
>3 completely uninspiring generals that have been done to death
I'm building this sexy black guy. What are the essentials?
Well, I can somewhat understand them. Some of those artifact combos are ridiculous and turns can turn into Solitaire rounds.
Then again, they could just also run retarded, overpowered shit and be just as strong every once in a while like my group usually does.
Jesus tap dancing titty christ. Thank you alt wincon for Jeleva!
Yeah, but you might as well run Counterspell too.
Other than Denial and Counterspell (and other color specific ones like Counterflux) I particularly enjoy Overwhelming Intellect. It's a little more expensive CMC wise but the cards you draw off of it make it a wonderful counterspell. If you don't mind a slightly pricey answer it's pretty fantastic.
I wouldn't run Remand when you can just rune Arcane Denial.
Did anyone ever make anything degenerate with this dandy lad?
I've only managed to build a U/B Modern deck involving shitloads of untap cards to potential trigger him up to 6 times per turn, but doing that with mono-black should be really fucking difficult, or am I missing something?
There's not a lot of ways in mono-black to tap him without endangering him, and even fewer ways to chain-gun tap and untap him. And the ways that exist, it'd be easier to just make smaller combos that instantly win the game.
In the same vein as Mycoloth you might enjoy Verdant Force to get an experience counter each upkeep. Avenger of Zendikar with a lot of lands out means you instantly get way too many experience counters.
Please don't do storm. It's the worst, most annoying win condition.
I'm not even speaking competition here. It's just a lot of bullshit to go through, and often the most easily disrupted. With an infinite combo, you demonstrate it once, ask for responses, then win or lose.
With storm, you have to play it out, usually for 10 minutes or so, only to fizzle out some unacceptable portion of the time. It's annoying for everyone.
but if you're storming off you can either use it normal to get +2 storm or double your storm
or if you're going for big X use it to get a ritual or a draw spell back.
I say run both because off the top of my head there are only 3 storm win cons in UR and it's a versatile enough card that I would run it in either.
I can't wait for the white one to gain me a bunch of life!
i made a deck with him that was basically mono-b voltron/control. use whispersilk cloak to attack without putting him in danger and then get removal from him if he makes it to my next turn. the deck was so-so. Monoblack is good regardless of your commander if you have the right cards, but the deck felt dumb to play so I took it apart.
Anon, almost EVERY mechanic is slightly different kicker/multikicker. That's not a problem with replicate, that's a problem with Kicker/Multikicker. Even Overload is just "Kicker but different".
I'm looking for cards that let me vomit out creatures for free or cheap each turn. Shit like Lurking Predators, Quicksilver Amulet, Wild Pair or Guild Feud.
Basic idea is to get so many fatties out that people run out of doom blades. Then use shit like "target player's lands become creatures for a turn" to stop board wipes. Then just play and cheat big creatures till someone dies
Any card recommendations?
>giving Xenagod player a Steel Golem
Magus of the Wheel
Wheel of Fortune on a stick.
The thing is Mastery takes the whole yard, on the X idea I'd like to recur them a time or two to keep playing big spells. It's more of a "play stuff to later play big stuff easily" what I had in mind. I really just want to be able to play shit like Volcanic Vision and Clone Legion which I never get to cast reliably in Melek, maybe twincast with Mirari.
Holy crap that would be bonkers. Though the overload could end in a draw with too much wheels ending on all libraries including yours empty.
Speaking of DJ Nekusar and His Wheels of Steel...
Jesus tapdancing christ
Thats a damn fine idea bro.
Hell, I don't run any non-red decks, and I can't see one where this card wouldn't be a great include. Shit like this makes me hopeful about red's future as an actually decent EDH colour
Ghave's great. Broken shit aside, fungus tribal is fun as fuck. Thelon's more stronk, but centralizes the deck a lot, and you miss out on Mycoid Shepherd and Pallid Mycoderm.
Secret tech: Mold Adder. Trust me dude.
>Building Drana, Liberator - Queen of Swamps + Vampire Tribal build
>mfw Necropolis Regent + Drana means 3 turn clock for Commander damage win, let alone the other vampires
>mfw Lily ODR + Retreat to Hagra/Swamp Spells
>mfw Cryptghast + Nirkana Revenant
>mfw "Ahem, Vampires" flavor insta-win Sanguine Bond + Exquisite Blood
>mfw All these fliers and unblockables
Out of the Big 4 BFZ commanders, she's probably my favourite.
>play mono-red for 3 years. Even when I stop running mono, every deck is red
>crippled by lack of cards. Wheel of Fortune is a shitload of cash
>finally buy WoF
>3 days later WoF on a stick, cheap as shit cuz its in the pre-cons
You know what? I'm goddamn ok with this. Any idea what precon its in, because its an auto-buy now
Lol, so much this.
When I was starting out at magic I saw copy spells and wheels and went "cool, that must be red's version of counterspells and no-drawbacks mass card draw. What a cool and interesting concept". Then I found out its just shit versions of blue copy and blue wheels, and that a lot of the time, red is just "shitty blue, with haste"
So I made a token-based Ezuri U/G deck earlier today that almost entirely focuses on just absolutely flooding yourself with Experience Counters through the use of tokens.
So what does everyone thinks will be the other Magus in the sorcery cycle? My pipe dream/guess
Black gets Magus of Damnation
White gets Magus of Armageddon
Green gets Magus of No fucking clue
Blue gets Magus of Time Walk
Magus of Channel
Magus of Regrowth
Magus of Plow Under
Magus of Overrun
Magus of land grant
Magus of glimpse of nature
Magus of Eureka (I'd cum rainbows)
Magus of life from the loam
Those are a few of the most iconic green sorceries and one I thought would be funny.
Even better, the guy tried to sell them after people called him a retard for ruining their value with his shit alters and responded something along the line of "I'll never sell these cards so it doesn't matter what other people value them at, I'm doing this for myself".
Honestly, I wouldn't even be THAT angry if it were at least a good alter. But they paid someone actual money to do that amateur-level bullshit to cards worth several thousand dollars. That's like buying a brand new car and then having the kid next door go at it with a can of Rustoleum as a 'paint job'
I'd consider thornbite staff. Mono black shouldn't be finding it hard to sac it. Not infinite but you should be able to get a lot more out of him that 6/turn with thornbite on him.
Ponyfags are pretty much the most beta of beta, so I don't think it would be hard to simply rip these up in front of him and then walk away. I bet the degenerate wouldn't even say a word.
>he thinks I was talking about windfall.
Underaged kids get out pls.
though windfall is better than reforge the soul
I'm frustrated because this is the first U/R Commander I've actually been interested in, but I guarantee that this deck is gonna be the most popular one, and it's gonna flood my meta.
You ever see something that just makes you want to murk a motherfucker
There exist professional art restorers.
Wouldn't they be able to remove the pony alters from the cards?
I'm sure they'd be able to do it without too much damage to the card and for far less than it would take to buy them new.
Time Vault, basically the easiest infinite combo in vintage.
...so you wanted a land that just read "T: Put your commander onto the battlefield from the command zone". Yeah, okay. Are you also frustrated that Lightning Bolt costs R instead of 0, doesn't have Split Second, and only does 3 damage instead of 4000?
Highly unlikely they'd be able to remove the pony alters without severely damaging the underlying card, depending on what was used. I know Eric Klug does a lot of "restoration" alters- he'd either cover the ponies up, or just scrape them off and paint over everything but the Mox itself.
It's worded that way specifically so it'll buff your opponent's Commanders if you steal them. It could have just been "Your Commander gets +2/+2 and has Indestructible", I suppose.
I have a Shu Yun that goes full wizardmode, drops spells and dumps out tokens, but I might have to trim it and mash it together with Mizzix. There's not much white in there anyway
Yes, I know that, but I mean it dosnt come up often outside of snow covered lands and ice age. It certainly dosnt show up in any recent sets that I can think of. I didn't mean there wasnt cold represented in magic, it's just not the first thing you think of.
>Memeling the Pilgrim
>My Little Furry
>ANGEL TRIBEL LOL (but not Kaalia, too mainstream :^) )
>LOOK AT MY SHINY EXPENSIVE CARD
>5 color deck with a colorless commander
Yeah, you sound like the kind of idiot that would want Better Derevi as a colorless land.
frost titan is pretty relavent as is ojutai in standard
Blue gets a lot of ice-based magic lately, and in recent sets there were plenty in the Temur/blue cards of Tarkir block. Frost Titan, Frost Walker, Frostburn Weird, Icy Blast, Icefall Regent, Encase in Ice, etc.
yeah i know red never gets good cards. it's not like red has multiple great decks in every format under the sun, i don't get why they hate the color so much. maybe someone close to an r&d member got mauled by a bull
people who bitch about blue are the worst
Fun fact: Since you're throwing all the copies on the stack at once, any of them that have CMC higher than your experience counters (at the time you're casting all your spells at once) will give you counters, period. If you're at 3 counters and cast 5 spells that are CMC 4, you get 5 experience counters
Hey 6 knowlenge pools on the feild makes for a fun time.
I love making my opponents kill each other while I do nothing. Its fun watching them get pissed off they have to kill the guy they allied up with.
>Memeling the Pilgrim
I like being a target no one can fuck with. Diplomacy is fun.
>My Little Furry
She was my first deck in all of MTG. Of course she's gonna be my waifu.
>ANGEL TRIBEL LOL (but not Kaalia, too mainstream :^) )
I don't like how kaalia plays. I wanted something focused on my opponents creatures not my own. I like it because its a tribal which is my thing and I get to have anything I blast away with a kill spell.
>LOOK AT MY SHINY EXPENSIVE CARD
Yup. Need all the bragging rights I can get.
>5 color deck with a colorless commander
Its Eldrazi only. The problem is most Eldrazi cost colored mana. Rules should not get in the way of fun.
Found the blue mage.
People aren't bitching about red being weak, they're bitching about it having very limited niches, and those niches being aped by blue.
They're bitching that blue's thing seems to be "doing what other colors do, but better"
The only thing blue can't really do is gain life.
This is /edhspoilers/. Humility and grace are not welcome here.
well uh red is doing pretty good in my opinion. RDW is a thing in modern, monored burn is a thing in legacy, almost every standard has a RDW variant that does okay (current standard's is atarka red, but it's still mostly red)
I think red is better than you think
>NURRGH "CASUAL" MEANS I CAN DO WHATEVER I WANT
>I'M GONNA START THE GAME WITH 10 LANDS ON BOARD BECAUSE THIS IS CASUAL
>MY DECK IS ALLOWED TO HAVE MULTIPLE COPIES BECAUSE THIS IS CASUAL
>WHY DO YOU HATE FUN THIS IS CASUAL
burn decks mean that red is a staple color in every format.
EDH also has Norin Control and Daretti artifacts
You're also overlooking U/R twin, Jund, Scapeshift, Tron, Grixis 'Control' and Affinity (all of which run some number of red cards if they aren't entirely based on them)
Blue has it's own host of weaknesses and strengths just like every other color in this game. Blue was OP in the olden days because a lot of it's really strong effects weren't well costed (and some of this carries over into EDH), but the color itself has it's share of weaknesses that everybody conveniently forgets whenever they go to bitch about it. Usually, people who bitch endlessly about blue just suck at the game, and don't realize it yet.
Red Mages are the biggest fucking babies jesus christ. I love Red and it's fine as a color but that doesn't stop every red mage under the sun from crying though holy shit.
By itself, I wouldn't. But combined with his bullshit entitlement about Command Beacon not being "good enough" because it doesn't just cheat the card directly onto the field every single turn, and his stupid le epic maymay decklist, I have zero respect for him as a person, and therefore everything he enjoys literally fills me with rage.
>just bought this guy to build with
>Mizzix looks infinitely better
Fuck. Would Melek be worthwhile as 1 of the 99?
I always ask when im in a shop if I want to play any of the decks that bend the rules. Also the only one even attempting to be tournament viable is my angle deck. I don't see the point in winning before turn 10 at least.
It's okay I appreciate the sane response to my dumb bitching. I just get tired of red mages complaining about how bad their color sucks when it's really not a bad color at all. The worst part is those same people will always bitch about blue being OP or 'stealing' from red ("blue cares about instants/sorceries??? wtf wizzards"), even though blue has it's own host of weaknesses that nobody bothers to mention when they talk about the color now. It's so tiring.
Is there any magic card with art of someone getting splashed in the face with acid? I have a middle eastern friend who wont even try to play magic because he says it dosnt have anything he can relate to.
I can't believe I'm saying this, because 99% of the time I've ever typed it out it's been the stupid joke/meme
But your opinion is objectively shit. Looking at a solid, possible staple card and going "Eh, it could just be ten times better" is what entitled fucking children do. You might as well look at Doom Blade and be pissed it doesn't exile 5 creatures and only cost B. you might as well be mad that Narset doesn't exile the top 30 cards and let you cast them 3 times each for free. There's valid opinions like "I'm not sure I like them using this to invalidate the Commander tax", and then there's shitty opinions like "DOESN'T INSTANTLY WIN HARD ENOUGH, MEH/10".
I still think red should get better looting than blue. Instead it gets Tibalt.
Blue already has awesome card advantage, card filtering and cantrips. Can't red get "draw > discard"?
You have to have a classification for the try hard decks. Its not fun for anyone unless everyone is on the same level. If one player is playing a tournament deck against a bunch of casual decks its just not fun.
splashes lightning bolt
>affinity using red
this is simply not true
literally zero red cards in a lot of lists, just running red for the combo
Every other color has a multitude of staples, red gets lightning bolt and a rare shot at a combo card. But go ahead and keep sucking Wizard's terrible R&D dick and pretend like nothing's broken with the color pie.
Here's my personal UR tier list.
Nin, the Pain Artist
Niv the Firemind
Niv the Dracogenius
People at my LGS were raving about how Mizzix was broken levels of powerful yesterday. They're all horribly wrong.
>mfw red decks in Legacy are playing red for Bolt and sideboard cards at best
Did he get in a lab accident?
Not even the guy you're arguing with but I hope you're aware your comment paints you at someone either very new or very bad at the game. It's on par with "Necropotence sucks, I lose my draw step and I have to PAY LIFE?"
>no creature removal
>generally weak creatures
Delver and Merfolk. Fuck, they kept shoving Merfolk down people's throats just so Blue could also do an aggro creature deck, the one thing it should never have been able to do.
I mean, he's partially right. Blue doesn't really have a ton of good artifact/enchantment hate without relying on other colors, or 1-for-2 via bounce-then-counter. You also can't just say "lolcounterspells" for everything, because the likelihood of you having a counter for EVERY CARD they play is very low.
Blue's still an insanely strong color, don't get me wrong, and the few weak points it has are easily shored up with a splash, but it absolutely does not have the artifact or enchantment hate that other colors have, and it pales in comparison to white and black for dealing with resolved creatures.
Thank you all for playing along, but I was just being a shitter. I don't have any middle eastern friends. I don't make it a point in my life to hang out around garbage.
>No creature removal
pongify, curse of swine, reality shift, just fucking mind control/bounce it
>No artifact removal
plenty of artifact specific hate like hurkyl's recall or steel sabotage
>No enchantment removal
annul. but not much else.
>Generally weak creatures
merfolk. big fat fatty sea monsters.
Because you unironically use the phrases "tournament deck" and "tryhard", you consider "attempting to win before turn 10" to be "tryhard", you have a bunch of shitty "I learned to play last year" timmy deck archetypes, and you have extremely ignorant opinions about cards that require planning or forethought instead of just slamming them onto the table and making airplane noises with your noise-hole.
MaRo's a retard who talks like a little girl. I don't mean to disrespect his work, I'm glad he kept Magic alive as long as he has, but sometimes I hear his opinions and ideas and think he has his head way too far up his ass and should spend more time talking with development rather than remaining stuck in design and muh color pie and muh flavorful mechanics.
Notions like "red can't get smart cards because that's a blue thing" are fucking toxic.
red is "shallow" but it's so fucking good at what it does, and it's not shabby at other things too. Big Red (there was one just last standard season iirc, it might even still exist) decks have existed, and Jund was one of the best decks in Modern for a long time (until BBE and Deathrite got banned, and Siege Rhino got printed really and it's STILL a good deck). EDH even has mono red control decks (Norin The Wary), and this is despite red being "the worst" color in EDH!
It's major weakness is that Blue's answers are restricted based on time (counterspells) or don't really answer a problem but just stall for time (Tapping, Bounce, etc.). Blue isn't a BAD color by any means, I think it's fine (although I wish they could get decent countermagic again), but it's hardly OP outside of Legacy/Vintage (where it has to be OP in order to police the degenerate combos of the format) and Red is hardly in a shitty spot in any format. Red is one of the best colors in Modern and in the previous standards.
Merfolk relies on heavy tribal synergy (like goblins or elves), unlike other colors who's creatures are just good in any shell (this is why Tarmo is so expensive). Blue's creature removal is also a temporary answer because it ALWAYS replaces what you remove with some threat. Why do you think nobody/so little decks play Pognify/Reality Shift/etc.? Everybody bitched about that when it saw no play because other colors do it better (which is fine).
I just don't get it. He could have sold the originals, bought whatever fucking cards he wanted by the shit-ton, and then had as many of his stupid faggot horses on them as he wanted.
Instead now he's stuck with shit nobody wants except other retards that like horses, and they're not going to shell out 12k for that, so what the fuck. How do you fuck up this badly.
Necropotence is good though.
I don't like decks built with the of goal of winning. I like playing slow fun games. Ideally I want to play through half of my deck before the game ends. Its why I hate tutors in EDH. They always get the same handful of cards. I don't want to see the same cards.
I don't get the "splash yourself with acid" part. I get that you were just making a pointless shitpost to express how much you hate middle eastern people, but the acid part, I really don't get.
Missing the point. Saying "I don't like self sac effects, they're pointless" is pretty much the equivalent of saying "I don't like things that cost life". It's something you hear from shitters who don't know the first thing about the game.
Not to mention Indestructible isn't even useful on planeswalkers because they will still "die" to combat damage.
It's supposed to be weak at card advantage. Can you imagine if all of the burn decks in Modern and other such formats didn't need to splash another color to refill their hand? They're already dumb enough as it is.
My friends all call me an idiot for running fetches, only to bitch and moan when they get mana borked in their tricolor decks while I'm stylin on them and blasting spells left and right
I've tried to teach them but they won't listen
>It's supposed to be weak at card advantage.
I'm talking about looting, not card advantage. I am well aware red isn't supposed to get good card advantage and if anything, I'm happy we now get things like Outpost Siege and Abbot of Keral Keep. But we should be getting more Faithless Looting tier looting effects, with draw first, then discard.
If Merfolk wasn't a deck Blue would literally have one deck in Tier 1 in Modern and that deck hasn't placed 1st in a tournament in ages. That's how bad the color is in Modern.
It's a tribal deck, at any rate, and it's still super vulnerable to removal because the creatures are only really good if you stack Island walking lords. Green's creatures are still better in just about every way (Tarmogoyf? The guy who's in every green deck?).
Not to mention as the game becomes more creature focused then blue's creatures have to stop sucking because otherwise the color can't stand on it's own like every other color. This is doubly true with the significant weakening of Blue's tools (see: counterspells, card selection, card drawing).
I started playing with Innistrad. I completely acknowledge my view are fringe. Thats why I'm not telling you to follow them. I want to play a fundamentally different game than what modern MTG is. I want a game where everything is so powerful they all cancel each other out. Not WotC's view of depower everything so nothing is good.
>got into MtG around the tail end of Innistrad block
>friend brings over a bunch of cards he just has laying around
>looking over his cards and I find a Verdant Catacombs, ask him if I can have it
>he says yeah because he doesn't like that you have to pay life just to get one land
>his face when we both found out its value months later
>have friend that like
>likes to play life gain/prevent damage durdle fest deck
>nice guy, shit magic player, never really took him all that serious because I could always grind him out and win eventually
>one day after we hadn't played in a long time we meet up and play
>he's built a deck whose entire game plan is to put orim's chant on an isochron scepter and lock you out of the game until he can put time warp on a panoptic mirror and take infinite turns
>mfw game 1
completely unrelated story, but your post made me remember it.
And this is exactly the mentality I'm deploring. From a design perspective, sure, it makes more sense with red's "impulsive" nature how however MaRo wants to explain this shit. But if he spent more time with development, he might realize that it would be nice for red to keep its good things instead of them being moved to blue exclusively because it's more "flavorful" that way.
Your views are not fringe. Your views are flat out WRONG.
You want to play something that isn't Magic? Then go play that. Don't walk into an ice cream parlor and bitch that all they serve is ice cream and that you want a steak, then tell everyone how stupid they are for not eating the ice cream abomination you cobbled together that's almost kinda sorta like steak.
>WOTC's view of depowering everything so nothing is good
I find that hilarious, since you're bragging about your unbelievably shitty decks as being "strong", and that you spit out words like "Tournament" and "tryhard" as if they were unforgivable slurs.
Every time I see something like this, I generally assume it means "I blacklisted players who kept beating me because I can't get good."
It may not always be accurate but it's usually close enough.
>playing Kazuul, chief threat is playing Sidisi self-mill
>has a giant Zombie token army from bouncing Sidisi and attacking almost every turn
>committed shitloads of mana to some fatty, swings with all his tokens
>Kazuul shits out assloads of of Ogres
>the palpable salt in the air as his token army dies to mine
He was ripshit. Kazuul is the funnest
>big fatty sea monsters
which get played WHERE? no format is slow enough for most big fatty sea creatures to be worth sleeving up.
>all those things about removal
How much tournament play did ANY of those see? The only one that does is Hurkyl's Recall because Affinity is based around shitting out it's hand on Turn 1-2, and if you don't get rid of all their shit they'll kill you. I'm going to reiterate too, that all of Blue's removal is temporary. If you don't catch it with a counterspell, then you're only delaying the problem, not solving it. Ironically, blue sucks at solving problems.
>being moved to blue
anon, blue has had looting forever. blue is the original looting color. it's the og looter nigga. when looting wants to feel gangsta it photoshops STRAIT OUTTA BLUE onto itself.
looting didn't get moved to blue. it got moved to red.
I hear eskimo ice cream made with seal fat, animal tallow, fish and berries is kind of good. If they served that at an ice cream parlor, I might try it. Just like I might occasionally sit down with a group that plays with shitty houserules.
I think it's fine that houserules can exist, but I dislike them being the baseline in a public, open group. If it's just one table at your LGS, or some friends at their kitchen table however, then let them have their fun.
This is pretty dumb, political play or not.
Guess you can use it to suddenly take out your nemesis.
>people who don't read cards then bitch that they want to redo their turn because they didn't read the cards
Eventually everyone has to learn to just fucking STAND UP OFF YOUR FAT ASS AND LOOK AT WHAT'S ON THE BOARD. ASK FUCKING QUESTIONS ABOUT WHAT THE CARDS DO IF YOU'RE UNCERTAIN.
My friend has been sitting on 3 Thoughtsiezes (2 Lorwyn, 1 Theros) that he never plays because he doesn't like losing 2 life when it resolves. I don't think he knows how fucking strong it is, and I hope he never finds out.
I shudder to think how he feels about Necropotence
It's a tiny overrun if used on your own turn, it's a good defensive play, and yes, after all of that, it does have political implications. But it's still not a dead card in a 1v1.
He didn't bitch, he just sat there and fumed because he knew he fucked up. It was wonderful. I need to further tune this Kazuul deck, sorta-Propaganda on a stick with tokens is great
7/10 it's decent. I will try throwing her in my Aurelia list and see how it fares. I guess you don't have to feel too awful about playing her before the life total conditions are met, but she's still very underwhelming in those circumstances: the trinket text is what actually turns her playable.
Contract with something like Blood Baron Vizkopa which was fantastic before activation, and just ridiculously overkill after activation.
I was playing 1v1 against Derevi, I mulliganed to 5, got stuck on 2 lands forever, my only two other permanents were Spirit of the Labyrinth and Grand Abolisher.
I swear to fucking god my opponent kept trying to cast spells, flash in Derevi and use abilities on my turn, and he kept trying to draw extra cards. I HAVE TWO FUCKING PERMANENTS. THEY'VE BEEN THE SAME FOR FOUR TURNS. I EXPLAINED THEM TO YOU. FUCKING READ THEM. Yes, I was mad.
>People trying to say red is one of the best colors in competitive magic
>People trying to say that blue is not that good in competitive magic
There is a fate worse than death, and its edh general during spoiler season.
I agree. I have zero problem with houserules, so long as people acknowledge that their houserules are a deviation from the "norm", and understand when an outsider might prefer those rules be put away. For a few months, my group had banned Omen Machine because the only people who played it used it to slow the game to a fucking crawl, but if someone new showed up with Omen Machine nobody would say a word.
My problem is when "houserules" become "let's disregard half the existing rules, make up 30 more, and basically mangle this format into something that slightly resembles a deranged, mentally-handicapped Texan murderer wearing the skin of this format", and get offended when people don't immediately conform to their shitty houserules.
Slap Lightning Greaves on her after turning on her indestructibility and she'll be nigh unstoppable.
Still disappointed that she's just another beater. Why can't Boros get an interesting commander? One that really screams "build around me" rather than just being another option among choices for beaters?
I'm not sure how the lighting works in this picture. There is a red hue on one of the blades, its obviously not blood because its on the interior curve of the blade, so it has to be a reflection of the red from her wing. Shes not drenched in red, so its not the sun. Is her wing that reflective? There is a feather that is pure purple, and the end of her wing as well. The only really purple thing is her loin cloth. Is her loin cloth also super reflective? Even if it was shes blocking the light coming from behind her, so it shouldn't be reflecting. Does this artist even understand lighting?
go look at modern and tell me how bad red is and how great blue is
the only people who think red sucks and blue is op are people who either suck and don't know what they're talking about, or people who have bought into the former's bullshit and have never learned the truth.
it feels like it's supposed to be blood from some fucker she's just murdered.
Just get them to sac her.
>Why can't Boros get an interesting commander?
Same reason why R&D refuses to do things with UB outside of "Haha mill, right? MILL!" now. Stupid people like it and stupid people buy lots of it so they'll keep on pushing it.
Then we agree on everything. If someone shows up at a group and expects to play his 5C eldrazi deck with Ulamog in the command zone, I'm very likely to suggest he fucks off. Same for when someone in my playgroup dropped Time Walk. Card was banned, we asked he removes it, he threw a fit about the card being fine in this format, it's casual so why do we care, we're just mad we can't afford it.
My favorite is when they're completely zoned out (using their phone, talking to someone else, trading, etc) and paying ZERO attention during everyone else's turn, and then they want to rewind so they can counter a wrath that happened 5 minutes ago.
my worst MTG experience came from someone like that
>staying with sister over weekend for funeral
>she told me about a game shop prior, brought some decks
>saturday night they have some commander games going
>one guy, who has rainbow dyed hair, a lisp, and every word he speaks is condescending playing green 2014 precon
>inbetween turns he's playing hearthstone on his phone and not paying attention to game at all
>I'm playing vish kal life drain with a minor pillow fort thing going on
>I've had a lightmine field out for 2 or 3 turns
>elfball player drops an elf lord and swings at me
>tell him they all die because of lightmine field
>"uggggh whatever I naturalize it, now swing for ___"
>tell him he already declared attackers, so even if he destroys it they all take damage
>says he didnt know about it and he would have destroyed it first so it doesn't count
>he reaches over and flicks the lightmine field with his middle finger, sending it literally off the table
>grit my teeth, bend over and pick it up, put it back on table
>tell him no that's bullcrap, if he were paying attention instead of playing on his phone the whole game he would have known to naturalize it first but he didn't so he has to deal with that
>he says something about me being contrary and starts to reach over to flick the card again
>slam my first down on the table next to his hand, stand up and tell him "if you flick my cards again I'm going to come across this table and strangle you you little chicken shit"
>store gets quiet and people stare at me
>guy behind counter comes over and tells me I have to chill out or leave, they don't tolerate negative attitudes
>pack cards up and leave
>it actually seemed like a pretty nice shop, that one guy was just a prick
i dont know if i was in the wrong for blowing my top, I don't usually socialize much. I'm pretty sure that was a reasonable reaction
I'm attending my first in person FNM event this week and only have the B/R starter with like 4 packs worth of alterations, how fukt am I?
What's wrong with specifying creature commanders? It only leaves out the five walker commanders and the babywalkers if they get flipped.
>it's the same thing as with that new creature in BFZ that gives your land creatures flying
It's nothing like that. Manland support is a block mechanic that fits with the Zendikar theme.
Commander specific cards are nothing new.
Decent enough, it's O-Ring 3 for heavy white decks, and, of course, Zur.
Others should probably just run the ring. Incidental value doesn't really help when you now have everyone looking to remove it rather than just one person, and the mana cost is restrictive.
>Incidental value doesn't really help when you now have everyone looking to remove it rather than just one person
Exactly. This thing wouldn't make it to your next turn and you're probably going to end up doing yourself more harm than good by way of etb triggers and untapped creatures. And I love the o-ring family.