Seeing Mordheim, if everything goes well, maybe based Focus will ask a studio to work on it.
Not sure though, again, Mordheim is supposed to be released this month, but it still has a gigantic potential for DLCs. I wouldn't be surprised if they asked the same studio to do Necromunda, now that they have experience, but they still need to finish Mordheim, and I'm talking DLC-wise, so at least a good year before anything is even imagined.
Then again, Focus is really keen to do fairly obscure Warhammer games, so you never know. They might pull out another studio from their hat that could do some great work under their supervision, just like they did BFG:A.
It would probably be a shitty FPS though. I'm not honestly sure how you'd do Necromunda as a /v/idya that well, you would probably want to deeply expand the territory/gang relations stuff which is (in terms of complexity) much easier to do on vidya than TT.
Actual gang combat could be like squad-based FPS over a large area or turn-based tactical combat.
>>43472944 I'd love to know where that information comes from. If that is true it's mindbogglingly stupid because it removes the best way to showcase what SM or Inquisition actually mean to the Imperium. The best exposition you can get for any character is when everybody shits their paints in fear and reverence when they are mentioned in the story somehow.
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