>Memetale is a fine little niche game, but nothing serious. People pretending that it is however, should seek medical help.
>you cannot refute this
It does have the best soundtrack of this year in my opinion, so it managed to do some things better than most games. I think it's worthy of some praise.
I think the reason people enjoy it so much is that it shattered their expectations. From the get-go, you're tricked into a sense of false-security, and things simply become either funnier or melancholic from then-on out. For me, I didn't even get tired of it as it went on. Every little fight was exciting and had remarkable difference for such a simple concept. The story had my interested, and I really enjoyed the characters. I never expected to be doing half the shit that I actually was doing, or to be presented with the comedic material. I figured it was just going...
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Which Fallout protagonist is the most powerful?
Was anyone else underwhelmed by Cloud getting in?
I mean, sure, he's from a very iconic game series (much like the rest of the third parties), and a lot of people were surprised to see him get added, but I just feel like it's too much.
When I watched his trailer, the only thing I could think was that this wasn't something we haven't seen before. For starters, Smash is supposed to be a game about Nintendo All-Stars. And while that regulation may be exploited at times, most characters that overrule it have a good case.
Like with Sonic, he doesn't have much of a future, and was Mario's rival for a long time. Not only that, but he looks like a Nintendo character as well.
Pac-Man is a similar case to Sonic, along with the fact that he's the most popular video game icon of all time.
Ryu is the face of fighting games, and that correlation with Smash works him in a spot.
Snake can be argued over, but let's face it, we were too hyped at the time to put any thought into it. Also, he's not present in this game either.
And then you have Cloud. Like I said, he is indeed the face of RPG games, but I still feel like he's pushing it. Not to mention that Final Fantasy hasn't been very relevant to Nintendo significantly lately; Cloud in particular. What I'm trying to say is, that in a way it's starting to feel like the bread and butter of third-party characters is being whittled down now because they're so frequent.
It's becoming less of a Nintendo All-Star fighting game and more of a Video Game Industry Battle Royale. He doesn't really do anything new, either. We already have a ton of JRPG protagonist swordsmen in the game, so I don't see how he brings anything new to the table in terms of gameplay.
No, I was more hyped then I ever thought I would ever be at the prospect of cloud strife in a smash game, largely because I thought it would never happen. It was like I was in 5th grade all over again.
>For starters, Smash is supposed to be a game about Nintendo All-Stars.
It's approaching 60 characters.
There's no viable way for it to continue being Nintendo exclusive while still managing to include newcomers worth hyping. The selections are only going to get progressively more niche and recent like we saw with SSB4, since once you reach the D listers it becomes a game of "I can't believe they added this tertiary Mario character over my favorite Mario spinoff character, and how dare they include that obscure Wii game over this obscure GBA game!"
The series needs to evolve if it wants the newcomers to stay interesting, and making it THE crossover game for videogame history is a great solution to that. Who the fuck wants Waddle Dee or Starfy when characters like Ryu and Cloud Strife are fair game?
>so I don't see how he brings anything new to the table in terms of gameplay.
His limit break bar can be charged (probably with his down special and being hit) in order to activate his limits, which totally changes the functions of his special moves.
There's a lot they can do with that.
>Go to arcade
>All the games are either smart phone games, rhythm games, or pinball
>have to babysit at chuck e cheese
>spot me some metal slug
guess I'm buying some tokens
ITT post your video game wa*fu
>/v/ before fallout4
>"Wow, this game looks like shit! LOL it's gonna bomb so fucking hard bro"
>/v/ after fallout4
>"This game is great! What choices did you make, /v/?"
>people aren't able to form a solid opinion until they actually play it
Wow, who woulda fucking thought.
Personally, I think it's shit. I could only get up to rescuing the detective before dropping it.
What went right?
What went wrong?
What game is she playing?
GET IN HERE AND RAGE
Did you rike the cover art?
What happened to this anyway?
First Atelier game TK is passing on localizing? I know it came and went without fanfare in Japan, did they just forget it existed?
It's an inferior port of a 6 year old game.
Any westerner who wants to play Atelier Rorona+ can play the Vita or PS3 release.
For fucks sake, they can can even play the whole trilogy for 40 bucks.
Who knows when the fuck totori 3DS or meruru 3DS would ever get made or localized.
Post your three by three, and everyone tries to guess your personality
7/8, mah nigga, only one I didn't like was Sonic 2 and I haven't played God Hand yet.
I've actually finally picked up DS again after getting stuck at O&S. I'm having a lot of fun! Trying to explore the Catacombs.
Post if you're playing New Vegas
i-it's okay anon. you can post here. There'll be more replies soon
Probably gonna replay it, since my toaster can't handle fallout 4.
I've done every build, so i think spawning mini nukes and fat mans in my inventory and killing everyone is probably the best thing to do now.
What went wrong?
Not a lot other then the cost of the DLC.
It's not a real castlevania game, but it's actually a fun arcade-y game in short sessions.
I love castlevania and would've rather have had a another real 2-d one, but I don't grudge despair for what it was.