HARDEST BOSS FIGHT OF ALL TIME!
The boss fights in Catherine on hard with gold is literally harder than any Souls fight.
>implying any of you opinionated fags can beat this game.
>"I’d heard of it but had never played the game. I don’t have a video game player."
Michael Fassbender on his upcoming role in the Assassin's Creed film, coming 2016.
So the Tortanic sank pretty hard in the beginning, but how is it now? Worth playing?
The critics score vs the user score says alot. Games journalism is pretty dead.
How good are all these Ayylmao-Razerware™ gaming headsets from a audiophile perspective?
if it's not some chinese 5 dollar shit it's probably going to work for you, most of the autists here and on g will tell you to dish out lots of money for separate mic and headphones but you are not going to record you fucking songs or some shit so it's fine
Is this game worth 20 bucks? It seems cool but it feels like it hasn't gotten much discussion since it came out.
I want a good third-person medieval game with swordfighting.
Doesn't matter whether their's magic and fantasy in it, I just want the option to cut people and monsters up.
Oh, and it has to be PC, so no Bloodeborne comments pls thx.
are there any games with realistic damage? i hate when i swing my sword at an opponent, at best all they do is flinch and then carry on as if nothing happened. or shoot somebody in the face, but it didn't take off all their hp so they're still completely mobile.
the one game that i've experienced something similar to what i want was batman arkham city, when you fought the clay people with a sword and you 1 hit them. that was the best feeling ever, are there any games where the entire thing is like that?
Does anyone else feel as if they went the cheap way to make this game more difficult by just adding groups of enemies that bum rush you.
Iron Keep for example there are about 5 extra Alonne Knights than there are in the original and they all come after you at the same time.
Also the Heide Tower of Flame is near impossible to do without summons if you kill the dragonRIDER first, with all of the White Heide Knights that travel around.(I swear those enemies are broken with their hitboxes)
It also seems to favor high strength/super tanky builds as the enemies have near...
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I gotta say I bought DS2 with the last steam sale and I've been enjoying it a lot less than DS1. A friend called me an idiot for immediately buying Scholar of the First Sin but I never played the base game so I don't have anything to compare to
I started to feel as if the attacking was worse in this game and when i switched back to the others i realized it was, when you attack forward with any weapon you can't immediately attack behind you like in the other games, which leads to a lot of unavoidable damage.
>Does anyone else feel as if they went the cheap way to make this game more difficult by just adding groups of enemies that bum rush you.
No, they actually improved the difficulty in more meaningful way.
Exactly what original Dark Souls II failed in.
If you pay attention, the enemies actually come to you more one by one in SOTFS. In original, they were sparse but always grouped.
I'm bored and want to try something new
I've never touched a Diablo game, but since 3 is the newest I assume I'll be wanting to play it? All I know is that the launch was a disaster but the expansion fixed most issues
Worthwhile or should I look for something else?
With the expansion, it's actually pretty fun. It perplexes me that they fiddlefuck around with Heroes of the Legends of Defense of the Ancient Storm while they have this game to actually build upon.
It can get grindy once you get all your set pieces as you need to level up your gems, but it just gives you more goals. The seasons also breathe life into the game and I enjoy starting from a clean slate every couple of months.
>It perplexes me that they fiddlefuck around with Heroes of the Legends of Defense of the Ancient Storm while they have this game to actually build upon.
They are, actually. There's a new big patch coming soon. They'll finally make seasonal legendaries available to non-seasonal heroes. Because I quite honestly don't like to spread thing my playtime over different characters every season. I just want to build up my main one. And, well, I don't have much time...
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A new FuturisticHub is out!
Once again, FH shows that he has serious problems
Once upon a time they were a high quality, high budget gaming website that had everything: excellent, well written reviews, professional-level presentation, the best E3 coverage by far, TV deal, the big guns like AVGN, Adam Sessler, Michael Pachter, regular dev interviews etc.
These days, their big feature shows are done by guys like Mike Huber and Kyle Bosman; young new shitters who look like they came right out of Youtube. No more big names or ambitious projects, all the buzz now is seeing one faggot sitting in front of a camera giving his shit opinion.
What the fuck happened?
The Protoss should be ashamed, letting their women prance around dressed like sluts. How can they expect anyone to take them seriously, dressed like this?
>protagonist lost his memories
>leveling up consists of you remembering a combat technique from your past
>you get to choose which memory it is
You have exactly 9.99 seconds to make up a new name for MGR: The sequel.
>protip: Kojima has nothing to do with it.