>base game is a dense city designed around parkour style movement
>DLC is a massive empty wilderness based around driving a boring car for long stretches of time between missions
What the FUCK were they thinking?
Well, it's more like a town. I didn't like the car much at all, if walking everywhere were practical in The Following I'd have done that instead.
The DLC was still pretty alright, I just hope that it's not the direction they go with in the sequel, or at least that they find a better balance.
>Sm4sh has the worst roster of all ti-
I wish I was a billionaire. I would buy a Wii U.
Any ideas on this build?
Give me a game I can get emotionally invested in. I want to cry like a little bitch
more than I usually do pic related is the last game that did it for me
Quintet games are usually full of the most achingly wistful tragedy, especially Terranigma. By the time you get to the ending, it gets pretty overwhelming.
And damn, that 2nd ending of Nier. Christ, what a gut punch. Same with Silent Hill 2's last third.
The first season of Telltale's Walking Dead is an obvious choice.
Shattered Memories got to me in the end.
Nier is probably the most depressive jrpg I've played in recent memory.
>Wanna go and catch some Pokemons, anon?
How do you respond?
Alright /v/, for those of you unaware here's the deal with Dead Rising 4
>Leads on the project have never worked on a Dead Rising game prior to this.
>Trying to nostalgia-bait by bringing back Frank West, who now looks, acts and sounds nothing like he did in the first two games.
>Devs claim that the new voice/look makes Frank more mature.
>Devs claim that DR4 is going back to it's roots despite everything that's completely different about it
>OP Combo-Weapons/Vehicles and Wacky Costumes are pushed to the forefront, even moreso than DR3
>Survivors are no longer escortable characters/partners. You save them from zombies, they drop an OP weapon and they fuck off.
>Food no longer takes up inventory space, and can be stored in hammerspace and used for quick health regen.
>No mixed drinks as a result of this, something even DR3 did right.
>Despite food and books no longer requiring inventory space, the game gives you 24 item slots at max level.
>Item slots force you to have a set amount of melee, firearm and throwable weapons.
>Power Armor that makes you even more OP
>Generic enemies in wacky costumes with combo weapons replace the psychopaths. They have no cutscenes and no names attached to them.
>Zombies are no longer aggressive at night.
>Timer has been completely removed, and relegated to lazy DLC story, despite the countdown being the biggest part of the first two games.
>Devs want you to want do everything in one go and have no concept of "replay value".
>Map is actually smaller than DR3
>DLC season pass is a lazy weapons pack, a DLC story in the same map and a shitty minigame. This is $25 on top of the $60 for the game.
>The DLC story is likely an overtime mode that got cut from the retail game.
>No crossbuy between Xbox One & Windows 10, despite initially being advertised as such.
>Devs claim that this "what the fans wanted" because they did "focus group testing".
Do you still believe /v/?
drumpf became president and the cubs won the world series
ITT we give game developers ideas to steal
>usable skateboards in open world game
trolling aside, is it worth picking up?
I do enjoy mindless, over-the-top games that don't take themselves seriously, is this one of those games?
It is over the top and it doesn't take itself seriously
if you're thinking it's mindless you're gonna get rekt HARD
Is it overrated?
We will never have a new western release of Medabots, and even if we have, the new games are complete shit. This game had its flaws, but had potential to be a good series. Everytime I play it for nostalgia I get sad knowing it will never be on the west again.
Nigga, I just want Medarot 5 translated. That game looks amazing.
Why is it always the third entry that's shit?
>Still no Kill la Kill game
What went wrong?
Platinum style or fighting game?
Probably because only good animes deserve games
Who do you think is the hardest boss from each game you've played (including bloodborne).
If you haven't played a certain section like dlc please mention so in your answer.
Finally who would you rank the hardest overall?
and if you haven't soloed them need not apply sorry.
Manus (played all content)
>Dark Souls 2
Fume Knight (played all content)
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> playing DS for the first time
> get my shit rek'd by capra so many times i stop playing for a while
> friend takes over and kills him
> mfw have no issues with any of the other bosses (after several attempts but no where near as much as what i did for capra)
understandable especially for your first souls. he isn't really as tough as some with experience but he is hyper aggressive and the first real wall I would say in DaS. also fuck those dogs.
Whatever happened to demo compilation disks like Jampack? This shit was the bomb in the PS1/PS2 days but nobody does it anymore. It makes me sad.
Did you have any back then? What was your favorite one?
>Whatever happened to demo compilation disks like Jampack?
They were made obsolete by the ability to download individual demos.
>What was your favorite one?
I don't remember what it was called but it had Tomba, Jersey Devil, and this super strange game where you played as a dude who looked like Zapp Brannigan and fought aliens who were turning women into chickens.
>Pizza hut demo disc
I didn't know that was a thing. I remember Yu-Gi-Oh discs from McDonald's but I could never get them to do jack shit.
Taco Bell actually had a pretty cool adventure game that was surprisingly advanced for its time, especially considering that you got it for free with a burrito.
Holy shit, this guy is an asshole to everyone and everything. I'm not sure if I find this refreshing or unnerving. He makes Squall seem over-sensitive.
Also, I fucking hate this game.
It almost feels like it scratches that Chain of Memories itch of mine, but it's so imperfect and that it's more like spreading a rash.
Yet I keep coming back to it like a crack whore.
I liked his attitude.
Dude lands on a strange world without knowing why, and from the moment he arrives all everyone does is order him around. You'd be giving everyone shit as well if that happened. It's a lot more sensible than the average RPG hero, even if he does usually end up doing what he's told anyway. But I guess that's mostly because it's not like he has anything better to do and I'd rather hang out with Echo and Garland than with all the shitty blanks.
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do they have video games in prison?
>that game that's an awkward blend of 10/10 base gameplay/music/etc., and awkward/poorly implemented/designed elements, that evens out into a modestly enjoyable experience
What's her name, /v/?
Halo came out 15 years ago today.
This franchise made me very happy over the years.
Agree, I haven't kept up with the series since 343 took over but I've had lots of fun with it and will always be grateful.
I still remember watching my older bothers play CE for the first time, the Pillar of Autumn always seemed like such a larger level in my childhood memories. That one staircase seemed to be fucking huge compared to reality.
What went so
>what went wrong
>talking about the GOTY
I guess you don't like it because it has denuvo ? pirate fags are the worse
Nothing besides horrible optimization. The gameplay is dishonored perfected, but even on PS4 I'm experiencing frame rate drops and pop ins.
I am honestly blown the fuck away that they haven't patched it yet.
Playing this for the first time. It's kinda shit. Does the 3rd one make it better?
>game lets you kill anyone
what the fuck is she mad about
Which one, /v/?
are you getting this?
Tunnel Snake's Rule
Can anyone actually beat post crisis Hugh Neutron?