Underrated gems that people have never played.
pic related, it's a middle ground between a Total War game and an Europa Universalis one.
atmospheric as fuck, clever writing, feels like playing GTA with a sprinkle of Hitman in a sci-fi setting with robots.
Kohan: Immortal Sovereigns/Ahriman's Gift
It features innovations such as upgradeable buildings (think of HoMM) instead of microing workers to build everything and units handled as companies (4 front line units of the same type, 2 backline units that can also be special support units, and a commander) instead of individuals. That kind of features reduce non-decision micro significantly and pay way to more advanced mechanics not typically seen in RTS. Kohan itself has morale system, simple supply system, moderately robust movement rules/formation system and so forth, but there's a lot of room for improvement beyond that, too. For whatever reason Kohan never made a splash, though, and then the genre kicked the bucket.
I wouldn't say that no over has played it but i never see people talking about it. Inmomentum really relaxing and fun platformer. The maps are simplistic and pleasant to look at but there really isnt a whole lot of maps though.
This so much, it's an incredible game.
It's a Commandos/Desperados type of game, but those are (arguably) more popular while this one rarely gets the spotlight. Still a pretty great game, making isometric stealth actually work.
>Not THAT great, however.
nigga it's the best shiny video game.
dat voice acting
dat choice of what levels to pursue and customization of your army
It was great and it was doing the rpg/rts shtick way before Warcraft 3
Man, Stronghold was my favourite game when I was a wee lass. Yet I still never completed the military campaign, always got stuck on that one where you have to siege The Pigs place. I should play it again, now that I'm not 10~ I could probably finish it.
I made this video right for this kind of thread guys.
I find it mindblowing that this game was released in 2000 and still looks good 14 years later. It's not just due to the un-aging art direction - the game has unusually complex models, high display and texture resolutions and ridicilous map size and draw distance for a 3D game released in 2000.
It's a shame the game was "too weird" for the mainstream audience. Despite being a high quality game with a lot of unique ideas at the time, it bombed in sales due to bad marketing and the developer has made nothing but shitty movie games for easy cash ever since.
It's aged a little worse than you think. I played it recently, like 6 months ago for the first time. Fun, but has pacing issues and is generally a bit weak on the story side of things.
why are slavshits so good at making and modding games?
Perimeter, fun comfy rts.
$5 on steam
It was the best. Fuck, it still is.
>over 100 different spells, 1/4 of them is missable
>nice balance between puzzles and combat
>big, long levels
>working but unbalanced multiplayer
Did anyone ever play this?
I remember havin lots of fun with it.