So how's everyone enjoying Divinity: Original Sin? Got it in the sale today, as I'm sure many of you have.
I tried to make a dedicated spear-wielding build and to my dismay it's not only a dexterity weapon, but also completely lacks for synergistic abilities. The scoundrel's sneak attack requires you use a knife, and man-at-arms abilities scale off strength. I haven't actually obtained a spear in-game yet, so I'm reserving my judgment. I might forgive Larian if spears have greater reach than other weapons.
What do people find in spears?
They're just so... eh.
Axes are cooler.
>easily over 50 hour cRPG with environmental interactions, innovative co-op gameplay, great humor and writing, great soundtrack made by a developer that is known for making fun games they want to play and always trying to make the best game possible
>LOL NO, NOT WORTH 30 BECAUSE IT DARED TO USE EARLY ACCESS AS IT WAS INTENDED TO BE USED
>picture of character creation in OP
>"can you make your own character?"
You mean, like in any self respecting WRPG? Yeah
Just bought it, and vsync seems really bugged. Activating vsync makes the game constantly jump between 30 and 60 FPS, even with the frame limited at max. Deactivating vsync gives a smooth 60 FPS, but the screen tearing is pretty horrendous.
Spears are only useful on large scale battlefields in tight formations or hunting specific prey. They are not versatile weapons at all, which makes them the opposite of useful or dependable.
Still stuck on the title screen. I cannot progress onward due to lack of will. Music is too good.
Kiril's a fucking pro.
Did you know that guy was in a band that played "underground metal" in Soviet Russia back it was literally illegal music?
Played it for like a day before the latest update destroyed my save, but it's pretty cool. I figured out who snatched the body by talking to the victim's dog, which apparently isn't the "normal" way to do it.
My team was a female Spellblade or shadowblade or whatever the rogue/witchcraft combo was, and my male was a Wayfarer, which is like a druid/ranger/healguy. Once you start getting some points in speed, rogue characters can be all over the battlefield. They do low damage, but get to attack 5 or 6 times a turn, and have almost twice as much movement distance as anyone else.
I'm not sure if this is intentional or broken or what, but it seems you can easily exploit friendly or neutral NPCs by having one character talk to them while the other sneaks behind and robs their house and shit. Makes stealth hilariously trivial.
This is rapier and buckler which is inferior to spear, longsword would be much more of a fair fight. But you can clearly see how dangerous a spear can be.
You are right though, spears are much more useful in a formation than in 1v1 fight, although they are a pretty decent dueling weapon.
No, because they are much longer, faster and more useful than swords.
Swords were what pistols are today. A sidearm. You'd want to have one on you just in case, but can you imagine getting into actual war armed only with a pistol?
Maces, Flails, Warhammers, Spears and Halberds is where it at. Maybe two-handed swords like zweihanders or claymores in specific conditions. Rapiers are nice too, if only against armor. Regular longswords are what you wear in a city, so you wouldn't be completely without a weapon if you get jumped.
Nigga it's all in the game, I can tell you that much
Because that would add a ridiculous amount of weight making it too hard to hold it as a spear?
I agree with all of that except for rapier.
You wouldn't use a rapier in a combat situation.
>10 days till release
>just started Geneforge series
>xenonauts just released
>in the middle of Kamidori
>in the last quarter of World of Xeen
I'm NEET but I still don't have the time!
You get a steam key.
I just got it from G2Play.
It's a gift so some random guy gifts it to your steamaccount, but it took like 30 seconds for me to get it after payment.
The flood of RPGs is both a blessing and a bane
Everything else is better.
Swords are sidearms, they're sidearms for a reason.
You're not going to carry a fucking Poleaxe around or a fucking Billhook.
Also there are school based on Karate for generations, that doesn't make it the best way to fight someone.
>You wouldn't use a rapier in a combat situation.
Nigga, rapiers are godsend when you are dealing with armored dudes. They are thin and sharp as fuck, allowing you to thrust precisely into weak spots in their armor, like joints or holes. They are the best when dealing with faggots in full plate mail. Hell, if guy has particularly shitty chain-mail with big rings, you can stab trough it, too.
But outside of dealing with armor, their usefulness is limited. Like, you can still kill a man with one, but if he doesn't wear sight and movement restricting armor, it ain't gonna be easy
>You think they'd bother if everything else is better?
In an actual fight, yes, everything else is better. But you are not going to carry a fucking spear and a shield around you in-town, now would you? So you have to gitgud with the sword, too, just so you can defend yourself if shit gets hairy
Ok, I didn't try spears. But from what I can tell the guy earlier in the thread complaining about them is right. They're a dexterity weapon, but you'd want a dexterity character shooting a bow or sanicing across the map backstabbing people.
>walk up to a ship on fire with a dozen people desperately throwing buckets of water trying to save it
>casually summon a rainstorm to put it out
Speaking of side quests, what fate did you choose for that soldier and his orc waifu, /v/?
I am not saying that it's the best, I'm saying that you have no idea what you're talking about. Medieval times are sword centric, as is the renaissance. While you'd naturally want to use different weapons for different situations saying that a sword is useless is stupid.
Most of the armies were made from peasants. What is the best close ranged weapon to murder an unarmored crop planter from a horse? A fucking sword, that's what.
Landsknecht absolutely raped pike formations with their greatswords. Romans conquered the entire Europe by using a gladius.
How does the dialogue works anyway if you play single? Do you choose one of the two heroes to be controlled by AI or something or are you just picking questions and answers for both of them? Also are the interactions between them and other NPC's good?
The game is pretty much done and was originally planned to release today, it was delayed to the 30th in order for them to record some more voice acting lines.
It's on sale now so if you want it cheap then go for it now but there's no need to jump on it before release (outside of saving money) because saved games from the beta won't work on release version.
>So how's everyone enjoying Divinity: Original Sin?
I am waiting for it to be finished before I enjoy it.
How long now, 2 weeks?
How much fucking DLC will this game end up having? We've already got early access DLC on it, I want to know how much worse it's gonna get before I spend anything.
You realize voice acting is the fucking bane of modern cRPGs? Having to record endless lines is why dialogues are always on rails now.
A longsword is just as good for that, if not better because you can use it as a spear or even throw it. Rapiers were used when people stopped using heavy armor.
Although you might kill a guy in armor mostly due to speed. In one of the Medieval German fighting books it's mentioned that the only way to defeat a guy stronger than you is to not utilize strength because you will always lose, but use speed instead.
Into the trash you go.
Nice, so far I've been trying to roleplay both at once, hopefully the options they provide are decent.
Well, so far, the biggest villains are all witchcraft-sing whores, so he might be right.
>actually playing an unfinished game
>not just buying it in the sale and waiting for the final release next week
Just bought it and going to wait for official release, I can't wait.
If it was menu based turn based like most then JRPGs, I would agree with you. However, this game has the kind of turn based that I love.
Oh dear god, that sounds fun as fuck.
I can make them argue over anything?
>Romans conquered the entire Europe by using a gladius.
No, they conquered it using good training, turtle shields and SPEARS. You are not going to poke outside of your shield cover with a fucking gladius. The reason gladius is so remember is because of romans. It's not romans remembered because of gladius. It's still a good sword, but it's a side-arm.
>Landsknecht absolutely raped pike formations with their greatswords
They didn't absolutely rape anyone, they just broke the formation. They run in, get the long-ass pikes out of the way, stab a guy or two, and run the fuck away as the rest of the army goes into the breach
This game looks pretty cool but kinda expensive even for a "sale", will
pirateas soon as it's released officially.
>remove day night cycles + npc schedules
Into the trash it goes. And to think I was actually looking forward to a real RPG for once. Thats what I get for trusting kikestarter. There was literally a stretch goal specifically for day/night cycles and NPC schedules. It was the million mark.
>It's just content behind a paywall for a game they're trying to sell
It's an option for people who might go "hmm I think I want to get the CE instead" after buying the normal edition. Fuck's sake.
You wouldn't which is why I just told you?
And the problem with day1 DLC is that it's content made during development and taken out to sell to people.
This content was made as an incentive for Kickstarter backers.
Its not much diffrent than day one dlc, but its made so that the kickstarter rewards wouldnt be exclusive to kickstarter people and you'd have a chance to try them out too. Its not something thats been taken out and resold.
Looks pretty good and I'm always up for a promising RPG so I just bought it. What are the classes like? I'm usually a DPS Warrior or variant, but this game looks pretty spell heavy.
That's fucking fantastic.
Welp, maybe i should really buy it and roleplay as this tards.
I don't remember seeing two handed hammers, but you have complete control over exactly how magical/physical your character is and any class can learn any spell, so you could definitely be very paladin-like.
I saw plenty of opportunities for zealotry in the dialogue options I came across. Both of the party members I recruited were pretty zealous as well, so you'd likely get along with them.
>Why do people never portray Romans with spears?
For same reason spies and special agents are portrayed with pistols. Because spears are boring and practical, while swords are cool and interesting.
That, and getting a kill with a sword was considered much more cool than killing someone with a spear, because you'd have to be very lucky or very skilled. Knight novels at medieval and Renaissance times popularized swords in main culture. Plus, when firearms became a thing, there were no use for a spear, but there were still uses for sidearms like swords. Although one can argue that a long musket with bayonet affixed is basically a spear itself
>Roleplaying as the Solver of All Formulas
Take a look at this poor tasteless faggot
that's all nice and epics but the other Divinity games weren't turn based, this is like turning Diablo into a turn based game and telling people to "deal with it" because it's ok to rape franchises when you like it
>You are not going to poke outside of your shield cover with a fucking gladius
Except that's exactly what they did. Why do you think they used a scutum, a big shield if they mainly used spears? A sword was their primary weapon, the pila were a sidearm.
Archers were out of favour, and cavalry was lackluster because the stirrup came later on.
You know that they fought Mithridates, who heavily relied on phalanxes, and won using A GLADIUS?
Because pilum was primarly used in defensive formations or thrown at the enemy. The standard weapon for a roman legionary was a fucking sword. Why? They started with spears and fighting in hoplite like their idolized greekfucks had done before them. Then they figured out that this shit aint so good in shitty terrain. They copied the samnites swords and proceeded to rape europe.
But as anyone but a retard might tell you, an army isn't made up of ONE WEAPON ONLY. They'd have a ton of auxilia armed with spears/bows/slings what have you.
Another point is, war isn't fucking rock-paper-scissor even if rts games try to tell you differently.
>Last time you confused Torment with Pillars
No, retard. You confused me talking about Torment or Pillars when I was merely talking shit about rtwp. Because that's what it is, shit.
>A sword was their primary weapon
Technically, the shield was their primary weapon.
Regardless, that huge ass shield was used for a very small period of time.
As was that armor design.
The roman empire used archers, slingers, cavalry, light infantry with spears and skirmishers with long weapons.
It wasnt these half cyborg heavy infantry tanks that you see in EVERY SINGLE MOVIE EVERY HOLY SHIT SO BAD.
A roman legionnaire looked just like the barbarian he was hitting for most of the existence of the empire.
>you sure do fit in the hardcore and /vr/ crowd for liking turn based
Am I supposed to be offended? Am I supposed to pretend JA2, X-Com, Wiz 8, ToEE and others have bad combat systems?
Am I supposed to think you're not literally mentally handicapped?
Good luck getting a rapier through even the chainmail protecting the joints you daft cunt. Rapiers are basically just longswords hammered out to be even longer so all you're gonna do is break your own sword.
Unrelated to the topic you're discussing kinda, but are there any accurate depictions of what the roman legionnaires looked like? All I ever find when searching for it is the dudes with ornate helmets and lamellar armor and as you said, that's not really right
A shield isn't a weapon, but I understand what you're implying and you're right. Of course they used everything, but a sword was their primary weapon not a spear(at least later on).
>A roman legionnaire looked just like the barbarian he was hitting for most of the existence of the empire.
Yes because barbarians weren't unwashed savages like R:TW wants you to think. They had good weapons and armor, formations(roman shieldwall was copied and taken directly from northern barbarians and then improved) but they lacked government.
of course you'll do, you people don't care about gameplay but only about appereance
I enjoy both, I am not like you
whatever kid, keep name dropping old games you are really showing off your gamer cred
I wonder if there any spell in this game that allows you to do this.
>Have a little over $50 and don't get paid until Tuesday.
If you mean armor, they either wore just clothing and padding (archers, slingers, light cavalry) and a helmet, or a loose chain with some clothing on top of it and a helmet.
Their shields were ellipse shaped mostly, and smaller than the big square boards they are known for.
They would have mostly had short hair and shaven faces, as was fashionable until christianity kicked in.
After that it was all long hair and long beards, and armor got heavier, especially for cavalry.
The lorica segmentata wasnt used as much, despite everybody defaulting to it when talking about romans.
>rapiers were never used in combat situations
Look at this moron
Look at him and laugh
>The rapier began to develop around 1500 as the Spanish espada ropera, or "dress sword".The espada ropera was a cut-and-thrust civilian weapon for self-defense and the duel, while earlier weapons were equally at home on the battlefield
It was used as civilian weapon, no doubt about that, but it was also used on battlefields.
>Good luck getting a rapier through even the chainmail protecting the joints you daft cunt
What, he has chainmail in his helmet, too?
Was just posting the lorica hamata, but my image didnt upload for some reason.
I've seen some screenshots of this.
Is it related to the other Divinity games in any way?
Who made it?
We dont know what it means, since it changed meaning over time, but most historians still agree that originally it meant people who sounded like dogs (bar bar bar) when they spoke.
So what greeks considered non-greeks to sound, most likely the slavs.
Later romans started calling germanics barbarians, despite them not barbarbaring as much when they speak.
Its worth mentioning here that we call hooligans "vandals" these days because of the romans and their dislike for germanics.
You're not going through the rings, you crush through by grabbing the sword by the hilt and stabbing the guy in his weak spot. Usually this would be around arm joins, throat, face etc.
You're not going to go at him from the frontal torso.
>using a rapier to hit someone through the exposed parts of the helmet
Good luck doing that with one hand you daft cunt. And of you're gonna half sword it then any weapon would've been better for the job.
I guess I'll take a look at it then.
>mfw something bad happens between now and tuesday
Pretty much, I'm just pessimistic as fuck.
>Yes because barbarians weren't unwashed savages....
I meant they had barbarian oval shields instead of the civilized roman square shields.
I meant their shields were barbarian custom painted with whatever god or thing you like and not civilized standardized paint.
I meant they wore pants like barbarians and not the greek/roman robes or however they were called.
I meant they were armored with chain and clothing like barbarians and not with the lorica segmentata ot suits of plates like in the movies.
They were very much the same, and it went both ways: barbarians improved their fighting and gear to match the romans, and romans downgraded their elite force to match the barbarian numbers with cheap gear and cheap men.
The roman empire was started with roman legionaries™, but was expanded and maintained by germanic soldiers.
Roman soldiers were barbarians paid with roman gold and looked the part.
I'm not going to write a god damn essay. Think of a mix of ToEE and Ultima with Larian's writing and you get the idea.
and I was really hyped for a second there.
Slavs first encountered the Greeks during times of Byzantium so that is not plausible. Although they could have easily thought the same of Thracians, Illirians, Dacians.
Fun thing is, Slavs even nowadays called Germans "mutes" (nemec) because they couldn't understand them in their initial contact.
Vandals were a Germanic tribe, they ransacked Rome, destroying pretty stuff just because. From then on anyone who demolished shit for no reason was called a Vandal.
>all these people pretending they know history
Rapier got into the battlefield at the same time that gunpowder did.
Heavy armor was out of fashion, because lolguns.
It was used widely and successfully, but the main sword at that time (and centuries later) was the cavalry saber.
>destroying pretty stuff just because
Roman propaganda. I bet you believe Carthaginians sacrificed children too.
Rome had a strong cavalry force.
It was an important part of the army.
Rome had a good cavalry force. They had constantly outfought or at least maintained ground with cavalry that were regarded as some of the best in the ancient world.
This is the native equites and the allied cavalries, not auxiliaries.
>turn into a snowman because a plain bush would stand out in the snow
Scythians invented the stirrup. Without the stirrup you can't control the horse effectively, you have no balance and you can't really fight without the risk of simply falling over. Not to mention that getting pushed off the horse would be easy as shit.
That's why they didn't favor mounted combat, also because of terrain.
Fuck.. I'm almost there for buying.
30 bucks is my absolute limit for vidya
Reminder that you can be a dick as thief and steal peoples furniture/containers/ anything that you have strength to lift and isnt nailed down.
Do you know what an RPG is? It's a Role-Playing Game. You're not playing as yourself, you are roleplaying a character. That's why we have stats and skills. You can know how to make thermite or perform CPR, but your character doesn't. Same goes for attacking. It's not you who fights, it's your character. You just give him pointers, and that's quite a mess in real time. The only one who did it sorta well is WoW, but even that was bland and just spamming attacks. To perform impressive acrobatic tricks by several characters at once, you require turn-based gameplay
Why do people hate turn-based games so much?
You remind me of my friends from elementary school.
Jesus Christ, those faggots were retarded.
No but you can make your own campaign about being a skeleton doing skeleton things.
Alright fuck it. I'm in.
>Why do people hate turn-based games so much?
Because it's the mark of a lesser quality, less fun game. It pretty much always has been. It's why I skipped over final fantasy to play baldur's gate and icewind dale.
Fuck off mate, I have ADHD and if anything turn based is easier for people like me since you don't have to be super focused and micromanage shit.
I like TB because it lets you take things at your own pace
>It pretty much always has been.
People? is just idiots that either grow up with final fantasy and other shit JRPGs instead of proper games like JA2 and x-com or underages that have not idea what they are talking about.
Not true. Their cavalry has proven themselves superior to gallic during the Samnites wars, the Teutons in the crimbri war and they even bested the Seleucid Cataphracts during the battle of magnesia.
You think FF is the only turn based combat system around?
Like many people in this thread already told you. Don't play Early Access RPGs. It's kinda silly. It works well with titles like DayZ and such but why would you want to redo story heavy elements of an RPG? Wait for the game to be released
>he thinks "turn based rpg" means "final fantasy combat"
Who here planning on making their own campaign with the toolset?
So, how was Divinity 2 again? I think I should play it.
Loved the first one, kikestarted this one, but gave up on Beyond Divinity in like an hour and never came back to actually playing the series.
I bought it. Should i wait or just play...
I know the saves wont carry over. B-but... I want to play
Has any company besides CDPR allowed people to activate a game they bought on steam on GOG as well?
I'm assuming this is coming on out GOG at some point but I'm getting the steam version now.
During the Editor stream, did they confirm being able to edit models\textures for equipment and player models?
>Digging up graves
>Dig up the grave of a dead girl with her mother standing right next to me.
>Loot the bodies
>Dig up another grave
>A fucking bomb explodes in my face, killing me
>Not in combat.
You dont move "at the same time" in combat in any of the other games listed as well.
Moving your character made him skip a turn, so other characters or enemies that havent moved attacked twice before you can attack once.
You spend your "turn" moving.
>your entire party can move
>meanwhile the entire enemy party also moves
Sounds like real time.
According to those tards even fps games are turn-based because you shoot, they shoot, you shoot, they shoot.
In WoW if you have a weapon with 1.5 attack speed and the enemy has a weapon with 3.8 attack speed you wont take turns hitting each other.
Also there were many instant actions, where in D&D games you only act during your own turn.
Have you ever used the editor of Warcraft 3 or Starcraft 1/2? It's complete carte blanche, you can do whatever the fuck you want with it. Want to make a campaign with 4 players? Go ahead, just script a module that allows for 4 players. Want to replace the players with orcs? Go ahead.
>uses a turnbased system, but it doesn't have turn based gameplay.
There are definitely buff spells, not sure if you could make a character who only uses them or not.
There are summons but you can only have one at a time. I'm not sure if that's one summon for your party or one summon per character though.
>or Byzantium had the best cavalry force at the time
Ahahaha, don't mind me, just gonna sweep across this East Europe thing and sow the seeds of cultures and civilizations that exist to this day, while you buttfuck eachother.
I only used the Neverwinter Nights toolset to make a module a long time ago. I want to make another one about a skeleton doing skeleton things and maybe get some skeleton friends. But i just wanted to have the player start alone, so i was wondering.
Yes, in the combat both participants take turns and there is a turn order, as the player however you aren't permitted to pause between turns, thus there is no turnbased gameplay, but the combat uses a turnbased system.
How can you not understand this? Are you retarded?
You only sow one seed and the Ottomans took a huge dump on it.
Besides the first 5-6 leaders all of the rest were incompetent morons, to this day.
I guess bad slavic blood ruined the hunnic leadership gene you brought from wherever-you-came-from.
Jesus Christ, I just saw that the release date is 30th of June, the same day I start my two weeks paid leave.
This is too fucking perfect.
>assimilated by the slavs, only name remains
>preyed on russian states fighting each other
>completely irrelevant nowadays and use cyrillic writing
These civilizations prospered on pillage and loot, once they couldn't do that anymore they ceased to exist or became irrelevant. That's what you get for being an unwashed horde.
>in the combat both participants take turns and there is a turn order
Where does the Dragon Commander come into the mix? It's not a part of "Divinity Anthology" pack.
>be nomad warriors defined by moving and fighting
>conquer nice place
>no longer nomad warriors defined by moving and fighting
>somehow that is a bad thing
When bulgars stopped being huns and started being northern byzantines that was a victory, not a failure.
Shame about the balkan legacy of fighting among each other while the enemy prepares to invade. A united balkan would have changed world history greatly.
jesus christ you're pathethic as fuck
it's valve's own fault if they are more expensive, why should i pay more for exactly the same product. money is still going to the game developers, just not to valve.
i love valve but fuck them if they are more expensive
It almost happened too, There was a Bulgar ruler who established a rather large empire and wanted all European slavs to swear fealty under him and basically become the de-facto East Europe faction. But because he was hunnic in bloodline and because slavs are fickle people that didn't happen and his empire was slowly ruined by his descendants.
>A united balkan
It was called Yugoslavia, it failed because it's incredibly easy to ignite people with different ideological and religious beliefs.
If balkans got heavily Romanised by Byzantines it would be a different story.
Yugoslavia was created by other nations and it was less than half of the balkan.
Also, it came too late, I was talking about pre Ottoman times.
Once the world leading empires were already established it was too late.
OH FUCK, I finally just looked at the description
Is this effectively a new fucking Neverwinter Nights?! Had no fucking idea until just now, early NWN multiplayer worlds were the fucking shit