Xenoblade Chronicles' OST is fucking incredible.
And X's is shaping up great as well. Nice to see him branching into video games.
Why are western games' music so fucking boring a derivative every time an orchestra is involved?
American composers have been making great music: www.youtube.com/watch?v=ynEOo28lsbc
And yet most western video games produce dogshit that sounds like something Two Steps from Hell shat out.
Modern "epic" music fucking sucks.
probably the best drummer alive right now.
sting was also very good but still, tunes like "on any other day" show how neat this guy is.. the lyrics are very amusing
and the final "happy birthday" chimpmunks-like chorus add the cherry on top
I really can't wait to see what she's going to do for the soundtrack of of KH 2.5
mothers of invention was his second band, first one where he was leader, and he played there, if you are composer you dont perform music by yourself
>Implying telling the truth is a meme
Maybe if you thought for half a moment you'd see he's dead
Anon, you're fucking retarded, I can' believe you'd act like such a fucking moron.
Like, seriously, just stop with your "LOL HE'S ALIVE GIES"
If he really was alive don't you think people would know?
Very probably, don't you fucking think?
Ech, I fucking hate people like you.
What he did for one game is heavily underrated.
It should be celebrated on its own, removed from said game, even though me and most CRPG fans happen to like it.
Jun Chikuma. The composer from "Faxanadu" is so fucking great it hurts. There were so many fantastic mind blowing composers during the NES days. I fucking miss them so much. Games now are all about ambient sounds. Fucking trash.
Him and pic related are my favorites. Why was Marty fired anyway?
Mine is probably his work on the C64 edition of Ghouls 'n Ghosts. Totally blows Tamayo Kawamoto's original score out of the water.
Intro to traumatize young children:
The typical progressive folk he's known and loved for:
Atmospheric tracks that go from moody to kick ass:
Kota Hoshino. Shame he doesn't do the music for Dark Souls.
>mfw Mechanized Memories
Well sad that he is a Jew,but Throne of Bhaal Main Theme is in my top 5 game songs.
General rule of thumb, the shittier the project, the better the composition was. Probably because hastily designed shovelware allowed for more memory to be used for music.
Soichi Terada, underrated as fuck. Seems like a total bro too.
>Sega Rally 2
>Child of Eden
Kinuyo Yamashita, the OG Castlevania composer and a total cutie pie.
Don't get me wrong, all of the tracks that she worked on in Xenoblade were amazing but she probably composed like 1/6th of the soundtrack if that.
Xenoblade had 6 pretty amazing composers all working on it.
I feel sorry for Sawano having to try and follow that.
>listening to a piece of music that you find inspiring but at the same time you're aware that you'll probably never make something as good.
>just closing your eyes and letting these conflicting feelings wash over you.
Yes I know this one isn't Shinomora's
He should do more stuff without guitar, guy have some crazy talent but restricts himself too much
>GAY BONNNAAAAHH LET'S GO AWAY
>ctrl-f Jason Hayes and Russel Brower
Are you niggers serious? Blizzard games went to hell in the last years but their music is still absolute elder titan tier. Russel Brower is a goddamn wizard.
Her vidya stuff isn't as good as her anime but she is still God-tier
Deus Ex soundtrack was amazing.
I'm confusing it with nothing. He's not very good with melody. He just strings together pleasant-sounding chords and harmonies awash with serene effects. The phrasing in most of his music is very lackluster and generic. He's just not very talented, in my opinion. Uematsu outclasses him by a long shot.
Technical skill has nothing to do with it, he is creating mood for video games and is completely successful at doing so, in fact better than most other composers at it.
Just because you think Uematsu outclasses him doesn't make him overrated. His music does exactly what it needs to do and is widely loved for it.
Third one is a cover.
This is what happens when you get a guy from the Amiga demoscene to make your soundtrack
Yasunori Mitsuda, but fuck I wish Marty composes for Vidya. He fits fucking perfectly holy shit like http://www.youtube.com/watch?v=7jr1uk2SvbY screams a final boss music to me.
I did. Some are kinda valid comparisons, while others are complete stretches. The song at 1:19, for example. The fuck does it share with the Streets of Rage track besides having a prominent bassline? If anything, the game track sounds more like Duststorm.
>I think you're being overly critical of him while overestimating Uematsu
Definitely not. Uematsu is leagues more adept and versatile.
>Technical skill has nothing to do with it
I never mentioned technical skill. Mitsuda writes cookie-cutter JRPG schlock. It's just not that good. He's overrated because people consider him an outstanding composer regardless.
I haven't heard of these before. Added them to my folder. Thanks Anon!
>mfw him with Dave in the 90s era of Megadeth
Rust in Peace and Youthanasia had no right to be that great
You should also play the games too, they're pretty fun
You might just be tone deaf.
>Uematsu is leagues more adept and versatile.
Because he's not afraid to mine other sources for influence and inspiration. He's the chameleon while Yasunori Mitsuda's style is more personal. Both are ace composers though, I pity you for having to prefer one over the other.
>What else do you need exactly?
Mozartsaid, melody is the essence of music. Without melody you just have...harmonies that sound nice. Creating nice harmonies is actually very easy to do; I encourage you to try some time and see how easily it comes if you dabble a little bit.
Coming up with a distinct tune, that you can whistle or hum to yourself, that stands out completely independent of any backing, is a much more admirable feat to me, and therefore I consider composers practiced in this kind of art much more talented. Otherwise you just have generic fantasy music. Go see any big-budget Hollywood movie and you'll see what I mean. It's just bland and forgettable.
>You might just be tone deaf.
That's nice. And funny, considering a lot of the tracks aren't even in the same key, and just use some similar sounds/techniques. You comparing him to Bobby Prince is pretty retarded, especially when you use this video as evidence.
The emails between them are included in one of the patch readmes. Rick said something like
>Here are the unused tracks, I just want people to enjoy them. Working on VTMB was great because they gave me total artistic freedom.
>Being this tone deaf
Bobby Prince also changed the pitch and key of some of his plagiarisations you know. But to clarify, I still think Yuzo Koshiro is pretty awesome. Took his favorite mix tapes and turned them into kick ass Beat em Up soundtracks. And has made some ring tone tier tracks in between as well.
It's not even just the key, the tempo, mood and overall composition are very different in a lot of the tracks despite some similarity. Seriously, calling the vast majority of these "plagiarism" is wrong. Hell, even saying he got inspired by some of the tracks is a stretch.
So based they made a JRPG dedicated to him.
Battle realms OST is a hidden gem... whoever the composer is.
He's pretty much godly with NES music. He wasn't bad in the GB/GBC days as well.
I also like Eveline Fischer, Graeme Norgate, Yuzo Koshiro, Grant Kirkhope, David Wise, Nobuo Uematsu, Tim & Geoff Follin, Jun Ishikawa, Hirokazu Ando, Hip Tanaka and Kazumi Totaka
>talking shit about Shimomura
She hasn't made a single bad track.
Her work in KH is especially impressive with all the overarching themes and connections she draws between tracks.
BABY BABY BABY BABY BABY BABY OOOOH YEAAAAAAAAAAAAAAAAAAAAAAH
I like him but I wish he wouldn't play guitar at the live shows... he's a better composer than he is a player.
Also they need to hire a better mixer when they release live stuff.
>No Live A Live
She did every track in this game, step your game up /v/.
all he did was mash piano keys in respective chord progression in and then quantized everything to make it not sound absolutely terrible.
if that makes someone a good composer i could make spyro tier music with my eyes closed.
I love his jazzy music and his pop is alright, but his work on the Persona remake was a bit much. Still liked it, but "Live is ballin manly" is probably not what the the developers originally envisioned as music to accompany demon busting.
That reminds that Kenji Ito also worked on Devil Survivor 2 and composed my favorite song in that game.
It's very unique, especially for a SNES game. There is a full translation patch for it somewhere.
It's really good, lot's of missable content in certain chapters. Use a guide on the second playthrough to get even more out of teh game.
>30 seconds in, a bunch of the same notes after the other, with 2 lower notes, then repeated in a different key
yes, that's mashing notes. If you don't know what quantize does, it basically organizes notes by certain timing to make it sound cleaner.
His chiptune stuff is amazing, and I love how he can compose at the other end of the spectrum as well with Mighty Switch Force.
i think most of it sounds like shit from a laymans perspective and a technical perspective. he even gloats in the behind the scenes footage for making spyro music about who he gets paid to basically throw bullshit into a program and make it sound half pretty.
> Came to post Masafumi Takada
> Most recent post is him
This guy right here. I'll mention Keiki Kobayashi while I am at it.