There's Harmony. It's a throwback to first person shooters in the 90s. The developer even used a lot of the methods developers back then used to create monsters, such as creating clay figures, taking photographs of them from different angles and in different poses and then converting them into sprites.
>>254223768 wrack, nigger it's not 2.5d, but it's fast-paced and plays like the old fps games of yore. link: http://www.wrackgame.com/ yes, it's still in development, but you should be able to pirate it no problem
I appreciate his effort, but his design look like shit. And what I am desiring here is games that are made to look similar but better. Like with modern lighting and smooth looking sprites that are well designed. That just looks like shit.
>>254227604 > Breaks the balance of most wads > Dedicated edgy Donte button > Poorly made death/execution animations that make Voltlock look like fucking Da Vinci > Overpowered as fuck friendly marines that further break wads > Makes zombie enemies a pain in the ass when they're in large numbers (which they usually are because they're generally used as cannon fodder by mappers) and makes taking on zombie enemies in sniper nests boring cover based shooting segments > Makes boss fights stupidly easy > Will never ever be improved because the modder is an egotistical cunt who dismisses negative criticism as haters hating
>>254224181 >It looks cool as hell. No it doesn't, you admit in that very same sentence that it's only nostalgia. That's not "looking cool as hell" that's you perceiving it that way because you grew up on it. Learn to understand the difference and that answers your question in the OP.
Because there is nothing it offers over actually good art or 3D models
>>254228936 >youtube >search "doom 3d models" >see ultra low poly models that would make even quake 1 look like crysis compared to them >BUT 3D IS SOOOO MUCH BETTER THAN SPRITES GUYYYYYSSSSS yea, no. fuck you. hd sprites >>>>>>> 3d models.
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