>/v/ constantly obsesses over deep sea games.
>Nobody wants a game set in one of the worlds giant subterranean networks. Freaks of nature and lost worlds of undiscovered life.
Imagine it. A game thats simply you falling into a sinkhole and having to explore underground forests, city sized geodes, strange alien landscapes of fungi and bizaare bio luminescent spiders and shit. Just give it some plot of a chinese oil drilling company digging too greedily and two deep.
Nobody knows you are here, you cant call for help, nobodies going to save you.
Pressures great, but what about the dark secrets of THE HOLE?
Throw in ancient mayans that went underground to avoid colonists and interbred into a civilisation of blind, cannibalistic trogloditic savages that stalk the ruins of their former empire of refuge as shades, hungry for man flesh...
No thats a mile of the planets crust above you.
Which can shift and change at random times.
TROOFAX: Some species like spiders, crabs, worms, all types of animals take part in "convergent evolution" where they all evolve the same way in a isolated deep, deep cave environment.
They become blind, completely transparent with internal organs visible, can hold their breath for insane amounts of time and develop to eat ANYTHING.
>hungry for man flesh
Why would they be hungry for man flesh? Is that really sustainable diet when they're living in a closed, underground ecosystem?
Wouldn't it be more likely that they'd subsist off of grubs and fungi?
>You reach what appears to be a deep core mining station from the 1960's in your dark descent.
>Its really a military outpost experimenting on a strange "object" found deep in the rock.
>Clearly they abandoned the place in a hurry
>Something bloody went down
>In the distance you see a twitching figure in the rags of a 60's era military fatigues. It reeks and is making a rasping snarling noise
>its arms are too long....
Mite b cool
I watched a program a while back about cave explorers exploring one of the world longest and deepest caves. They needed a whole team of people, several base camps at various intervals and about 2 weeks to get to the deepest parts. Having to do unexplored underwater sections all that sort of thing. Pretty scary really and incredibly dangerous.
Always wanted a survival type game where you get dropped into a location and have to battle the flora, fauna and elements to reach one of multiple exits, maybe with various equipment loadouts. Like Bear Grylls: the video game, or Survive that! the game (very similar kinds of programs) This could just be like the cave extension or add-on to it.
I have a massive hardon for anything subterranean, but things like "bizaare bio luminescent spiders" are why I avoid these things. Everyone has to shove my phobia into my favorite setting and favorite genre (RPG).
>You occasionally see movement out of the corners of your eye
>Items sometimes go missing from your inventory when you rest/stay still for too long
>There's a nearly inaudible skittering noise that stops entirely when you stand still
>Sometimes things you leave on the ground disappear without a trace
also you can see the ripples in the picture, there is water in there already
>implying you can hide your skellington treasure from me
get ready for the storm maggot, that treasure is mine now
You know why deepcave is worse than deepsea?
IT CAN FOLLOW YOU HOME
>You think you are safe then wake in the night to find strange alien worms burrowing OUT of your stomach!
>find a way to become immortal
>teach a group of humans how to survive in an environment like that
>throw them in one such closed environment and make sure there are no ways out
>observe evolution take place with your immortality
There, that's all you have to do
You can't fool me, death. I'm coming for that booty.
Gears of War 1 and 2 actually had a cool focus on caves. I know /v/ views them as generic dudebro TPSes, but the first two games were actually pretty cool and imaginative in this respect. The last game showed there really was never a coherent backstory, but it was very engaging at the time.
It started out cool with a vague conspiracy about a government knowing there's a whole race of cave people deep underground. Then in the second game, you find out they have a legit civilization. And/or they are the product of genetic engineering or something. Lots of intrigue and conspiracy stuff that could have been pretty cool in the end.
Also people mock the
GIANT WOOORRRMMM!but I love absurdly oversized creatures that dwell underground. A massive worm is the least ridiculous giant creature IMO and could have made for a much cooler story is handled better.
Also RE5 has a part with caves and an ancient African civilization. It's very short though.
Fun fact: There exist surface cavesin south america that go so deep they are blow sea floor level and reach oceans of molten boiling sulfur instead.
And shit like crabs, flatfish and eels live in that shit.
There was a place in Antarctica with a hidden lake underneath. Did they find any cool life underneath?
also who keeps taking down the deep sea threads? moot said they were allowed.
Guys there is something behind that sign.
Don't they send poor people to mine and collect that boiling sulfur shit. And it severely poisons them to the point that they can only do it a few times in their life. And they'll be paid about a $1 for every 10 huge chunks of sulfur. Or something like that.
It would be cool if humans went so deep into caves and survived in there, that we had a race or species of humans with translucent skin, vestigial eyes, and a need to eat anything.
>Go just past entrance of cave
>Laugh about it with friends
>suddenly get sucked in
>tap into air bubble
>most vomit-inducing shit smell you can possible imagine, brewed for millions of years to odour perfection, wafts out across the miners and archaeologists
>somewhere, in some distant afterlife, a sapient dinosaur ghost chuckles
This game and hundreds like it will surely exist in the near future. The Oculus exploration game revolution is coming.
I don't want any guns in my FPS, point and click ruins the immersion. The only ranged interaction I want is with my grappling hook.
>Yfw Scientists discovered the earth has an 8th ocean below its crust with a sky of diamonds and god knows what living down there.
Our planet is so fucking radical.
Why are Asian skeletons so spooky?
inb4 /pol/ I'm not one of them I swear
The bloops master sleeps and waits.
Same reason why the Sub-Saharan African one is smiling
They're going to kill you in your SLEEP
>Day 17 underground
>You're still trying to find your way out, thankfully there have been plenty of edible crabs and other such animals in underground pools
>Creeping along a cramped tunnel illuminated by bioluminescent moss
>Stop to tie your shoe laces
>You hear footsteps behind you, followed by silence
>Something's been walking in time with you, hidden by the echo of your own footsteps
>An ocean BELOW the marianas trench
>He doesn't know how to walk silently
Do you even paranoid?
The ocean is neve used well for horror games.
I still wish there was a game like WW, only more horrifying and withh giant monsters roaming the depths as you sail from place to place.
>Implying I sleep
>Not being on 4chan 24/7
I mean what if you're asleep and you miss some really historic 4chan event. Then when everyone talks about it the next day and you have to ask what happened and everyone calls you a newfag.
You don't want to be called a newfag, do you?
Iunno you tell me
I would find the females of this species.
I would mate with them.
>you will never explore the deep underground with a group of quirky adventurers
Why even go on living.
Shame this movie did badly.
Because he's squeezing through a tiny hole with water running into his face?
I'm pretty sure it was up against something else at the time it was released, not to mention that it wasn't heavily advertised. Kinda falls in the same area as Treasure Planet.
Like how the iron giant did badly because it was competing with E.T.
At least if I remember correctly.
>Realize it only gets worse as they go ahead
>horrow when I realize to get out, they are going to have to go backwards through this
Fuck caves, and fuck caving. I would never do this.
If DF allowed mouse use in the interface, maybe even right clicking for drop down menus, I'd definitely play it.
I've tried several times and just can't get into it. I start digging and get some farms and store rooms going and that's about it.
I can imagine it now
>earthquakes and tectonic shifts are caused by massive sea creatures in the mantle ocean colliding with the edge of the ocean/thrashing about
>for this to happen they must be several hundred feet long
Like I said for Iron Giant, it was competing against E.T. and when given the choice of either, most people went to see E.T.
Atlantis and Treasure Planet are arguably meant for a somewhat older audience than regular children's disney movies and didn't have as big marketing campaigns or anything. At least that's my best guess. It's really a shame because all of them are really great movies
>subterranean jewish lizard lords are posting on 4chan right now
>thankfully there have been plenty of edible crabs and other such animals
there should be a twist in the end, like eating all that underground shit has mutated you to the point that you cant live on the surface anymore, so you have to stay in the spooky underground
So, I was watching that show Through the Wormhole and they had an episode about whether or not the ocean is alive, and if it is, if it's sentient or not and whether it's planning to kill us or not.
That's a terrifying concept.
>a literal skullfuck
They are the same species and subspecies as us, but they have more primitive traits thanks to leaving Africa early (which is odd as Sub-Saharan Africans actually have more "gracile" features than Caucasians, but less than Asians) and fucking Denisovans.
>Go into Deepcave
>Exploring, looking for some kind of godlike rare gemstone
>Something cuts your friend as you try to pull it loose
>You and your group of dozens of explorers who made this expedition all go rest in your camps, preparing to make the trek back out after you have had a moment of sleep
>Suddenly you hear some guttural growling and sloshing
>Walk outside of your lodging
>Every fucking tent beyond your own has been obliterated
>Most of the conventional gear has also been destroyed
>Everything is gone, except for a tiny degree of food, some shit gear to leave with (some rope, a few hooks, some matches, etc.)
>Get ready to leave the site
>Some horrific mutant that barely even resembles a human starts shambling out and runs wailing at you
It didn't see you, it didn't know where you went. It just heard you, and decided to charge forward. It misses completely
But if you dare give it a source of light, it will chase you and kill you
You mean the dead baby puppet.
So... exploring huge comets? It's in space, it'll be full of holes and caverns and some of those caverns might just manage liquid water when it passes close enough to the sun.
>mushrooms inside have concentrated special form of lsd
>seeps into pools of water
>you have to drink from the water or die of thirst
>you hallucinate as a result, see figures in the darkness
>can’t tell what’s real and what’s not
>Can’t tell whether you see a real monster or just a figment of the imagination
hahah what the fuck man I can't believe this shit
Skeleton get the fuck out
Are you Australian? Chances are, you're part Abbo.
Besides, if Homo Habilis is a early human, then Aboriginals are MUCH more human, and within our species.
>look up ringwoodite
>wikipedia says there is probably one to three times as much water in the transition zone as there is in the oceans
>one to three times as much water as the ocean
>"This thread encapsulated /b/ in all its essence. Thank you, anonymous."
Just shut /b/ down, moot. In its current state it is nothing but an insult to its long dead glory. Shut it down.
If he shuts it down, ALL OF THE CANCER WILL FLOOD TO US.
First /a/, then /v/, then /co/, then /mu/, soon every board will be /b/
And when every board is cancer, no one is cancer.
>Nobody wants a game set in one of the worlds giant subterranean networks.
Super-huge jellyfish. With tendrils that can stretch for up to a hundred miles. Sometimes, they reach a tendril up through the tiny cracks and fissures in the earth. All the way up to the water pipes we run just below the surface. They sneak into a crack in one of these pipes and reach all the way along it.. and up through your toilet.
>tfw I have constant armpit sweating, that not even prescription anti-persperant AND anti-perspirant pills combined can't put a dent in.
>seriously, I've tried standing shirtless in below-freezing temperatures and was still sweating profusely
>only solution is botox or ionization
>insurance covers neither
Wearing only black and white shirts gets really old after 10 years of it.
>Earthquakes arent caused by shifting plates but caused by giant sea monsters fighting each other and hitting the ceiling a bunch
then he could make another board called neo /b/ for Christ sake. It's neo/b/ already.
Also that post in the skeleton thread "It happened. Is this the end of cancer?" Well shit, it was just the very beginning.
>Find a dead baby
>I better ask /b/ what I should do
>This person works in a hospital
I cant wait until one becaomes leader of a country.
>an insult to its long dead glory
Like the skull getting fucked.
Also I think it will be /pol/ not /b/. They took up the mantle for still fucking with certain groups and not worrying about offending. End fathers day was great.
Would be great if true/possible.
>Police report another man found dead on the toiler, the 32nd victim to be found this way appears to have peen poisoned by something that injected the toxin into his anus. The culprit, is still at large.
i read once that the neanderthals were intellectually superior to the homo sapiens, but the since homo sapiens were so psychopathic and aggressive, we fucking destroyed them anyway
>Ice deposits will melt but only when the asteroid's orbit passes within a certain distance of the sun
>Have to keep track of the date and time to know when the best period to get into those tunnels would be
>You have no idea if there's anything worth looking for beyond that ice or if there's something even worse
>Take too long and you'll be trapped when the ice refreezes
>No good games with hostile alien landscapes to explore
>No good games with fungal forests
>No good games with underground forests to explore
Why? You would think with the whole craze about exploration games someone would make something good by now to fill this niche.
I think caves are fucking terrifying, especially the deep ones. Those early Europeans, Neanderthals, early Asians, Denisovans, and occasional African or Austronesians who lived in caves during the harsh winters or to escape the heat must have been brave
>You will never explore the closed and abandoned century old tramlines, stations and deep, deep hobo cities below manhattan.
No, Neanderthals were NOT superior to us mentally, they just thought differently. They are the realists, we are the idealists.
Sadly, Neanderthals were too adapted to old Europe and Asia, and they died out due to inbreeding, interbreeding with us, and possible starvation.
Supposedly they were actually bigger, stronger, faster, tougher and more intelligent. All around superior, it would seem.
Except there weren't that many of them. They tended to live in tiny, isolated clans. And needed to eat a hell of a lot.
Then we came along with our great numbers and ability to organise and cooperate better and just kept throwing pointy sticks at them until they died.
Also, their women loved sapiens sapiens dick.
Wasn't Nausicaa "dangerous" enviroment just the ones we have right now, the only difference being that the people at her time could not survive the low level of pollution the enviroment provided?
>Finding an entire, in-tact Ohm shell and trying,failing, and learning how to take the most precious materials off it to take back to town/guildtown/neutral trade town and sell
>Having a couple buddies watching your back for marauders while you work, getting into firefights with limited supplies and time before the environment reacts.
>giant mutated roaches or rats roam the sewers and subways hunting for food
>you hear random breathing noises
>Every now and then you see a humanoid shadow pass by
>turn around and you see a humanoid try to kill you with a club
>get hit, and he drags you off as you bleed out
>In the future when earth has used up all of its remaining oil and natural gases. The chinese will turn to a new source of energy, SUPER OIL. 7,918 miles below the earths surface, this future gold mine was the perfect solution. Until one man has ventured below.
Been a while since I watched it,
and I unfortunately have yet to read the manga, so I may be wrong but I recall the fungal forests and the wildlife being pretty deadly, though if you managed to avoid those you were relatively okay.
Actually, they were shorter than us, about the same intelligence but in different ways, but tougher and stronger. Faster? They had short legs, so probably not.
But yeah, Neanderthals were in small clans.
Only a small amount of our DNA, but yes. Even Africans, who have never seen a Neanderthal, have mated with a human species back in Africa (either Heidelbergenis or a new, more advanced species)
It's surprising how there is a lack of games set in an alien forest. It has so much potential.
Pic somewhat related, but even more alien and strange
I'd just like a game set in the sleepy american farmbelt and you are a scientist or soldier sent into a quarantined country where a meteor fell and its bioforming all plants, animals and people into monsters, organic machines and nightmarish blends of the two like the mist meets the flood meets necromorphs meets the taking.
That looks like contaminated earth.
Alien forests depending on gravity would be like giant floating banisters, that try and grab the most sunlight if it where low gravity.
Or giant flat growths if the gravity was higher.
Or games that just let you explore an alien planet. Maybe the occasional predator comes along and tries to eat you, I don't know.
Just, adventure and exploration
Theres a book i read on i09 about a small island on the remotest point of the pacific ocean that got isolated 200 million years ago and its life evolved down a completely divergent route to life everywhere else on earth.
Never found it again, damn shame.
No, not like Unreal. Less shooting, more exploring, discovering new alien life, escaping predators that actually think you seem to be edible. Intelligent predators.
And then you discover a long dead civilization suspiciously similar to humans
This is a good idea and you should all play the original red faction. Actually i thought the newest one was alright too, mostly underground and cool destruction. Babies just prefer the stickle brick looking destruction of guerilla and lmfao xD ragdolls.
I think you're talking about Fragment, by Warren Fahy. It's pretty good, though the characters are rather flat and poorly written. It actually has a sequel set in a huge cave full of monsters and such called Pandemonium.
And if you guys are into this you should definitely check out Alien Planet and Wayne D. Barlowe's book. Dougal Dixon's pretty cool about this too, he was one of the big guys working on The Future is Wild.
>I cave dive fairly often (about once every couple of months)
>Bros with a couple of the instructors
>One of them is in charge of rescue and body recovery, and has told me stories of people that have drowned due to idiotic mistakes.
>Has seen scratches on the walls where people were grinding their nails while drowning.
>Of people that have strangled each other underwater to steal their partner's air tanks.
>People who get too close to the sides and get lost only 10 feet in because they kicked up sediment, making their flashlights useless due to all the dirt/sand floating around.
It's some scary shit when you go down and you think that it might be the last time you see land.
I was watching that show ancient aliens earlier today and they talked about how they found ten foot tall skeletons buried underground. Its hard to believe that skeletons once ruled the earth and enslaved man at one time.
I seriously hope that plans for the third metro game are free-roam, and that they're doing the redux thing simply to get more funding for it to allow for more to be done.
I might be a bit too optimistic though
>you will never discover the secrets of the lost university stations
>you will never go through the abandoned ghost stations in the lower left part of the metro
>you will never be able to have companions that you meet in bars and around the stations
>you will never be able to take the over-world as an alternate path, but face incredibly hostile conditions that even with top tier loot can still utterly wreck your shit
I never read it and I always thought that the twenty thousand leagues was a reference to depth, until I realized that that would put him through the earth and far into space. Only then did I realize that it refereed to the distance traveled and not the depth.
Anyone here read Ted's Caving Page?
People always laugh when I tell them to bring a weapon when they go urban exploring
I'm not fucking joking, exploring is even more dangerous the minute you add strangers to the mix
> constantly obsesses
>samefag remakes thread about 10 times
So guys, can you imagine subterranean AND deep sea exploration on our solar system's other moons? Like Europa for example.
>all that possible undiscovered life
Or maybe Enceladus?
Not really, at least in the manga it turns out to be something very different.
You should read it, it's the best thing Miyazaki ever made. IMO he should've done more comics, the guy's genius at creating fantasy worlds and the time constraints of movies clearly don't give him enough space to show everything he wants to show us, thus leading to messy plots. Nausicaä has possibly my favorite lore of pretty much anything.
Bullshit, earth is heavier than wather thus the pressure would make that impossible at least in that cuantity, some moisture sure, but a fucking ocean? the cave in would be espectacular.
>2014 the year the city of Paris, France collapsed into its vast unstable network of underground tunnels. nearly 85% of the city's populace is considered lost.
>2016 The Parisian Rescue and Emergency team's foray into the lost city is forced to evacuate. 12 members are considered missing, all remaining PRE personnel stop speaking about the matter.
>2017 No further rescue or clean up attempts are made
>2020 Amateur illegal explorers discover communities in the higher sections of The Underground. The French government makes no attempt to communicate with or reach the survivors.
>2024 A specialist international coalition team is sent into The Underground. without the knowledge or approval of the French government. Small pockets of normality are formed but they are warned not to travel deeper.
>2025 Coalition members foraying deeper to map the systems vanish.
>2025 You and your squad are tasked with finding the missing coalition members or find their missing data deep in The Underground.
We have threads on /v/ sometimes where they post his comics
man they're just wierd-random. with TWIST at the end.
pretty preidctable stuff
but this one was one of the rare ones that stood out.
I mean the window one with the creepy neighbor isn't bad
but help me out here and name some great ones
Uzumaki and Gyo for long ones. Hellstar Remina is awesome but it's less spooky and more just weird and crazy. There's a shitload of good ones, just read some of his collections.
I didn't mention the part about the city's collapse crashing into an underground network of caves
>Upper levels are remains of the old city
>Below that are the remnants catacombs
>Below that are the cave systems
>The caves go deeper and deeper
>The Underground has stood since a time before time and your team just wandered into it
Forgot to mention Town Without Streets, Glyceride, Army of One, The Hanging Balloons and of course Long Dream.
Special mention goes to his brilliant version of Frankenstein.
Eh, I was just cracking a joke
at my own country
It could definitely be a really great experience, and the things leading up to the underground could provide some great variety.
It would be cool if the team was made up of experience cave divers and explorers from around the world trained by the military of their respective countries.
I hate idea threads on /v/, because they always make me want something I'll never get.
The top levels would be all about out running bandits in the catacombs
Exploring claustrophobic spaces below that
And then finding The Underground even lower still
And the vast ecosystem down there, along with the remnants of something
But anon. The oceans didn't form from centuries worth of rain. It would have to rain nonstop for a million years to produce the atlantic, even longer for the pacific and all other oceans and seas, lakes, rivers, and bays on the planet.
Most of the water came from within the Earth that formed the oceans.
Says you. I'm weak as fuck and can't do much without losing my breath, but climbing is the one thing that is easy as fuck. Squeezing through tight spaces is also easy as fuck. All you need to do is calmly move at your own pace. People say they do this, but they really don't. Once you learn how to really do it, you become liquid can squeeze through any crevice like a snake.
Is there nothing past page 10? 5/19/01? The "next" link just keeps going to the same page.
I want to know the end.
did he died?
I know (hope) it's fake, but is there any more to the story?
>northeast asians have a normal jaw with all the teeth aligned
>Caucasians have that weird jaw that doesn't match the upper teeth similar to the sub-saharan african
Perfectly aligned teeth is actually bad. Pic related.
Yeah, that is a pretty decent movie.
The initial bell/alarm scene was terrifying, then the part with the waist deep in water thing, jesus christ.
>I know (hope) it's fake, but is there any more to the story?
Nope. Story was also confirmed pseudo-true (descriptions of the cave/pictures were real, supernatural bullshit was tacked on).
>gone cave diving once
>was alone under water, spotters were up at the top
>something bumps me
>bumps me again
>there are blind fish with no eyes the size of footballs swimming past me
>decide to leave the second sediment starts kicking up
>follow tow line back to spotters
>half way back
>massive rush of water hits me against cave wall
>have to climb up tow line as equipment was damaged
>wondering what the fuck was big enough to knock me down
>flopped on rock in the middle of the cave listening to water drip and a loud grinding sound
>yell for help for like six hours in total blackness, water inches from me
>spotters ran out in a hurry because of a cave in a little bit past where i was and had to leave me, rocks were hitting near them
>a huge boulder had splashed down underwater and sent the water towards me, fish must have known
It's either that or there was a giant skeleton monster coming for me, tormenting me and enjoying my screams for help. Honestly the worst six hours of my life, my heart beat never slowed down and I had to sleep for like two days to get rid of all the adrenaline that almost killed me.
>>I wonder if anyone has ever found that cave, or at least the cave the pictures was taken from if the whole thing is a hoax
It's Interstate Cave in Utah
This is all fantastic stuff, Im developing a game set deep underground (Although its actually a 2 player game and isnt quite so serious, you might have seen my thread about it, Dug Too Deep), and theres a lot of ideas here that I could incorporate into it. I especially love...
You could just imagine going deep into the cave in after losing the line of sight of the beast, and then seeing these two flesh ripped men crack their heads upwards.
Holy shit man, you nearly got murdered by rocks
>yfw in the bible there was no such thing as rain until the great flood and all previous water rose up from the ground as mist to keep the planet going
>yfw this is where it came from
Why do people watch scary movies?
Why do people go on rollercoasters?
Why do teens sneak into abandoned "haunted houses"?
>Reminds me of Depth
>Game starts with you choosing one of 4 "areas" to dive in
>Based on the area you have different starting equipment (Flashlights, maybe a pick of some sort, extra heated protection or whatever)
>You enter the mouth of the cave
>Inside of the cave is randomly generated
>touching the sides or bottom kicks up dirt and sand through the water blocking vision
>Once you get a couple dozen feet in, a boulder or something blocks the entrance
>You're now underwater with limited oxygen, in a randomly generated series of caves
>Depending on the area there are different species dwelling underneath
>Various air pockets or even "safe spots" you can rest in or form a camp in
>Deeper you go the darker and less effective your flashlight gets
>(I'd assume you'd have a crank flashlight for limitless use)
>Eventually if you get deep enough fuckhuge angler fish and other crazy sea monsters swim around, gets less cavey and more open-watery
>Survive as long as you can, if you're lucky find a way out
>Multiplayer mode with no communication whatsoever unless you're incredibly close to one another, having everyone split up at the beginning cause of some event that happens early in the expedition
>Some sort of crafting system maybe (Can't really think of what you'd make besides basic weapons or something)
>Hunger/thirst factors, some sea creatures are poisonous if you eat them
What else would make this game amazing?
Also, different areas would have different styles of caves. Like some would be really open wide caves, and some are very narrow crevices.
Also occasional random events that block some tunnels or open others up
What if you had like a preset chat system. Where you have to choose words one at a time (Kind of like Dark Souls messaging system)
So you could say things like
Or that living planet in one of junji ito's stories
That still very limits it, and would be troublesome to use.
The slow, looking text method would allow people to express whatever they wanted, easily, but the transmission of that expression would be difficult.
hard mode, preset chat system, with hand signals, but you have to memorize the hand signals to figure out what the other person is saying.
Yeah I see your point.
But at the same time, isn't limiting the chat (At least underwater w/o radios) kinda the point?
Imagine if when you chose words (or phrases) it didn't even show text, your character literally just made a gesture and if someone was looking they would see it.
Would be cool if every character was equipped with a picture little notebook detailing all the gestures and what they mean
good idea, that would really help.
And if you couldn't actually see the other player (too dark, too much dirt, turned the other way), you wouldnt be able to figure out what they wanted.
And maybe you could craft something like a funnel or nozzle or some shit for your flashlight kinda turning it into a laser pointer
Or at least a much more contained light so you could point to things with it
Maybe instead of crafting, you could find corpses of other explorers/divers with things like crank radios on them
That's what I was thinking. And crafting doesn't make much sense anyway in the game.
Should be kept to very simple repairs, and the off chance of discovering corpses with hopefully useful loot on them.
Perhaps finding a corpse with an empty air tank and you could equip two air tanks at once, so if you run out of air you can switch to your backup tank?
jesus, i can see it now. somebody rushing out of a dark cave, and the only word they can muster out of themselves is "DANGER"
you don't need words like "SHARK", "MONSTER" or any other crap like that. it's simple and gets the point across, but you still don't know what the hell is out there until you risk your ass taking a look.
Or even worse, according to
You see them rushing out, repeatedly making the same hand gesture over and over again
You flip through your notebook as they swim past you, get to page 2 or 3 and see DANGER.
You then look up from your notebook and see
Why don't someone who knows how to do it downs't use ss13 as a template for a Deep Sea game, hell even a resking would be intersting, making it so you are trapped in a research station on the ocean floor
How about exploring the seas of Europa?
Just the thought tickles my mind.
This game would be straight up nightmare fuel.
I'd fucking love it.
Never thought survival/horror would work with co-op/multiplayer in general but this seems fucking awesome.
Imagine if when you're joining a matchmaking game or something, and you get introduced to your diving team of 3-4 people, little do you know another diving team has been merged with your game and neither of you know about eachother.
And you're swimming around and all of a sudden see a random other person swimming as well wearing completely different colored gear than you.
Even worse would be if each team had unique hand gestures because of different languages
Have you played Mount&Blade with a controller?
If you press LB it opens up a window like so
Or something, and then you use up and down arrows to choose, and then right arrow to open the category.
So it could be like Press LB to open up commands
Under warnings could be like DANGER, FLEE, HELP, etc
Requests could be much more specific like FOLLOW ME, GO HERE, EXPLORE, etc
Misc could be whatever. Haven't thought of it yet
>their stings inject toxins into your body, through your ass
>said toxins change your hormonal makeup and affect your bone structure, making your body feminize and your mind become more girly in nature
>your ass becomes extremely sensitive to penetration, to the point where it's more pleasurable shoving things in there then stroking your cock
>you go to the toilet on a regular basis, not because you need to evacuate your bowels, but because you've become addicted to the feeling of your tentacle masters plunging into your orifices and filling you with their fluids and can't go longer then a few hours without experiencing the sexual release of being their bitch
and that's how traps are made
Couldn't be bothered to check the dates or anything and ET came to mind first.
I do remember it performing bad because it was up against a very popular children's movie at the time, and people went to go see that instead.
it came out the same time as Star Wars Ep 1. Same openingday and everything. Pity, it and Titan A.E. are some of my favorite childhood movies. I rented Titan and Zelda OoT on the same night
>not being aware that gollum's following you
You can thank them for shemales too. Occasionally, some traps will have extra reactions to the toxins that induce their chests to swell out and begin actively lactating, resulting in heavy, jiggling tits dripping with milk, perfect for thirsty tentacles to suckle at, or to lure more men back to their rooms to be converted into extra tentacle sluts.
human beings would die of vitamin D deficiency. the ones that do make it would look like trolls like smeagol, they would be literally insane from not seeing sunlight for long periods of time.
"FLEE" sounds good for making heartbreaking sacrifices. The tears are forming already. God bless you, scubafriend.
You'd need another category like [Info] or something to tell other scubers about the location of non-threatening objects or landmarks, or some other similar purpose.
>explore underground forests, city sized geodes, strange alien landscapes of fungi and bizaare bio luminescent spiders and shit
text-based browser MMOcalled Fallen Londonthat is exactly like that
The guys at Failbetter games is also making a proper game called Sunless Sea or something
>Press X to hold hands
>swim deeper into the cave
>flashlights grow dim
>A sharp tug from your partner. Silt and debris kick up. You cannot see clearly, if at all. >You struggle to keep swimming. Your instincts scream at you to swim up. If only you knew where up was. >You cling tightly to your partner, attempting to lead them to whatever direction you are going. You can feel them fighting you, as if they are doing the same. Still, you hold on. >You feel a rough bump to your side. A wall! You reach out, but you can't find it. You must have been pulled away. You desperately try to calm your frenzied heartbeat. Even tighter do you cling to your partner's hand. >The water grows clearer. You swim, having finally reoriented yourself, away from the murky cloud. You pull twice on your partner's arm, and you can feel them match your pace. >Suddenly, your hand is violently wrenched from theirs. You look around wildly, trying to spot their light with yours. >You finally find your partner after what seems to be half an eternity. Their gear seems to have been caught on a rock, and they are struggling to be free. You swim towards them to assist. >That's when you pause. What was that? A large gleam off to the side. It's gone. Your partner stops for the moment to look at you, then to the direction you're facing. >Seeing nothing, your partner continues to try leveraging themselves off of the rock. The gleam returns, but even further below you. You can feel your damn heart beating faster as you try to help your partner >Success! You manage to free them from the outcropping, and hastily swim back towards the direction you were going. >You see movement ahead. >A gleaming eye looks back at you from the dark abyss, circling you.
Why does /v/ have such bad taste?
A game is composed at least of a good and bad final states, an objective, certain rules. All /v/ fantasizes about are open world simulators where "you can do anything".
You don't like games. You like toys. Where you don't have to respond to failure. If basketball is a game, a ball is toy, and that's what you like when it comes to "video games". Some grinding here and there so you feel rewarded for "winning" even if it's not a real win because it's impossible to fail grinding.
It was your mentality that made modern MMOs popular, along with f2p shit and the minecraft and early access open world survival clones.
>why does /v/ have taste that differs from mine
>a video game needs a definitive "victory" or "end" to be good in any way
Why? I'd prefer a game to have a definitive loss, but endless gameplay. Why restrict your game to a limited amount of time until you win?
Why not make it so you can keep playing indefinitely until you lose?
Also, what is diversity? Why can't we have some games that are openish world see >>254303408
And then on top of that, have games that you seem to consider the only way a video game can be a video game that has your definitive "story" and "victory" at the end of it?
>The planet is layered
>Life, older than history endures close to the core
>Legends of hell, legends of demons
>Stories of alien abductions
>They come for us, from below
>She's gone missing
>They've taken her, beneath the oceans, below the abyss, deeper than you can fathom
You're forgetting the part where you can make games from toys.
Setting your own objectives, your own rules, and seeing what others can come up with is part of the appeal of open world. Sure, you can just see it only for what it is, but what you're missing is the potential for what it can be. And if you get bored? You can always make up new rules, new objectives.
Hey, basketball had to come from somewhere. Why not start with a ball?
How did he even play that on Steam
I wanted to have a Fallen London discussion with vee but afraid being called shill so you're my only audience.
It's polished to say the least.You start off being imprisoned inside a prison built within a single massive massive stalactite clung onto the subterranean ceiling. It's been hinted to contain a fleshgait that eats prisoner's candles in their stead. Sorta like jail bribe.in real life.
the problem with that is that if a security guard or what have you comes along and searches you you can get in trouble for it, depending on where you are. best thing to do is find something at the location that can be used as a weapon and then leave it behind
I think I've read that. It was really short, and it was just about some guy walking through the cave, eventually pursued by a creature. Am I right? This was like fifteen years ago, so my memory is a bit fuzzy.