>>256113486 >Aqua's absolutely emotionless VA >Aqua's horrifyingly difficult early game due to lack of spells and being weak in general >Aqua's obvious "we need someone to fill in the gaps left by everyone else" world stories
Nah, I had it right. Terra had a lot of interesting story developments and Ven had a lot of strong characterizations and backstory.
>>256114082 Personally, I hated the camera and in turn it made the combat feel really wonky for me. Even in your .gif you can see it: how it zooms in on Sora during an attack that I think can be guided, but now you can't fucking see anything going on so you don't know where to guide it.
Also, like Days, you had to learn a LOT of shit at one time in order to be decent. It's probably equal with Days IMHO.
>>256114438 Missed the mark there mate, both gifs are finish commands just like the ones in BBS where the camera will focus on the flashy moves that automatically targets the enemy, when in normal combat the camera never does something like that even when using the most flashy attack commands And what would be a lot of shit to learn about? It all comes down to "Equip your favorite attacks and keyblade with favorite abilities and roll with it"
>>256114801 I can agree with this. Worlds are almost totally barebones, which really blows hard. And a few of the worlds (Neverland sticks out in my head) are really same-y to boot.
>>256114893 Really? I never got that far in it, I just couldn't stomach it for some reason. I felt there was too much shit going on in the weird computer menu, with glitches and cheats and weird paths and shit.
>>256114910 I'd even argue that Coded has a better story than Days, people shit on it because it doesn't have much bearing on the overall plot of the series, but looking at itself it's a pretty enjoyable journey and Data Sora is a great character, Days is entirely focused on developing the characters but i really think it was handled extremely poorly, most of what was supposed to be increased the bond of their friendship seemed just like exposition of some kind
>>256114910 >days is better than coded in story Except that Days a poorly-paced mess of tedium and middle-school existentialism in between very few actual story events, which revolve around a brand new character introduced for no real reason and only served to steal the spotlight from almost every other character in the game, regardless of how much they could have used the extra screentime.
Days' story is boring, the dialogue is boring, the events are boring (half of the game either Roxas or Xion is missing/comatose).
For what little story Re:coded has, it at least has great dialogue and good pacing.
>>256115698 Because they got the official Mickey VA, who probably hated being so bubbly and stupid. You can really tell whenever they do straight-to-TV movies with Mickey that he puts a lot of passion in to his work.
>>256115334 coded's story just felt so contrived and like it didnt matter much at all.
Days was more of a focused story. Yeah, it was still actually quite important to the main story, but on its own it still told a really great story, albeit incredibly fucking tragic.
That's kind of what I like about the KH series. They treat it like a series, so they're not afraid of making some of the games tragedies because you know the story isn't over. Both Days and Birth by Sleep end in horrendously negative notes where everyone who tried to do anything "good" or "right" essentially got fucked over by their own good will. And that breaks up the monotony of every story having good endings all the time.
>>256116014 I don't mind the events of days, it added something to the story and i'm okay with that, the problem is the act of sitting through the game and what you have to go through until you reach the ending, there isn't much interesting stuff going on aside from the bits where Axel and Xion are in conflict and the ending, i was not convinced in the slightest by 90% of the ice cream scenes
>>256115984 Xion was a Replica created by Sora's memories of Kairi which were apparently sampled during the Xemnas fight in KHFM.
>>256116014 >Yeah, it was still actually quite important to the main story I disagree. None of the events from Days actually affect the games that are not Days. All of the most important parts of the Days story were already in KHII/FM. The Xion part of everything was self-contained and its only outreaching plot point is having Xion be inside of Sora as yet another person that needs saving.
While it wasn't necessary per se, Re:coded's story actually revealed to the characters in-universe the bond that Sora has to TAV, and that they can be saved. While we certainly know that as the audience, the characters didn't. And this feeds directly into why Mickey wrote that letter which was why Sora and Riku took their Mark of Mastery in 3D.
>>256115763 Honestly it takes a lot of paying attention to know what the fuck is going on in Days and why it's happening. You pretty much have to play it after playing all the other games to figure out what the hell is going on.
I played Days as my first KH and hated it, then i played the rest and went back to it and it's one of my favorites. But the fact that the actual events of the story are obscured so much is definitely not a point in its favor.
But as for coded, I thought the pacing was almost worse. Literally nothing at all happens for the first like 6 worlds. You just go into these random datascapes just cause. The story is basically
>There's something wrong with the journal >Maybe it's here >Nope >There? >Nope >Look over there
It honestly reminds me of the PS2 games in the sense that the first 90% of the game feels like useless padding.
Even if Days was really slow and probably a bit too dramatic, at least the entire game served story purposes. Not just within itself but to the series as a whole
>>256117081 Well it's pretty useless in the late game, but in the early game until you reach Radiant Garden it's pretty damn useful, it can give you a magnet before the first world and it allowed my Aqua to have Raging Storm and Time Splitter on lvl 2
>>256117541 I wish I was just trying to derail. I'm actually on the verge of tears. I can't just delete it now, or else people will know that it's real. They do know that it's real. I really just ruined my social life forever
>>256114082 Re:Coded made the best use of the command deck system. There is little to no delay between using commands and regular attacks. It feels so damn smooth. BBS and 3D were rougher in comparison.
>>256118271 You know, I've always had this deep seated fear of something auto-linking or liking to Facebook in some way. I'm kinda glad my fears were justified but I am sad for you anon. Enjoy your newfound way of life!
She looked different based on your memories and connection to Sora. Braig saw Ventus, Axel saw Naminé at first, Saïx saw nothing, etc.
Roxas saw her as having her own face because he didn't have any memories of Sora, and their friendship made that face, and identity, real. Naminé does some exposition about how she'd gained her own face at some point.
>>256117650 Trust me, I know more than most about what's going on in KH. I've played every game multiple times, read all the supplemental materails and have revisited Days multiple times with that knowledge that brings.
I'm very confident in how little its story matters to the rest of the franchise. And what DID matter, the outreaching threads like Xemnas' search for the Chamber of Awakening (which was also in KHII anyway), or Axel and Saïx's plotting, were swept under the rug and almost completely ignored in favor of ice cream and existential musings that served no purpose and are a chore to read/watch.
>at least the entire game served story purposes 90% of the ice cream scenes are complete filler. That's part of the problem with its pacing.
I agree that not a lot actually happens in Re:coded for the majority of the run, but that's common of KH games so I don't really want to count it as a negative. And, again, at least the dialogue is great. In my playthroughs I never minded running around smacking blox between the cutscenes because the cutscenes were enjoyable regardless of importance or lack thereof.
>>256116628 The ice cream scenes were basically just to show how they became more attached.
The first few were basically Roxas and Axel being new friends, then Xion comes along and Axel puts up with it because he doesn't want Roxas to be upset. But the whole time he's basically like "why the fuck is that THING still here"
It's not until like a third of the way through the game before Axel actually starts to see Xion as the black-haired Kairi that Roxas sees. She's just a hooded puppet until then
Also a lot of the events besides that seem incredibly fucking random, but they're actually reactions to events that are happening at the same time. The game's timeline starts halfway through KH1 and extends through chain of memories until the beginning of KH2, so it's all very confusing.
Everything that happens in the game, even the smaller details, all have a purpose. That in itself is genius, but the fact that it takes like 3 playthroughs of all the games and some reading on the wiki to understand what's going on shows that they take the obscurity and subtlety a bit too far.
>>256118616 >She's just a hooded puppet until then Actually he's seeing her as Naminé at that time, the game didn't show her like that in Axel's point of view because it was cock blocking us from getting a view at Naminé with black coat the bastards
>>256117129 >None of the events from Days actually affect the games that are not Days Roxas and Axel being friends was referenced several times in KH2 but never elaborated on outside of Days.
Xion being a replica was the natural progression of the Replica program which was important in Chain of Memories
Days made several references to the fact that Ventus is asleep in Castle Oblivion, which is important to BbS and will probably be a big part of KH3
Roxas being able to use two keyblades calls forward to KH2
Roxas wanting revenge for Xion is what caused Riku to succumb to darkness and become ansem
The Kingdom Hearts from KH2 was made pretty much entirely by Roxas's own hands during Days
The growing friendship between Roxas, Axel, and Xion started a huge amount of skepticism in the idea that Nobodies don't have hearts, and them trying to protect each other was a lot of the reason the organization fell apart to begin with
I could probably go on but the thread would 404 before I was done thinking. Anyway, there was a lot more to the events of the game than just Xion being absorbed into Roxas and eventually Sora.
PSP2 Infinity takes my vote for best PSP game. The plot might have been shit, and dewmen took race balance and fucked it in the ass without lube, but the combat was fast paced, character customization was great, and infrastructure online was almost too good for the PSP's hardware.
>>256119902 Because kind-hearted pure girls only exist in 2d.
>>256120042 Don't you get it? How else are you going to make yourself look like you were hacked? What would a bored hacker do? He'd make you make a fool out of yourself of course. I'd do things you'd never think of because I'm sure as fuck not you. It's the best way for you to be genuine. If someone else has your password you really can claim someone is fucking around with your shit because someone actually is. Hell anon think.
>>256120471 Holy shit you're a huge pussy and a complete retard. Now not only have you proven that you're a huge pedo, but you've deleted your entire Facebook in response to getting "hacked". How stupid can you be? You panicked anon you fucking panicked. You know what they say about panicking? Don't. Restore that shit if possible if you want to save yourself from becoming the laughing stock of everyone.
>>256119669 >Roxas and Axel being friends was referenced several times in KH2 but never elaborated on outside of Days. Yes, we already knew they were friends. Days didn't really add to that other than showing the actual friendship. It doesn't establish anything new.
>natural progression of the Replica program Actually, Xion is an older Replica than the Riku Replica.
She was named "No. i" because she was considered a failure and not fit for a real number.
Riku Replica is the actual progression.
>Ventus is asleep in Castle Oblivion All of which are very, very small hints locked away in Secret Reports and small bits of dialogue. BbS made the situation very clear and rendered what little hints Days had useless.
>two Keyblades And without Days we're still able to figure out why that happened thanks to BbS. Days only showed how it happened, which even in the Ultimania is not stated explicitly and more glossed over.
>what caused Riku to succumb to Darkness No, Riku did that because Roxas was putting up too much of a fight and he needed the extra strength.
>The Kingdom Hearts from KH2[...] OK? But we already knew Roxas was in the Organization and we knew he could use a Keyblade and we knew that after Roxas was gone they used Sora to complete Kingdom Hearts.
This is all in KHII and only takes a few logical steps.
>skepticism in the idea that Nobodies don't have hearts This has, honestly and truly, been teased since Chain of Memories. Days was a little more heavy handed with it, but it is by no means the sole source of speculation.
Like I said, the events of Days are more supplementary material rather than actual plot progression. Everything important in Days was already established in KHII. So borrowing the items from KHII for a later game placed before the events of KHII doesn't, to me, make it a progression of the plot.
The only way that would work is if you played Days.
>>256118484 I guess we just have different priorities in looking for a game. I thought Days was actually pretty awesome and had some of the best hidden callbacks and call forwards to the rest of the series, which to me makes it feel a lot more connected to the rest of the series in a way. I dont like how Xion just disappeared off the face of the earth like that, but i never said it was perfect.
Your mention of smacking blocks between cutscenes is basically how i felt about Days. I didnt care that a lot of the missions were kind of monotonous because I was there for the story
as for the ice cream scenes, most of them were very short and didnt say much just because it was something that they did every day, and it shows one after every mission you complete.
>>256119074 I think he said she looks LIKE namine... but not exactly like.
Her "real" model that roxas sees is basically namine with dark hair. And every time the camera focuses on one person in the cutscenes, you always see Xion how that person sees her. When Axel is talking, she looks the same as when Roxas is talking. But when someone like Saix is talking, she goes back to being hooded.
Maybe it would have made the plot point too glaringly obvious, but I think given the way she looks you could call it "close enough"
namine would look adorable in the black coat thoughnot that xion isnt already adorable
>>256121594 Not everytime, the game keeps some times as a mistery Xigbar was seeing her as Ventus the entire time i believed but the game only showed it once, Xemnas was always seeing Sora in her, the game just showed the hood when switching point of views to show you that there's something wrong without being extremely obvious what's going on
>>256121914 >>256121594 Forgot to add, at the beginning she also appears hooded to Axel, before we start to see Kairi Xion even on Axel's point of view we see a reaction face from Axel like "what the hell she changed"
>>256121127 The biggest problem with Days is its pacing, and how they handled Xion.
Xion as a character is fine. But her role serves no purpose (that is, the reason Roxas leaves the Organization) in the context of a cast which manipulates and schemes against each other. She was made way too important for what she actually did (even the game's tagline is "What mattered the most was remembered the least.") and stole the spotlight from the members who desperately needed more characterization, such as Saïx, who is now a major character in the story.
I genuinely think that, without Xion, the story would have been much evenly-paced and well-written. We could see Roxas ACTUALLY interact with the Organization he was apart of and see him deal with their scheming and using him as a tool directly rather than through the conflict with Xion. They had this big cast but only focused on three of the characters. That's just bad.
The gameplay is boring and tedious, which also doesn't help matters. But this is a whole separate list of problems I have.
>>256115698 I would argue that in BBS he sounds rough as it's one of his first times doing the voice, if not the very first time officially doing it. He sounds like he's enjoying himself far more and is really into it in the mickey mouse shorts, for example, because he's had time to adjust. I don't know if he's better in 3D, but I imagine so.
>>256120986 >Yes, we already knew they were friends. Days didn't really add to that other than showing the actual friendship. It doesn't establish anything new. Come on now, that's just dumb. Elaborating on a story element that was only mentioned once still counts.
>Actually, Xion is an older Replica than the Riku Replica Yeah that was my point. She's the progenitor of the replica program. Also she was only deemed a failure well after the riku replica was as well.
>All of which are very, very small hints locked away in Secret Reports and small bits of dialogue It's in the secret reports, Saix confronts Axel directly and lectures him on his failure to carry out his mission by "not finding the chamber," and Roxas goes into a coma when he enters Castle Oblivion. Theyre more obvious than you give them credit for.
>And without Days we're still able to figure out why that happened thanks to BbS BbS doesn't tell you at all actually. Both games are incredibly indirect about it.
Also I dont think saying "a later game says it too" is good enough to say that the game didnt matter.
>No, Riku did that because Roxas was putting up too much of a fight and he needed the extra strength that's pretty much what I said
>we already knew Roxas was in the Organization and we knew he could use a Keyblade and we knew that after Roxas was gone they used Sora to complete Kingdom Hearts That's really pushing it, honestly. If that only takes a "few logical steps" then so do all the call-forwards in Days, because they're equally obscured.
>This has, honestly and truly, been teased since Chain of Memories In CoM and KH2 they more taunt Sora with the idea. Demyx, Larxene, and Xemnas all mention that they might have hearts, but all of them are doing it to manipulate sora. Hell, when Xemnas does it, Sora calls his bullshit and Xemnas is like "fine, you got me"
>Everything important in Days was already established in KHII For the most part, yeah. But I think Days told it a lot better.
>>256123474 Rarely heard any bad opinions about the soundtrack. I'd dare to say that the music alone is what makes Ys and some LoH so great. >Falcomfag Say what you will, their threads are considerably more civil than other threads on /v/
>>256123474 Ys is an extremely mediocre series. All games have mediocre generic uninspired everything really, I don't understand how everyone here loves them so much, but it sure makes sense that they aren't more popular
I actually meant the Ys Seven soundtrack is underrated. even amongs us falcom fags. most people love either Ys I or Ys Oath but not many people mention Seven as their favorite even though IMO it is a very nice and complete soundtrack with variety of tunes.
>>256123907 Xigbar had a few casual talks with Xion and Roxas on the lobby, that's also when he goes on with the nicknames and such As for Xemnas, indeed i don't remember any scene, but i believe it's said in one of the reports that he sees her as Sora
>>256124181 Personally, it's my second best OST from the series. Oath has just too many great soundtracks that I tend to associate with ball-breaking hard bosses. Ys I & II have memorable tracks too, but I think Ark of Napishtim is even more underrated than Seven. Hate to say that too, but I thought that Celceta's OST was probably the worst among all Ys games.
>>256123463 >Theyre more obvious than you give them credit for. They're obvious, but they aren't really... important? The game just kind of brushes them off as an aside rather than something to actually pay attention to.
There's something in Days that I find fascinating. It's the dialogue between Axel and Saïx that reveals they're plotting something. In fact, Saïx's character profile says it outright in Days HD. But this plot point is never seen or heard from again in any other game.
Why did that happen? Days is full of hints and reference that it does nothing about. I think that's poor-storytelling.
>that's pretty much what I said I guess it wasn't super clear. I was sort of trying to convey that, while Roxas went to TWTNW because of Xion, his fight with Riku was independent on that and Riku needing to unleash his Darkness was also independent of that.
Napishtim didn't have that many tracks to it though. it suffered the same fate of Celceta's soundtrack. and even then there was quite a few great tracks to each. also I think Celceta even more due to people's expectations drawn from Dawn and Mask.
where the fuck is my Valley of Sand and Bronze District remake?
>>256124570 I'd actually argue its the other way around. The plot is fairly well handled (particularly the romance portion) and the game expands quite well on the FF7 universe. The gameplay is okay at best.
>>256124959 Yeah, true. Didnt Falcom tease two projects some time ago? The one was Sen no Kiseki and the other seemed to relate to Ys. But yes, I wish they'd remake V as well before moving on with VIII.
>tfw no field >>256125442 yeah there was a picture with a single shorthaired dude facing a dragon. I figured it would be another LOH thing considering he had the same body and posture of the newest protag. I would love to have 8 first but I figure we have 1 more game with the party system before they make another fight system. I'd refer 8 to be that first game.
>>256124679 >It's the dialogue between Axel and Saïx that reveals they're plotting something Honestly, I attributed this to a long-term plan that they decided on before they became Nobodies.
That's what I got from your last interaction in BbS where they look over to the main tower in Radiant Garden and say
>Isa: Are you ready? >Lea: ...Yeah
Because they never elaborate on that either. It's mostly speculation but I have a feeling it's the same plan they were talking about.
>while Roxas went to TWTNW because of Xion, his fight with Riku was independent on that and Riku needing to unleash his Darkness was also independent of that Yeah but that's still cause and effect that is directly linked to Xion, is it not?
>>256126157 >that's still cause and effect that is directly linked to Xion, is it not? It is... but at the same time, her involvement isn't necessary for the event to have taken place. Riku was already hunting Roxas down, and the fight could have taken place anywhere. In my eyes the only thing Xion's involvement affected was the battlefield, which was already destined to be Memory's Skyscraper regardless because it's the scene in Another Side, Another Story.
I guess what it comes down to is that, while Xion fits into the story and has some role in everything, I see her as being entirely unnecessary in the sense that for the events of Days to take place, she didn't actually have to be there. The major points of Days, almost all of which were established in KHII, could and would have happened without her involvement.
As I said before, her character is fine. Her traits and personality are fine. But it's her role, what she means to the overall plot and how she was handled that I have a problem with and I think that it was that handling that was detrimental to the story.
>>256130791 I'm not as knowledgeable about the game as either of you guys but... wouldn't using Cater's up attack (the bomb thing) be more effective and faster than bondage whip anyway? Especially given that it has no cost of any sort and is AOE? Pretty much always stuns and its super awesome.
>>256128514 This. I main Eight solely because his Forms give the gameplay alot of variety and help me escape boredom. Also he can self heal quickly without wasting any MP, making the AI mages not waste cures on worthless healing.
Eight is best character. Fuck your range Captcha: edngod consider
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