Is being able to enjoy older games a rare thing now? It seems like more and more people, even on /v/, are writing off everything made more than a few years ago as "unplayably aged" or "impossible to appreciate if you weren't there".
Usually this only applies to aged 3D games, as newer 3D games typically make older 3D games look like ass by comparison. 2D games age like fine wine and are pretty timeless. It's evident since even little kids still enjoy pixelshit
People who were born in 1996 are 18 years old and can now browse /v/.
They were 5 years old when Halo: CE got released.
> "unplayably aged" or "impossible to appreciate if you weren't there"
That's how people cope with "classics" like Half Life or Final Fantasy 7 being awful. They pretend they were "good at the time" and of course they seem like shit now because aging.
To be honest, old video games with "realistic" 3D models kinda hard for me to swallow.
Also UIs sometimes could be a bit confusing.
But it's not too bad. Getting used to stuff like that just took a few hours.
Damn. I should continue Fallout 1 again
2D is never a problem for me since I grew up with that shit.
As for 3D: Since I've barely played anything new when it comes to AAA in recent years and sticked to older games (most from before 2004) that I've missed, the "aged" graphics ended up growing on me so I actually like them a lot even now.
I remember some faggot tried to make his cousin relive retro game's golden age by letting him play Shovel Knight. The kid gave up at the part where you're supposed to dig down and asked for COD instead.
He went and cry on /v/ and got shat on by us because he never actually instructed what the kid should do.
If the new generation is truly braindead and doesn't know any better, hold their hands as much as possible to make the best chance at introducing them to good games, make them think they're born in "le wrong generation" then tell them about 4chan and let the rest of /v/ whip them to shape.
Kirby Superstar is eternal.
It is still the magnum opus of the Kirby series, with ideal gameplay, content, and artstyle. The only other Kirby game to challenge its supremacy is Kirby's Adventure for the NES, which was so far ahead of its time and pushed the limits of the hardware so far that it too has aged very gracefully.
Most older games I've done everything there is to do. For the multiplayer ones, the community is usually dead, for the single player ones, well I've beat it at least once. At this point its gotta have serious nostalgia power for me to play through it again.
Ages? I dunno , man, it wasn't so bad for me.
But I suppose it would be a bit difficult if you jumped right in. Play DoomRL and Nethack to get used to the idea of key shortcuts.
It has fast gameplay so you can learn right away.
After that, try Ultima 4 sometime. Don't forget to print the map and read the manual,and you'll have a damn good adventure
I think JRPGs are the biggest offender. There was a time and place for them, but now they're just so mundane. It's like the world is too fast now for the slow paced novelty they used to provide.
i've been playing umihare kawaske recently, i'm just utter shit at it. i end up going back to something i'm better at like megaman or adventure island so i can feel better about how bad i am.
Umihara Kawase is still fun because it has nice physix. Some games don't have the allure anymore because they just don't work as well and nothing about them stands out anymore.
But hey, some people still love playing through DQ1, so who am I to talk.
I'm guessing the people who grew up with 90s gaming don't mind games without graphical forte and in turn also can appreciate games with graphical fidelity more.
People who grew up later see graphics as a given and a necessary prerequisite, with only a few individuals straying from this.
Modern "gamers" are just way too coddled by the games of today, where punishment for failure is frowned upon. Nowadays, people feel cheated if they get a game over even once, and will drop a game at the slightest hint of difficulty.
Of course, PC has always been the casual race, with literal hotkeys for quicksave/quickload for infinite retries.
i don't like how some games handle game overs taking you back to the start screen theres really no point in that. hate to bring it up but souls does it right in that respect. (i have been playing re1)
>relive retro game's golden age by letting him play Shovel Knight
Well that faggot fucking failed from the get-go. Shovel Knight is shit that emulates most of the shitty parts of old games.
Reddit friend does this.
Likes Skyrim as a platform for modding. Calls it an ocean with the depth of a puddle because of e celeb cancer. He believes that's the best an open world game can do.
I tell him that morrowind was actually dense with a variety of fauna and places to explore. He insists that I must be nostalgiaing. I was older than he currently is when I played morrowind for the first time (2004).
Upon seeing modded morrowind: "that looks like poop. I can't play older games. I grew up with star fox."
If a game is loved at the time for it's technical achievements but those technical achievements have become industry standards, then you have to remember that the game was really important, but doesn't have any of the WOW factor it once did.
If anything I don't understand people who say that the original Deus Ex is unplayable. It's challenging, but not unplayable.
In fact it's one of the most versatile and fun FPS games I've ever played personally.
Some people just troll other users to get a ruse out of them since many people on /v/ even if they have good taste will reply to a obvious bait. I think half of negative stuff said about older games in this board are just digs.
There is another problem too, there is people that also handle older games like works of art and go fuckin spastic if you state a few problems of said game. For example Deus Ex, the graphics are not that great and the ai isn't that great. Do I still enjoy Deus Ex? Yes extremely, but some fans will dog on me even if I state I enjoy the game.
My brother wanted to play Zelda so I set him up with Ocarina of Time, Link to the past, and a bunch of other older ones. he didn't like them because "they have shitty graphics" and only wanted to play Twilight princess because it "had good graphics".
He also called uncharted a platformer and failed miserably at the FIRST LEVEL in DKC2 (died to the FIRST RAT) after I explained the controls in detail to him. Then he just went "this game sucks" and left.
N64 and Psx games have aged bad.I couldnt finish soul reaver or OoT,I ve played older ones in 2d though.
Its not only the graphics ,the gameplay formula have been improved in modern games ,like Eind Waker or Sands of time
I've been playing my old N64 nonstop since I got it about a month ago. I have games I never played that I'm enjoying the hell out of.
Yes, some of them have problems. Graphics aren't an issue though, they have nothing to do with how good a game is.
Isn't this the result of one of those acid bucket terrorist attacks?
I'm no fucking SJW, but I can't get over this shit. Drive-by dumping a bucket of fucking acid over a woman's head, permanently disfiguring her face, all for the crime of being "attractive" or "independent" (by their standards) and showing it. It's some fucking saturday morning cartoon supervillain shit.
this is something i don't miss that many games used to do. i like that if i gameover i get a chance to just restart from the beginning of the world/level/save point in modern games.
of course the downside is when that reload point in only a few seconds back and it makes the game trivial.
>Is being able to enjoy older games a rare thing now? It seems like more and more people, even on /v/, are writing off everything made more than a few years ago as "unplayably aged" or "impossible to appreciate if you weren't there".
I have a huge amount of emulators on my phone.
yet I cant bring myself to play any of them on there .
Last one In played was super metroid and silent hill. even kingdom hearts was hard to get through
I don't play old games because I've played them back them. If you could go back in time and bring every modern game back to the people of that time there would be less people willing to play the games from their time instead of ours, in fact I doubt anyone would pick anything else than our modern games.
>The kid gave up at the part where you're supposed to dig down
That's because the faggot didn't even give the kid a fucking HINT of what he was supposed to do. Those of us who played old games take for granted things like knowing to try pressing the down button in mid-air to do a down-shovel move (on top of seeing it in the trailers). But a little kid you're trying to INTRODUCE to old games? Just fucking TELL him how to down-shovel and he'll learn for when he plays similar games in the future.
Instead, the faggot was like, "Guys, he couldn't even figure out how to down-shovel! He asked me for help and I refused to tell him, so the dumb kid gave up!" He was the epitome of the autistic faggots that everyone hates.
It's a part of video games moving from releases which are meant to be played over and over again to annualized shovel ware that is meant to be enjoyed for 10 to 20 hours and then forgotten about.
For an NES game, the colors, animations, and sheer size/content of the game were quite remarkable.
>Lots of powers
>Little to no sprite flickering
>hours upon hours of minigames, levels, collectibles, etc.
>digital only game
But seriously, you have to help people out with hints or something, especially when it's a kid. You want them to have a good experience so they desire more of it instead of just giving them the experience of being stonewalled by their massive faggot of an uncle.
I'm almost the opposite. I have difficulty enjoying games that play like they were made this decade, but give me something that plays like something from the mid 90's to early 00's and I'm golden. A fantastic example is RE6 vs. REmake. Never touched an old RE before 2008 with REmake but it took me about 5 minutes to get the controls down, whereas I spent 45 minutes with RE6 and despised the controls. Hell, I just started King's Field II the other day and I dig the way it plays, and Tearaway is one of my favorite games in recent years because it feels like a throwback to 5th/6th gen 3D plaformers, while games like TLoU and TR 2013 were alright but kinda bland in terms of gameplay. Seems like I prefer more "aged" design to more modern stuff.
>pushed the limits of the hardware
Bullshit. If you want to see a game that pushes the NES hardware go play Shatterhand, Gradius II, or Blaster Master.
Having "a lot of content" doesn't push shit.
I'm 19 and even though I love the retro graphics
I can't stand playing old 3d games for some reason.
Anything I played back in N64 Ps1 and 2, xbox.
I just cant do it. it's honestly annoying.
Now the older games like super metroid are fun but I do have a lot of problemswhen I play them
Mega man X. fun game. but goddammit I have to write down a pasword to save?
I stopped playing that after beating some penguin because of that bs
Final fantasy 6. I stopped playing after some clown poisoned water. because it stopped giving me the objective.
Super mario 2. wtf that shitty game felt bad compared to the original
Castlevania 1. Got stuck on the rd boss then I found out I couldnt save.
They need to modernize alot of these games. fix their problems.
Only then I will play them...
I don't think it's impossible, but sometimes you come across nasty surprises. I remember loving Medievil a long time back, and when I played it again recently I noticed that the camera was fucking horrible.
The game still was fun though.
It's fine to look at, it's just goofy. How do you immerse yourself in a game with almost zero plot and a score bar taking up a third of the screen. If all you have to show for your efforts is a big number, might as well be at an arcade. I'm not exactly in favour of the recent walking simulator games but I think there's a middle ground somewhere and we have trouble finding.
Then how come Half Life and FF7 are regularly panned today? They were never good and the only reason you liked them in the first place is because you were a retarded kid at the time. And if you still like them, you still are.
You have to at least help them a LITTLE. Are you saying as a kid you never once read a Nintendo Power walkthrough or asked for a hint from your friends? Come on, man. You weren't born with your ability to figure shit out in games, you learned it. So it needs to be learned by that kid as well. He could have asked some guiding questions, like "Which direction do you think you need to go?" or "Have you tried doing EVERYTHING? I think there's one thing you're missing..." You have to engage the kid, man. Help him learn how to deduce things in video games and how to try shit out.
I'm 18 and I have better fucking taste than you
>doesn't get a direct objective
>hates super mario 2
>doesn't like not being able to save
>doesn't like old 3d games
>will only play games when devs remake games to your liking
Go play Final Fantasy XIII faggot
NO FUCK BOTH OF YOU.
BACK IN THE DAY SOME OF US JUST POPPED THAT CARTRIDGE INTO THE FUCKING NES,SNES AND FIGURED SHIT OUT WITHOUT ANY MANUAL.
WE ACTUALLY TRIED TO BEAT THE GAME,WE HAD PASSION.IF SOMETHING DIDN'T WORK FOR SEVERAL TIME THEN WE TRIED EVEN HARDER.
>Mega man X. fun game. but goddammit I have to write down a pasword to save?
Use save states on the password screens, then. Also, rereleases like the X Collection add a save feature or suspend features.
>Final fantasy 6. I stopped playing after some clown poisoned water. because it stopped giving me the objective.
How the fuck do you get lost in a Final Fantasy game SNES-onward?
>Castlevania 1. Got stuck on the rd boss then I found out I couldnt save.
CV1 is too short to warrant a save feature. It was also an arcade game.
I'm as old as you and I can't tell if I'm more embarrassed by how casual you are, or how poor your typing is.
I really enjoyed the battle mechanics and the sense of exploration in FFVII. I don't think its super crazy amazing, but I find it enjoyable.
FFVIII is also great, if you like Korean soap operas.
>Is being able to enjoy older games a rare thing now?
controls are the most important thing to gameplay
old games commonly have atrocious controls
new control standards keep spoiling me more and more too
well, that was till these newer console generations ruined controls again
No real improvements plus some truly painful areas, namely the last level before the final boss. Seriously, the opening section to Cathedral Spires: The Descent might just be the most egregiously bad 3D camera I've ever endured.
>How do you immerse yourself in a game with almost zero plot and a score bar taking up a third of the screen.
Why the fuck would I play a platformer for immersion? There are cinematic platformers, but games like Kirby, Mega Man, Umihara, etc. are distinctly outside that genre, and neither old or new games of their type aim for immersion.
These days I only shell out the $60-70 (CAD) for a new release if it can guarantee longevity/replayability.
So I really only buy large sandbox games, certain open-wolrd RPGs, or the occasional fighting game (bonus points for SCV, of which I've sunk a good 200-300 hours into the character creator alone).
With the "as quick and cheap as possible for the lowest common denominator market" approach AAA game devs are taking these days, I can't justify spending that much money on some (lackluster) story-based game that I'll play through maybe once or twice then shelf as a dust collector.
I'm not gay.
I just want to talk to people with similar intrests that are around my age.
Everyone I know at college doesn't know their shit.
gamer college club is nothing but people talking about the latest games.
I just want to know about old games. and people with taste.
No, it's just because a somewhat large amount of /v/'s older demographic figured out a way to leave this shithole and carry on with their lives while a bunch of newfags and edgy 14 year olds filled in the gaps.
That being said games don't age. Control schemes and visual appearance on the other hand can "age" very poorly.
>Introduce Metroid to my younger sister
>She loved Fusion
>She really loved Zero Mission
>Boot up Super Metroid
>10 minutes in she says the game is too slow and it's putting her to sleep
>Wants to just go back to Zero Mission instead
This new generation is lost, anon. We lost the war.
Personally I find it hard to enjoy older games (that I didn't already play when I was younger) because of tired gamer syndrome. You know what I mean, you download a giant list of every game on a console ever made and you just have zero urge to play them. Kinda like how everyone has a billion games on steam and plays none of them.
But I recently dug up/repaired some of my old consoles and I'm falling in love again. I've even started buying more used genesis games that I didn't have, since they're pretty cheap relatively speaking.
It's purely psychological though. There's really no logical reason not to just play them all on an emulator for free. But there's something to be said for that feeling of getting and actually owning a physical copy and wanting to actually play it. I don't get it but it works.
>Personally I find it hard to enjoy older games (that I didn't already play when I was younger) because of tired gamer syndrome. You know what I mean, you download a giant list of every game on a console ever made and you just have zero urge to play them. Kinda like how everyone has a billion games on steam and plays none of them.
I downloaded tons of roms and old games.
I am having that problem...
How do you fix it anon. I want to play these games.
You don't get as much a sense of obligation to play a file you downloaded in a second as opposed to a game you spent money on, and likely thought about a bit before doing so. People's steam games pile up because they buy them all because they were cheap, not out of thoughtful interest.
>hating on castlevania 1
Holy fuck man fuck you
You are so fucking tasteless it's not even a long game you can beat it in one sitting easy and has some of the best atmosphere/music/stage design in the genre
original copies is what I'm doing. but it can be really fucking expensive, especially for SNES games because there's a bubble and everyone is hording stock and selling it for like 5x what it should go for.
Very few games 'age badly' and it's usually just an excuse for underage faggots to drop a game
A game that's aged badly is shit like Quest 64, shit with low res textures or a password system is just you being a fucking idiot
I feel the same way. Most modern games ESPECIALLY AAA games are so bland to me. I get bored with them so easily. I've tried quite a lot of the newer big stuff like Uncharted series and they always bore me yet I play older games that are actually meant to be GAMES and not interactive movies and I have fun.
This is why I bought a Wii U this gen. Nintendo at least does things differently from the other 3rd party companies with game development. They are still in a time lapse in a way by making their games actually games and not trying hard to be anything other than that unlike what most game companies are doing now trying so hard to appeal to artfags and shit.
Just how it is now. All you can do is vote with your wallet on what games you want more of and like which is what I do and hopefully what others here do as well.
From what I've played it's definitely of a niche appeal. If you really enjoy the Souls games, that's an indicator that you MIGHT like them, seeing as they're spiritual successors. Really there's a lot of issues that hinder its likability, first and foremost being how unforgivably slow the pacing is. The simple act of turning takes forever, attacks are pretty slow, and simply running drains your stamina almost immediately which takes a few seconds to recharge, problem being there is that it also takes stamina to attack. There's also the extremely simple AI, it gives less explanation and direction than even Zelda 1, the RPG mechanics are relatively simple yet not well explained, and menu navigation in general is very archaic.
Despite all this, I still like it. It has a unique charm to it that I can't quite put my finger on, but despite it being mechanically archaic as all hell I just feel it. I won't say it's BAD, but it's definitely not for everyone and it certainly isn't for anyone who has issues with playing games older than the 6th gen. It's an absolute no-go then.
Exactly. This is half the reason why I don't bother pirating games. I know that's exactly what'll happen if I do. If I get off my ass and actually buy a game though, I'm more encouraged to play it because I actually gave up something for its acquisition.
I don't know. I guess I don't see the point. There are plenty of games released in the last decade that I haven't even touched.
There are even "old" style games getting released from indie developers that are slightly more forgiving, and a hell of a lot easier to get running.
Did kids in the 90s spend a lot of time wondering why nobody plays pong any more?
Were basically the early adopter generation. Game design changes over time for better or worse, but standards are finally being made even though it's a stubborn industry. Give it awhile and people will finally be able to enjoy old games the same way they enjoy old cinema. The sad part is that when this happens, old games will be considered anything after this current generation of gaming. So everything we are playing will be outdated garbage that's unplayable.
It depends, often because of nostalgia people exaggerate how good games were when they originally played them, chances are if I didn't play the game when I was 8 then I'm not going to be as into it as you are. That usually gets interpreted as "Go play CoD then you fucking casual."
Often older games were made purposefully difficult or frustrating in order to drag them out rather than just make more content (NES difficulty), so if you find a game to be unenjoyably difficult, and some aspie only had that game when he was 12 and mastered it over the summer by playing for 10 hours a day, you're gonna get called a casual again.
There are some great retro games, I'll never get tired of Sonic 2 or Mario 3, even though I only played them as an adult, they're good games and they hold up, but so much stuff that came out in those generations was shovelware or artificial difficulty or just plain bad.
Take the Mega Man games, I find them unenjoyably difficult, I don't think they hold up, yet this whole elitist sub-culture has evolved around Mega Man treating artificial difficulty designed to piss off 10 year olds as some kind of holy grail of skill. If I don't feel like investing the time to learn level layouts and develop the muscle memory required to beat that shit that doesn't make me a casual.
>Is being able to enjoy older games a rare thing now? It seems like more and more people, even on /v/, are writing off everything made more than a few years ago as "unplayably aged" or "impossible to appreciate if you weren't there".
Keep in mind that on /v/ a lot of people that are older and liked those games have moved on to /vr/.
I've seen nostalgia threads on /v/ where people who were 12 when CoD4 came out were gushing over it. It certainly was an eye opener to the changing landscape of this place and gaming in general.
Even if your family was well-off financially, games like Megaman and Castlevania were the epitome of electronic entertainment. It didn't get better. The only other options were PC games of equal simplicity, or playing sports and socializing like normalfags.
I remember sitting down as a kid and trying to beat Sonic and Knuckles. It was frustrating as hell. I would die constantly, sometimes not even making it through the first level, only to have to start over at the beginning and try again.
Not because I loved the challenge, not because I valued the development of my video game skills, and not because I adored the gameplay. I simply kept playing because there was nothing better to do. I liked video games, and if it wasn't S&K, I was trying to beat Mortal Kombat or Shinobi or Vectorman or Dinosaurs For Hire. That was video games. They didn't get better than that at the time.
These days I still love my old favorites, and I'll fire up my Genesis once in a while, or download an emulator, or pick up the odd "Genesis Collection" for modern consoles, but many games in recent years (not the by-the-numbers AAA shit we have now) blow almost everything I used to play out of the water. If I could go back in time and show my younger self Mortal Kombat 9 or Fallout 3/NV or GTA: Vice City, younger me would go fucking nuts over it and choose that over anything else I could play at the time, every time.
Well, after playing the newer games in the series I don't think I could handle playing the original Etrian Odyssey again when it lacks really basic shit like sidestepping, faster battles, and any real sense of balance due to shit like Immunize. I think it's a good thing I played the original game first (and this was several years after it released by the way, in preparation for EO4) because otherwise I would've completely hated it, and looking back on it I still did kind of dislike it for a number of reasons but it still got me interested in the series.
Nope, you wasted your time in order to beat games designed to artificially extend playtime by making them unreasonably punishing and time consuming.
That doesn't make you skilled, it's no different than a factory worker performing the same task over and over and over and over until they get good at it.
If you feel accomplished, you shouldn't.
>tfw Mega Man 9 was arguably my favorite game this past gen
It's one of the few games I would dare consider to be perfect. It makes no mistakes, and the level design oozed creativity. The biggest "flaw" I can think of with it is that the powers you got were absurdly strong, but event that was offset by how fun they were to use compared to most MM games.
>I've seen nostalgia threads on /v/ where people who were 12 when CoD4 came out were gushing over it. It certainly was an eye opener to the changing landscape of this place and gaming in general.
Everything was better when you were 12
These 12 year olds will be saying the same shit about CoD4 that the older generation says about Planescape Torment
Yeah, it applies to pirated games too, but only when I stockpile. Like if I go find a list of games to download and I just go to town and get a bunch (just like if downloading roms) But if there is a game I'm actually interesting in pirating and I pirate it alone and immediately hop in and go to town, I'm usually fine.
Can't help it. Modern story-based games are simply garbage.
They can't come close to the writing quality or length of books (or even fucking hollywood movies) due to development constraints (expertise, deadlines, budgets, hardware), and the one thing that separates video games from other media - Interactivity - always ends up taking a severe hit these days, to make way for "deep characters and story" (see: a sad thing happens to an established character HOLY SHIT GOD-TIER STORY), "immersive" graphics (see: poly-count for showpiece models), and being able to railroad the player through only the scenes and environments that the devs want the player to see.
Funny thing is that if you come up with a b-list tier story AT best for a video game, reviewers go rabid over it like it's god's gift to the world. Not to mention those "art" focused "games" like Journey that also get cock-slobbered just because it's not really a game.
The fact that a developer actually described games as "too gamey" should put things in perspective as to how the majority of game companies think of how they want games to be.
>Start your sister off with the most casual Metroid game
>Have her play a slightly less casual Metroid game and the Metroid game responsible for casualizing the series in the first place
>She doesn't like it
Not really surprising here.
I think when people talk about "games aging," it's mostly player expectations. A game that "ages poorly" probably had rough mechanics that could have been more easily forgiven or overlooked at the time because there wasn't a shining example of doing it correctly.
Players certainly didn't love the shitty camera work of the N64/PS1 era, but a game with a slightly shitty camera didn't stand out as much then because it was normal. A game ages poorly when it is taken out of context.
Not inherently true.
A game can only be considered "good" or "bad" compared to its competition.
Games made in the 1990s were not made to compete with potential games made post-2000. They were made to compete with other games made in the 1990s and earlier.
Megaman 2 is shitty, directly compared to Megaman X. But it is an overall huge improvement over Megaman (1), and a great game in that regard.
As such, games that "age" well are a rarity by nature. They have to maintain an entertainment value that surpassed other games of the past, yet still provide quality entertainment amongst games made today.
Standards do change, but it's not fair to hold older games by modern standards because they were from a time when such standards, more often than not, were unattainable. You'd like to think things taken for granted like enemy targeting, 3D cameras, and modern control schemes were always the norm, but they weren't. They had to figure that shit out through trial and error, and in the case of 3D games for example the 5th gen was one huge-ass period of trial and error. Considering what little knowledge of 3D space they had going into that gen, I'd say they did pretty damn well for themselves. I'd like to see someone on /v/ do better in the mid 90's, knowing nothing about what came later on.
So what you're saying is that entertainment value determines if game "age well". Entertainment value is an opinion, everyone is entitled to their own opinions but that doesn't mean that games "age". Once people stop trying to argue about games aging because of their opinions and actually lay down some facts then I'll consider the fact that they can age.
But she's right, Super Metroid feels much slower than the more responsive and snappier GBA games. It's still my favorite one but I can see why people don't like it as much after playing the other games.
>Games made in the 1990s were not made to compete with potential games made post-2000.
Which makes it all the more hilarious and depressing when games from the 90's shit down the throats of games from post-2000.
>Megaman 2 is shitty, directly compared to Megaman X
You've got that backwards m8. And I don't even like MM2.
>But it is an overall huge improvement over Megaman (1)
You mean leap backwards from.
And that's why the people who say games age are fucking stupid. They try to use their own opinions as facts just because they don't like a game. Literally no one has stated a fact on why games age and it all boils down to their standards/entertainment value/ which is just another word for opinion.
>Which makes it all the more hilarious and depressing when games from the 90's shit down the throats of games from post-2000.
Not always. Post-2006 perhaps, but 2000-2006 was still pretty damn good, and basically one big refinement of late 90's 3D games.
>You've got that backwards m8. And I don't even like MM2.
I'm gonna agree with the other guy here, but I love X while I'm not the biggest fan of MM2. Compare X to MM3 or MM9, and I'd have to think.
>You mean leap backwards from.
That's straight-up wrong in some ways, and strangely correct in others. MM2 established many of the series' conventions like E-Tanks, help items (that would go on to be represented by Rush), and having 8 bosses instead of 1's 6. And yet, 1 is a much more fairly balanced game overall than 2 is. Metal Blades faceroll 90% of MM2 and the Crush Bombs miniboss in Wily's castle is a series lowlight IMO.
>it's no different than a factory worker performing the same task over and over and over and over until they get good at it.
That's how you get skilled at something you fucking idiot.
>Old game innovates with new mechanics and gains a lot of praise
>Future games are made with the same innovative mechanic and make small improvements to it
>Old game now seems outdated/aged
Only if you've played the new game and come into the old game expecting mechanics from the new game. 2 solutions:
>work on your backlog chronologically
>recognize what goes into a game's design and appreciate the changes without taking them for granted
hell im 27 and i want out, everythings gone to shit here since /b/ went public with meme spouting fags i'd see irl starting about 08'. my only issue is that i have no where else to go for vidya news and shit.
You know what faggot, maybe if moot focused more on making /v/ less of a shithole instead of just making another board then the faggotry wouldn't be a problem, not to mention that /vr/ as it is now is mostly stagnant, boring discussion about the same shit every time.
>it means we have a place to actually talk about older games, all the shit that goes with it and without all the faggotry that comes with /v/.
Yeah, it's called /v/, fuckface. Splitting up the boards has only reduced the quality of /v/.
Enough vid games exist now to make selling games to wanton consumers who don't understand anything they're doing and who may not even play the game but just have to participate in capitalism so as to appease the hunters profitable. Does that answer your question?
Younger gamers seem to have trouble appreciating older games.
It's this modern iPhone usability mindset of if it isn't instantly accessible - it's shit.
It's a shit opinion that isn't new and hopefully it's just the opinion of more casual gamers who will move onto some other hobby in a few years.
>It seems like more and more people, even on /v/, are writing off everything made more than a few years ago as "unplayably aged"
That's because there are more faggots who were born in the mid 90s on /v/ than ever before. Bunch of mindless fuckups with no critical thinking skills whatsoever.
I don't mind graphics as much as archaic game design. Not to say that modern trends are, great, but still.
I think King's Quest games are the perfect example. Your goals are always extremely vague, they don't bother to give you proper objectives. Some faggot just sat there, came up with scenario (The guy looks in the barrel, finds apple, gives it to another guy yadayada) and slapped it on the world full of otherwise useless props without ever bothering to actually think about the player himself.
The fact that you can actually die (without any repercussions other than time loss) by trying to explore aforementioned props and figure shit out is like a cherry bone on top steaming pile of shit.
>Is being able to enjoy older games a rare thing now?
Kind of. Most of my friends won't give retro games a second glance, despite them all being 26+ years old.
There are a few of us that still break out the SNES for some Contra 3 or Super Mario World though.
Nah, just takes some time to get used to.
I've started getting into a lot of old pearls too as of late, just like >>257277951 said, you just gotta adjust to the different generation.
Just get past it, and enjoy the old gold.
But you might be right.
>younger me would go fucking nuts over it and choose that over anything else I could play at the time, every time.
My younger self would choose older games with actual gameplay instead of shit that basically plays itself.
Fuck that noise, i play more old games these days than i do new ones, so old classics i played when i was young some old classics some on consoles i never owned thus missed out on good games. God bless emulators and the nerdfags that make them.
Also people need to understand what nostalgia is, if you replay an old game every few months because you really love its gameplay, saying its very fucking good has nothing to do with nostalgia.
>I'm [x age] and I'm still on 4chan
and where else would you be supposed to be? Facebook? Tumblr? Reddit?
In all honesty, children are going to be in every corner of the internet, you're not suddenly going to enter any "adults club only" on the internet, anywhere.
It's on DS and 3DS, though the 3DS one is the only one that's localized. DS is a collection of the first game on SNES and Shun if I'm not mistaken. Also, DON'T play the PSP version.
Have you ever been in one of those "you must play with anons that have the same birthday as you", or just threads where people talk about how they are? Wouldn't be surprised if most people in here were around 20, or even younger than that.
I've been playing Quake for the first time and really enjoying it.
I'm playing the original, without video acceleration, too. I actually prefer it with the janky animations and low FPS than the smooth 60fps version with openGL. I have no idea why.
>Wouldn't be surprised if most people in here were around 20, or even younger than that.
I'm pretty sure most people here are in the college age range, with plenty of underage too, granted.
>theres really no point in that
Incentivizes you to get good at the game mechanics. The whole point of a video game. Why bother even making a game if you don't punish failure or if you allow them to save scum every goddamn second? Gameplay is trivial at that point.
Nostalgia? I'm gonna go with nostalgia.
60fps turned indispensable when I started playing online, and I'd drop graphics to nothing if it's how I can get it.
Then I got a 120Hz CRT.
I feel hesitant when friends recommend me old games.
its possibly due to me having to play it emulated rather than using whatever physical console we need. but I almost always lose interest half way into games that they suggest.
>It seems like more and more people, even on /v/
No, it's just you being a try-hard hipster or oldshitter.
My first contact with video games was the Commodore 64 of my brother and I have absolutely no interest in playing those games again or even older, Atari etc. stuff.
I don't know. I've been playing a lot of old games recently, and I didn't have any issue at all most of the times. I don't understand how someone could, but I guess it's a pretty common thing
Yeah, I'm coming to understand that the games I like and have interest in are bad, but it's hard figuring out which modern ones I'm supposed to like to have good taste and not be a hipster.
>No, it's just because a somewhat large amount of /v/'s older demographic figured out a way to leave this shithole and carry on with their lives
Where did they go? Seriously. I miss 2005 era /v/ so goddamn much it isn't even funny. The one reason why I'm still here is because it's the only place I know.
There's nothing wrong with enjoying older games. However, if you're one of those retards who thinks "retro" games existed during some kind of magically flawless era of perfection, you should kill yourself.
>Mods actually gave a shit back then
Now they just let this place burn in its own fecal matter.
Maybe it's because nobody fucking learns. Maybe it's because people here still find overused memes and purposely acting retarded to get a cheap laugh fun.
Maybe it's because there's no point in attempting to fix it since anything results in a shitstorm of people crying about change.
>Maybe it's because nobody fucking learns. Maybe it's because people here still find overused memes and purposely acting retarded to get a cheap laugh fun.
this upsets me so much. Why? What's the purpose?
>if you're one of those retards who thinks "retro" games existed during some kind of magically flawless era of perfection
I'd like to say that's such a silly thought that it's pointless to try calling people out on it, but knowing /v/, somebody probably thinks that.
Probably stems from the fact they're now "rebooting" or making sequels of golden games in any era.
There are good games now, just as there were back then, but they somehow need to ruin people's franchise today.
Just take Nosgoth ffs. I just wanted another LoK game. Just strip LoK from the game and it's okay.
>I've seen nostalgia threads on /v/ where people who were 12 when CoD4 came out were gushing over it
How much longer until we see un-ironic MW2 nostalgia threads from some faggots who have only been here a month tops? We used to joke about that shit all the time but it's on the verge of actually happening now.
As long as the mods have the right motivation.
What if we had mods that promoted certain... agendas... with the same vigor of the mods of yore, and how long would it take for it to be irreversible?
>if you're one of those retards who thinks "retro" games existed during some kind of magically flawless era of perfection, you should kill yourself
Nobody thinks that.
But it is hard to deny that the culture around games was entirely different back then. "retro" games are fundamentally different from modern ones because they had different goals, a different style, and a completely different profit model.
It's not that it was a "flawless era of protection", or even that they were better in any way, but that it was just completely different, and there's nothing wrong with preferring the era as a whole over most modern games.
It's like preferring classic monster films over modern ones. You'd be retarded to say they were perfect, but it's entirely accurate to say that the style and culture as a whole was different from modern monster and horror films.
Deus Ex was boring
MGS2 was god awful thanks to the controls and camera
I was able to DMC 1, plenty of N64 and SNES games just fine. People just can't take bad controls like some of you grew up with.
Casuals that spout shit like >>257291092 need to shut the fuck up and stop posting. Preferably they'd also kill themselves so the industry will stop being polluted with games pandering to fuckers.
Media does not age. A good anything is and always will be a good anything. And a bad anything is and will always be a bad anything. Im 21 and never got to play many games a kid, and the few that I did play were mostly generic shovelware aside from the odd Pokemon game. Most of my experiences with GOOD games were in my late teens when I emulated fucking everything from the Master System to the PS2. No nostalgia clouding my judgement; I just like good games. This applies to anything else as well. I'll like anything from any era so long as I think it's good and not pandering garbage.
>beat games designed to artificially extend playtime
Every second of playtime is "artificially extended".
I hate when people use the word "artificial" like anything about a video game is natural in the first place.
It's not like there is a GMO-free version of video games.
Don't post that like it's a time to be proud of, 2008 was pure fucking cancer central on /v/ and though the mods made an example there, they mostly sad on their hands while /b/ shit ran rampant. Moderation has improved SUBSTANTIALLY since then.
>He doesn't know that a game's quality and enjoyablility degrades over time